diff options
Diffstat (limited to 'src/gallium/drivers/ilo/shader/ilo_shader_vs.c')
-rw-r--r-- | src/gallium/drivers/ilo/shader/ilo_shader_vs.c | 1273 |
1 files changed, 1273 insertions, 0 deletions
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c new file mode 100644 index 0000000..09a7b04 --- /dev/null +++ b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c @@ -0,0 +1,1273 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2012-2013 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <olv@lunarg.com> + */ + +#include "tgsi/tgsi_dump.h" +#include "toy_compiler.h" +#include "toy_tgsi.h" +#include "toy_legalize.h" +#include "toy_optimize.h" +#include "toy_helpers.h" +#include "ilo_context.h" +#include "ilo_shader.h" + +struct vs_compile_context { + struct ilo_shader *shader; + const struct ilo_shader_variant *variant; + + struct toy_compiler tc; + struct toy_tgsi tgsi; + enum brw_message_target const_cache; + + int output_map[PIPE_MAX_SHADER_OUTPUTS]; + + int num_grf_per_vrf; + int first_const_grf; + int first_vue_grf; + int first_free_grf; + int last_free_grf; + + int first_free_mrf; + int last_free_mrf; +}; + +static void +vs_lower_opcode_tgsi_in(struct vs_compile_context *vcc, + struct toy_dst dst, int dim, int idx) +{ + struct toy_compiler *tc = &vcc->tc; + int slot; + + assert(!dim); + + slot = toy_tgsi_find_input(&vcc->tgsi, idx); + if (slot >= 0) { + const int first_in_grf = vcc->first_vue_grf + + (vcc->shader->in.count - vcc->tgsi.num_inputs); + const int grf = first_in_grf + vcc->tgsi.inputs[slot].semantic_index; + const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0); + + tc_MOV(tc, dst, src); + } + else { + /* undeclared input */ + tc_MOV(tc, dst, tsrc_imm_f(0.0f)); + } +} + +static void +vs_lower_opcode_tgsi_const_gen6(struct vs_compile_context *vcc, + struct toy_dst dst, int dim, + struct toy_src idx) +{ + const struct toy_dst header = + tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); + const struct toy_dst block_offsets = + tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf + 1, 0)); + const struct toy_src r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0)); + struct toy_compiler *tc = &vcc->tc; + unsigned msg_type, msg_ctrl, msg_len; + struct toy_inst *inst; + struct toy_src desc; + + /* set message header */ + inst = tc_MOV(tc, header, r0); + inst->mask_ctrl = BRW_MASK_DISABLE; + + /* set block offsets */ + tc_MOV(tc, block_offsets, idx); + + msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; + msg_ctrl = BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD << 8;; + msg_len = 2; + + desc = tsrc_imm_mdesc_data_port(tc, false, msg_len, 1, true, false, + msg_type, msg_ctrl, ILO_VS_CONST_SURFACE(dim)); + + tc_SEND(tc, dst, tsrc_from(header), desc, vcc->const_cache); +} + +static void +vs_lower_opcode_tgsi_const_gen7(struct vs_compile_context *vcc, + struct toy_dst dst, int dim, + struct toy_src idx) +{ + struct toy_compiler *tc = &vcc->tc; + const struct toy_dst offset = + tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); + struct toy_src desc; + + /* + * In 259b65e2e7938de4aab323033cfe2b33369ddb07, pull constant load was + * changed from OWord Dual Block Read to ld to increase performance in the + * classic driver. Since we use the constant cache instead of the data + * cache, I wonder if we still want to follow the classic driver. + */ + + /* set offset */ + tc_MOV(tc, offset, idx); + + desc = tsrc_imm_mdesc_sampler(tc, 1, 1, false, + BRW_SAMPLER_SIMD_MODE_SIMD4X2, + GEN5_SAMPLER_MESSAGE_SAMPLE_LD, + 0, + ILO_VS_CONST_SURFACE(dim)); + + tc_SEND(tc, dst, tsrc_from(offset), desc, BRW_SFID_SAMPLER); +} + +static void +vs_lower_opcode_tgsi_imm(struct vs_compile_context *vcc, + struct toy_dst dst, int idx) +{ + const uint32_t *imm; + int ch; + + imm = toy_tgsi_get_imm(&vcc->tgsi, idx, NULL); + + for (ch = 0; ch < 4; ch++) { + /* raw moves */ + tc_MOV(&vcc->tc, + tdst_writemask(tdst_ud(dst), 1 << ch), + tsrc_imm_ud(imm[ch])); + } +} + + +static void +vs_lower_opcode_tgsi_sv(struct vs_compile_context *vcc, + struct toy_dst dst, int dim, int idx) +{ + struct toy_compiler *tc = &vcc->tc; + const struct toy_tgsi *tgsi = &vcc->tgsi; + int slot; + + assert(!dim); + + slot = toy_tgsi_find_system_value(tgsi, idx); + if (slot < 0) + return; + + switch (tgsi->system_values[slot].semantic_name) { + case TGSI_SEMANTIC_INSTANCEID: + case TGSI_SEMANTIC_VERTEXID: + /* + * In 3DSTATE_VERTEX_ELEMENTS, we prepend an extra vertex element for + * the generated IDs, with VID in the X channel and IID in the Y + * channel. + */ + { + const int grf = vcc->first_vue_grf; + const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0); + const enum toy_swizzle swizzle = + (tgsi->system_values[slot].semantic_name == + TGSI_SEMANTIC_INSTANCEID) ? TOY_SWIZZLE_Y : TOY_SWIZZLE_X; + + tc_MOV(tc, tdst_d(dst), tsrc_d(tsrc_swizzle1(src, swizzle))); + } + break; + case TGSI_SEMANTIC_PRIMID: + default: + tc_fail(tc, "unhandled system value"); + tc_MOV(tc, dst, tsrc_imm_d(0)); + break; + } +} + +static void +vs_lower_opcode_tgsi_direct(struct vs_compile_context *vcc, + struct toy_inst *inst) +{ + struct toy_compiler *tc = &vcc->tc; + int dim, idx; + + assert(inst->src[0].file == TOY_FILE_IMM); + dim = inst->src[0].val32; + + assert(inst->src[1].file == TOY_FILE_IMM); + idx = inst->src[1].val32; + + switch (inst->opcode) { + case TOY_OPCODE_TGSI_IN: + vs_lower_opcode_tgsi_in(vcc, inst->dst, dim, idx); + break; + case TOY_OPCODE_TGSI_CONST: + if (tc->gen >= ILO_GEN(7)) + vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, inst->src[1]); + else + vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, inst->src[1]); + break; + case TOY_OPCODE_TGSI_SV: + vs_lower_opcode_tgsi_sv(vcc, inst->dst, dim, idx); + break; + case TOY_OPCODE_TGSI_IMM: + assert(!dim); + vs_lower_opcode_tgsi_imm(vcc, inst->dst, idx); + break; + default: + tc_fail(tc, "unhandled TGSI fetch"); + break; + } + + tc_discard_inst(tc, inst); +} + +static void +vs_lower_opcode_tgsi_indirect(struct vs_compile_context *vcc, + struct toy_inst *inst) +{ + struct toy_compiler *tc = &vcc->tc; + enum tgsi_file_type file; + int dim, idx; + struct toy_src indirect_dim, indirect_idx; + + assert(inst->src[0].file == TOY_FILE_IMM); + file = inst->src[0].val32; + + assert(inst->src[1].file == TOY_FILE_IMM); + dim = inst->src[1].val32; + indirect_dim = inst->src[2]; + + assert(inst->src[3].file == TOY_FILE_IMM); + idx = inst->src[3].val32; + indirect_idx = inst->src[4]; + + /* no dimension indirection */ + assert(indirect_dim.file == TOY_FILE_IMM); + dim += indirect_dim.val32; + + switch (inst->opcode) { + case TOY_OPCODE_TGSI_INDIRECT_FETCH: + if (file == TGSI_FILE_CONSTANT) { + if (idx) { + struct toy_dst tmp = tc_alloc_tmp(tc); + + tc_ADD(tc, tmp, indirect_idx, tsrc_imm_d(idx)); + indirect_idx = tsrc_from(tmp); + } + + if (tc->gen >= ILO_GEN(7)) + vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, indirect_idx); + else + vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, indirect_idx); + break; + } + /* fall through */ + case TOY_OPCODE_TGSI_INDIRECT_STORE: + default: + tc_fail(tc, "unhandled TGSI indirection"); + break; + } + + tc_discard_inst(tc, inst); +} + +/** + * Emit instructions to move sampling parameters to the message registers. + */ +static int +vs_add_sampler_params(struct toy_compiler *tc, int msg_type, int base_mrf, + struct toy_src coords, int num_coords, + struct toy_src bias_or_lod, struct toy_src ref_or_si, + struct toy_src ddx, struct toy_src ddy, int num_derivs) +{ + const unsigned coords_writemask = (1 << num_coords) - 1; + struct toy_dst m[3]; + int num_params, i; + + assert(num_coords <= 4); + assert(num_derivs <= 3 && num_derivs <= num_coords); + + for (i = 0; i < Elements(m); i++) + m[i] = tdst(TOY_FILE_MRF, base_mrf + i, 0); + + switch (msg_type) { + case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD: + tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); + tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), bias_or_lod); + num_params = 5; + break; + case GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS: + tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); + tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_XZ), + tsrc_swizzle(ddx, 0, 0, 1, 