summaryrefslogtreecommitdiffstats
path: root/src/mesa/program/prog_parameter.c
diff options
context:
space:
mode:
authorBryan Cain <bryancain3@gmail.com>2011-06-13 18:12:56 -0500
committerBryan Cain <bryancain3@gmail.com>2011-08-01 17:59:08 -0500
commitb191382c60bdcfeb7f424b23aa6ab63de81e2f08 (patch)
treeef8b950f369fd041ae45c934d9d8c14b892e3392 /src/mesa/program/prog_parameter.c
parentf95169deb40f8245f4b3b07b17b222746da29bdd (diff)
downloadexternal_mesa3d-b191382c60bdcfeb7f424b23aa6ab63de81e2f08.zip
external_mesa3d-b191382c60bdcfeb7f424b23aa6ab63de81e2f08.tar.gz
external_mesa3d-b191382c60bdcfeb7f424b23aa6ab63de81e2f08.tar.bz2
mesa, glsl_to_tgsi: add native support for integers in shaders
Disabled by default on all drivers. To enable it, change ctx->GLSLVersion to 130 in st_extensions.c. Currently, softpipe is the only driver with integer support.
Diffstat (limited to 'src/mesa/program/prog_parameter.c')
-rw-r--r--src/mesa/program/prog_parameter.c28
1 files changed, 25 insertions, 3 deletions
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index b1cdf8b..49b3ffb 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -241,9 +241,9 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
* \return index/position of the new parameter in the parameter list.
*/
GLint
-_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
+_mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
const gl_constant_value values[4], GLuint size,
- GLuint *swizzleOut)
+ GLenum datatype, GLuint *swizzleOut)
{
GLint pos;
ASSERT(size >= 1);
@@ -276,7 +276,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
/* add a new parameter to store this constant */
pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
- size, GL_NONE, values, NULL, 0x0);
+ size, datatype, values, NULL, 0x0);
if (pos >= 0 && swizzleOut) {
if (size == 1)
*swizzleOut = SWIZZLE_XXXX;
@@ -287,6 +287,28 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
}
/**
+ * Add a new unnamed constant to the parameter list. This will be used
+ * when a fragment/vertex program contains something like this:
+ * MOV r, { 0, 1, 2, 3 };
+ * If swizzleOut is non-null we'll search the parameter list for an
+ * existing instance of the constant which matches with a swizzle.
+ *
+ * \param paramList the parameter list
+ * \param values four float values
+ * \param swizzleOut returns swizzle mask for accessing the constant
+ * \return index/position of the new parameter in the parameter list.
+ * \sa _mesa_add_typed_unnamed_constant
+ */
+GLint
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
+ const gl_constant_value values[4], GLuint size,
+ GLuint *swizzleOut)
+{
+ return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
+ swizzleOut);
+}
+
+/**
* Add parameter representing a varying variable.
*/
GLint