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authorTapani Pälli <tapani.palli@intel.com>2015-03-12 13:45:22 +0200
committerTapani Pälli <tapani.palli@intel.com>2015-04-16 07:55:56 +0300
commite0e4d77f0120865b3ca0a4055358fc87d38d1cfe (patch)
tree38e663dd90d25ef851687b3b2920d5061d976953 /src
parent2a5a0d19d67b2ccd7eee33a6f3bead66cc2d78ff (diff)
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mesa: glGetProgramResourceLocation
Patch adds required helper functions to shaderapi.h and the actual implementation. corresponding Piglit test: arb_program_interface_query-resource-location The added functionality can be tested by tests for following functions that are refactored by later patches: GetAttribLocation GetUniformLocation GetFragDataLocation v2: code cleanup, changes to array element syntax checking (Ilia Mirkin) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/program_resource.c81
-rw-r--r--src/mesa/main/shader_query.cpp67
-rw-r--r--src/mesa/main/shaderapi.h4
3 files changed, 151 insertions, 1 deletions
diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c
index a60b2e4..ee39f31 100644
--- a/src/mesa/main/program_resource.c
+++ b/src/mesa/main/program_resource.c
@@ -278,11 +278,90 @@ _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
{
}
+/**
+ * Function verifies syntax of given name for GetProgramResourceLocation
+ * and GetProgramResourceLocationIndex for the following cases:
+ *
+ * "array element portion of a string passed to GetProgramResourceLocation
+ * or GetProgramResourceLocationIndex must not have, a "+" sign, extra
+ * leading zeroes, or whitespace".
+ *
+ * Check is written to be compatible with GL_ARB_array_of_arrays.
+ */
+static bool
+invalid_array_element_syntax(const GLchar *name)
+{
+ char *first = strchr(name, '[');
+ char *last = strrchr(name, '[');
+
+ if (!first)
+ return false;
+
+ /* No '+' or ' ' allowed anywhere. */
+ if (strchr(first, '+') || strchr(first, ' '))
+ return true;
+
+ /* Check that last array index is 0. */
+ if (last[1] == '0' && last[2] != ']')
+ return true;
+
+ return false;
+}
+
+static struct gl_shader_program *
+lookup_linked_program(GLuint program, const char *caller)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *prog =
+ _mesa_lookup_shader_program_err(ctx, program, caller);
+
+ if (!prog)
+ return NULL;
+
+ if (prog->LinkStatus == GL_FALSE) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+ return NULL;
+ }
+ return prog;
+}
+
GLint GLAPIENTRY
_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
const GLchar *name)
{
- return -1;
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_shader_program *shProg =
+ lookup_linked_program(program, "glGetProgramResourceLocation");
+
+ if (!shProg || !name || invalid_array_element_syntax(name))
+ return -1;
+
+ /* Validate programInterface. */
+ switch (programInterface) {
+ case GL_UNIFORM:
+ case GL_PROGRAM_INPUT:
+ case GL_PROGRAM_OUTPUT:
+ break;
+
+ /* For reference valid cases requiring additional extension support:
+ * GL_ARB_shader_subroutine
+ * GL_ARB_tessellation_shader
+ * GL_ARB_compute_shader
+ */
+ case GL_VERTEX_SUBROUTINE_UNIFORM:
+ case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+ case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+ case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+ case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+ case GL_COMPUTE_SUBROUTINE_UNIFORM:
+
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
+ _mesa_lookup_enum_by_nr(programInterface), name);
+ }
+
+ return _mesa_program_resource_location(shProg, programInterface, name);
}
GLint GLAPIENTRY
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index ab61be9..f50ceb6 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -754,3 +754,70 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg,
}
return true;
}
+
+static GLint
+program_resource_location(struct gl_shader_program *shProg,
+ struct gl_program_resource *res, const char *name)
+{
+ unsigned index, offset;
+ int array_index = -1;
+
+ if (res->Type == GL_PROGRAM_INPUT || res->Type == GL_PROGRAM_OUTPUT) {
+ array_index = array_index_of_resource(res, name);
+ if (array_index < 0)
+ return -1;
+ }
+
+ /* VERT_ATTRIB_GENERIC0 and FRAG_RESULT_DATA0 are decremented as these
+ * offsets are used internally to differentiate between built-in attributes
+ * and user-defined attributes.
+ */
+ switch (res->Type) {
+ case GL_PROGRAM_INPUT:
+ return RESOURCE_VAR(res)->data.location + array_index - VERT_ATTRIB_GENERIC0;
+ case GL_PROGRAM_OUTPUT:
+ return RESOURCE_VAR(res)->data.location + array_index - FRAG_RESULT_DATA0;
+ case GL_UNIFORM:
+ index = _mesa_get_uniform_location(shProg, name, &offset);
+
+ if (index == GL_INVALID_INDEX)
+ return -1;
+
+ /* From the GL_ARB_uniform_buffer_object spec:
+ *
+ * "The value -1 will be returned if <name> does not correspond to an
+ * active uniform variable name in <program>, if <name> is associated
+ * with a named uniform block, or if <name> starts with the reserved
+ * prefix "gl_"."
+ */
+ if (RESOURCE_UNI(res)->block_index != -1 ||
+ RESOURCE_UNI(res)->atomic_buffer_index != -1)
+ return -1;
+
+ /* location in remap table + array element offset */
+ return RESOURCE_UNI(res)->remap_location + offset;
+
+ default:
+ return -1;
+ }
+}
+
+/**
+ * Function implements following location queries:
+ * glGetAttribLocation
+ * glGetFragDataLocation
+ * glGetUniformLocation
+ */
+GLint
+_mesa_program_resource_location(struct gl_shader_program *shProg,
+ GLenum interface, const char *name)
+{
+ struct gl_program_resource *res =
+ _mesa_program_resource_find_name(shProg, interface, name);
+
+ /* Resource not found. */
+ if (!res)
+ return -1;
+
+ return program_resource_location(shProg, res, name);
+}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index 7a7e3e9..73ebf60 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -244,6 +244,10 @@ _mesa_get_program_resource_name(struct gl_shader_program *shProg,
GLsizei bufSize, GLsizei *length,
GLchar *name, const char *caller);
+extern GLint
+_mesa_program_resource_location(struct gl_shader_program *shProg,
+ GLenum interface, const char *name);
+
#ifdef __cplusplus
}
#endif