diff options
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_shader_state.c')
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_shader_state.c | 623 |
1 files changed, 623 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c new file mode 100644 index 0000000..9144fc4 --- /dev/null +++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c @@ -0,0 +1,623 @@ +/* + * Copyright 2008 Ben Skeggs + * Copyright 2010 Christoph Bumiller + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "util/u_inlines.h" + +#include "nv50/nv50_context.h" + +void +nv50_constbufs_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + unsigned s; + + for (s = 0; s < 3; ++s) { + unsigned p; + + if (s == PIPE_SHADER_FRAGMENT) + p = NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT; + else + if (s == PIPE_SHADER_GEOMETRY) + p = NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY; + else + p = NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX; + + while (nv50->constbuf_dirty[s]) { + const int i = ffs(nv50->constbuf_dirty[s]) - 1; + nv50->constbuf_dirty[s] &= ~(1 << i); + + if (nv50->constbuf[s][i].user) { + const unsigned b = NV50_CB_PVP + s; + unsigned start = 0; + unsigned words = nv50->constbuf[s][0].size / 4; + if (i) { + NOUVEAU_ERR("user constbufs only supported in slot 0\n"); + continue; + } + if (!nv50->state.uniform_buffer_bound[s]) { + nv50->state.uniform_buffer_bound[s] = TRUE; + BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); + PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); + } + while (words) { + unsigned nr; + + if (!PUSH_SPACE(push, 16)) + break; + nr = PUSH_AVAIL(push); + assert(nr >= 16); + nr = MIN2(MIN2(nr - 3, words), NV04_PFIFO_MAX_PACKET_LEN); + + BEGIN_NV04(push, NV50_3D(CB_ADDR), 1); + PUSH_DATA (push, (start << 8) | b); + BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr); + PUSH_DATAp(push, &nv50->constbuf[s][0].u.data[start * 4], nr); + + start += nr; + words -= nr; + } + } else { + struct nv04_resource *res = + nv04_resource(nv50->constbuf[s][i].u.buf); + if (res) { + /* TODO: allocate persistent bindings */ + const unsigned b = s * 16 + i; + + assert(nouveau_resource_mapped_by_gpu(&res->base)); + + BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3); + PUSH_DATAh(push, res->address + nv50->constbuf[s][i].offset); + PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset); + PUSH_DATA (push, (b << 16) | + (nv50->constbuf[s][i].size & 0xffff)); + BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); + PUSH_DATA (push, (b << 12) | (i << 8) | p | 1); + + BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD); + } else { + BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1); + PUSH_DATA (push, (i << 8) | p | 0); + } + if (i == 0) + nv50->state.uniform_buffer_bound[s] = FALSE; + } + } + } +} + +static boolean +nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog) +{ + if (!prog->translated) { + prog->translated = nv50_program_translate( + prog, nv50->screen->base.device->chipset); + if (!prog->translated) + return FALSE; + } else + if (prog->mem) + return TRUE; + + return nv50_program_upload_code(nv50, prog); +} + +static INLINE void +nv50_program_update_context_state(struct nv50_context *nv50, + struct nv50_program *prog, int stage) +{ + const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; + + if (prog && prog->tls_space) { + if (nv50->state.new_tls_space) + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); + if (!nv50->state.tls_required || nv50->state.new_tls_space) + BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo); + nv50->state.new_tls_space = FALSE; + nv50->state.tls_required |= 1 << stage; + } else { + if (nv50->state.tls_required == (1 << stage)) + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS); + nv50->state.tls_required &= ~(1 << stage); + } +} + +void +nv50_vertprog_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_program *vp = nv50->vertprog; + + if (!nv50_program_validate(nv50, vp)) + return; + nv50_program_update_context_state(nv50, vp, 0); + + BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2); + PUSH_DATA (push, vp->vp.attrs[0]); + PUSH_DATA (push, vp->vp.attrs[1]); + BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1); + PUSH_DATA (push, vp->max_out); + BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1); + PUSH_DATA (push, vp->max_gpr); + BEGIN_NV04(push, NV50_3D(VP_START_ID), 1); + PUSH_DATA (push, vp->code_base); +} + +void +nv50_fragprog_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_program *fp = nv50->fragprog; + + if (!nv50_program_validate(nv50, fp)) + return; + nv50_program_update_context_state(nv50, fp, 1); + + BEGIN_NV04(push, NV50_3D(FP_REG_ALLOC_TEMP), 1); + PUSH_DATA (push, fp->max_gpr); + BEGIN_NV04(push, NV50_3D(FP_RESULT_COUNT), 1); + PUSH_DATA (push, fp->max_out); + BEGIN_NV04(push, NV50_3D(FP_CONTROL), 1); + PUSH_DATA (push, fp->fp.flags[0]); + BEGIN_NV04(push, NV50_3D(FP_CTRL_UNK196C), 1); + PUSH_DATA (push, fp->fp.flags[1]); + BEGIN_NV04(push, NV50_3D(FP_START_ID), 1); + PUSH_DATA (push, fp->code_base); +} + +void +nv50_gmtyprog_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_program *gp = nv50->gmtyprog; + + if (gp) { + BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_TEMP), 1); + PUSH_DATA (push, gp->max_gpr); + BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_RESULT), 1); + PUSH_DATA (push, gp->max_out); + BEGIN_NV04(push, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE), 1); + PUSH_DATA (push, gp->gp.prim_type); + BEGIN_NV04(push, NV50_3D(GP_VERTEX_OUTPUT_COUNT), 1); + PUSH_DATA (push, gp->gp.vert_count); + BEGIN_NV04(push, NV50_3D(GP_START_ID), 1); + PUSH_DATA (push, gp->code_base); + + nv50->state.prim_size = gp->gp.prim_type; /* enum matches vertex count */ + } + nv50_program_update_context_state(nv50, gp, 2); + + /* GP_ENABLE is updated in linkage validation */ +} + +static void +nv50_sprite_coords_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + uint32_t pntc[8], mode; + struct nv50_program *fp = nv50->fragprog; + unsigned i, c; + unsigned m = (nv50->state.interpolant_ctrl >> 8) & 0xff; + + if (!nv50->rast->pipe.point_quad_rasterization) { + if (nv50->state.point_sprite) { + BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8); + for (i = 0; i < 8; ++i) + PUSH_DATA(push, 0); + + nv50->state.point_sprite = FALSE; + } + return; + } else { + nv50->state.point_sprite = TRUE; + } + + memset(pntc, 0, sizeof(pntc)); + + for (i = 0; i < fp->in_nr; i++) { + unsigned n = util_bitcount(fp->in[i].mask); + + if (fp->in[i].sn != TGSI_SEMANTIC_GENERIC) { + m += n; + continue; + } + if (!(nv50->rast->pipe.sprite_coord_enable & (1 << fp->in[i].si))) { + m += n; + continue; + } + + for (c = 0; c < 4; ++c) { + if (fp->in[i].mask & (1 << c)) { + pntc[m / 8] |= (c + 1) << ((m % 8) * 4); + ++m; + } + } + } + + if (nv50->rast->pipe.sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT) + mode = 0x00; + else + mode = 0x10; + + BEGIN_NV04(push, NV50_3D(POINT_SPRITE_CTRL), 1); + PUSH_DATA (push, mode); + + BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8); + PUSH_DATAp(push, pntc, 8); +} + +/* Validate state derived from shaders and the rasterizer cso. */ +void +nv50_validate_derived_rs(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + uint32_t color, psize; + + nv50_sprite_coords_validate(nv50); + + if (nv50->state.rasterizer_discard != nv50->rast->pipe.rasterizer_discard) { + nv50->state.rasterizer_discard = nv50->rast->pipe.rasterizer_discard; + BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1); + PUSH_DATA (push, !nv50->rast->pipe.rasterizer_discard); + } + + if (nv50->dirty & NV50_NEW_FRAGPROG) + return; + psize = nv50->state.semantic_psize & ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK; + color = nv50->state.semantic_color & ~NV50_3D_SEMANTIC_COLOR_CLMP_EN; + + if (nv50->rast->pipe.clamp_vertex_color) + color |= NV50_3D_SEMANTIC_COLOR_CLMP_EN; + + if (color != nv50->state.semantic_color) { + nv50->state.semantic_color = color; + BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 1); + PUSH_DATA (push, color); + } + + if (nv50->rast->pipe.point_size_per_vertex) + psize |= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK; + + if (psize != nv50->state.semantic_psize) { + nv50->state.semantic_psize = psize; + BEGIN_NV04(push, NV50_3D(SEMANTIC_PTSZ), 1); + PUSH_DATA (push, psize); + } +} + +static int +nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4], + struct nv50_varying *in, struct nv50_varying *out) +{ + int c; + uint8_t mv = out->mask, mf = in->mask, oid = out->hw; + + for (c = 0; c < 4; ++c) { + if (mf & 1) { + if (in->linear) + lin[mid / 32] |= 1 << (mid % 32); + if (mv & 1) + map[mid] = oid; + else + if (c == 3) + map[mid] |= 1; + ++mid; + } + + oid += mv & 1; + mf >>= 1; + mv >>= 1; + } + + return mid; +} + +void +nv50_fp_linkage_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_program *vp = nv50->gmtyprog ? nv50->gmtyprog : nv50->vertprog; + struct nv50_program *fp = nv50->fragprog; + struct nv50_varying dummy; + int i, n, c, m; + uint32_t primid = 0; + uint32_t psiz = 0x000; + uint32_t interp = fp->fp.interp; + uint32_t colors = fp->fp.colors; + uint32_t lin[4]; + uint8_t map[64]; + uint8_t so_map[64]; + + if (!(nv50->dirty & (NV50_NEW_VERTPROG | + NV50_NEW_FRAGPROG | + NV50_NEW_GMTYPROG))) { + uint8_t bfc, ffc; + ffc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK); + bfc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK) + >> 8; + if (nv50->rast->pipe.light_twoside == ((ffc == bfc) ? 0 : 1)) + return; + } + + memset(lin, 0x00, sizeof(lin)); + + /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx + * or is it the first byte ? + */ + memset(map, nv50->gmtyprog ? 0x80 : 0x40, sizeof(map)); + + dummy.mask = 0xf; /* map all components of HPOS */ + dummy.linear = 0; + m = nv50_vec4_map(map, 0, lin, &dummy, &vp->out[0]); + + for (c = 0; c < vp->vp.clpd_nr; ++c) + map[m++] = vp->vp.clpd[c / 4] + (c % 4); + + colors |= m << 8; /* adjust BFC0 id */ + + dummy.mask = 0x0; + + /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */ + if (nv50->rast->pipe.light_twoside) { + for (i = 0; i < 2; ++i) { + n = vp->vp.bfc[i]; + if (fp->vp.bfc[i] >= fp->in_nr) + continue; + m = nv50_vec4_map(map, m, lin, &fp->in[fp->vp.bfc[i]], + (n < vp->out_nr) ? &vp->out[n] : &dummy); + } + } + colors += m - 4; /* adjust FFC0 id */ + interp |= m << 8; /* set map id where 'normal' FP inputs start */ + + for (i = 0; i < fp->in_nr; ++i) { + for (n = 0; n < vp->out_nr; ++n) + if (vp->out[n].sn == fp->in[i].sn && + vp->out[n].si == fp->in[i].si) + break; + m = nv50_vec4_map(map, m, lin, + &fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy); + } + + /* PrimitiveID either is replaced by the system value, or + * written by the geometry shader into an output register + */ + if (fp->gp.primid < 0x80) { + primid = m; + map[m++] = vp->gp.primid; + } + + if (nv50->rast->pipe.point_size_per_vertex) { + psiz = (m << 4) | 1; + map[m++] = vp->vp.psiz; + } + + if (nv50->rast->pipe.clamp_vertex_color) + colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN; + + if (unlikely(vp->so)) { + /* Slot i in STRMOUT_MAP specifies the offset where slot i in RESULT_MAP + * gets written. + * + * TODO: + * Inverting vp->so->map (output -> offset) would probably speed this up. + */ + memset(so_map, 0, sizeof(so_map)); + for (i = 0; i < vp->so->map_size; ++i) { + if (vp->so->map[i] == 0xff) + continue; + for (c = 0; c < m; ++c) + if (map[c] == vp->so->map[i] && !so_map[c]) + break; + if (c == m) { + c = m; + map[m++] = vp->so->map[i]; + } + so_map[c] = 0x80 | i; + } + for (c = m; c & 3; ++c) + so_map[c] = 0; + } + + n = (m + 3) / 4; + assert(m <= 64); + + if (unlikely(nv50->gmtyprog)) { + BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP_SIZE), 1); + PUSH_DATA (push, m); + BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP(0)), n); + PUSH_DATAp(push, map, n); + } else { + BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1); + PUSH_DATA (push, vp->vp.attrs[2]); + + BEGIN_NV04(push, NV50_3D(SEMANTIC_PRIM_ID), 1); + PUSH_DATA (push, primid); + + BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1); + PUSH_DATA (push, m); + BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n); + PUSH_DATAp(push, map, n); + } + + BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 4); + PUSH_DATA (push, colors); + PUSH_DATA (push, (vp->vp.clpd_nr << 8) | 4); + PUSH_DATA (push, 0); + PUSH_DATA (push, psiz); + + BEGIN_NV04(push, NV50_3D(FP_INTERPOLANT_CTRL), 1); + PUSH_DATA (push, interp); + + nv50->state.interpolant_ctrl = interp; + + nv50->state.semantic_color = colors; + nv50->state.semantic_psize = psiz; + + BEGIN_NV04(push, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4); + PUSH_DATAp(push, lin, 4); + + BEGIN_NV04(push, NV50_3D(GP_ENABLE), 1); + PUSH_DATA (push, nv50->gmtyprog ? 