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author | Ian Romanick <ian.d.romanick@intel.com> | 2013-12-14 19:32:39 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2014-02-11 16:00:12 -0800 |
commit | 75227a09681f1cb89c2a5e9257acb1c703335597 (patch) | |
tree | fe4df657260ca4bb3dc8f03e2e1efdb21786ebff /src | |
parent | 5e5d87ff329530664772a2c3ea4377c146591622 (diff) | |
download | external_mesa3d-75227a09681f1cb89c2a5e9257acb1c703335597.zip external_mesa3d-75227a09681f1cb89c2a5e9257acb1c703335597.tar.gz external_mesa3d-75227a09681f1cb89c2a5e9257acb1c703335597.tar.bz2 |
meta: Add storage to the vertex structure for R, G, B, and A
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index eb75e58..73832e4 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -353,6 +353,7 @@ struct gl_meta_state struct vertex { GLfloat x, y, z, tex[4]; + GLfloat r, g, b, a; }; static void meta_glsl_blit_cleanup(struct blit_state *blit); @@ -451,9 +452,6 @@ link_program_with_debug(struct gl_context *ctx, GLuint program) * \param color_size Number of components for attribute 1 / primary color. * If this is 0, attribute 1 will not be set or enabled. * - * \note Either \c texcoord_size or \c color_size \b must be zero! The same - * data location is used for both values, so only one can be active at a time. - * * \note If \c use_generic_attributes is \c true, \c color_size must be zero. * Use \c texcoord_size instead. */ @@ -464,7 +462,6 @@ setup_vertex_objects(GLuint *VAO, GLuint *VBO, bool use_generic_attributes, { if (*VAO == 0) { assert(*VBO == 0); - assert(color_size == 0 || texcoord_size == 0); /* create vertex array object */ _mesa_GenVertexArrays(1, VAO); @@ -502,7 +499,7 @@ setup_vertex_objects(GLuint *VAO, GLuint *VBO, bool use_generic_attributes, if (color_size > 0) { _mesa_ColorPointer(color_size, GL_FLOAT, - sizeof(struct vertex), OFFSET(tex)); + sizeof(struct vertex), OFFSET(r)); _mesa_EnableClientState(GL_COLOR_ARRAY); } } @@ -2141,10 +2138,10 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers) /* vertex colors */ for (i = 0; i < 4; i++) { - verts[i].tex[0] = ctx->Color.ClearColor.f[0]; - verts[i].tex[1] = ctx->Color.ClearColor.f[1]; - verts[i].tex[2] = ctx->Color.ClearColor.f[2]; - verts[i].tex[3] = ctx->Color.ClearColor.f[3]; + verts[i].r = ctx->Color.ClearColor.f[0]; + verts[i].g = ctx->Color.ClearColor.f[1]; + verts[i].b = ctx->Color.ClearColor.f[2]; + verts[i].a = ctx->Color.ClearColor.f[3]; } /* upload new vertex data */ |