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authorBrian Paul <brianp@vmware.com>2016-02-23 13:34:46 -0700
committerBrian Paul <brianp@vmware.com>2016-02-24 08:31:41 -0700
commit24d8080507306832e3091f72b6f38daf056a7afb (patch)
treec8aed6ce5b6bf83cf552c24e5ddf54434d9d35c5 /src/mesa
parentebfcf9de43071e8eab6afe6fba5ee879b72dcbee (diff)
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mesa: make _mesa_draw_buffer() static
Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/buffers.c12
-rw-r--r--src/mesa/main/buffers.h3
2 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 031b395..3b636aa 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -227,7 +227,7 @@ read_buffer_enum_to_index(GLenum buffer)
/**
- * Called by glDrawBuffer().
+ * Called by glDrawBuffer() and glNamedFramebufferDrawBuffer().
* Specify which renderbuffer(s) to draw into for the first color output.
* <buffer> can name zero, one, two or four renderbuffers!
* \sa _mesa_DrawBuffers
@@ -248,9 +248,9 @@ read_buffer_enum_to_index(GLenum buffer)
*
* See the GL_EXT_framebuffer_object spec for more info.
*/
-void
-_mesa_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum buffer, const char *caller)
+static void
+draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum buffer, const char *caller)
{
GLbitfield destMask;
@@ -299,7 +299,7 @@ void GLAPIENTRY
_mesa_DrawBuffer(GLenum buffer)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_draw_buffer(ctx, ctx->DrawBuffer, buffer, "glDrawBuffer");
+ draw_buffer(ctx, ctx->DrawBuffer, buffer, "glDrawBuffer");
}
@@ -318,7 +318,7 @@ _mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf)
else
fb = ctx->WinSysDrawBuffer;
- _mesa_draw_buffer(ctx, fb, buf, "glNamedFramebufferDrawBuffer");
+ draw_buffer(ctx, fb, buf, "glNamedFramebufferDrawBuffer");
}
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index a57bd15..a58ed3b 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -39,9 +39,6 @@
struct gl_context;
struct gl_framebuffer;
-extern void
-_mesa_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum buffer, const char *caller);
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );