diff options
author | Brian Paul <brianp@vmware.com> | 2010-02-19 08:09:01 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2010-02-19 08:09:01 -0700 |
commit | e197de56cdb86835f1437688a9161cd909792d80 (patch) | |
tree | bbdf4447d51a43093d27c3a1016b6f661dc24fa8 /src/mesa/math | |
parent | 2efa86ea3040c37965987160733b22e2a0541a3e (diff) | |
download | external_mesa3d-e197de56cdb86835f1437688a9161cd909792d80.zip external_mesa3d-e197de56cdb86835f1437688a9161cd909792d80.tar.gz external_mesa3d-e197de56cdb86835f1437688a9161cd909792d80.tar.bz2 |
mesa: replace old MEMCPY macro with memcpy
Diffstat (limited to 'src/mesa/math')
-rw-r--r-- | src/mesa/math/m_matrix.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index da6956e..e810d6d 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -599,7 +599,7 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) } else { /* pure translation */ - MEMCPY( out, Identity, sizeof(Identity) ); + memcpy( out, Identity, sizeof(Identity) ); MAT(out,0,3) = - MAT(in,0,3); MAT(out,1,3) = - MAT(in,1,3); MAT(out,2,3) = - MAT(in,2,3); @@ -637,7 +637,7 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) */ static GLboolean invert_matrix_identity( GLmatrix *mat ) { - MEMCPY( mat->inv, Identity, sizeof(Identity) ); + memcpy( mat->inv, Identity, sizeof(Identity) ); return GL_TRUE; } @@ -659,7 +659,7 @@ static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0 || MAT(in,2,2) == 0 ) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); MAT(out,2,2) = 1.0F / MAT(in,2,2); @@ -692,7 +692,7 @@ static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); @@ -714,7 +714,7 @@ static GLboolean invert_matrix_perspective( GLmatrix *mat ) if (MAT(in,2,3) == 0) return GL_FALSE; - MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); + memcpy( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0F / MAT(in,0,0); MAT(out,1,1) = 1.0F / MAT(in,1,1); @@ -776,7 +776,7 @@ static GLboolean matrix_invert( GLmatrix *mat ) return GL_TRUE; } else { mat->flags |= MAT_FLAG_SINGULAR; - MEMCPY( mat->inv, Identity, sizeof(Identity) ); + memcpy( mat->inv, Identity, sizeof(Identity) ); return GL_FALSE; } } @@ -807,7 +807,7 @@ _math_matrix_rotate( GLmatrix *mat, s = (GLfloat) _mesa_sin( angle * DEG2RAD ); c = (GLfloat) _mesa_cos( angle * DEG2RAD ); - MEMCPY(m, Identity, sizeof(GLfloat)*16); + memcpy(m, Identity, sizeof(GLfloat)*16); optimized = GL_FALSE; #define M(row,col) m[col*4+row] @@ -1141,10 +1141,10 @@ _math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height, void _math_matrix_set_identity( GLmatrix *mat ) { - MEMCPY( mat->m, Identity, 16*sizeof(GLfloat) ); + memcpy( mat->m, Identity, 16*sizeof(GLfloat) ); if (mat->inv) - MEMCPY( mat->inv, Identity, 16*sizeof(GLfloat) ); + memcpy( mat->inv, Identity, 16*sizeof(GLfloat) ); mat->type = MATRIX_IDENTITY; mat->flags &= ~(MAT_DIRTY_FLAGS| @@ -1444,7 +1444,7 @@ _math_matrix_is_dirty( const GLmatrix *m ) void _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) { - MEMCPY( to->m, from->m, sizeof(Identity) ); + memcpy( to->m, from->m, sizeof(Identity) ); to->flags = from->flags; to->type = from->type; @@ -1453,7 +1453,7 @@ _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) matrix_invert( to ); } else { - MEMCPY(to->inv, from->inv, sizeof(GLfloat)*16); + memcpy(to->inv, from->inv, sizeof(GLfloat)*16); } } } @@ -1470,7 +1470,7 @@ _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) void _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) { - MEMCPY( mat->m, m, 16*sizeof(GLfloat) ); + memcpy( mat->m, m, 16*sizeof(GLfloat) ); mat->flags = (MAT_FLAG_GENERAL | MAT_DIRTY); } @@ -1486,7 +1486,7 @@ _math_matrix_ctr( GLmatrix *m ) { m->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); if (m->m) - MEMCPY( m->m, Identity, sizeof(Identity) ); + memcpy( m->m, Identity, sizeof(Identity) ); m->inv = NULL; m->type = MATRIX_IDENTITY; m->flags = 0; @@ -1525,7 +1525,7 @@ _math_matrix_alloc_inv( GLmatrix *m ) if (!m->inv) { m->inv = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 ); if (m->inv) - MEMCPY( m->inv, Identity, 16 * sizeof(GLfloat) ); + memcpy( m->inv, Identity, 16 * sizeof(GLfloat) ); } } |