diff options
Diffstat (limited to 'src/gallium/drivers/galahad/glhd_screen.c')
-rw-r--r-- | src/gallium/drivers/galahad/glhd_screen.c | 80 |
1 files changed, 61 insertions, 19 deletions
diff --git a/src/gallium/drivers/galahad/glhd_screen.c b/src/gallium/drivers/galahad/glhd_screen.c index 022a009..309e55d 100644 --- a/src/gallium/drivers/galahad/glhd_screen.c +++ b/src/gallium/drivers/galahad/glhd_screen.c @@ -144,8 +144,68 @@ galahad_screen_resource_create(struct pipe_screen *_screen, struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *result; - if (templat->target >= PIPE_MAX_TEXTURE_TYPES) + glhd_check("%u", templat->width0, >= 1); + glhd_check("%u", templat->height0, >= 1); + glhd_check("%u", templat->depth0, >= 1); + glhd_check("%u", templat->array_size, >= 1); + + if (templat->target == PIPE_BUFFER) { + glhd_check("%u", templat->last_level, == 0); + glhd_check("%u", templat->height0, == 1); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, == 1); + } else if (templat->target == PIPE_TEXTURE_1D) { + unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_2d_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->height0, == 1); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, == 1); + } else if (templat->target == PIPE_TEXTURE_2D) { + unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_2d_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, == 1); + } else if (templat->target == PIPE_TEXTURE_CUBE) { + unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_cube_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_cube_levels - 1))); + glhd_check("%u", templat->height0, == templat->width0); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, == 6); + } else if (templat->target == PIPE_TEXTURE_RECT) { + unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + glhd_check("%u", templat->last_level, == 0); + glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, == 1); + } else if (templat->target == PIPE_TEXTURE_3D) { + unsigned max_texture_3d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_3d_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_3d_levels - 1))); + glhd_check("%u", templat->height0, <= (1 << (max_texture_3d_levels - 1))); + glhd_check("%u", templat->depth0, <= (1 << (max_texture_3d_levels - 1))); + glhd_check("%u", templat->array_size, == 1); + } else if (templat->target == PIPE_TEXTURE_1D_ARRAY) { + unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_2d_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->height0, == 1); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS)); + } else if (templat->target == PIPE_TEXTURE_2D_ARRAY) { + unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + glhd_check("%u", templat->last_level, < max_texture_2d_levels); + glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1))); + glhd_check("%u", templat->depth0, == 1); + glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS)); + } else { glhd_warn("Received bogus resource target %d", templat->target); + } if(templat->target != PIPE_TEXTURE_RECT && templat->target != PIPE_BUFFER && !screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { @@ -153,24 +213,6 @@ galahad_screen_resource_create(struct pipe_screen *_screen, glhd_warn("Requested NPOT (%ux%u) non-rectangle texture without NPOT support", templat->width0, templat->height0); } - if(templat->target == PIPE_TEXTURE_RECT && templat->last_level) - glhd_warn("Rectangle textures cannot have mipmaps, but last_level = %u", templat->last_level); - - if(templat->target == PIPE_BUFFER && templat->last_level) - glhd_warn("Buffers cannot have mipmaps, but last_level = %u", templat->last_level); - - if(templat->target != PIPE_TEXTURE_3D && templat->depth0 != 1) - glhd_warn("Only 3D textures can have depth != 1, but received target %u and depth %u", templat->target, templat->depth0); - - if(templat->target == PIPE_TEXTURE_1D && templat->height0 != 1) - glhd_warn("1D textures must have height 1 but got asked for height %u", templat->height0); - - if(templat->target == PIPE_BUFFER && templat->height0 != 1) - glhd_warn("Buffers must have height 1 but got asked for height %u", templat->height0); - - if(templat->target == PIPE_TEXTURE_CUBE && templat->width0 != templat->height0) - glhd_warn("Cube maps must be square, but got asked for %ux%u", templat->width0, templat->height0); - result = screen->resource_create(screen, templat); |