1)); + tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_YW), + tsrc_swizzle(ddy, 0, 0, 1, 1)); + if (num_derivs > 2) { + tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_X), + tsrc_swizzle1(ddx, 2)); + tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_Y), + tsrc_swizzle1(ddy, 2)); + } + num_params = 4 + num_derivs * 2; + break; + case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE: + tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); + tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), ref_or_si); + tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_Y), bias_or_lod); + num_params = 6; + break; + case GEN5_SAMPLER_MESSAGE_SAMPLE_LD: + assert(num_coords <= 3); + tc_MOV(tc, tdst_writemask(tdst_d(m[0]), coords_writemask), coords); + tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_W), bias_or_lod); + if (tc->gen >= ILO_GEN(7)) { + num_params = 4; + } + else { + tc_MOV(tc, tdst_writemask(tdst_d(m[1]), TOY_WRITEMASK_X), ref_or_si); + num_params = 5; + } + break; + case GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO: + tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_X), bias_or_lod); + num_params = 1; + break; + default: + tc_fail(tc, "unknown sampler opcode"); + num_params = 0; + break; + } + + return (num_params + 3) / 4; +} + +/** + * Set up message registers and return the message descriptor for sampling. + */ +static struct toy_src +vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst, + int base_mrf, unsigned *ret_sampler_index) +{ + unsigned simd_mode, msg_type, msg_len, sampler_index, binding_table_index; + struct toy_src coords, ddx, ddy, bias_or_lod, ref_or_si; + int num_coords, ref_pos, num_derivs; + int sampler_src; + + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD4X2; + + coords = inst->src[0]; + ddx = tsrc_null(); + ddy = tsrc_null(); + bias_or_lod = tsrc_null(); + ref_or_si = tsrc_null(); + num_derivs = 0; + sampler_src = 1; + + num_coords = toy_tgsi_get_texture_coord_dim(inst->tex.target, &ref_pos); + + /* extract the parameters */ + switch (inst->opcode) { + case TOY_OPCODE_TGSI_TXD: + if (ref_pos >= 0) + tc_fail(tc, "TXD with shadow sampler not supported"); + + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS; + ddx = inst->src[1]; + ddy = inst->src[2]; + num_derivs = num_coords; + sampler_src = 3; + break; + case TOY_OPCODE_TGSI_TXL: + if (ref_pos >= 0) { + assert(ref_pos < 3); + + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; + ref_or_si = tsrc_swizzle1(coords, ref_pos); + } + else { + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; + } + + bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W); + break; + case TOY_OPCODE_TGSI_TXF: + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD; + + switch (inst->tex.target) { + case TGSI_TEXTURE_2D_MSAA: + case TGSI_TEXTURE_2D_ARRAY_MSAA: + assert(ref_pos >= 0 && ref_pos < 4); + /* lod is always 0 */ + bias_or_lod = tsrc_imm_d(0); + ref_or_si = tsrc_swizzle1(coords, ref_pos); + break; + default: + bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W); + break; + } + + /* offset the coordinates */ + if (!tsrc_is_null(inst->tex.offsets[0])) { + struct toy_dst tmp; + + tmp = tc_alloc_tmp(tc); + tc_ADD(tc, tmp, coords, inst->tex.offsets[0]); + coords = tsrc_from(tmp); + } + + sampler_src = 1; + break; + case TOY_OPCODE_TGSI_TXQ: + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO; + num_coords = 0; + bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_X); + break; + case TOY_OPCODE_TGSI_TXQ_LZ: + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO; + num_coords = 0; + sampler_src = 0; + break; + case TOY_OPCODE_TGSI_TXL2: + if (ref_pos >= 0) { + assert(ref_pos < 4); + + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; + ref_or_si = tsrc_swizzle1(coords, ref_pos); + } + else { + msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; + } + + bias_or_lod = tsrc_swizzle1(inst->src[1], TOY_SWIZZLE_X); + sampler_src = 2; + break; + default: + assert(!"unhandled sampling opcode"); + return tsrc_null(); + break; + } + + assert(inst->src[sampler_src].file == TOY_FILE_IMM); + sampler_index = inst->src[sampler_src].val32; + binding_table_index = ILO_VS_TEXTURE_SURFACE(sampler_index); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 18: + * + * "Note that the (cube map) coordinates delivered to the sampling + * engine must already have been divided by the component with the + * largest absolute value." + */ + switch (inst->tex.target) { + case TGSI_TEXTURE_CUBE: + case TGSI_TEXTURE_SHADOWCUBE: + case TGSI_TEXTURE_CUBE_ARRAY: + case TGSI_TEXTURE_SHADOWCUBE_ARRAY: + /* TXQ does not need coordinates */ + if (num_coords >= 3) { + struct toy_dst tmp, max; + struct toy_src abs_coords[3]; + int i; + + tmp = tc_alloc_tmp(tc); + max = tdst_writemask(tmp, TOY_WRITEMASK_W); + + for (i = 0; i < 3; i++) + abs_coords[i] = tsrc_absolute(tsrc_swizzle1(coords, i)); + + tc_SEL(tc, max, abs_coords[0], abs_coords[0], BRW_CONDITIONAL_GE); + tc_SEL(tc, max, tsrc_from(max), abs_coords[0], BRW_CONDITIONAL_GE); + tc_INV(tc, max, tsrc_from(max)); + + for (i = 0; i < 3; i++) + tc_MUL(tc, tdst_writemask(tmp, 1 << i), coords, tsrc_from(max)); + + coords = tsrc_from(tmp); + } + break; + } + + /* set up sampler parameters */ + msg_len = vs_add_sampler_params(tc, msg_type, base_mrf, + coords, num_coords, bias_or_lod, ref_or_si, ddx, ddy, num_derivs); + + /* + * From the Sandy Bridge PRM, volume 4 part 1, page 136: + * + * "The maximum message length allowed to the sampler is 11. This would + * disallow sample_d, sample_b_c, and sample_l_c with a SIMD Mode of + * SIMD16." + */ + if (msg_len > 11) + tc_fail(tc, "maximum length for messages to the sampler is 11"); + + if (ret_sampler_index) + *ret_sampler_index = sampler_index; + + return tsrc_imm_mdesc_sampler(tc, msg_len, 1, + false, simd_mode, msg_type, sampler_index, binding_table_index); +} + +static void +vs_lower_opcode_tgsi_sampling(struct vs_compile_context *vcc, + struct toy_inst *inst) +{ + struct toy_compiler *tc = &vcc->tc; + struct toy_src desc; + struct toy_dst dst, tmp; + unsigned sampler_index; + int swizzles[4], i; + unsigned swizzle_zero_mask, swizzle_one_mask, swizzle_normal_mask; + bool need_filter; + + desc = vs_prepare_tgsi_sampling(tc, inst, + vcc->first_free_mrf, &sampler_index); + + switch (inst->opcode) { + case TOY_OPCODE_TGSI_TXF: + case TOY_OPCODE_TGSI_TXQ: + case TOY_OPCODE_TGSI_TXQ_LZ: + need_filter = false; + break; + default: + need_filter = true; + break; + } + + toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_SAMPLER); + inst->src[0] = tsrc(TOY_FILE_MRF, vcc->first_free_mrf, 0); + inst->src[1] = desc; + + /* write to a temp first */ + tmp = tc_alloc_tmp(tc); + dst = inst->dst; + inst->dst = tmp; + + tc_move_inst(tc, inst); + + if (need_filter) { + assert(sampler_index < vcc->variant->num_sampler_views); + swizzles[0] = vcc->variant->sampler_view_swizzles[sampler_index].r; + swizzles[1] = vcc->variant->sampler_view_swizzles[sampler_index].g; + swizzles[2] = vcc->variant->sampler_view_swizzles[sampler_index].b; + swizzles[3] = vcc->variant->sampler_view_swizzles[sampler_index].a; + } + else { + swizzles[0] = PIPE_SWIZZLE_RED; + swizzles[1] = PIPE_SWIZZLE_GREEN; + swizzles[2] = PIPE_SWIZZLE_BLUE; + swizzles[3] = PIPE_SWIZZLE_ALPHA; + } + + swizzle_zero_mask = 0; + swizzle_one_mask = 0; + swizzle_normal_mask = 0; + for (i = 0; i < 4; i++) { + switch (swizzles[i]) { + case PIPE_SWIZZLE_ZERO: + swizzle_zero_mask |= 1 << i; + swizzles[i] = i; + break; + case PIPE_SWIZZLE_ONE: + swizzle_one_mask |= 1 << i; + swizzles[i] = i; + break; + default: + swizzle_normal_mask |= 1 << i; + break; + } + } + + /* swizzle the results */ + if (swizzle_normal_mask) { + tc_MOV(tc, tdst_writemask(dst, swizzle_normal_mask), + tsrc_swizzle(tsrc_from(tmp), swizzles[0], + swizzles[1], swizzles[2], swizzles[3])); + } + if (swizzle_zero_mask) + tc_MOV(tc, tdst_writemask(dst, swizzle_zero_mask), tsrc_imm_f(0.0f)); + if (swizzle_one_mask) + tc_MOV(tc, tdst_writemask(dst, swizzle_one_mask), tsrc_imm_f(1.0f)); +} + +static void +vs_lower_opcode_urb_write(struct toy_compiler *tc, struct toy_inst *inst) +{ + /* vs_write_vue() has set up the message registers */ + toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_URB); +} + +static