summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp21
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp24
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_nir.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp11
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_visitor.h3
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp9
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp9
19 files changed, 68 insertions, 99 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 30bb84b..0320688 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -5060,7 +5060,6 @@ bool
fs_visitor::run_cs()
{
assert(stage == MESA_SHADER_COMPUTE);
- assert(shader);
setup_cs_payload();
@@ -5116,9 +5115,8 @@ brw_wm_fs_emit(struct brw_context *brw,
/* Now the main event: Visit the shader IR and generate our FS IR for it.
*/
- fs_visitor v(brw->intelScreen->compiler, brw,
- mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base,
- prog, &fp->Base, 8, st_index8);
+ fs_visitor v(brw->intelScreen->compiler, brw, mem_ctx, key,
+ &prog_data->base, &fp->Base, fp->Base.nir, 8, st_index8);
if (!v.run_fs(false /* do_rep_send */)) {
if (prog) {
prog->LinkStatus = false;
@@ -5132,9 +5130,8 @@ brw_wm_fs_emit(struct brw_context *brw,
}
cfg_t *simd16_cfg = NULL;
- fs_visitor v2(brw->intelScreen->compiler, brw,
- mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base,
- prog, &fp->Base, 16, st_index16);
+ fs_visitor v2(brw->intelScreen->compiler, brw, mem_ctx, key,
+ &prog_data->base, &fp->Base, fp->Base.nir, 16, st_index16);
if (likely(!(INTEL_DEBUG & DEBUG_NO16) || brw->use_rep_send)) {
if (!v.simd16_unsupported) {
/* Try a SIMD16 compile */
@@ -5248,9 +5245,8 @@ brw_cs_emit(struct brw_context *brw,
/* Now the main event: Visit the shader IR and generate our CS IR for it.
*/
- fs_visitor v8(brw->intelScreen->compiler, brw,
- mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog,
- &cp->Base, 8, st_index);
+ fs_visitor v8(brw->intelScreen->compiler, brw, mem_ctx, key,
+ &prog_data->base, &cp->Base, cp->Base.nir, 8, st_index);
if (!v8.run_cs()) {
fail_msg = v8.fail_msg;
} else if (local_workgroup_size <= 8 * brw->max_cs_threads) {
@@ -5258,9 +5254,8 @@ brw_cs_emit(struct brw_context *brw,
prog_data->simd_size = 8;
}
- fs_visitor v16(brw->intelScreen->compiler, brw,
- mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog,
- &cp->Base, 16, st_index);
+ fs_visitor v16(brw->intelScreen->compiler, brw, mem_ctx, key,
+ &prog_data->base, &cp->Base, cp->Base.nir, 16, st_index);
if (likely(!(INTEL_DEBUG & DEBUG_NO16)) &&
!fail_msg && !v8.simd16_unsupported &&
local_workgroup_size <= 16 * brw->max_cs_threads) {
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 321d302..e8b511f 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -93,11 +93,10 @@ class fs_visitor : public backend_shader
public:
fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
- gl_shader_stage stage,
const void *key,
struct brw_stage_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
struct gl_program *prog,
+ nir_shader *shader,
unsigned dispatch_width,
int shader_time_index);
@@ -300,6 +299,7 @@ public:
const struct brw_sampler_prog_key_data *key_tex;
struct brw_stage_prog_data *prog_data;
+ struct gl_program *prog;
int *param_size;
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 405c1fc..114a017 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -1813,8 +1813,6 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0;
int reg_width = dispatch_width / 8;
- assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage);
-
/* Set LOD = 0 */
fs_reg source = fs_reg(0);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 807fa39..df1a7ed 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1066,16 +1066,14 @@ fs_visitor::emit_barrier()
fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
- gl_shader_stage stage,
const void *key,
struct brw_stage_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
struct gl_program *prog,
+ nir_shader *shader,
unsigned dispatch_width,
int shader_time_index)
- : backend_shader(compiler, log_data, mem_ctx,
- shader_prog, prog, prog_data, stage),
- key(key), prog_data(prog_data),
+ : backend_shader(compiler, log_data, mem_ctx, shader, prog_data),
+ key(key), prog_data(prog_data), prog(prog),
dispatch_width(dispatch_width),
shader_time_index(shader_time_index),
promoted_constants(0),
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ce15cf9..c8568f7 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -895,22 +895,16 @@ brw_abs_immediate(enum brw_reg_type type, struct brw_reg *reg)
backend_shader::backend_shader(const struct brw_compiler *compiler,
void *log_data,
void *mem_ctx,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog,
- struct brw_stage_prog_data *stage_prog_data,
- gl_shader_stage stage)
+ nir_shader *shader,
+ struct brw_stage_prog_data *stage_prog_data)
: compiler(compiler),
log_data(log_data),
devinfo(compiler->devinfo),
- nir(prog->nir),
- shader(shader_prog ?
