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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-02-19 14:08:35 -0500 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-02-19 14:12:27 -0500 |
commit | da43aa84c8abc13bb8a2c8d0af57471862881523 (patch) | |
tree | 7cf0a1d926493ba1eef37063d6e1e303450a7e1a /src/mesa/shader | |
parent | f0c50345d13372e81805d9d176881b981a008123 (diff) | |
download | external_mesa3d-da43aa84c8abc13bb8a2c8d0af57471862881523.zip external_mesa3d-da43aa84c8abc13bb8a2c8d0af57471862881523.tar.gz external_mesa3d-da43aa84c8abc13bb8a2c8d0af57471862881523.tar.bz2 |
intel: Set buffer stamp before getting new buffers
This way, if we get an invalidate as we update the buffers, we
don't clobber the drawable stamp and ignore the invalidate.
Pointed-out-by: Francisco Jerez
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions