diff options
author | Michal Krol <mjkrol@gmail.org> | 2006-02-27 14:41:41 +0000 |
---|---|---|
committer | Michal Krol <mjkrol@gmail.org> | 2006-02-27 14:41:41 +0000 |
commit | 9ac9605de156408580b81ba7e2780bd3f5372c6d (patch) | |
tree | e0dfe1127ed3b7f9674c450dea59b921e84c4dfc /windows | |
parent | c56f2c49a51e7ad1106c46e3e86dfe2756ef87c4 (diff) | |
download | external_mesa3d-9ac9605de156408580b81ba7e2780bd3f5372c6d.zip external_mesa3d-9ac9605de156408580b81ba7e2780bd3f5372c6d.tar.gz external_mesa3d-9ac9605de156408580b81ba7e2780bd3f5372c6d.tar.bz2 |
More GLSL code:
- add x86 code generator;
- add full support for uniforms in ARB_shader_objects;
- add assembly instruction: global_addr;
- reorganize #includes;
- built-in uniforms accessed by index, rather than by name;
- add some entries to x86sse rtasm;
- add configurations to VC6 projects: 'Release x86' and 'Debug x86';
- #define SLANG_X86 active only on VC6 x86 builds;
- introduce code export table for a shader;
- remove GNU license from the noise library;
Diffstat (limited to 'windows')
-rw-r--r-- | windows/VC6/mesa/gdi/gdi.dsp | 74 | ||||
-rw-r--r-- | windows/VC6/mesa/glu/glu.dsp | 1598 | ||||
-rw-r--r-- | windows/VC6/mesa/mesa.dsw | 23 | ||||
-rw-r--r-- | windows/VC6/mesa/mesa/mesa.dsp | 119 | ||||
-rw-r--r-- | windows/VC6/mesa/osmesa/osmesa.dsp | 74 |
5 files changed, 1876 insertions, 12 deletions
diff --git a/windows/VC6/mesa/gdi/gdi.dsp b/windows/VC6/mesa/gdi/gdi.dsp index 03389a6..0713010 100644 --- a/windows/VC6/mesa/gdi/gdi.dsp +++ b/windows/VC6/mesa/gdi/gdi.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=gdi - Win32 Debug
+CFG=gdi - Win32 Debug x86
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,14 @@ CFG=gdi - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug"
+!MESSAGE NMAKE /f "gdi.mak" CFG="gdi - Win32 Debug x86"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "gdi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gdi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gdi - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gdi - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -91,12 +93,80 @@ SOURCE="$(InputPath)" PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OPENGL32.LIB ..\..\..\..\lib copy Debug\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OPENGL32.DLL ..\..\..\..\progs\demos
# End Special Build Tool
+!ELSEIF "$(CFG)" == "gdi - Win32 Release x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "gdi___Win32_Release_x86"
+# PROP BASE Intermediate_Dir "gdi___Win32_Release_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_x86"
+# PROP Intermediate_Dir "Release_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../main" /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OPENGL32.DLL" /libpath:"../mesa/Release"
+# ADD LINK32 mesa.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OPENGL32.DLL" /libpath:"../mesa/Release_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OPENGL32.LIB ..\..\..\..\lib copy Release_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OPENGL32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "gdi - Win32 Debug x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "gdi___Win32_Debug_x86"
+# PROP BASE Intermediate_Dir "gdi___Win32_Debug_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_x86"
+# PROP Intermediate_Dir "Debug_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GDI_EXPORTS" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /FR /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug"
+# ADD LINK32 mesa.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/OPENGL32.DLL" /pdbtype:sept /libpath:"../mesa/Debug_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OPENGL32.LIB ..\..\..\..\lib copy Debug_x86\OPENGL32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OPENGL32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "gdi - Win32 Release"
# Name "gdi - Win32 Debug"
+# Name "gdi - Win32 Release x86"
+# Name "gdi - Win32 Debug x86"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
diff --git a/windows/VC6/mesa/glu/glu.dsp b/windows/VC6/mesa/glu/glu.dsp index da035e9..5f05a81 100644 --- a/windows/VC6/mesa/glu/glu.dsp +++ b/windows/VC6/mesa/glu/glu.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=glu - Win32 Debug
+CFG=glu - Win32 Debug x86
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,14 @@ CFG=glu - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "glu.mak" CFG="glu - Win32 Debug"
+!MESSAGE NMAKE /f "glu.mak" CFG="glu - Win32 Debug x86"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "glu - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "glu - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "glu - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "glu - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -95,12 +97,84 @@ PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLU32.LIB ..\..\..\..\lib copy Debug\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLU32.DLL ..\..\..\..\progs\demos
# End Special Build Tool
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "glu___Win32_Release_x86"
+# PROP BASE Intermediate_Dir "glu___Win32_Release_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_x86"
+# PROP Intermediate_Dir "Release_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLU32.DLL" /libpath:"../gdi/Release"
+# ADD LINK32 msvcrt.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Release/glucc.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/GLU32.DLL" /libpath:"../gdi/Release_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PreLink_Desc=C++ Compilations
+PreLink_Cmds=cl @compileRelease.txt LIB /OUT:Release/GLUCC.LIB @objectsRelease.txt
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\GLU32.LIB ..\..\..\..\lib copy Release_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\GLU32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "glu___Win32_Debug_x86"
+# PROP BASE Intermediate_Dir "glu___Win32_Debug_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_x86"
+# PROP Intermediate_Dir "Debug_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/glu/sgi/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLU_EXPORTS" /D "BUILD_GL32" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
