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-rw-r--r--src/compiler/nir/nir_lower_locals_to_regs.c396
1 files changed, 396 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_lower_locals_to_regs.c b/src/compiler/nir/nir_lower_locals_to_regs.c
new file mode 100644
index 0000000..51b0fa7
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+++ b/src/compiler/nir/nir_lower_locals_to_regs.c
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+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jason Ekstrand (jason@jlekstrand.net)
+ *
+ */
+
+#include "nir.h"
+#include "nir_array.h"
+
+struct locals_to_regs_state {
+ nir_shader *shader;
+ nir_function_impl *impl;
+
+ /* A hash table mapping derefs to registers */
+ struct hash_table *regs_table;
+
+ /* A growing array of derefs that we have encountered. There is exactly
+ * one element of this array per element in the hash table. This is
+ * used to make adding register initialization code deterministic.
+ */
+ nir_array derefs_array;
+
+ bool progress;
+};
+
+/* The following two functions implement a hash and equality check for
+ * variable dreferences. When the hash or equality function encounters an
+ * array, it ignores the offset and whether it is direct or indirect
+ * entirely.
+ */
+static uint32_t
+hash_deref(const void *void_deref)
+{
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
+
+ const nir_deref_var *deref_var = void_deref;
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_var->var);
+
+ for (const nir_deref *deref = deref_var->deref.child;
+ deref; deref = deref->child) {
+ if (deref->deref_type == nir_deref_type_struct) {
+ const nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+ hash = _mesa_fnv32_1a_accumulate(hash, deref_struct->index);
+ }
+ }
+
+ return hash;
+}
+
+static bool
+derefs_equal(const void *void_a, const void *void_b)
+{
+ const nir_deref_var *a_var = void_a;
+ const nir_deref_var *b_var = void_b;
+
+ if (a_var->var != b_var->var)
+ return false;
+
+ for (const nir_deref *a = a_var->deref.child, *b = b_var->deref.child;
+ a != NULL; a = a->child, b = b->child) {
+ if (a->deref_type != b->deref_type)
+ return false;
+
+ if (a->deref_type == nir_deref_type_struct) {
+ if (nir_deref_as_struct(a)->index != nir_deref_as_struct(b)->index)
+ return false;
+ }
+ /* Do nothing for arrays. They're all the same. */
+
+ assert((a->child == NULL) == (b->child == NULL));
+ if((a->child == NULL) != (b->child == NULL))
+ return false;
+ }
+
+ return true;
+}
+
+static nir_register *
+get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
+{
+ uint32_t hash = hash_deref(deref);
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
+ if (entry)
+ return entry->data;
+
+ unsigned array_size = 1;
+ nir_deref *tail = &deref->deref;
+ while (tail->child) {
+ if (tail->child->deref_type == nir_deref_type_array)
+ array_size *= glsl_get_length(tail->type);
+ tail = tail->child;
+ }
+
+ assert(glsl_type_is_vector(tail->type) || glsl_type_is_scalar(tail->type));
+
+ nir_register *reg = nir_local_reg_create(state->impl);
+ reg->num_components = glsl_get_vector_elements(tail->type);
+ reg->num_array_elems = array_size > 1 ? array_size : 0;
+
+ _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
+ nir_array_add(&state->derefs_array, nir_deref_var *, deref);
+
+ return reg;
+}
+
+static nir_src
+get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
+ struct locals_to_regs_state *state)
+{
+ nir_src src;
+
+ src.is_ssa = false;
+ src.reg.reg = get_reg_for_deref(deref, state);
+ src.reg.base_offset = 0;
+ src.reg.indirect = NULL;
+
+ /* It is possible for a user to create a shader that has an array with a
+ * single element and then proceed to access it indirectly. Indirectly
+ * accessing a non-array register is not allowed in NIR. In order to
+ * handle this case we just convert it to a direct reference.
