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authorChris Forbes <chrisf@ijw.co.nz>2013-05-16 21:21:05 +1200
committerChris Forbes <chrisf@ijw.co.nz>2013-05-24 07:50:51 +1200
commita3d8e7c57c87da58b3594cecd4ac328847552477 (patch)
tree3807149f7c516580120f2a4d0812e43592612c57 /src/mesa/program/program_parse_extra.c
parente3eeb72f2437c95ff92e4ef29afe2e6bad250c36 (diff)
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ARB_fp: accept duplicate precision options
Relaxes the validation of OPTION ARB_precision_hint_{nicest,fastest}; to allow duplicate options. The spec says that both /nicest/ and /fastest/ cannot be specified together, but could be interpreted either way for respecification of the same option. Other drivers (NVIDIA etc) accept this, and at least one Unity3D game expects it to succeed (Kerbal Space Program). V2: Add spec quote. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/program/program_parse_extra.c')
-rw-r--r--src/mesa/program/program_parse_extra.c24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/mesa/program/program_parse_extra.c b/src/mesa/program/program_parse_extra.c
index 4d92848..e8e1912 100644
--- a/src/mesa/program/program_parse_extra.c
+++ b/src/mesa/program/program_parse_extra.c
@@ -194,15 +194,21 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
} else if (strncmp(option, "precision_hint_", 15) == 0) {
option += 15;
- if (state->option.PrecisionHint == OPTION_NONE) {
- if (strcmp(option, "nicest") == 0) {
- state->option.PrecisionHint = OPTION_NICEST;
- return 1;
- } else if (strcmp(option, "fastest") == 0) {
- state->option.PrecisionHint = OPTION_FASTEST;
- return 1;
- }
- }
+ /* The ARB_fragment_program spec, 3.11.4.5.2 says:
+ *
+ * "Only one precision control option may be specified by any given
+ * fragment program. A fragment program that specifies both the
+ * "ARB_precision_hint_fastest" and "ARB_precision_hint_nicest"
+ * program options will fail to load.
+ */
+
+ if (strcmp(option, "nicest") == 0 && state->option.PrecisionHint != OPTION_FASTEST) {
+ state->option.PrecisionHint = OPTION_NICEST;
+ return 1;
+ } else if (strcmp(option, "fastest") == 0 && state->option.PrecisionHint != OPTION_NICEST) {
+ state->option.PrecisionHint = OPTION_FASTEST;
+ return 1;
+ }
return 0;
} else if (strcmp(option, "draw_buffers") == 0) {