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authorJosé Fonseca <jrfonseca@tungstengraphics.com>2008-05-31 18:14:09 +0900
committerJosé Fonseca <jrfonseca@tungstengraphics.com>2008-05-31 18:55:40 +0900
commit53174afeeb68a79e471185cb463c13ff90af698f (patch)
tree9e48b55cda10c585d7a7a5a2423df9c212dfede7 /src/mesa/shader/prog_uniform.c
parent45b2c23d7a2f1bd723d0719b13470125de09c243 (diff)
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mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r--src/mesa/shader/prog_uniform.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c
index 20e004b..d96a916 100644
--- a/src/mesa/shader/prog_uniform.c
+++ b/src/mesa/shader/prog_uniform.c
@@ -135,7 +135,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list)
GLuint i;
for (i = 0; i < list->NumUniforms; i++) {
GLuint len = _mesa_strlen(list->Uniforms[i].Name);
- if (len > max)
+ if (len > (GLuint)max)
max = len;
}
return max;