summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/nouveau/nv50/nv50_shader_state.c')
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_shader_state.c623
1 files changed, 623 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
new file mode 100644
index 0000000..9144fc4
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -0,0 +1,623 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+
+#include "nv50/nv50_context.h"
+
+void
+nv50_constbufs_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ unsigned s;
+
+ for (s = 0; s < 3; ++s) {
+ unsigned p;
+
+ if (s == PIPE_SHADER_FRAGMENT)
+ p = NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT;
+ else
+ if (s == PIPE_SHADER_GEOMETRY)
+ p = NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY;
+ else
+ p = NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX;
+
+ while (nv50->constbuf_dirty[s]) {
+ const int i = ffs(nv50->constbuf_dirty[s]) - 1;
+ nv50->constbuf_dirty[s] &= ~(1 << i);
+
+ if (nv50->constbuf[s][i].user) {
+ const unsigned b = NV50_CB_PVP + s;
+ unsigned start = 0;
+ unsigned words = nv50->constbuf[s][0].size / 4;
+ if (i) {
+ NOUVEAU_ERR("user constbufs only supported in slot 0\n");
+ continue;
+ }
+ if (!nv50->state.uniform_buffer_bound[s]) {
+ nv50->state.uniform_buffer_bound[s] = TRUE;
+ BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
+ PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
+ }
+ while (words) {
+ unsigned nr;
+
+ if (!PUSH_SPACE(push, 16))
+ break;
+ nr = PUSH_AVAIL(push);
+ assert(nr >= 16);
+ nr = MIN2(MIN2(nr - 3, words), NV04_PFIFO_MAX_PACKET_LEN);
+
+ BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
+ PUSH_DATA (push, (start << 8) | b);
+ BEGIN_NI04(push, NV50_3D(CB_DATA(0)), nr);
+ PUSH_DATAp(push, &nv50->constbuf[s][0].u.data[start * 4], nr);
+
+ start += nr;
+ words -= nr;
+ }
+ } else {
+ struct nv04_resource *res =
+ nv04_resource(nv50->constbuf[s][i].u.buf);
+ if (res) {
+ /* TODO: allocate persistent bindings */
+ const unsigned b = s * 16 + i;
+
+ assert(nouveau_resource_mapped_by_gpu(&res->base));
+
+ BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
+ PUSH_DATAh(push, res->address + nv50->constbuf[s][i].offset);
+ PUSH_DATA (push, res->address + nv50->constbuf[s][i].offset);
+ PUSH_DATA (push, (b << 16) |
+ (nv50->constbuf[s][i].size & 0xffff));
+ BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
+ PUSH_DATA (push, (b << 12) | (i << 8) | p | 1);
+
+ BCTX_REFN(nv50->bufctx_3d, CB(s, i), res, RD);
+ } else {
+ BEGIN_NV04(push, NV50_3D(SET_PROGRAM_CB), 1);
+ PUSH_DATA (push, (i << 8) | p | 0);
+ }
+ if (i == 0)
+ nv50->state.uniform_buffer_bound[s] = FALSE;
+ }
+ }
+ }
+}
+
+static boolean
+nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog)
+{
+ if (!prog->translated) {
+ prog->translated = nv50_program_translate(
+ prog, nv50->screen->base.device->chipset);
+ if (!prog->translated)
+ return FALSE;
+ } else
+ if (prog->mem)
+ return TRUE;
+
+ return nv50_program_upload_code(nv50, prog);
+}
+
+static INLINE void
+nv50_program_update_context_state(struct nv50_context *nv50,
+ struct nv50_program *prog, int stage)
+{
+ const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR;
+
+ if (prog && prog->tls_space) {
+ if (nv50->state.new_tls_space)
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS);
+ if (!nv50->state.tls_required || nv50->state.new_tls_space)
+ BCTX_REFN_bo(nv50->bufctx_3d, TLS, flags, nv50->screen->tls_bo);
+ nv50->state.new_tls_space = FALSE;
+ nv50->state.tls_required |= 1 << stage;
+ } else {
+ if (nv50->state.tls_required == (1 << stage))
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TLS);
+ nv50->state.tls_required &= ~(1 << stage);