1 : 0); + + if (vp->so) { + BEGIN_NV04(push, NV50_3D(STRMOUT_MAP(0)), n); + PUSH_DATAp(push, so_map, n); + } +} + +static int +nv50_vp_gp_mapping(uint8_t *map, int m, + struct nv50_program *vp, struct nv50_program *gp) +{ + int i, j, c; + + for (i = 0; i < gp->in_nr; ++i) { + uint8_t oid = 0, mv = 0, mg = gp->in[i].mask; + + for (j = 0; j < vp->out_nr; ++j) { + if (vp->out[j].sn == gp->in[i].sn && + vp->out[j].si == gp->in[i].si) { + mv = vp->out[j].mask; + oid = vp->out[j].hw; + break; + } + } + + for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) { + if (mg & mv & 1) + map[m++] = oid; + else + if (mg & 1) + map[m++] = (c == 3) ? 0x41 : 0x40; + oid += mv & 1; + } + } + return m; +} + +void +nv50_gp_linkage_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_program *vp = nv50->vertprog; + struct nv50_program *gp = nv50->gmtyprog; + int m = 0; + int n; + uint8_t map[64]; + + if (!gp) + return; + memset(map, 0, sizeof(map)); + + m = nv50_vp_gp_mapping(map, m, vp, gp); + + n = (m + 3) / 4; + + BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1); + PUSH_DATA (push, vp->vp.attrs[2] | gp->vp.attrs[2]); + + BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1); + PUSH_DATA (push, m); + BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n); + PUSH_DATAp(push, map, n); +} + +void +nv50_stream_output_validate(struct nv50_context *nv50) +{ + struct nouveau_pushbuf *push = nv50->base.pushbuf; + struct nv50_stream_output_state *so; + uint32_t ctrl; + unsigned i; + unsigned prims = ~0; + + so = nv50->gmtyprog ? nv50->gmtyprog->so : nv50->vertprog->so; + + BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1); + PUSH_DATA (push, 0); + if (!so || !nv50->num_so_targets) { + if (nv50->screen->base.class_3d < NVA0_3D_CLASS) { + BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1); + PUSH_DATA (push, 0); + } + BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1); + PUSH_DATA (push, 1); + return; + } + + /* previous TFB needs to complete */ + if (nv50->screen->base.class_3d < NVA0_3D_CLASS) { + BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); + PUSH_DATA (push, 0); + } + + ctrl = so->ctrl; + if (nv50->screen->base.class_3d >= NVA0_3D_CLASS) + ctrl |= NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET; + + BEGIN_NV04(push, NV50_3D(STRMOUT_BUFFERS_CTRL), 1); + PUSH_DATA (push, ctrl); + + nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO); + + for (i = 0; i < nv50->num_so_targets; ++i) { + struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]); + struct nv04_resource *buf = nv04_resource(targ->pipe.buffer); + + const unsigned n = nv50->screen->base.class_3d >= NVA0_3D_CLASS ? 4 : 3; + + if (n == 4 && !targ->clean) + nv84_query_fifo_wait(push, targ->pq); + BEGIN_NV04(push, NV50_3D(STRMOUT_ADDRESS_HIGH(i)), n); + PUSH_DATAh(push, buf->address + targ->pipe.buffer_offset); + PUSH_DATA (push, buf->address + targ->pipe.buffer_offset); + PUSH_DATA (push, so->num_attribs[i]); + if (n == 4) { + PUSH_DATA(push, targ->pipe.buffer_size); + + BEGIN_NV04(push, NVA0_3D(STRMOUT_OFFSET(i)), 1); + if (!targ->clean) { + assert(targ->pq); + nv50_query_pushbuf_submit(push, targ->pq, 0x4); + } else { + PUSH_DATA(push, 0); + targ->clean = FALSE; + } + } else { + const unsigned limit = targ->pipe.buffer_size / + (so->stride[i] * nv50->state.prim_size); + prims = MIN2(prims, limit); + } + BCTX_REFN(nv50->bufctx_3d, SO, buf, WR); + } + if (prims != ~0) { + BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1); + PUSH_DATA (push, prims); + } + BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1); + PUSH_DATA (push, 1); +} |