summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/uniforms.c
diff options
context:
space:
mode:
authorJordan Justen <jordan.l.justen@intel.com>2015-10-23 16:10:02 -0700
committerJordan Justen <jordan.l.justen@intel.com>2015-11-03 16:44:22 -0800
commit4bc16ad2176efda5f8c59e222b4735ee35c434b5 (patch)
treef8b70b50ab1ba521f1c81660c81e31d7be56f2b9 /src/mesa/main/uniforms.c
parentcf3121ed1885b257217dbac24a131dbfd5f8e438 (diff)
downloadexternal_mesa3d-4bc16ad2176efda5f8c59e222b4735ee35c434b5.zip
external_mesa3d-4bc16ad2176efda5f8c59e222b4735ee35c434b5.tar.gz
external_mesa3d-4bc16ad2176efda5f8c59e222b4735ee35c434b5.tar.bz2
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Cc: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Cc: Iago Toral <itoral@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Diffstat (limited to 'src/mesa/main/uniforms.c')
-rw-r--r--src/mesa/main/uniforms.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index bc23538..758ca24 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1026,7 +1026,7 @@ _mesa_UniformBlockBinding(GLuint program,
shProg->BufferInterfaceBlocks[uniformBlockIndex].Binding = uniformBlockBinding;
for (i = 0; i < MESA_SHADER_STAGES; i++) {
- int stage_index = shProg->UniformBlockStageIndex[i][uniformBlockIndex];
+ int stage_index = shProg->InterfaceBlockStageIndex[i][uniformBlockIndex];
if (stage_index != -1) {
struct gl_shader *sh = shProg->_LinkedShaders[i];
@@ -1079,7 +1079,7 @@ _mesa_ShaderStorageBlockBinding(GLuint program,
shProg->BufferInterfaceBlocks[shaderStorageBlockIndex].Binding = shaderStorageBlockBinding;
for (i = 0; i < MESA_SHADER_STAGES; i++) {
- int stage_index = shProg->UniformBlockStageIndex[i][shaderStorageBlockIndex];
+ int stage_index = shProg->InterfaceBlockStageIndex[i][shaderStorageBlockIndex];
if (stage_index != -1) {
struct gl_shader *sh = shProg->_LinkedShaders[i];