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authorBrian Paul <brianp@vmware.com>2012-02-20 11:07:00 -0700
committerBrian Paul <brianp@vmware.com>2012-02-24 08:03:08 -0700
commit47d88ef204b42a9220c6be3e98c92df9c9aa0860 (patch)
treedb21898e4a2d49e47f05593547babf4776c233c6 /src/mesa/swrast/s_context.c
parentb5d096ac1ac075380d597133a484446afaa3571b (diff)
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swrast: define, use SWRAST_MAX_WIDTH/HEIGHT
We'll get rid of MAX_WIDTH, MAX_HEIGHT soon.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 49aa1d7..d00a6a7 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -726,13 +726,13 @@ _swrast_CreateContext( struct gl_context *ctx )
const GLuint maxThreads = 1;
#endif
- assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
- assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
+ assert(ctx->Const.MaxViewportWidth <= SWRAST_MAX_WIDTH);
+ assert(ctx->Const.MaxViewportHeight <= SWRAST_MAX_WIDTH);
- /* make sure largest texture image is <= MAX_WIDTH in size */
- assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
+ /* make sure largest texture image is <= SWRAST_MAX_WIDTH in size */
+ assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= SWRAST_MAX_WIDTH);
+ assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= SWRAST_MAX_WIDTH);
+ assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= SWRAST_MAX_WIDTH);
if (SWRAST_DEBUG) {
_mesa_debug(ctx, "_swrast_CreateContext\n");
@@ -798,10 +798,10 @@ _swrast_CreateContext( struct gl_context *ctx )
ctx->swrast_context = swrast;
- swrast->stencil_temp.buf1 = (GLubyte *) malloc(MAX_WIDTH * sizeof(GLubyte));
- swrast->stencil_temp.buf2 = (GLubyte *) malloc(MAX_WIDTH * sizeof(GLubyte));
- swrast->stencil_temp.buf3 = (GLubyte *) malloc(MAX_WIDTH * sizeof(GLubyte));
- swrast->stencil_temp.buf4 = (GLubyte *) malloc(MAX_WIDTH * sizeof(GLubyte));
+ swrast->stencil_temp.buf1 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte));
+ swrast->stencil_temp.buf2 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte));
+ swrast->stencil_temp.buf3 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte));
+ swrast->stencil_temp.buf4 = (GLubyte *) malloc(SWRAST_MAX_WIDTH * sizeof(GLubyte));
if (!swrast->stencil_temp.buf1 ||
!swrast->stencil_temp.buf2 ||