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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/state_tracker/st_cb_fbo.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) | |
download | external_mesa3d-f9995b30756140724f41daf963fa06167912be7f.zip external_mesa3d-f9995b30756140724f41daf963fa06167912be7f.tar.gz external_mesa3d-f9995b30756140724f41daf963fa06167912be7f.tar.bz2 |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/state_tracker/st_cb_fbo.c')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index dd4e92e..9425f07 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -60,7 +60,7 @@ * during window resize. */ static GLboolean -st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, +st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { @@ -164,7 +164,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) * gl_renderbuffer::GetPointer() */ static void * -null_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, +null_get_pointer(struct gl_context * ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { /* By returning NULL we force all software rendering to go through @@ -181,7 +181,7 @@ null_get_pointer(GLcontext * ctx, struct gl_renderbuffer *rb, * Called via ctx->Driver.NewFramebuffer() */ static struct gl_framebuffer * -st_new_framebuffer(GLcontext *ctx, GLuint name) +st_new_framebuffer(struct gl_context *ctx, GLuint name) { /* XXX not sure we need to subclass gl_framebuffer for pipe */ return _mesa_new_framebuffer(ctx, name); @@ -192,7 +192,7 @@ st_new_framebuffer(GLcontext *ctx, GLuint name) * Called via ctx->Driver.NewRenderbuffer() */ static struct gl_renderbuffer * -st_new_renderbuffer(GLcontext *ctx, GLuint name) +st_new_renderbuffer(struct gl_context *ctx, GLuint name) { struct st_renderbuffer *strb = ST_CALLOC_STRUCT(st_renderbuffer); if (strb) { @@ -297,7 +297,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) * Called via ctx->Driver.BindFramebufferEXT(). */ static void -st_bind_framebuffer(GLcontext *ctx, GLenum target, +st_bind_framebuffer(struct gl_context *ctx, GLenum target, struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { @@ -307,7 +307,7 @@ st_bind_framebuffer(GLcontext *ctx, GLenum target, * Called by ctx->Driver.FramebufferRenderbuffer */ static void -st_framebuffer_renderbuffer(GLcontext *ctx, +st_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_renderbuffer *rb) @@ -321,7 +321,7 @@ st_framebuffer_renderbuffer(GLcontext *ctx, * Called by ctx->Driver.RenderTexture */ static void -st_render_texture(GLcontext *ctx, +st_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { @@ -411,7 +411,7 @@ st_render_texture(GLcontext *ctx, * Called via ctx->Driver.FinishRenderTexture. */ static void -st_finish_render_texture(GLcontext *ctx, +st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) { struct st_context *st = st_context(ctx); @@ -490,7 +490,7 @@ st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, * For Gallium we only supports combined Z+stencil, not separate buffers. */ static void -st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) +st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) { struct st_context *st = st_context(ctx); struct pipe_screen *screen = st->pipe->screen; @@ -544,7 +544,7 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) * Called via glDrawBuffer. */ static void -st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) +st_DrawBuffers(struct gl_context *ctx, GLsizei count, const GLenum *buffers) { struct st_context *st = st_context(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -565,7 +565,7 @@ st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) * Called via glReadBuffer. */ static void -st_ReadBuffer(GLcontext *ctx, GLenum buffer) +st_ReadBuffer(struct gl_context *ctx, GLenum buffer) { struct st_context *st = st_context(ctx); struct gl_framebuffer *fb = ctx->ReadBuffer; |