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author | Dave Airlie <airlied@redhat.com> | 2016-06-09 07:07:06 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2016-06-09 07:37:15 +1000 |
commit | a82b8e8b36cdaf8fd95a38b8df4215bead0e3ae7 (patch) | |
tree | 8a5b45e6c4e71cb39f9af82b6f177595528b4d6b /src | |
parent | 246518154efb5da5e3934385b9a43a1571209c60 (diff) | |
download | external_mesa3d-a82b8e8b36cdaf8fd95a38b8df4215bead0e3ae7.zip external_mesa3d-a82b8e8b36cdaf8fd95a38b8df4215bead0e3ae7.tar.gz external_mesa3d-a82b8e8b36cdaf8fd95a38b8df4215bead0e3ae7.tar.bz2 |
compiler: use 64bit check for sizing instead of double check.
This just moves code to the new check in advance of int64 support.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl_types.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index 11f1e85..884f311 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -1434,7 +1434,7 @@ glsl_type::can_implicitly_convert_to(const glsl_type *desired, unsigned glsl_type::std140_base_alignment(bool row_major) const { - unsigned N = is_double() ? 8 : 4; + unsigned N = is_64bit() ? 8 : 4; /* (1) If the member is a scalar consuming <N> basic machine units, the * base alignment is <N>. @@ -1552,7 +1552,7 @@ glsl_type::std140_base_alignment(bool row_major) const unsigned glsl_type::std140_size(bool row_major) const { - unsigned N = is_double() ? 8 : 4; + unsigned N = is_64bit() ? 8 : 4; /* (1) If the member is a scalar consuming <N> basic machine units, the * base alignment is <N>. @@ -1689,7 +1689,7 @@ unsigned glsl_type::std430_base_alignment(bool row_major) const { - unsigned N = is_double() ? 8 : 4; + unsigned N = is_64bit() ? 8 : 4; /* (1) If the member is a scalar consuming <N> basic machine units, the * base alignment is <N>. @@ -1798,7 +1798,7 @@ glsl_type::std430_base_alignment(bool row_major) const unsigned glsl_type::std430_array_stride(bool row_major) const { - unsigned N = is_double() ? 8 : 4; + unsigned N = is_64bit() ? 8 : 4; /* Notice that the array stride of a vec3 is not 3 * N but 4 * N. * See OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout" @@ -1816,7 +1816,7 @@ glsl_type::std430_array_stride(bool row_major) const unsigned glsl_type::std430_size(bool row_major) const { - unsigned N = is_double() ? 8 : 4; + unsigned N = is_64bit() ? 8 : 4; /* OpenGL 4.30 spec, section 7.6.2.2 "Standard Uniform Block Layout": * |