void +vs_lower_virtual_opcodes(struct vs_compile_context *vcc) +{ + struct toy_compiler *tc = &vcc->tc; + struct toy_inst *inst; + + tc_head(tc); + while ((inst = tc_next(tc)) != NULL) { + switch (inst->opcode) { + case TOY_OPCODE_TGSI_IN: + case TOY_OPCODE_TGSI_CONST: + case TOY_OPCODE_TGSI_SV: + case TOY_OPCODE_TGSI_IMM: + vs_lower_opcode_tgsi_direct(vcc, inst); + break; + case TOY_OPCODE_TGSI_INDIRECT_FETCH: + case TOY_OPCODE_TGSI_INDIRECT_STORE: + vs_lower_opcode_tgsi_indirect(vcc, inst); + break; + case TOY_OPCODE_TGSI_TEX: + case TOY_OPCODE_TGSI_TXB: + case TOY_OPCODE_TGSI_TXD: + case TOY_OPCODE_TGSI_TXL: + case TOY_OPCODE_TGSI_TXP: + case TOY_OPCODE_TGSI_TXF: + case TOY_OPCODE_TGSI_TXQ: + case TOY_OPCODE_TGSI_TXQ_LZ: + case TOY_OPCODE_TGSI_TEX2: + case TOY_OPCODE_TGSI_TXB2: + case TOY_OPCODE_TGSI_TXL2: + case TOY_OPCODE_TGSI_SAMPLE: + case TOY_OPCODE_TGSI_SAMPLE_I: + case TOY_OPCODE_TGSI_SAMPLE_I_MS: + case TOY_OPCODE_TGSI_SAMPLE_B: + case TOY_OPCODE_TGSI_SAMPLE_C: + case TOY_OPCODE_TGSI_SAMPLE_C_LZ: + case TOY_OPCODE_TGSI_SAMPLE_D: + case TOY_OPCODE_TGSI_SAMPLE_L: + case TOY_OPCODE_TGSI_GATHER4: + case TOY_OPCODE_TGSI_SVIEWINFO: + case TOY_OPCODE_TGSI_SAMPLE_POS: + case TOY_OPCODE_TGSI_SAMPLE_INFO: + vs_lower_opcode_tgsi_sampling(vcc, inst); + break; + case TOY_OPCODE_INV: + case TOY_OPCODE_LOG: + case TOY_OPCODE_EXP: + case TOY_OPCODE_SQRT: + case TOY_OPCODE_RSQ: + case TOY_OPCODE_SIN: + case TOY_OPCODE_COS: + case TOY_OPCODE_FDIV: + case TOY_OPCODE_POW: + case TOY_OPCODE_INT_DIV_QUOTIENT: + case TOY_OPCODE_INT_DIV_REMAINDER: + toy_compiler_lower_math(tc, inst); + break; + case TOY_OPCODE_URB_WRITE: + vs_lower_opcode_urb_write(tc, inst); + break; + default: + if (inst->opcode > 127) + tc_fail(tc, "unhandled virtual opcode"); + break; + } + } +} + +/** + * Compile the shader. + */ +static bool +vs_compile(struct vs_compile_context *vcc) +{ + struct toy_compiler *tc = &vcc->tc; + struct ilo_shader *sh = vcc->shader; + + vs_lower_virtual_opcodes(vcc); + toy_compiler_legalize_for_ra(tc); + toy_compiler_optimize(tc); + toy_compiler_allocate_registers(tc, + vcc->first_free_grf, + vcc->last_free_grf, + vcc->num_grf_per_vrf); + toy_compiler_legalize_for_asm(tc); + + if (tc->fail) { + ilo_err("failed to legalize VS instructions: %s\n", tc->reason); + return false; + } + + if (ilo_debug & ILO_DEBUG_VS) { + ilo_printf("legalized instructions:\n"); + toy_compiler_dump(tc); + ilo_printf("\n"); + } + + if (true) { + sh->kernel = toy_compiler_assemble(tc, &sh->kernel_size); + } + else { + static const uint32_t microcode[] = { + /* fill in the microcode here */ + 0x0, 0x0, 0x0, 0x0, + }; + const bool swap = true; + + sh->kernel_size = sizeof(microcode); + sh->kernel = MALLOC(sh->kernel_size); + + if (sh->kernel) { + const int num_dwords = sizeof(microcode) / 4; + const uint32_t *src = microcode; + uint32_t *dst = (uint32_t *) sh->kernel; + int i; + + for (i = 0; i < num_dwords; i += 4) { + if (swap) { + dst[i + 0] = src[i + 3]; + dst[i + 1] = src[i + 2]; + dst[i + 2] = src[i + 1]; + dst[i + 3] = src[i + 0]; + } + else { + memcpy(dst, src, 16); + } + } + } + } + + if (!sh->kernel) { + ilo_err("failed to compile VS: %s\n", tc->reason); + return false; + } + + if (ilo_debug & ILO_DEBUG_VS) { + ilo_printf("disassembly:\n"); + toy_compiler_disassemble(tc, sh->kernel, sh->kernel_size); + ilo_printf("\n"); + } + + return true; +} + +/** + * Collect the toy registers to be written to the VUE. + */ +static int +vs_collect_outputs(struct vs_compile_context *vcc, struct toy_src *outs) +{ + const struct toy_tgsi *tgsi = &vcc->tgsi; + int i; + + for (i = 0; i < vcc->shader->out.count; i++) { + const int slot = vcc->output_map[i]; + const int vrf = (slot >= 0) ? toy_tgsi_get_vrf(tgsi, + TGSI_FILE_OUTPUT, 0, tgsi->outputs[slot].index) : -1; + struct toy_src src; + + if (vrf >= 0) { + struct toy_dst dst; + + dst = tdst(TOY_FILE_VRF, vrf, 0); + src = tsrc_from(dst); + + if (i == 0) { + /* PSIZE is at channel W */ + tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_W), + tsrc_swizzle1(src, TOY_SWIZZLE_X)); + + /* the other channels are for the