diff options
author | Brian Paul <brianp@vmware.com> | 2009-06-03 17:05:37 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-06-03 17:16:00 -0600 |
commit | 0b6a0b367fdb575048b69d80ad4202d164a61f1e (patch) | |
tree | 93a224d5b7d6bb585b9ac7519f641698e0de28f6 /src/mesa/vbo | |
parent | aa18e54ac9a70883a98f803c097d45f8ee84e717 (diff) | |
download | external_mesa3d-0b6a0b367fdb575048b69d80ad4202d164a61f1e.zip external_mesa3d-0b6a0b367fdb575048b69d80ad4202d164a61f1e.tar.gz external_mesa3d-0b6a0b367fdb575048b69d80ad4202d164a61f1e.tar.bz2 |
vbo: minor reformatting
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 39 |
1 files changed, 23 insertions, 16 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index ca24fb4..4109fbb 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -37,13 +37,13 @@ #include "vbo_context.h" + /** * Compute min and max elements for glDraw[Range]Elements() calls. */ -static void get_minmax_index( GLuint count, GLuint type, - const GLvoid *indices, - GLuint *min_index, - GLuint *max_index) +static void +get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, + GLuint *min_index, GLuint *max_index) { GLuint i; @@ -282,7 +282,8 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec, /** * Just translate the arrayobj into a sane layout. */ -static void bind_array_obj( GLcontext *ctx ) +static void +bind_array_obj(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -318,7 +319,8 @@ static void bind_array_obj( GLcontext *ctx ) } -static void recalculate_input_bindings( GLcontext *ctx ) +static void +recalculate_input_bindings(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -426,7 +428,8 @@ static void recalculate_input_bindings( GLcontext *ctx ) } -static void bind_arrays( GLcontext *ctx ) +static void +bind_arrays(GLcontext *ctx) { #if 0 if (ctx->Array.ArrayObj.Name != exec->array.array_obj) { @@ -477,7 +480,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) (void) check_draw_arrays_data; #endif - bind_arrays( ctx ); /* Again... because we may have changed the bitmask of per-vertex varying @@ -519,7 +521,8 @@ vbo_exec_DrawRangeElements(GLenum mode, struct _mesa_index_buffer ib; struct _mesa_prim prim[1]; - if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + type, indices )) return; if (end >= ctx->Array.ArrayObj->_MaxElement) { @@ -604,7 +607,8 @@ vbo_exec_DrawRangeElements(GLenum mode, static void GLAPIENTRY -vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) +vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); GLuint min_index = 0; @@ -620,11 +624,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind if (ctx->Array.ElementArrayBufferObj->Name) { const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ctx->Array.ElementArrayBufferObj); + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ctx->Array.ElementArrayBufferObj); - get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index); + get_minmax_index(count, type, ADD_POINTERS(map, indices), + &min_index, &max_index); ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, @@ -642,7 +647,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind * Initialization */ -void vbo_exec_array_init( struct vbo_exec_context *exec ) +void +vbo_exec_array_init( struct vbo_exec_context *exec ) { #if 1 exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays; @@ -656,7 +662,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec ) } -void vbo_exec_array_destroy( struct vbo_exec_context *exec ) +void +vbo_exec_array_destroy( struct vbo_exec_context *exec ) { /* nothing to do */ } |