- (struct brw_shader *)shader_prog->_LinkedShaders[stage] : NULL),
- shader_prog(shader_prog),
- prog(prog),
+ nir(shader),
stage_prog_data(stage_prog_data),
mem_ctx(mem_ctx),
cfg(NULL),
- stage(stage)
+ stage(shader->stage)
{
debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
stage_name = _mesa_shader_stage_to_string(stage);
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index 80b41bc..fd96740 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -225,10 +225,8 @@ protected:
backend_shader(const struct brw_compiler *compiler,
void *log_data,
void *mem_ctx,
- struct gl_shader_program *shader_prog,
- struct gl_program *prog,
- struct brw_stage_prog_data *stage_prog_data,
- gl_shader_stage stage);
+ nir_shader *shader,
+ struct brw_stage_prog_data *stage_prog_data);
public:
@@ -237,9 +235,6 @@ public:
const struct brw_device_info * const devinfo;
nir_shader *nir;
- struct brw_shader * const shader;
- struct gl_shader_program * const shader_prog;
- struct gl_program * const prog;
struct brw_stage_prog_data * const stage_prog_data;
/** ralloc context for temporary data used during compile */
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 71bb201..7e94cc3 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1807,7 +1807,6 @@ vec4_visitor::run()
emit_prolog();
- assert(prog->nir != NULL);
emit_nir_code();
if (failed)
return false;
@@ -1962,9 +1961,9 @@ brw_vs_emit(struct brw_context *brw,
prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8;
fs_visitor v(brw->intelScreen->compiler, brw,
- mem_ctx, MESA_SHADER_VERTEX, key,
- &prog_data->base.base, prog, &vp->Base,
- 8, st_index);
+ mem_ctx, key, &prog_data->base.base,
+ NULL, /* prog; Only used for TEXTURE_RECTANGLE on gen < 8 */
+ vp->Base.nir, 8, st_index);
if (!v.run_vs(brw_select_clip_planes(&brw->ctx))) {
if (prog) {
prog->LinkStatus = false;
@@ -2001,7 +2000,7 @@ brw_vs_emit(struct brw_context *brw,
prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
vec4_vs_visitor v(brw->intelScreen->compiler, brw, key, prog_data,
- vp, prog, brw_select_clip_planes(&brw->ctx),
+ vp->Base.nir, brw_select_clip_planes(&brw->ctx),
mem_ctx, st_index,
!_mesa_is_gles3(&brw->ctx));
if (!v.run()) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h
index 3095a51..51b3161 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4.h
@@ -70,11 +70,9 @@ class vec4_visitor : public backend_shader
public:
vec4_visitor(const struct brw_compiler *compiler,
void *log_data,
- struct gl_program *prog,
const struct brw_sampler_prog_key_data *key,
struct brw_vue_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
- gl_shader_stage stage,
+ nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index f57041c..c673ccd 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -38,13 +38,14 @@ vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler,
void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
+ nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index)
- : vec4_visitor(compiler, log_data,
- &c->gp->program.Base, &c->key.tex,
- &c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx,
+ : vec4_visitor(compiler, log_data, &c->key.tex,
+ &c->prog_data.base, shader, mem_ctx,
no_spills, shader_time_index),
+ shader_prog(prog),
c(c)
{
}
@@ -621,12 +622,10 @@ brw_gs_emit(struct brw_context *brw,
void *mem_ctx,
unsigned *final_assembly_size)
{
- if (unlikely(INTEL_DEBUG & DEBUG_GS)) {
- struct brw_shader *shader =
- (brw_shader *) prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
+ struct gl_shader *shader = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
- brw_dump_ir("geometry", prog, &shader->base, NULL);
- }
+ if (unlikely(INTEL_DEBUG & DEBUG_GS))
+ brw_dump_ir("geometry", prog, shader, NULL);
int st_index = -1;
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
@@ -642,7 +641,8 @@ brw_gs_emit(struct brw_context *brw,
c->prog_data.base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
vec4_gs_visitor v(brw->intelScreen->compiler, brw,
- c, prog, mem_ctx, true /* no_spills */, st_index);
+ c, prog, shader->Program->nir,
+ mem_ctx, true /* no_spills */, st_index);
if (v.run()) {
return generate_assembly(brw, prog, &c->gp->program.Base,
