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-rw-r--r--src/gallium/docs/source/screen.rst18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 46ec381..47a19de 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -436,26 +436,26 @@ pipe_screen::get_compute_param.
``processor-arch-manufacturer-os`` that will be passed on to the compiler.
This CAP is only relevant for drivers that specify PIPE_SHADER_IR_LLVM
or PIPE_SHADER_IR_NATIVE for their preferred IR.
- Value type: null-terminated string.
+ Value type: null-terminated string. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_GRID_DIMENSION``: Number of supported dimensions
- for grid and block coordinates. Value type: ``uint64_t``.
+ for grid and block coordinates. Value type: ``uint64_t``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_GRID_SIZE``: Maximum grid size in block
- units. Value type: ``uint64_t []``.
+ units. Value type: ``uint64_t []``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE``: Maximum block size in thread
- units. Value type: ``uint64_t []``.
+ units. Value type: ``uint64_t []``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK``: Maximum number of threads that
- a single block can contain. Value type: ``uint64_t``.
+ a single block can contain. Value type: ``uint64_t``. Shader IR type dependent.
This may be less than the product of the components of MAX_BLOCK_SIZE and is
usually limited by the number of threads that can be resident simultaneously
on a compute unit.
* ``PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE``: Maximum size of the GLOBAL
- resource. Value type: ``uint64_t``.
+ resource. Value type: ``uint64_t``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE``: Maximum size of the LOCAL
- resource. Value type: ``uint64_t``.
+ resource. Value type: ``uint64_t``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE``: Maximum size of the PRIVATE
- resource. Value type: ``uint64_t``.
+ resource. Value type: ``uint64_t``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_INPUT_SIZE``: Maximum size of the INPUT
- resource. Value type: ``uint64_t``.
+ resource. Value type: ``uint64_t``. Shader IR type dependent.
* ``PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE``: Maximum size of a memory object
allocation in bytes. Value type: ``uint64_t``.
* ``PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY``: Maximum frequency of the GPU