+# ADD LINK32 msvcrtd.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib Debug/glucc.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug_x86/GLU32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PreLink_Desc=C++ Compilations
+PreLink_Cmds=cl @compileDebug.txt LIB /OUT:Debug/GLUCC.LIB @objectsDebug.txt
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\GLU32.LIB ..\..\..\..\lib copy Debug_x86\GLU32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\GLU32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "glu - Win32 Release"
# Name "glu - Win32 Debug"
+# Name "glu - Win32 Release x86"
+# Name "glu - Win32 Debug x86"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -143,7 +217,27 @@ SOURCE=..\..\..\..\src\glu\sgi\libtess\normal.c # Begin Source File
SOURCE="..\..\..\..\src\glu\sgi\libtess\priorityq-heap.c"
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
@@ -592,378 +686,1878 @@ SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\zlassert.h # Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arc.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arcsorter.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\arctess.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\backend.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basiccrveval.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\basicsurfeval.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierEval.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatch.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\interface\bezierPatchMesh.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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# End Source File
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SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\renderhints.cc
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+!IF "$(CFG)" == "glu - Win32 Release"
+
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SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleComp.cc
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# End Source File
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SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompBot.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
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# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompRight.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleCompTop.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
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+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampledLine.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\sampleMonoPoly.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\nurbtess\searchTree.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
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+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ENDIF
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# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\slicer.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\sorter.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\splitarcs.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
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+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\subdivider.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
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+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\tobezier.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
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+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimline.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
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+
+# PROP BASE Exclude_From_Build 1
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+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimregion.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
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+!ENDIF
+
# End Source File
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SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\trimvertpool.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
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+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
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+# PROP BASE Exclude_From_Build 1
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+!ENDIF
+
# End Source File
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SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\uarray.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
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# PROP Exclude_From_Build 1
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+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\glu\sgi\libnurbs\internals\varray.cc
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
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SOURCE="..\..\..\..\src\glu\sgi\libtess\alg-outline"
+
+!IF "$(CFG)" == "glu - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Debug"
+
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "glu - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
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+!ELSEIF "$(CFG)" == "glu - Win32 Debug x86"
+
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# Begin Source File
diff --git a/windows/VC6/mesa/mesa.dsw b/windows/VC6/mesa/mesa.dsw index a6da850..6160331 100644 --- a/windows/VC6/mesa/mesa.dsw +++ b/windows/VC6/mesa/mesa.dsw @@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00 ###############################################################################
-Project: "gdi"=.\gdi\gdi.dsp - Package Owner=<4>
+Project: "gdi"=".\gdi\gdi.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -18,7 +18,7 @@ Package=<4> ###############################################################################
-Project: "glu"=.\glu\glu.dsp - Package Owner=<4>
+Project: "glu"=".\glu\glu.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -33,7 +33,7 @@ Package=<4> ###############################################################################
-Project: "mesa"=.\mesa\mesa.dsp - Package Owner=<4>
+Project: "mesa"=".\mesa\mesa.dsp" - Package Owner=<4>
Package=<5>
{{{
@@ -45,7 +45,22 @@ Package=<4> ###############################################################################