&c->prog_data.base, mem_ctx, v.cfg,
@@ -684,11 +684,13 @@ brw_gs_emit(struct brw_context *brw,
if (brw->gen >= 7)
gs = new vec4_gs_visitor(brw->intelScreen->compiler, brw,
- c, prog, mem_ctx, false /* no_spills */,
+ c, prog, shader->Program->nir,
+ mem_ctx, false /* no_spills */,
st_index);
else
gs = new gen6_gs_visitor(brw->intelScreen->compiler, brw,
- c, prog, mem_ctx, false /* no_spills */,
+ c, prog, shader->Program->nir,
+ mem_ctx, false /* no_spills */,
st_index);
if (!gs->run()) {
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
index 08baf1f..85d80b8 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
@@ -71,6 +71,7 @@ public:
void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
+ nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index);
@@ -96,6 +97,8 @@ protected:
void emit_control_data_bits();
void set_stream_control_data_bits(unsigned stream_id);
+ struct gl_shader_program *shader_prog;
+
src_reg vertex_count;
src_reg control_data_bits;
const struct brw_gs_compile * const c;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
index b25058c..8c22f9b 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
@@ -425,8 +425,6 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]);
unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0;
- assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage);
-
src_reg surf_index = src_reg(prog_data->base.binding_table.ubo_start +
ubo_index);
dst_reg result_dst = get_nir_dest(instr->dest);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index f4cbc9e..3e44036 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -1824,16 +1824,13 @@ vec4_visitor::resolve_ud_negate(src_reg *reg)
vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
void *log_data,
- struct gl_program *prog,
const struct brw_sampler_prog_key_data *key_tex,
struct brw_vue_prog_data *prog_data,
- struct gl_shader_program *shader_prog,
- gl_shader_stage stage,
+ nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index)
- : backend_shader(compiler, log_data, mem_ctx,
- shader_prog, prog, &prog_data->base, stage),
+ : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base),
key_tex(key_tex),
prog_data(prog_data),
fail_msg(NULL),
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
index 3a267d8..b6e1971 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
@@ -301,20 +301,15 @@ vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler,
void *log_data,
const struct brw_vs_prog_key *key,
struct brw_vs_prog_data *vs_prog_data,
- struct gl_vertex_program *vp,
- struct gl_shader_program *prog,
+ nir_shader *shader,
gl_clip_plane *clip_planes,
void *mem_ctx,
int shader_time_index,
bool use_legacy_snorm_formula)
- : vec4_visitor(compiler, log_data,
- &vp->Base, &key->tex, &vs_prog_data->base, prog,
- MESA_SHADER_VERTEX,
- mem_ctx, false /* no_spills */,
- shader_time_index),
+ : vec4_visitor(compiler, log_data, &key->tex, &vs_prog_data->base, shader,
+ mem_ctx, false /* no_spills */, shader_time_index),
key(key),
vs_prog_data(vs_prog_data),
- vp(vp),
clip_planes(clip_planes),
use_legacy_snorm_formula(use_legacy_snorm_formula)
{
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 8e16cd2..96d2435 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -87,8 +87,7 @@ public:
void *log_data,
const struct brw_vs_prog_key *key,
struct brw_vs_prog_data *vs_prog_data,
- struct gl_vertex_program *vp,
- struct gl_shader_program *prog,
+ nir_shader *shader,
gl_clip_plane *clip_planes,
void *mem_ctx,
int shader_time_index,
@@ -114,7 +113,6 @@ private:
const struct brw_vs_prog_key *const key;
struct brw_vs_prog_data * const vs_prog_data;
- struct gl_vertex_program *const vp;
src_reg *vp_temp_regs;
src_reg vp_addr_reg;
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
index fb7baf2..41c6d18 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
+++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
@@ -39,10 +39,11 @@ public:
void *log_data,
struct brw_gs_compile *c,
struct gl_shader_program *prog,
+ nir_shader *shader,
void *mem_ctx,
bool no_spills,
int shader_time_index) :
- vec4_gs_visitor(comp, log_data, c, prog, mem_ctx, no_spills,
