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author | Brian Paul <brianp@vmware.com> | 2009-03-07 12:33:11 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-07 12:33:11 -0700 |
commit | 2c3785159574e6c8640b6af3ce2ef561d095f324 (patch) | |
tree | eefb8c30fdfe8c8414733de58cae4f25071bdf16 /windows | |
parent | 4de5abee3938ee1d186629a70b04a98a74f50c97 (diff) | |
download | external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.zip external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.tar.gz external_mesa3d-2c3785159574e6c8640b6af3ce2ef561d095f324.tar.bz2 |
mesa: move glViewport and glDepthRange functions into new viewport.c file
A bit of refactoring with an eye toward ES2 and GL 3.1
Diffstat (limited to 'windows')
-rw-r--r-- | windows/VC8/mesa/mesa/mesa.vcproj | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index 0fab29d..84b373d 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -1059,6 +1059,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo_context.c"
>
</File>
@@ -1900,6 +1904,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\viewport.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\vbo\vbo.h"
>
</File>
|