header */ + dst = tdst_d(dst); + tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_XYZ), + tsrc_imm_d(0)); + } + else { + /* initialize unused channels to 0.0f */ + if (tgsi->outputs[slot].undefined_mask) { + dst = tdst_writemask(dst, tgsi->outputs[slot].undefined_mask); + tc_MOV(&vcc->tc, dst, tsrc_imm_f(0.0f)); + } + } + } + else { + /* XXX this is too ugly */ + if (vcc->shader->out.semantic_names[i] == TGSI_SEMANTIC_CLIPDIST && + slot < 0) { + /* ok, we need to compute clip distance */ + int clipvert_slot = -1, clipvert_vrf, j; + + for (j = 0; j < tgsi->num_outputs; j++) { + if (tgsi->outputs[j].semantic_name == + TGSI_SEMANTIC_CLIPVERTEX) { + clipvert_slot = j; + break; + } + else if (tgsi->outputs[j].semantic_name == + TGSI_SEMANTIC_POSITION) { + /* remember pos, but keep looking */ + clipvert_slot = j; + } + } + + clipvert_vrf = (clipvert_slot >= 0) ? toy_tgsi_get_vrf(tgsi, + TGSI_FILE_OUTPUT, 0, tgsi->outputs[clipvert_slot].index) : -1; + if (clipvert_vrf >= 0) { + struct toy_dst tmp = tc_alloc_tmp(&vcc->tc); + struct toy_src clipvert = tsrc(TOY_FILE_VRF, clipvert_vrf, 0); + int first_ucp, last_ucp; + + if (vcc->shader->out.semantic_indices[i]) { + first_ucp = 4; + last_ucp = MIN2(7, vcc->variant->u.vs.num_ucps - 1); + } + else { + first_ucp = 0; + last_ucp = MIN2(3, vcc->variant->u.vs.num_ucps - 1); + } + + for (j = first_ucp; j <= last_ucp; j++) { + const int plane_grf = vcc->first_const_grf + j / 2; + const int plane_subreg = (j & 1) * 16; + const struct toy_src plane = tsrc_rect(tsrc(TOY_FILE_GRF, + plane_grf, plane_subreg), TOY_RECT_041); + const unsigned writemask = 1 << ((j >= 4) ? j - 4 : j); + + tc_DP4(&vcc->tc, tdst_writemask(tmp, writemask), + clipvert, plane); + } + + src = tsrc_from(tmp); + } + else { + src = tsrc_imm_f(0.0f); + } + } + else { + src = (i == 0) ? tsrc_imm_d(0) : tsrc_imm_f(0.0f); + } + } + + outs[i] = src; + } + + return i; +} + +/** + * Emit instructions to write the VUE. + */ +static void +vs_write_vue(struct vs_compile_context *vcc) +{ + struct toy_compiler *tc = &vcc->tc; + struct toy_src outs[PIPE_MAX_SHADER_OUTPUTS]; + struct toy_dst header; + struct toy_src r0; + struct toy_inst *inst; + int sent_attrs, total_attrs; + + header = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); + r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0)); + inst = tc_MOV(tc, header, r0); + inst->mask_ctrl = BRW_MASK_DISABLE; + + if (tc->gen >= ILO_GEN(7)) { + inst = tc_OR(tc, tdst_offset(header, 0, 5), + tsrc_rect(tsrc_offset(r0, 0, 5), TOY_RECT_010), + tsrc_rect(tsrc_imm_ud(0xff00), TOY_RECT_010)); + inst->exec_size = BRW_EXECUTE_1; + inst->access_mode = BRW_ALIGN_1; + inst->mask_ctrl = BRW_MASK_DISABLE; + } + + total_attrs = vs_collect_outputs(vcc, outs); + sent_attrs = 0; + while (sent_attrs < total_attrs) { + struct toy_src desc; + int mrf = vcc->first_free_mrf + 1, avail_mrf_for_attrs; + int num_attrs, msg_len, i; + bool eot; + + num_attrs = total_attrs - sent_attrs; + eot = true; + + /* see if we need another message */ + avail_mrf_for_attrs = vcc->last_free_mrf - mrf + 1; + if (num_attrs > avail_mrf_for_attrs) { + /* + * From the Sandy Bridge PRM, volume 4 part 2, page 22: + * + * "Offset. This field specifies a destination offset (in 256-bit + * units) from the start of the URB entry(s), as referenced by + * URB Return Handle n, at which the data (if any) will be + * written." + * + * As we need to offset the following messages, we must make sure + * this one writes an even number of attributes. + */ + num_attrs = avail_mrf_for_attrs & ~1; + eot = false; + } + + if (tc->gen >= ILO_GEN(7)) { + /* do not forget about the header */ + msg_len = 1 + num_attrs; + } + else { + /* + * From the Sandy Bridge PRM, volume 4 part 2, page 26: + * + * "At least 256 bits per vertex (512 bits total, M1 & M2) must + * be written. Writing only 128 bits per vertex (256 bits + * total, M1 only) results in UNDEFINED operation." + * + * "[DevSNB] Interleave writes must be in multiples of 256 per + * vertex." + * + * That is, we must write or appear to write an even number of + * attributes, starting from two. + */ + if (num_attrs % 2 && num_attrs == avail_mrf_for_attrs) { + num_attrs--; + eot = false; + } + + msg_len = 1 + align(num_attrs, 2); + } + + for (i = 0; i < num_attrs; i++) + tc_MOV(tc, tdst(TOY_FILE_MRF, mrf++, 0), outs[sent_attrs + i]); + + assert(sent_attrs % 2 == 0); + desc = tsrc_imm_mdesc_urb(tc, eot, msg_len, 0, + eot, true, false, BRW_URB_SWIZZLE_INTERLEAVE, sent_attrs / 2, 0); + + tc_add2(tc, TOY_OPCODE_URB_WRITE, tdst_null(), tsrc_from(header), desc); + + sent_attrs += num_attrs; + } +} + +/** + * Set up shader inputs for fixed-function units. + */ +static void +vs_setup_shader_in(struct ilo_shader *sh, const struct toy_tgsi *tgsi) +{ + int num_attrs, i; + + /* vertex/instance id is the first VE if exists */ + for (i = 0; i < tgsi->num_system_values; i++) { + bool found = false; + + switch (tgsi->system_values[i].semantic_name) { + case TGSI_SEMANTIC_INSTANCEID: + case TGSI_SEMANTIC_VERTEXID: + found = true; + break; + default: + break; + } + + if (found) { + sh->in.semantic_names[sh->in.count] = + tgsi->system_values[i].semantic_name; + sh->in.semantic_indices[sh->in.count] = + tgsi->system_values[i].semantic_index; + sh->in.interp[sh->in.count] = TGSI_INTERPOLATE_CONSTANT; + sh->in.centroid[sh->in.count] = false; + + sh->in.count++; + break; + } + } + + num_attrs = 0; + for (i = 0; i < tgsi->num_inputs; i++) { + assert(tgsi->inputs[i].semantic_name == TGSI_SEMANTIC_GENERIC); + if (tgsi->inputs[i].semantic_index >= num_attrs) + num_attrs = tgsi->inputs[i].semantic_index + 1; + } + assert(num_attrs <= PIPE_MAX_ATTRIBS); + + /* VF cannot remap VEs. VE[i] must be used as GENERIC[i]. */ + for (i = 0; i < num_attrs; i++) { + sh->in.semantic_names[sh->in.count + i] = TGSI_SEMANTIC_GENERIC; + sh->in.semantic_indices[sh->in.count + i] = i; + sh->in.interp[sh->in.count + i] = TGSI_INTERPOLATE_CONSTANT; + sh->in.centroid[sh->in.count + i] = false; + } + + sh->in.count += num_attrs; + + sh->in.has_pos = false; + sh->in.has_linear_interp = false; + sh->in.barycentric_interpolation_mode = 0; +} + +/** + * Set up shader outputs for fixed-function units. + */ +static void +vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi, + bool output_clipdist, int *output_map) +{ + int psize_slot = -1, pos_slot = -1; + int clipdist_slot[2] = { -1, -1 }; + int color_slot[4] = { -1, -1, -1, -1 }; + int num_outs, i; + + /* find out the slots of outputs that need special care */ + for (i = 0; i < tgsi->num_outputs; i++) { + switch (tgsi->outputs[i].semantic_name) { + case TGSI_SEMANTIC_PSIZE: + psize_slot = i; + break; + case TGSI_SEMANTIC_POSITION: + pos_slot = i; + break; + case TGSI_SEMANTIC_CLIPDIST: + if (tgsi->outputs[i].semantic_index) + clipdist_slot[1] = i; + else + clipdist_slot[0] = i; + break; + case TGSI_SEMANTIC_COLOR: + if (tgsi->outputs[i].semantic_index) + color_slot[2] = i; + else + color_slot[0] = i; + break; + case TGSI_SEMANTIC_BCOLOR: + if (tgsi->outputs[i].semantic_index) + color_slot[3] = i; + else + color_slot[1] = i; + break; + default: + break; + } + } + + /* the first two VUEs are always PSIZE and POSITION */ + num_outs = 2; + sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE; + sh->out.semantic_indices[0] = 0; + sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION; + sh->out.semantic_indices[1] = 0; + + sh->out.has_pos = true; + output_map[0] = psize_slot; + output_map[1] = pos_slot; + + /* followed by optional clip distances */ + if (output_clipdist) { + sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST; + sh->out.semantic_indices[num_outs] = 0; + output_map[num_outs++] = clipdist_slot[0]; + + sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST; + sh->out.semantic_indices[num_outs] = 1; + output_map[num_outs++] = clipdist_slot[1]; + } + + /* + * make BCOLOR follow COLOR so that we can make use of + * ATTRIBUTE_SWIZZLE_INPUTATTR_FACING in 3DSTATE_SF + */ + for (i = 0; i < 4; i++) { + const int slot = color_slot[i]; + + if (slot < 0) + continue; + + sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name; + sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index; + + output_map[num_outs++] = slot; + } + + /* add the rest