-Project: "osmesa"=.\osmesa\osmesa.dsp - Package Owner=<4>
+Project: "osmesa"=".\osmesa\osmesa.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name gdi
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "test"=".\test\test.dsp" - Package Owner=<4>
Package=<5>
{{{
diff --git a/windows/VC6/mesa/mesa/mesa.dsp b/windows/VC6/mesa/mesa/mesa.dsp index 4ed137f..fcfe50e 100644 --- a/windows/VC6/mesa/mesa/mesa.dsp +++ b/windows/VC6/mesa/mesa/mesa.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104
-CFG=mesa - Win32 Debug
+CFG=mesa - Win32 Debug x86
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,14 @@ CFG=mesa - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "mesa.mak" CFG="mesa - Win32 Debug"
+!MESSAGE NMAKE /f "mesa.mak" CFG="mesa - Win32 Debug x86"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "mesa - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "mesa - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "mesa - Win32 Release x86" (based on "Win32 (x86) Static Library")
+!MESSAGE "mesa - Win32 Debug x86" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -74,12 +76,60 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
+!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "mesa___Win32_Release_x86"
+# PROP BASE Intermediate_Dir "mesa___Win32_Release_x86"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_x86"
+# PROP Intermediate_Dir "Release_x86"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /YX /FD /Zm1000 /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /YX /FD /Zm1000 /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "mesa___Win32_Debug_x86"
+# PROP BASE Intermediate_Dir "mesa___Win32_Debug_x86"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_x86"
+# PROP Intermediate_Dir "Debug_x86"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /Fr /FD /GZ /Zm1000 /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/main" /I "../../../../src/mesa/shader" /I "../../../../src/mesa/shader/slang" /I "../../../../src/mesa/shader/grammar" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "_DLL" /D "BUILD_GL32" /D "MESA_MINWARN" /D "SLANG_X86" /Fr /FD /GZ /Zm1000 /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
!ENDIF
# Begin Target
# Name "mesa - Win32 Release"
# Name "mesa - Win32 Debug"
+# Name "mesa - Win32 Release x86"
+# Name "mesa - Win32 Debug x86"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@@ -234,7 +284,27 @@ SOURCE=..\..\..\..\src\mesa\glapi\glthread.c # Begin Source File
SOURCE=..\..\..\..\src\mesa\shader\grammar\grammar.c
+
+!IF "$(CFG)" == "mesa - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
@@ -522,6 +592,10 @@ SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute.c # End Source File
# Begin Source File
+SOURCE=..\..\..\..\src\mesa\shader\slang\slang_execute_x86.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\src\mesa\shader\slang\slang_export.c
# End Source File
# Begin Source File
@@ -711,12 +785,53 @@ SOURCE=..\..\..\..\src\mesa\main\varray.c # Begin Source File
SOURCE=..\..\..\..\src\mesa\main\vsnprintf.c
+
+!IF "$(CFG)" == "mesa - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
+
+# PROP BASE Exclude_From_Build 1
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
+
+!ENDIF
+
# End Source File
# Begin Source File
SOURCE=..\..\..\..\src\mesa\main\vtxfmt.c
# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\..\src\mesa\x86\rtasm\x86sse.c
+
+!IF "$(CFG)" == "mesa - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Release x86"
+
+!ELSEIF "$(CFG)" == "mesa - Win32 Debug x86"
+
+# PROP BASE Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
# End Group
# Begin Group "Header Files"
diff --git a/windows/VC6/mesa/osmesa/osmesa.dsp b/windows/VC6/mesa/osmesa/osmesa.dsp index 63c7b55..0dd5cd4 100644 --- a/windows/VC6/mesa/osmesa/osmesa.dsp +++ b/windows/VC6/mesa/osmesa/osmesa.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-CFG=osmesa - Win32 Debug
+CFG=osmesa - Win32 Debug x86
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,12 +13,14 @@ CFG=osmesa - Win32 Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug"
+!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug x86"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "osmesa - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "osmesa - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@@ -91,12 +93,80 @@ SOURCE="$(InputPath)" PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\OSMESA32.DLL ..\..\..\..\progs\demos
# End Special Build Tool
+!ELSEIF "$(CFG)" == "osmesa - Win32 Release x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "osmesa___Win32_Release_x86"
+# PROP BASE Intermediate_Dir "osmesa___Win32_Release_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release_x86"
+# PROP Intermediate_Dir "Release_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL" /libpath:"../gdi/Release"
+# ADD LINK32 opengl32.lib winmm.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release_x86/OSMESA32.DLL" /libpath:"../gdi/Release_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release_x86\OSMESA32.LIB ..\..\..\..\lib copy Release_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release_x86\OSMESA32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "osmesa - Win32 Debug x86"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "osmesa___Win32_Debug_x86"
+# PROP BASE Intermediate_Dir "osmesa___Win32_Debug_x86"
+# PROP BASE Ignore_Export_Lib 0
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug_x86"
+# PROP Intermediate_Dir "Debug_x86"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../src/mesa" /I "../../../../src/mesa/main" /I "../../../../src/mesa/glapi" /I "../../../../src/mesa/swrast" /I "../../../../src/mesa/shader" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug"
+# ADD LINK32 opengl32.lib winmm.lib msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept /libpath:"../gdi/Debug_x86"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug_x86\OSMESA32.LIB ..\..\..\..\lib copy Debug_x86\OSMESA32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug_x86\OSMESA32.DLL ..\..\..\..\progs\demos
+# End Special Build Tool
+
!ENDIF
# Begin Target
# Name "osmesa - Win32 Release"
# Name "osmesa - Win32 Debug"
+# Name "osmesa - Win32 Release x86"
+# Name "osmesa - Win32 Debug x86"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|