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authorNanley Chery <nanley.g.chery@intel.com>2015-05-19 10:35:39 -0700
committerNanley Chery <nanley.g.chery@intel.com>2015-08-26 14:36:42 -0700
commit8ae37365f30594498184fe5428f961a9c310fd8c (patch)
treef6cb1eb1e21003099973db5cea81e073498d1bf8 /src/mesa/swrast
parentc4cbaca327174135e28353c3438241b08bf96755 (diff)
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mesa/formats: define the 2D ASTC formats
Define the mesa formats and make changes necessary for compilation without errors. Also add support for _mesa_get_srgb_format_linear(). v2. conform the ASTC MESA_FORMAT enums to the existing naming convention. v3. remove ASTC cases for _mesa_get_uncompressed_format(). This function is only used for generating mipmaps - something ASTC formats do not support due to lack of online compression. Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Diffstat (limited to 'src/mesa/swrast')
-rw-r--r--src/mesa/swrast/s_texfetch.c32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index 1fe21c0..754d982 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -551,7 +551,37 @@ texfetch_funcs[] =
fetch_compressed,
fetch_compressed,
fetch_compressed
- }
+ },
+
+ /* ASTC compressed formats */
+ FETCH_NULL(RGBA_ASTC_4x4),
+ FETCH_NULL(RGBA_ASTC_5x4),
+ FETCH_NULL(RGBA_ASTC_5x5),
+ FETCH_NULL(RGBA_ASTC_6x5),
+ FETCH_NULL(RGBA_ASTC_6x6),
+ FETCH_NULL(RGBA_ASTC_8x5),
+ FETCH_NULL(RGBA_ASTC_8x6),
+ FETCH_NULL(RGBA_ASTC_8x8),
+ FETCH_NULL(RGBA_ASTC_10x5),
+ FETCH_NULL(RGBA_ASTC_10x6),
+ FETCH_NULL(RGBA_ASTC_10x8),
+ FETCH_NULL(RGBA_ASTC_10x10),
+ FETCH_NULL(RGBA_ASTC_12x10),
+ FETCH_NULL(RGBA_ASTC_12x12),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_4x4),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_5x4),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_5x5),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_6x5),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_6x6),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_8x5),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_8x6),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_8x8),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_10x5),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_10x6),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_10x8),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_10x10),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_12x10),
+ FETCH_NULL(SRGB8_ALPHA8_ASTC_12x12)
};