+ }
+}
+
+void
+nv50_vertprog_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_program *vp = nv50->vertprog;
+
+ if (!nv50_program_validate(nv50, vp))
+ return;
+ nv50_program_update_context_state(nv50, vp, 0);
+
+ BEGIN_NV04(push, NV50_3D(VP_ATTR_EN(0)), 2);
+ PUSH_DATA (push, vp->vp.attrs[0]);
+ PUSH_DATA (push, vp->vp.attrs[1]);
+ BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_RESULT), 1);
+ PUSH_DATA (push, vp->max_out);
+ BEGIN_NV04(push, NV50_3D(VP_REG_ALLOC_TEMP), 1);
+ PUSH_DATA (push, vp->max_gpr);
+ BEGIN_NV04(push, NV50_3D(VP_START_ID), 1);
+ PUSH_DATA (push, vp->code_base);
+}
+
+void
+nv50_fragprog_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_program *fp = nv50->fragprog;
+
+ if (!nv50_program_validate(nv50, fp))
+ return;
+ nv50_program_update_context_state(nv50, fp, 1);
+
+ BEGIN_NV04(push, NV50_3D(FP_REG_ALLOC_TEMP), 1);
+ PUSH_DATA (push, fp->max_gpr);
+ BEGIN_NV04(push, NV50_3D(FP_RESULT_COUNT), 1);
+ PUSH_DATA (push, fp->max_out);
+ BEGIN_NV04(push, NV50_3D(FP_CONTROL), 1);
+ PUSH_DATA (push, fp->fp.flags[0]);
+ BEGIN_NV04(push, NV50_3D(FP_CTRL_UNK196C), 1);
+ PUSH_DATA (push, fp->fp.flags[1]);
+ BEGIN_NV04(push, NV50_3D(FP_START_ID), 1);
+ PUSH_DATA (push, fp->code_base);
+}
+
+void
+nv50_gmtyprog_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_program *gp = nv50->gmtyprog;
+
+ if (gp) {
+ BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_TEMP), 1);
+ PUSH_DATA (push, gp->max_gpr);
+ BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_RESULT), 1);
+ PUSH_DATA (push, gp->max_out);
+ BEGIN_NV04(push, NV50_3D(GP_OUTPUT_PRIMITIVE_TYPE), 1);
+ PUSH_DATA (push, gp->gp.prim_type);
+ BEGIN_NV04(push, NV50_3D(GP_VERTEX_OUTPUT_COUNT), 1);
+ PUSH_DATA (push, gp->gp.vert_count);
+ BEGIN_NV04(push, NV50_3D(GP_START_ID), 1);
+ PUSH_DATA (push, gp->code_base);
+
+ nv50->state.prim_size = gp->gp.prim_type; /* enum matches vertex count */
+ }
+ nv50_program_update_context_state(nv50, gp, 2);
+
+ /* GP_ENABLE is updated in linkage validation */
+}
+
+static void
+nv50_sprite_coords_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ uint32_t pntc[8], mode;
+ struct nv50_program *fp = nv50->fragprog;
+ unsigned i, c;
+ unsigned m = (nv50->state.interpolant_ctrl >> 8) & 0xff;
+
+ if (!nv50->rast->pipe.point_quad_rasterization) {
+ if (nv50->state.point_sprite) {
+ BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
+ for (i = 0; i < 8; ++i)
+ PUSH_DATA(push, 0);
+
+ nv50->state.point_sprite = FALSE;
+ }
+ return;
+ } else {
+ nv50->state.point_sprite = TRUE;
+ }
+
+ memset(pntc, 0, sizeof(pntc));
+
+ for (i = 0; i < fp->in_nr; i++) {
+ unsigned n = util_bitcount(fp->in[i].mask);
+
+ if (fp->in[i].sn != TGSI_SEMANTIC_GENERIC) {
+ m += n;
+ continue;
+ }
+ if (!(nv50->rast->pipe.sprite_coord_enable & (1 << fp->in[i].si))) {
+ m += n;
+ continue;
+ }
+
+ for (c = 0; c < 4; ++c) {
+ if (fp->in[i].mask & (1 << c)) {
+ pntc[m / 8] |= (c + 1) << ((m % 8) * 4);
+ ++m;
+ }
+ }
+ }
+
+ if (nv50->rast->pipe.sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT)
+ mode = 0x00;
+ else
+ mode = 0x10;
+
+ BEGIN_NV04(push, NV50_3D(POINT_SPRITE_CTRL), 1);
+ PUSH_DATA (push, mode);
+
+ BEGIN_NV04(push, NV50_3D(POINT_COORD_REPLACE_MAP(0)), 8);
+ PUSH_DATAp(push, pntc, 8);
+}
+
+/* Validate state derived from shaders and the rasterizer cso. */
+void
+nv50_validate_derived_rs(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ uint32_t color, psize;
+
+ nv50_sprite_coords_validate(nv50);
+
+ if (nv50->state.rasterizer_discard != nv50->rast->pipe.rasterizer_discard) {
+ nv50->state.rasterizer_discard = nv50->rast->pipe.rasterizer_discard;
+ BEGIN_NV04(push, NV50_3D(RASTERIZE_ENABLE), 1);
