diff options
Diffstat (limited to 'src/gallium/drivers/failover/fo_state.c')
-rw-r--r-- | src/gallium/drivers/failover/fo_state.c | 89 |
1 files changed, 76 insertions, 13 deletions
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index c8eb926..3f5f556 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -322,8 +322,9 @@ failover_create_sampler_state(struct pipe_context *pipe, } static void -failover_bind_sampler_states(struct pipe_context *pipe, - unsigned num, void **sampler) +failover_bind_fragment_sampler_states(struct pipe_context *pipe, + unsigned num, + void **sampler) { struct failover_context *failover = failover_context(pipe); struct fo_state *state = (struct fo_state*)sampler; @@ -339,10 +340,40 @@ failover_bind_sampler_states(struct pipe_context *pipe, } failover->dirty |= FO_NEW_SAMPLER; failover->num_samplers = num; - failover->sw->bind_sampler_states(failover->sw, num, - failover->sw_sampler_state); - failover->hw->bind_sampler_states(failover->hw, num, - failover->hw_sampler_state); + failover->sw->bind_fragment_sampler_states(failover->sw, num, + failover->sw_sampler_state); + failover->hw->bind_fragment_sampler_states(failover->hw, num, + failover->hw_sampler_state); +} + +static void +failover_bind_vertex_sampler_states(struct pipe_context *pipe, + unsigned num_samplers, + void **samplers) +{ + struct failover_context *failover = failover_context(pipe); + struct fo_state *state = (struct fo_state*)samplers; + uint i; + + assert(num_samplers <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_samplers == failover->num_vertex_samplers && + !memcmp(failover->vertex_samplers, samplers, num_samplers * sizeof(void *))) { + return; + } + for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { + failover->sw_vertex_sampler_state[i] = i < num_samplers ? state[i].sw_state : NULL; + failover->hw_vertex_sampler_state[i] = i < num_samplers ? state[i].hw_state : NULL; + } + failover->dirty |= FO_NEW_SAMPLER; + failover->num_vertex_samplers = num_samplers; + failover->sw->bind_vertex_sampler_states(failover->sw, + num_samplers, + failover->sw_vertex_sampler_state); + failover->hw->bind_vertex_sampler_states(failover->hw, + num_samplers, + failover->hw_vertex_sampler_state); } static void @@ -360,9 +391,9 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void -failover_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +failover_set_fragment_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) { struct failover_context *failover = failover_context(pipe); uint i; @@ -381,8 +412,38 @@ failover_set_sampler_textures(struct pipe_context *pipe, NULL); failover->dirty |= FO_NEW_TEXTURE; failover->num_textures = num; - failover->sw->set_sampler_textures( failover->sw, num, texture ); - failover->hw->set_sampler_textures( failover->hw, num, texture ); + failover->sw->set_fragment_sampler_textures( failover->sw, num, texture ); + failover->hw->set_fragment_sampler_textures( failover->hw, num, texture ); +} + + +static void +failover_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num_textures, + struct pipe_texture **textures) +{ + struct failover_context *failover = failover_context(pipe); + uint i; + + assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + + /* Check for no-op */ + if (num_textures == failover->num_vertex_textures && + !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + return; + } + for (i = 0; i < num_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + textures[i]); + } + for (i = num_textures; i < failover->num_vertex_textures; i++) { + pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], + NULL); + } + failover->dirty |= FO_NEW_TEXTURE; + failover->num_vertex_textures = num_textures; + failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures); + failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures); } @@ -453,7 +514,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.bind_blend_state = failover_bind_blend_state; failover->pipe.delete_blend_state = failover_delete_blend_state; failover->pipe.create_sampler_state = failover_create_sampler_state; - failover->pipe.bind_sampler_states = failover_bind_sampler_states; + failover->pipe.bind_fragment_sampler_states = failover_bind_fragment_sampler_states; + failover->pipe.bind_vertex_sampler_states = failover_bind_vertex_sampler_states; failover->pipe.delete_sampler_state = failover_delete_sampler_state; failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; @@ -473,7 +535,8 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_sampler_textures = failover_set_sampler_textures; + failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures; + failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; failover->pipe.set_vertex_elements = failover_set_vertex_elements; |