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authorBrian Paul <brianp@vmware.com>2011-12-24 08:54:26 -0700
committerBrian Paul <brianp@vmware.com>2011-12-24 08:59:53 -0700
commitbd31fb346398ca350a5e251a5d104ee1c8b33454 (patch)
tree984ec73abd7408488842a075fee2e2d30c1b4844 /src/mesa/swrast/s_drawpix.c
parent7cf2d75d4f5397629a058b9ea9b20df688b79e5c (diff)
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swrast: remove needless assignment in draw_depth_stencil_pixels()
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/mesa/swrast/s_drawpix.c')
-rw-r--r--src/mesa/swrast/s_drawpix.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 7259881..4a661a0 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -617,7 +617,6 @@ draw_depth_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
GLint i;
depthRb = ctx->DrawBuffer->_DepthBuffer;
- stencilRb = ctx->DrawBuffer->_StencilBuffer;
for (i = 0; i < height; i++) {
const GLuint *depthStencilSrc = (const GLuint *)