diff options
Diffstat (limited to 'src/gallium/auxiliary/rbug/rbug_shader.c')
-rw-r--r-- | src/gallium/auxiliary/rbug/rbug_shader.c | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/rbug/rbug_shader.c b/src/gallium/auxiliary/rbug/rbug_shader.c new file mode 100644 index 0000000..fccd2f5 --- /dev/null +++ b/src/gallium/auxiliary/rbug/rbug_shader.c @@ -0,0 +1,468 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * This file holds the function implementation for one of the rbug extensions. + * Prototypes and declerations of functions and structs is in the same folder + * in the header file matching this file's name. + * + * The functions starting rbug_send_* encodes a call to the write format and + * sends that to the supplied connection, while functions starting with + * rbug_demarshal_* demarshal data in the wire protocol. + * + * Functions ending with _reply are replies to requests. + */ + +#include "rbug_internal.h" +#include "rbug/rbug_shader.h" + +int rbug_send_shader_list(struct rbug_connection *__con, + rbug_context_t context, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(8); /* context */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(8, rbug_context_t, context); /* context */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +int rbug_send_shader_info(struct rbug_connection *__con, + rbug_context_t context, + rbug_shader_t shader, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(8); /* context */ + LEN(8); /* shader */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(8, rbug_context_t, context); /* context */ + WRITE(8, rbug_shader_t, shader); /* shader */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +int rbug_send_shader_disable(struct rbug_connection *__con, + rbug_context_t context, + rbug_shader_t shader, + uint8_t disable, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(8); /* context */ + LEN(8); /* shader */ + LEN(1); /* disable */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(8, rbug_context_t, context); /* context */ + WRITE(8, rbug_shader_t, shader); /* shader */ + WRITE(1, uint8_t, disable); /* disable */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +int rbug_send_shader_replace(struct rbug_connection *__con, + rbug_context_t context, + rbug_shader_t shader, + uint32_t *tokens, + uint32_t tokens_len, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(8); /* context */ + LEN(8); /* shader */ + LEN_ARRAY(4, tokens); /* tokens */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(8, rbug_context_t, context); /* context */ + WRITE(8, rbug_shader_t, shader); /* shader */ + WRITE_ARRAY(4, uint32_t, tokens); /* tokens */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +int rbug_send_shader_list_reply(struct rbug_connection *__con, + uint32_t serial, + rbug_shader_t *shaders, + uint32_t shaders_len, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(4); /* serial */ + LEN_ARRAY(8, shaders); /* shaders */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(4, uint32_t, serial); /* serial */ + WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +int rbug_send_shader_info_reply(struct rbug_connection *__con, + uint32_t serial, + uint32_t *original, + uint32_t original_len, + uint32_t *replaced, + uint32_t replaced_len, + uint8_t disabled, + uint32_t *__serial) +{ + uint32_t __len = 0; + uint32_t __pos = 0; + uint8_t *__data = NULL; + int __ret = 0; + + LEN(8); /* header */ + LEN(4); /* serial */ + LEN_ARRAY(4, original); /* original */ + LEN_ARRAY(4, replaced); /* replaced */ + LEN(1); /* disabled */ + + /* align */ + PAD(__len, 8); + + __data = (uint8_t*)MALLOC(__len); + if (!__data) + return -ENOMEM; + + WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY)); + WRITE(4, uint32_t, ((uint32_t)(__len / 4))); + WRITE(4, uint32_t, serial); /* serial */ + WRITE_ARRAY(4, uint32_t, original); /* original */ + WRITE_ARRAY(4, uint32_t, replaced); /* replaced */ + WRITE(1, uint8_t, disabled); /* disabled */ + + /* final pad */ + PAD(__pos, 8); + + if (__pos != __len) { + __ret = -EINVAL; + } else { + rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len); + rbug_connection_write(__con, __data, __len); + __ret = rbug_connection_send_finish(__con, __serial); + } + + FREE(__data); + return __ret; +} + +struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_list *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(8, rbug_context_t, context); /* context */ + + return ret; +} + +struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_info *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(8, rbug_context_t, context); /* context */ + READ(8, rbug_shader_t, shader); /* shader */ + + return ret; +} + +struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_disable *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_DISABLE) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(8, rbug_context_t, context); /* context */ + READ(8, rbug_shader_t, shader); /* shader */ + READ(1, uint8_t, disable); /* disable */ + + return ret; +} + +struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_replace *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_REPLACE) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(8, rbug_context_t, context); /* context */ + READ(8, rbug_shader_t, shader); /* shader */ + READ_ARRAY(4, uint32_t, tokens); /* tokens */ + + return ret; +} + +struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_list_reply *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_LIST_REPLY) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(4, uint32_t, serial); /* serial */ + READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */ + + return ret; +} + +struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header) +{ + uint32_t len = 0; + uint32_t pos = 0; + uint8_t *data = NULL; + struct rbug_proto_shader_info_reply *ret; + + if (!header) + return NULL; + if (header->opcode != (int16_t)RBUG_OP_SHADER_INFO_REPLY) + return NULL; + + pos = 0; + len = header->length * 4; + data = (uint8_t*)&header[1]; + ret = MALLOC(sizeof(*ret)); + if (!ret) + return NULL; + + ret->header.__message = header; + ret->header.opcode = header->opcode; + + READ(4, uint32_t, serial); /* serial */ + READ_ARRAY(4, uint32_t, original); /* original */ + READ_ARRAY(4, uint32_t, replaced); /* replaced */ + READ(1, uint8_t, disabled); /* disabled */ + + return ret; +} |