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authorMatt Turner <mattst88@gmail.com>2015-07-11 22:46:19 -0700
committerMatt Turner <mattst88@gmail.com>2015-07-29 09:34:51 -0700
commitf8a647883a14694f1b758c12187b3f35b9d039a7 (patch)
treecd11148549da4b67e6a9a3f1b941b3dfaa27295c /src/mesa/main/viewport.h
parentecc559218d0a544f8a5f878c500f125c2d588d82 (diff)
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mesa: Use floats for viewport bounds.
ARB_viewport_array specifies that DEPTH_RANGE consists of double- precision parameters (corresponding commit d4dc35987), and a preparatory commit (6340e609a) added _mesa_get_viewport_xform() which returned double-precision scale[3] and translate[3] vectors, even though X, Y, Width, and Height were still floats. All users of _mesa_get_viewport_xform() immediately convert the double scale and translation vectors into floats (which were floats originally, but were converted to doubles in _mesa_get_viewport_xform(), sigh). i965 at least cannot consume doubles (see SF_CLIP_VIEWPORT). If we want to pass doubles to hardware, we should have a different function that does that. Acked-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Diffstat (limited to 'src/mesa/main/viewport.h')
-rw-r--r--src/mesa/main/viewport.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index 899dc2d..b0675db 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -73,6 +73,6 @@ _mesa_ClipControl(GLenum origin, GLenum depth);
extern void
_mesa_get_viewport_xform(struct gl_context *ctx, unsigned i,
- double scale[3], double translate[3]);
+ float scale[3], float translate[3]);
#endif