of the outputs */ + for (i = 0; i < tgsi->num_outputs; i++) { + switch (tgsi->outputs[i].semantic_name) { + case TGSI_SEMANTIC_PSIZE: + case TGSI_SEMANTIC_POSITION: + case TGSI_SEMANTIC_CLIPDIST: + case TGSI_SEMANTIC_COLOR: + case TGSI_SEMANTIC_BCOLOR: + break; + default: + sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name; + sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index; + output_map[num_outs++] = i; + break; + } + } + + sh->out.count = num_outs; +} + +/** + * Translate the TGSI tokens. + */ +static bool +vs_setup_tgsi(struct toy_compiler *tc, const struct tgsi_token *tokens, + struct toy_tgsi *tgsi) +{ + if (ilo_debug & ILO_DEBUG_VS) { + ilo_printf("dumping vertex shader\n"); + ilo_printf("\n"); + + tgsi_dump(tokens, 0); + ilo_printf("\n"); + } + + toy_compiler_translate_tgsi(tc, tokens, true, tgsi); + if (tc->fail) { + ilo_err("failed to translate VS TGSI tokens: %s\n", tc->reason); + return false; + } + + if (ilo_debug & ILO_DEBUG_VS) { + ilo_printf("TGSI translator:\n"); + toy_tgsi_dump(tgsi); + ilo_printf("\n"); + toy_compiler_dump(tc); + ilo_printf("\n"); + } + + return true; +} + +/** + * Set up VS compile context. This includes translating the TGSI tokens. + */ +static bool +vs_setup(struct vs_compile_context *vcc, + const struct ilo_shader_state *state, + const struct ilo_shader_variant *variant) +{ + int num_consts; + + memset(vcc, 0, sizeof(*vcc)); + + vcc->shader = CALLOC_STRUCT(ilo_shader); + if (!vcc->shader) + return false; + + vcc->variant = variant; + + toy_compiler_init(&vcc->tc, state->info.gen); + vcc->tc.templ.access_mode = BRW_ALIGN_16; + vcc->tc.templ.exec_size = BRW_EXECUTE_8; + vcc->tc.rect_linear_width = 4; + + /* + * The classic driver uses the sampler cache (gen6) or the data cache + * (gen7). Why? + */ + vcc->const_cache = GEN6_SFID_DATAPORT_CONSTANT_CACHE; + + if (!vs_setup_tgsi(&vcc->tc, state->info.tokens, &vcc->tgsi)) { + toy_compiler_cleanup(&vcc->tc); + FREE(vcc->shader); + return false; + } + + vs_setup_shader_in(vcc->shader, &vcc->tgsi); + vs_setup_shader_out(vcc->shader, &vcc->tgsi, + (vcc->variant->u.vs.num_ucps > 0), vcc->output_map); + + /* fit each pair of user clip planes into a register */ + num_consts = (vcc->variant->u.vs.num_ucps + 1) / 2; + + /* r0 is reserved for payload header */ + vcc->first_const_grf = 1; + vcc->first_vue_grf = vcc->first_const_grf + num_consts; + vcc->first_free_grf = vcc->first_vue_grf + vcc->shader->in.count; + vcc->last_free_grf = 127; + + /* m0 is reserved for system routines */ + vcc->first_free_mrf = 1; + vcc->last_free_mrf = 15; + + vcc->num_grf_per_vrf = 1; + + if (vcc->tc.gen >= ILO_GEN(7)) { + vcc->last_free_grf -= 15; + vcc->first_free_mrf = vcc->last_free_grf + 1; + vcc->last_free_mrf = vcc->first_free_mrf + 14; + } + + vcc->shader->in.start_grf = vcc->first_const_grf; + vcc->shader->pcb.clip_state_size = + vcc->variant->u.vs.num_ucps * (sizeof(float) * 4); + + return true; +} + +/** + * Compile the vertex shader. + */ +struct ilo_shader * +ilo_shader_compile_vs(const struct ilo_shader_state *state, + const struct ilo_shader_variant *variant) +{ + struct vs_compile_context vcc; + bool need_gs; + + if (!vs_setup(&vcc, state, variant)) + return NULL; + + if (vcc.tc.gen >= ILO_GEN(7)) { + need_gs = false; + } + else { + need_gs = variant->u.vs.rasterizer_discard || + state->info.stream_output.num_outputs; + } + + vs_write_vue(&vcc); + + if (!vs_compile(&vcc)) { + FREE(vcc.shader); + vcc.shader = NULL; + } + + toy_tgsi_cleanup(&vcc.tgsi); + toy_compiler_cleanup(&vcc.tc); + + if (need_gs) { + int so_mapping[PIPE_MAX_SHADER_OUTPUTS]; + int i, j; + + for (i = 0; i < vcc.tgsi.num_outputs; i++) { + int attr = 0; + + for (j = 0; j < vcc.shader->out.count; j++) { + if (vcc.tgsi.outputs[i].semantic_name == + vcc.shader->out.semantic_names[j] && + vcc.tgsi.outputs[i].semantic_index == + vcc.shader->out.semantic_indices[j]) { + attr = j; + break; + } + } + + so_mapping[i] = attr; + } + + if (!ilo_shader_compile_gs_passthrough(state, variant, + so_mapping, vcc.shader)) { + ilo_shader_destroy(vcc.shader); + vcc.shader = NULL; + } + } + + return vcc.shader; +} |