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author | Zack Rusin <zackr@vmware.com> | 2010-06-28 17:31:21 -0400 |
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committer | Zack Rusin <zackr@vmware.com> | 2010-06-28 22:53:21 -0400 |
commit | da7bd6a90e1fee5c16327338fd251c0f6be34e36 (patch) | |
tree | 5f7e3d8f6d30799033afd78beec3e643ef4c7d6c /src/mesa/program/prog_print.c | |
parent | 0b50fcbd556ead8d35c2b543f13de433996a5822 (diff) | |
download | external_mesa3d-da7bd6a90e1fee5c16327338fd251c0f6be34e36.zip external_mesa3d-da7bd6a90e1fee5c16327338fd251c0f6be34e36.tar.gz external_mesa3d-da7bd6a90e1fee5c16327338fd251c0f6be34e36.tar.bz2 |
mesa: initial support for ARB_geometry_shader4
laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
Diffstat (limited to 'src/mesa/program/prog_print.c')
-rw-r--r-- | src/mesa/program/prog_print.c | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index 05aae83..00810bd 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -773,6 +773,12 @@ _mesa_fprint_instruction_opt(FILE *f, fprintf(f, "# %s\n", inst->Comment); } break; + case OPCODE_EMIT_VERTEX: + fprintf(f, "EMIT_VERTEX\n"); + break; + case OPCODE_END_PRIMITIVE: + fprintf(f, "END_PRIMITIVE\n"); + break; /* XXX may need other special-case instructions */ default: if (inst->Opcode < MAX_OPCODE) { @@ -842,6 +848,8 @@ _mesa_fprint_program_opt(FILE *f, else fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; + case MESA_GEOMETRY_PROGRAM: + fprintf(f, "# Geometry Shader\n"); } for (i = 0; i < prog->NumInstructions; i++) { @@ -996,8 +1004,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader) if (shader->Type == GL_FRAGMENT_SHADER) type = "frag"; - else + else if (shader->Type == GL_VERTEX_SHADER) type = "vert"; + else + type = "geom"; _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); f = fopen(filename, "w"); |