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author | Brian Paul <brianp@vmware.com> | 2009-12-21 18:04:27 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-12-21 19:14:41 -0700 |
commit | ef171051349ac83695a9a8304d486e1adb503291 (patch) | |
tree | 1b2318f4238a3b5e5a08d1a0e29bf32edabd4d2e /src/mesa/shader | |
parent | 3839f6768de601e915d5afb3a130ada25cc4620f (diff) | |
download | external_mesa3d-ef171051349ac83695a9a8304d486e1adb503291.zip external_mesa3d-ef171051349ac83695a9a8304d486e1adb503291.tar.gz external_mesa3d-ef171051349ac83695a9a8304d486e1adb503291.tar.bz2 |
glsl: assorted clean-ups in slang_compile.c
Diffstat (limited to 'src/mesa/shader')
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 45 |
1 files changed, 9 insertions, 36 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 19b8e51..f60ad9e 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2579,7 +2579,6 @@ compile_with_grammar(const char *source, slang_info_log *infolog, slang_code_unit *builtin, struct gl_shader *shader, - const struct gl_extensions *extensions, struct gl_sl_pragmas *pragmas, unsigned int shader_type, unsigned int parsing_builtin) @@ -2592,7 +2591,8 @@ compile_with_grammar(const char *source, unsigned int maxVersion; int result; char errmsg[200] = ""; - unsigned int errline = 0; + + assert(shader_type == 1 || shader_type == 2); memset(&options, 0, sizeof(options)); @@ -2711,7 +2711,6 @@ compile_object(const char *source, slang_unit_type type, slang_info_log *infolog, struct gl_shader *shader, - const struct gl_extensions *extensions, struct gl_sl_pragmas *pragmas) { slang_code_unit *builtins = NULL; @@ -2792,11 +2791,8 @@ compile_object(const char *source, } /* disable language extensions */ -#if NEW_SLANG /* allow-built-ins */ - parsing_builtin = 1; -#else parsing_builtin = 0; -#endif + builtins = object->builtin; } @@ -2807,40 +2803,12 @@ compile_object(const char *source, infolog, builtins, shader, - extensions, pragmas, shader_type, parsing_builtin); } -static GLboolean -compile_shader(GLcontext *ctx, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog, - struct gl_shader *shader) -{ -#if 0 /* for debug */ - _mesa_printf("********* COMPILE SHADER ***********\n"); - _mesa_printf("%s\n", shader->Source); - _mesa_printf("************************************\n"); -#endif - - assert(shader->Program); - - _slang_code_object_dtr(object); - _slang_code_object_ctr(object); - - return compile_object(shader->Source, - object, - type, - infolog, - shader, - &ctx->Extensions, - &shader->Pragmas); -} - - - GLboolean _slang_compile(GLcontext *ctx, struct gl_shader *shader) { @@ -2881,7 +2849,12 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) slang_info_log_construct(&info_log); _slang_code_object_ctr(&obj); - success = compile_shader(ctx, &obj, type, &info_log, shader); + success = compile_object(shader->Source, + &obj, + type, + &info_log, + shader, + &shader->Pragmas); /* free shader's prev info log */ if (shader->InfoLog) { |