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authorKenneth Graunke <kenneth@whitecape.org>2012-10-16 11:45:00 -0700
committerKenneth Graunke <kenneth@whitecape.org>2012-11-07 00:00:46 -0800
commit65faedb0d92e1bef8c79f5d8d233ecb83a148b0a (patch)
tree31e2c86a2763af57fb735b0d22308ccdd75c02f5 /src/mesa/program/prog_print.c
parent57049219f5b5ed79b89c76aaa376e5e38ecf2fec (diff)
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mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.
These were only used for geometry shader support back in the days before the new GLSL compiler. Future geometry shader support will not use these. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/program/prog_print.c')
-rw-r--r--src/mesa/program/prog_print.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c
index dbaa4d0..7e7e081 100644
--- a/src/mesa/program/prog_print.c
+++ b/src/mesa/program/prog_print.c
@@ -810,12 +810,6 @@ _mesa_fprint_instruction_opt(FILE *f,
fprintf(f, "# %s\n", inst->Comment);
}
break;
- case OPCODE_EMIT_VERTEX:
- fprintf(f, "EMIT_VERTEX\n");
- break;
- case OPCODE_END_PRIMITIVE:
- fprintf(f, "END_PRIMITIVE\n");
- break;
/* XXX may need other special-case instructions */
default:
if (inst->Opcode < MAX_OPCODE) {