+ */
+ if (src.reg.reg->num_array_elems == 0)
+ return src;
+
+ nir_deref *tail = &deref->deref;
+ while (tail->child != NULL) {
+ const struct glsl_type *parent_type = tail->type;
+ tail = tail->child;
+
+ if (tail->deref_type != nir_deref_type_array)
+ continue;
+
+ nir_deref_array *deref_array = nir_deref_as_array(tail);
+
+ src.reg.base_offset *= glsl_get_length(parent_type);
+ src.reg.base_offset += deref_array->base_offset;
+
+ if (src.reg.indirect) {
+ nir_load_const_instr *load_const =
+ nir_load_const_instr_create(state->shader, 1);
+ load_const->value.u[0] = glsl_get_length(parent_type);
+ nir_instr_insert_before(instr, &load_const->instr);
+
+ nir_alu_instr *mul = nir_alu_instr_create(state->shader, nir_op_imul);
+ mul->src[0].src = *src.reg.indirect;
+ mul->src[1].src.is_ssa = true;
+ mul->src[1].src.ssa = &load_const->def;
+ mul->dest.write_mask = 1;
+ nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &mul->instr);
+
+ src.reg.indirect->is_ssa = true;
+ src.reg.indirect->ssa = &mul->dest.dest.ssa;
+ }
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ if (src.reg.indirect == NULL) {
+ src.reg.indirect = ralloc(state->shader, nir_src);
+ nir_src_copy(src.reg.indirect, &deref_array->indirect,
+ state->shader);
+ } else {
+ nir_alu_instr *add = nir_alu_instr_create(state->shader,
+ nir_op_iadd);
+ add->src[0].src = *src.reg.indirect;
+ nir_src_copy(&add->src[1].src, &deref_array->indirect, add);
+ add->dest.write_mask = 1;
+ nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
+ nir_instr_insert_before(instr, &add->instr);
+
+ src.reg.indirect->is_ssa = true;
+ src.reg.indirect->ssa = &add->dest.dest.ssa;
+ }
+ }
+ }
+
+ return src;
+}
+
+static bool
+lower_locals_to_regs_block(nir_block *block, void *void_state)
+{
+ struct locals_to_regs_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_var: {
+ if (intrin->variables[0]->var->data.mode != nir_var_local)
+ continue;
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
+ mov->src[0].src = get_deref_reg_src(intrin->variables[0],
+ &intrin->instr, state);
+ mov->dest.write_mask = (1 << intrin->num_components) - 1;
+ if (intrin->dest.is_ssa) {
+ nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
+ intrin->num_components, NULL);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&mov->dest.dest.ssa));
+ } else {
+ nir_dest_copy(&mov->dest.dest, &intrin->dest, &mov->instr);
+ }
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+
+ nir_instr_remove(&intrin->instr);
+ state->progress = true;
+ break;
+ }
+
+ case nir_intrinsic_store_var: {
+ if (intrin->variables[0]->var->data.mode != nir_var_local)
+ continue;
+
+ nir_src reg_src = get_deref_reg_src(intrin->variables[0],
+ &intrin->instr, state);
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
+ nir_src_copy(&mov->src[0].src, &intrin->src[0], mov);
+ mov->dest.write_mask = intrin->const_index[0];
+ mov->dest.dest.is_ssa = false;
+ mov->dest.dest.reg.reg = reg_src.reg.reg;
+ mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
+ mov->dest.dest.reg.indirect = reg_src.reg.indirect;
+
+ nir_instr_insert_before(&intrin->instr, &mov->instr);
+
+ nir_instr_remove(&intrin->instr);
+ state->progress = true;
+ break;
+ }
+
+ case nir_intrinsic_copy_var:
+ unreachable("There should be no copies whatsoever at this point");
+ break;
+
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+static nir_block *
+compute_reg_usedef_lca(nir_register *reg)
+{
+ nir_block *lca = NULL;
+
+ list_for_each_entry(nir_dest, def_dest, &reg->defs, reg.def_link)
