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authorIan Romanick <ian.d.romanick@intel.com>2014-10-20 14:47:45 -0700
committerIan Romanick <ian.d.romanick@intel.com>2014-11-10 04:25:39 -0800
commit366540e9af86edc7451beb39204efbb4fe593973 (patch)
tree63e6a9f23f0f308bbbb921e9085df471199217e2 /src/mesa/main/uniform_query.cpp
parent3f5ebb98b74cca8488ee7093aab87125ee5341ed (diff)
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mesa: Get some gl_shader_program::LinkStatus checking out of the main path
I really wanted to remove 'shProg != NULL' as well, but that would have required adding a dummy program as the default program. That seemed like more churn than removing one test was worth. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Diffstat (limited to 'src/mesa/main/uniform_query.cpp')
-rw-r--r--src/mesa/main/uniform_query.cpp25
1 files changed, 19 insertions, 6 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index a1ca367..16e08d4 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -178,7 +178,7 @@ validate_uniform_parameters(struct gl_context *ctx,
unsigned *array_index,
const char *caller)
{
- if (!shProg || !shProg->LinkStatus) {
+ if (shProg == NULL) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)", caller);
return NULL;
}
@@ -193,15 +193,28 @@ validate_uniform_parameters(struct gl_context *ctx,
return NULL;
}
- /* Check that the given location is in bounds of uniform remap table. */
- if (location >= (GLint) shProg->NumUniformRemapTable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
- caller, location);
+ /* Check that the given location is in bounds of uniform remap table.
+ * Unlinked programs will have NumUniformRemapTable == 0, so we can take
+ * the shProg->LinkStatus check out of the main path.
+ */
+ if (unlikely(location >= (GLint) shProg->NumUniformRemapTable)) {
+ if (!shProg->LinkStatus)
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+ else
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
+ caller, location);
+
return NULL;
}
- if (location == -1)
+ if (location == -1) {
+ if (!shProg->LinkStatus)
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+
return NULL;
+ }
/* Page 82 (page 96 of the PDF) of the OpenGL 2.1 spec says:
*