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-rw-r--r--docs/GL3.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index ca265af..6eeb9e4 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -12,11 +12,11 @@ Feature Status
GL 3.0:
-GLSL changes (GL_EXT_gpu_shader4, etc) not started
+GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
-Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
-Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
+Clamping controls (GL_ARB_color_buffer_float) DONE
+Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
GL_EXT_packed_float not started
GL_EXT_texture_shared_exponent not started
Float depth buffers (GL_ARB_depth_buffer_float) not started
@@ -45,7 +45,7 @@ Depth format cube textures 0% done
GL 3.1:
-GLSL 1.30 and 1.40 not started
+GLSL 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
@@ -53,7 +53,7 @@ Primitive restart (GL_NV_primitive_restart) DONE (gallium)
Texture buffer objs (GL_ARB_texture_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
-Signed normalized textures (GL_EXT_texture_snorm) ~50% done
+Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium)
GL 3.2:
@@ -77,7 +77,7 @@ GLSL 3.30 not started
GL_ARB_blend_func_extended not started
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
GL_ARB_occlusion_query2 DONE (swrast, gallium)
-GL_ARB_sampler_objects not started
+GL_ARB_sampler_objects DONE (gallium)
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
GL_ARB_timer_query DONE (only Xlib sw driver)