+ lca = nir_dominance_lca(lca, def_dest->reg.parent_instr->block);
+
+ list_for_each_entry(nir_src, use_src, &reg->uses, use_link)
+ lca = nir_dominance_lca(lca, use_src->parent_instr->block);
+
+ list_for_each_entry(nir_src, use_src, &reg->if_uses, use_link) {
+ nir_cf_node *prev_node = nir_cf_node_prev(&use_src->parent_if->cf_node);
+ assert(prev_node->type == nir_cf_node_block);
+ lca = nir_dominance_lca(lca, nir_cf_node_as_block(prev_node));
+ }
+
+ return lca;
+}
+
+static void
+insert_constant_initializer(nir_deref_var *deref_head, nir_deref *deref_tail,
+ nir_block *block,
+ struct locals_to_regs_state *state)
+{
+ if (deref_tail->child) {
+ switch (deref_tail->child->deref_type) {
+ case nir_deref_type_array: {
+ unsigned array_elems = glsl_get_length(deref_tail->type);
+
+ nir_deref_array arr_deref;
+ arr_deref.deref = *deref_tail->child;
+ arr_deref.deref_array_type = nir_deref_array_type_direct;
+
+ nir_deref *old_child = deref_tail->child;
+ deref_tail->child = &arr_deref.deref;
+ for (unsigned i = 0; i < array_elems; i++) {
+ arr_deref.base_offset = i;
+ insert_constant_initializer(deref_head, &arr_deref.deref,
+ block, state);
+ }
+ deref_tail->child = old_child;
+ return;
+ }
+
+ case nir_deref_type_struct:
+ insert_constant_initializer(deref_head, deref_tail->child,
+ block, state);
+ return;
+
+ default:
+ unreachable("Invalid deref child type");
+ }
+ }
+
+ assert(deref_tail->child == NULL);
+
+ nir_load_const_instr *load =
+ nir_deref_get_const_initializer_load(state->shader, deref_head);
+ nir_instr_insert_before_block(block, &load->instr);
+
+ nir_src reg_src = get_deref_reg_src(deref_head, &load->instr, state);
+
+ nir_alu_instr *mov = nir_alu_instr_create(state->shader, nir_op_imov);
+ mov->src[0].src = nir_src_for_ssa(&load->def);
+ mov->dest.write_mask = (1 << load->def.num_components) - 1;
+ mov->dest.dest.is_ssa = false;
+ mov->dest.dest.reg.reg = reg_src.reg.reg;
+ mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
+ mov->dest.dest.reg.indirect = reg_src.reg.indirect;
+
+ nir_instr_insert_after(&load->instr, &mov->instr);
+ state->progress = true;
+}
+
+static bool
+nir_lower_locals_to_regs_impl(nir_function_impl *impl)
+{
+ struct locals_to_regs_state state;
+
+ state.shader = impl->function->shader;
+ state.impl = impl;
+ state.progress = false;
+ state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal);
+ nir_array_init(&state.derefs_array, NULL);
+
+ nir_metadata_require(impl, nir_metadata_dominance);
+
+ nir_foreach_block(impl, lower_locals_to_regs_block, &state);
+
+ nir_array_foreach(&state.derefs_array, nir_deref_var *, deref_ptr) {
+ nir_deref_var *deref = *deref_ptr;
+ struct hash_entry *deref_entry =
+ _mesa_hash_table_search(state.regs_table, deref);
+ assert(deref_entry && deref_entry->key == deref);
+ nir_register *reg = (nir_register *)deref_entry->data;
+
+ if (deref->var->constant_initializer == NULL)
+ continue;
+
+ nir_block *usedef_lca = compute_reg_usedef_lca(reg);
+
+ insert_constant_initializer(deref, &deref->deref, usedef_lca, &state);
+ }
+
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+
+ nir_array_fini(&state.derefs_array);
+ _mesa_hash_table_destroy(state.regs_table, NULL);
+
+ return state.progress;
+}
+
+bool
+nir_lower_locals_to_regs(nir_shader *shader)
+{
+ bool progress = false;
+
+ nir_foreach_function(shader, function) {
+ if (function->impl)
+ progress = nir_lower_locals_to_regs_impl(function->impl) || progress;
+ }
+
+ return progress;
+}