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author | Brian <brian.paul@tungstengraphics.com> | 2007-06-28 16:34:40 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-06-28 16:34:40 -0600 |
commit | 767cac149441ee0a8423713a9817c7ac154cbf9e (patch) | |
tree | adea6a7149958e58db2c335325b6e4c0aa217ec0 /src/mesa/x86/glapi_x86.S | |
parent | 37aca21129d87946d2dc6b45fa5bacd514921550 (diff) | |
download | external_mesa3d-767cac149441ee0a8423713a9817c7ac154cbf9e.zip external_mesa3d-767cac149441ee0a8423713a9817c7ac154cbf9e.tar.gz external_mesa3d-767cac149441ee0a8423713a9817c7ac154cbf9e.tar.bz2 |
Add a few missing GL 2.0 entrypoints, regenerate related files.
Specifically:
glVertexAttrib4bv
glVertexAttrib4iv
glVertexAttrib4ubv
glVertexAttrib4uiv
glVertexAttrib4usv
Diffstat (limited to 'src/mesa/x86/glapi_x86.S')
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 74e9372..1d04779 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -63,6 +63,7 @@ #else # define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ #endif + # define GL_STUB(fn,off,fn_alt) \ ALIGNTEXT16; \ GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ @@ -1128,12 +1129,17 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) |