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authorBrian Paul <brianp@vmware.com>2015-02-26 10:03:22 -0700
committerBrian Paul <brianp@vmware.com>2015-02-26 11:02:14 -0700
commit164b3cd7577dc6c168eb59003306f241e501da7f (patch)
tree0c11bdc4fda6dc8aee142a91e94a8729bfacbb21 /src/mesa/state_tracker/st_cb_clear.c
parent0dc6b7245534ebe44470133945cbb747b92cf073 (diff)
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st/mesa: replace INLINE with inline
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'src/mesa/state_tracker/st_cb_clear.c')
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 45dea59..dd81a62 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -102,7 +102,7 @@ st_destroy_clear(struct st_context *st)
/**
* Helper function to set the fragment shaders.
*/
-static INLINE void
+static inline void
set_fragment_shader(struct st_context *st)
{
if (!st->clear.fs)
@@ -118,7 +118,7 @@ set_fragment_shader(struct st_context *st)
/**
* Helper function to set the vertex shader.
*/
-static INLINE void
+static inline void
set_vertex_shader(struct st_context *st)
{
/* vertex shader - still required to provide the linkage between
@@ -381,7 +381,7 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
/**
* Return if the scissor must be enabled during the clear.
*/
-static INLINE GLboolean
+static inline GLboolean
is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
return (ctx->Scissor.EnableFlags & 1) &&
@@ -395,7 +395,7 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
/**
* Return if all of the color channels are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_color_disabled(struct gl_context *ctx, int i)
{
return !ctx->Color.ColorMask[i][0] &&
@@ -408,7 +408,7 @@ is_color_disabled(struct gl_context *ctx, int i)
/**
* Return if any of the color channels are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_color_masked(struct gl_context *ctx, int i)
{
return !ctx->Color.ColorMask[i][0] ||
@@ -421,7 +421,7 @@ is_color_masked(struct gl_context *ctx, int i)
/**
* Return if all of the stencil bits are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_stencil_disabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
const GLuint stencilMax = 0xff;
@@ -434,7 +434,7 @@ is_stencil_disabled(struct gl_context *ctx, struct gl_renderbuffer *rb)
/**
* Return if any of the stencil bits are masked.
*/
-static INLINE GLboolean
+static inline GLboolean
is_stencil_masked(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
const GLuint stencilMax = 0xff;