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authorEric Anholt <eric@anholt.net>2013-01-16 16:20:38 -0800
committerEric Anholt <eric@anholt.net>2013-01-21 21:26:47 -0800
commita9754793dab4b24c09cae21c29f902ce0e53319a (patch)
treee8bba535d85fecc8f1608c40d24e1e26da73520e /src/mesa/vbo/vbo_exec_api.c
parentc572251417ef20d1d560b849931321a42b1be578 (diff)
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mesa: Drop manual checks for outside begin/end.
We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index f987439..985f220 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -658,8 +658,6 @@ vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2)
GLfloat u, du;
GLenum prim;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
switch (mode) {
case GL_POINT:
prim = GL_POINTS;
@@ -696,8 +694,6 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
GLfloat u, du, v, dv, v1, u1;
GLint i, j;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
switch (mode) {
case GL_POINT:
case GL_LINE:
@@ -771,9 +767,6 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
static void GLAPIENTRY
vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
CALL_Begin(GET_DISPATCH(), (GL_QUADS));
CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
CALL_Vertex2f(GET_DISPATCH(), (x2, y1));