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Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_context.c')
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c118
1 files changed, 0 insertions, 118 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index c95a1ba..60a6e02 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -165,28 +165,6 @@ static boolean delete_rasterizer_state(struct cso_context *ctx, void *state)
return TRUE;
}
-static boolean delete_fs_state(struct cso_context *ctx, void *state)
-{
- struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state;
- if (ctx->fragment_shader == cso->data)
- return FALSE;
- if (cso->delete_state)
- cso->delete_state(cso->context, cso->data);
- FREE(state);
- return TRUE;
-}
-
-static boolean delete_vs_state(struct cso_context *ctx, void *state)
-{
- struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state;
- if (ctx->vertex_shader == cso->data)
- return TRUE;
- if (cso->delete_state)
- cso->delete_state(cso->context, cso->data);
- FREE(state);
- return FALSE;
-}
-
static boolean delete_vertex_elements(struct cso_context *ctx,
void *state)
{
@@ -218,12 +196,6 @@ static INLINE boolean delete_cso(struct cso_context *ctx,
case CSO_RASTERIZER:
return delete_rasterizer_state(ctx, state);
break;
- case CSO_FRAGMENT_SHADER:
- return delete_fs_state(ctx, state);
- break;
- case CSO_VERTEX_SHADER:
- return delete_vs_state(ctx, state);
- break;
case CSO_VELEMENTS:
return delete_vertex_elements(ctx, state);
break;
@@ -571,52 +543,6 @@ void cso_delete_fragment_shader(struct cso_context *ctx, void *handle )
ctx->pipe->delete_fs_state(ctx->pipe, handle);
}
-/* Not really working:
- */
-#if 0
-enum pipe_error cso_set_fragment_shader(struct cso_context *ctx,
- const struct pipe_shader_state *templ)
-{
- const struct tgsi_token *tokens = templ->tokens;
- unsigned num_tokens = tgsi_num_tokens(tokens);
- size_t tokens_size = num_tokens*sizeof(struct tgsi_token);
- unsigned hash_key = cso_construct_key((void*)tokens, tokens_size);
- struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
- hash_key,
- CSO_FRAGMENT_SHADER,
- (void*)tokens,
- sizeof(*templ)); /* XXX correct? tokens_size? */
- void *handle = NULL;
-
- if (cso_hash_iter_is_null(iter)) {
- struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size);
- struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso));
-
- if (!cso)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- memcpy(cso_tokens, tokens, tokens_size);
- cso->state.tokens = cso_tokens;
- cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state);
- cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state;
- cso->context = ctx->pipe;
-
- iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso);
- if (cso_hash_iter_is_null(iter)) {
- FREE(cso);
- return PIPE_ERROR_OUT_OF_MEMORY;
- }
-
- handle = cso->data;
- }
- else {
- handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data;
- }
-
- return cso_set_fragment_shader_handle( ctx, handle );
-}
-#endif
-
void cso_save_fragment_shader(struct cso_context *ctx)
{
assert(!ctx->fragment_shader_saved);
@@ -653,50 +579,6 @@ void cso_delete_vertex_shader(struct cso_context *ctx, void *handle )
ctx->pipe->delete_vs_state(ctx->pipe, handle);
}
-
-/* Not really working:
- */
-#if 0
-enum pipe_error cso_set_vertex_shader(struct cso_context *ctx,
- const struct pipe_shader_state *templ)
-{
- unsigned hash_key = cso_construct_key((void*)templ,
- sizeof(struct pipe_shader_state));
- struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
- hash_key, CSO_VERTEX_SHADER,
- (void*)templ,
- sizeof(*templ));
- void *handle = NULL;
-
- if (cso_hash_iter_is_null(iter)) {
- struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader));
-
- if (!cso)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- memcpy(cso->state, templ, sizeof(*templ));
- cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
- cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
- cso->context = ctx->pipe;
-
- iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso);
- if (cso_hash_iter_is_null(iter)) {
- FREE(cso);
- return PIPE_ERROR_OUT_OF_MEMORY;
- }
-
- handle = cso->data;
- }
- else {
- handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data;
- }
-
- return cso_set_vertex_shader_handle( ctx, handle );
-}
-#endif
-
-
-
void cso_save_vertex_shader(struct cso_context *ctx)
{
assert(!ctx->vertex_shader_saved);