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authorBrian Paul <brianp@vmware.com>2009-06-03 17:05:37 -0600
committerBrian Paul <brianp@vmware.com>2009-06-03 17:16:00 -0600
commit0b6a0b367fdb575048b69d80ad4202d164a61f1e (patch)
tree93a224d5b7d6bb585b9ac7519f641698e0de28f6 /src/mesa/vbo
parentaa18e54ac9a70883a98f803c097d45f8ee84e717 (diff)
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vbo: minor reformatting
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c39
1 files changed, 23 insertions, 16 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index ca24fb4..4109fbb 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -37,13 +37,13 @@
#include "vbo_context.h"
+
/**
* Compute min and max elements for glDraw[Range]Elements() calls.
*/
-static void get_minmax_index( GLuint count, GLuint type,
- const GLvoid *indices,
- GLuint *min_index,
- GLuint *max_index)
+static void
+get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
+ GLuint *min_index, GLuint *max_index)
{
GLuint i;
@@ -282,7 +282,8 @@ print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec,
/**
* Just translate the arrayobj into a sane layout.
*/
-static void bind_array_obj( GLcontext *ctx )
+static void
+bind_array_obj(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -318,7 +319,8 @@ static void bind_array_obj( GLcontext *ctx )
}
-static void recalculate_input_bindings( GLcontext *ctx )
+static void
+recalculate_input_bindings(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -426,7 +428,8 @@ static void recalculate_input_bindings( GLcontext *ctx )
}
-static void bind_arrays( GLcontext *ctx )
+static void
+bind_arrays(GLcontext *ctx)
{
#if 0
if (ctx->Array.ArrayObj.Name != exec->array.array_obj) {
@@ -477,7 +480,6 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
(void) check_draw_arrays_data;
#endif
-
bind_arrays( ctx );
/* Again... because we may have changed the bitmask of per-vertex varying
@@ -519,7 +521,8 @@ vbo_exec_DrawRangeElements(GLenum mode,
struct _mesa_index_buffer ib;
struct _mesa_prim prim[1];
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices ))
return;
if (end >= ctx->Array.ArrayObj->_MaxElement) {
@@ -604,7 +607,8 @@ vbo_exec_DrawRangeElements(GLenum mode,
static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
GLuint min_index = 0;
@@ -620,11 +624,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
if (ctx->Array.ElementArrayBufferObj->Name) {
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
- get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index);
+ get_minmax_index(count, type, ADD_POINTERS(map, indices),
+ &min_index, &max_index);
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
@@ -642,7 +647,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
* Initialization
*/
-void vbo_exec_array_init( struct vbo_exec_context *exec )
+void
+vbo_exec_array_init( struct vbo_exec_context *exec )
{
#if 1
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
@@ -656,7 +662,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec )
}
-void vbo_exec_array_destroy( struct vbo_exec_context *exec )
+void
+vbo_exec_array_destroy( struct vbo_exec_context *exec )
{
/* nothing to do */
}