+ vec4_gs_visitor(comp, log_data, c, prog, shader, mem_ctx, no_spills,
shader_time_index) {}
protected:
diff --git a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
index ba67bc5..8adb626 100644
--- a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp
@@ -46,10 +46,10 @@ class cmod_propagation_fs_visitor : public fs_visitor
public:
cmod_propagation_fs_visitor(struct brw_compiler *compiler,
struct brw_wm_prog_data *prog_data,
- struct gl_shader_program *shader_prog)
- : fs_visitor(compiler, NULL, NULL, MESA_SHADER_FRAGMENT, NULL,
- &prog_data->base, shader_prog,
- (struct gl_program *) NULL, 8, -1) {}
+ nir_shader *shader)
+ : fs_visitor(compiler, NULL, NULL, NULL,
+ &prog_data->base, (struct gl_program *) NULL,
+ shader, 8, -1) {}
};
@@ -62,9 +62,9 @@ void cmod_propagation_test::SetUp()
fp = ralloc(NULL, struct brw_fragment_program);
prog_data = ralloc(NULL, struct brw_wm_prog_data);
- shader_prog = ralloc(NULL, struct gl_shader_program);
+ nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
- v = new cmod_propagation_fs_visitor(compiler, prog_data, shader_prog);
+ v = new cmod_propagation_fs_visitor(compiler, prog_data, shader);
_mesa_init_fragment_program(ctx, &fp->program, GL_FRAGMENT_SHADER, 0);
diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
index 1caa0b5..f77b18e 100644
--- a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
@@ -46,10 +46,10 @@ class saturate_propagation_fs_visitor : public fs_visitor
public:
saturate_propagation_fs_visitor(struct brw_compiler *compiler,
struct brw_wm_prog_data *prog_data,
- struct gl_shader_program *shader_prog)
- : fs_visitor(compiler, NULL, NULL, MESA_SHADER_FRAGMENT, NULL,
- &prog_data->base, shader_prog,
- (struct gl_program *) NULL, 8, -1) {}
+ nir_shader *shader)
+ : fs_visitor(compiler, NULL, NULL, NULL,
+ &prog_data->base, (struct gl_program *) NULL,
+ shader, 8, -1) {}
};
@@ -62,9 +62,9 @@ void saturate_propagation_test::SetUp()
fp = ralloc(NULL, struct brw_fragment_program);
prog_data = ralloc(NULL, struct brw_wm_prog_data);
- shader_prog = ralloc(NULL, struct gl_shader_program);
+ nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL);
- v = new saturate_propagation_fs_visitor(compiler, prog_data, shader_prog);
+ v = new saturate_propagation_fs_visitor(compiler, prog_data, shader);
_mesa_init_fragment_program(ctx, &fp->program, GL_FRAGMENT_SHADER, 0);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
index 188f192..4025396 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
@@ -45,9 +45,8 @@ class copy_propagation_vec4_visitor : public vec4_visitor
{
public:
copy_propagation_vec4_visitor(struct brw_compiler *compiler,
- struct gl_shader_program *shader_prog)
- : vec4_visitor(compiler, NULL, NULL, NULL, NULL, shader_prog,
- MESA_SHADER_VERTEX, NULL,
+ nir_shader *shader)
+ : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
false /* no_spills */, -1)
{
}
@@ -95,9 +94,9 @@ void copy_propagation_test::SetUp()
vp = ralloc(NULL, struct brw_vertex_program);
- shader_prog = ralloc(NULL, struct gl_shader_program);
+ nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
- v = new copy_propagation_vec4_visitor(compiler, shader_prog);
+ v = new copy_propagation_vec4_visitor(compiler, shader);
_mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
index b2eafe8..76028d3 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
@@ -48,9 +48,8 @@ class register_coalesce_vec4_visitor : public vec4_visitor
{
public:
register_coalesce_vec4_visitor(struct brw_compiler *compiler,
- struct gl_shader_program *shader_prog)
- : vec4_visitor(compiler, NULL, NULL, NULL, NULL, shader_prog,
- MESA_SHADER_VERTEX, NULL,
+ nir_shader *shader)
+ : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
false /* no_spills */, -1)
{
}
@@ -98,9 +97,9 @@ void register_coalesce_test::SetUp()
vp = ralloc(NULL, struct brw_vertex_program);
- shader_prog = ralloc(NULL, struct gl_shader_program);
+ nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
- v = new register_coalesce_vec4_visitor(compiler, shader_prog);
+ v = new register_coalesce_vec4_visitor(compiler, shader);
_mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);