+ PUSH_DATA (push, !nv50->rast->pipe.rasterizer_discard);
+ }
+
+ if (nv50->dirty & NV50_NEW_FRAGPROG)
+ return;
+ psize = nv50->state.semantic_psize & ~NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
+ color = nv50->state.semantic_color & ~NV50_3D_SEMANTIC_COLOR_CLMP_EN;
+
+ if (nv50->rast->pipe.clamp_vertex_color)
+ color |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
+
+ if (color != nv50->state.semantic_color) {
+ nv50->state.semantic_color = color;
+ BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 1);
+ PUSH_DATA (push, color);
+ }
+
+ if (nv50->rast->pipe.point_size_per_vertex)
+ psize |= NV50_3D_SEMANTIC_PTSZ_PTSZ_EN__MASK;
+
+ if (psize != nv50->state.semantic_psize) {
+ nv50->state.semantic_psize = psize;
+ BEGIN_NV04(push, NV50_3D(SEMANTIC_PTSZ), 1);
+ PUSH_DATA (push, psize);
+ }
+}
+
+static int
+nv50_vec4_map(uint8_t *map, int mid, uint32_t lin[4],
+ struct nv50_varying *in, struct nv50_varying *out)
+{
+ int c;
+ uint8_t mv = out->mask, mf = in->mask, oid = out->hw;
+
+ for (c = 0; c < 4; ++c) {
+ if (mf & 1) {
+ if (in->linear)
+ lin[mid / 32] |= 1 << (mid % 32);
+ if (mv & 1)
+ map[mid] = oid;
+ else
+ if (c == 3)
+ map[mid] |= 1;
+ ++mid;
+ }
+
+ oid += mv & 1;
+ mf >>= 1;
+ mv >>= 1;
+ }
+
+ return mid;
+}
+
+void
+nv50_fp_linkage_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_program *vp = nv50->gmtyprog ? nv50->gmtyprog : nv50->vertprog;
+ struct nv50_program *fp = nv50->fragprog;
+ struct nv50_varying dummy;
+ int i, n, c, m;
+ uint32_t primid = 0;
+ uint32_t psiz = 0x000;
+ uint32_t interp = fp->fp.interp;
+ uint32_t colors = fp->fp.colors;
+ uint32_t lin[4];
+ uint8_t map[64];
+ uint8_t so_map[64];
+
+ if (!(nv50->dirty & (NV50_NEW_VERTPROG |
+ NV50_NEW_FRAGPROG |
+ NV50_NEW_GMTYPROG))) {
+ uint8_t bfc, ffc;
+ ffc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_FFC0_ID__MASK);
+ bfc = (nv50->state.semantic_color & NV50_3D_SEMANTIC_COLOR_BFC0_ID__MASK)
+ >> 8;
+ if (nv50->rast->pipe.light_twoside == ((ffc == bfc) ? 0 : 1))
+ return;
+ }
+
+ memset(lin, 0x00, sizeof(lin));
+
+ /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
+ * or is it the first byte ?
+ */
+ memset(map, nv50->gmtyprog ? 0x80 : 0x40, sizeof(map));
+
+ dummy.mask = 0xf; /* map all components of HPOS */
+ dummy.linear = 0;
+ m = nv50_vec4_map(map, 0, lin, &dummy, &vp->out[0]);
+
+ for (c = 0; c < vp->vp.clpd_nr; ++c)
+ map[m++] = vp->vp.clpd[c / 4] + (c % 4);
+
+ colors |= m << 8; /* adjust BFC0 id */
+
+ dummy.mask = 0x0;
+
+ /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
+ if (nv50->rast->pipe.light_twoside) {
+ for (i = 0; i < 2; ++i) {
+ n = vp->vp.bfc[i];
+ if (fp->vp.bfc[i] >= fp->in_nr)
+ continue;
+ m = nv50_vec4_map(map, m, lin, &fp->in[fp->vp.bfc[i]],
+ (n < vp->out_nr) ? &vp->out[n] : &dummy);
+ }
+ }
+ colors += m - 4; /* adjust FFC0 id */
+ interp |= m << 8; /* set map id where 'normal' FP inputs start */
+
+ for (i = 0; i < fp->in_nr; ++i) {
+ for (n = 0; n < vp->out_nr; ++n)
+ if (vp->out[n].sn == fp->in[i].sn &&
+ vp->out[n].si == fp->in[i].si)
+ break;
+ m = nv50_vec4_map(map, m, lin,
+ &fp->in[i], (n < vp->out_nr) ? &vp->out[n] : &dummy);
+ }
+
+ /* PrimitiveID either is replaced by the system value, or
+ * written by the geometry shader into an output register
+ */
+ if (fp->gp.primid < 0x80) {
+ primid = m;
+ map[m++] = vp->gp.primid;
+ }
+
+ if (nv50->rast->pipe.point_size_per_vertex) {
+ psiz = (m << 4) | 1;
+ map[m++] = vp->vp.psiz;
+ }
+
+ if (nv50->rast->pipe.clamp_vertex_color)
+ colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN;
+
+ if (unlikely(vp->so)) {
+ /* Slot i in STRMOUT_MAP specifies the offset where slot i in RESULT_MAP
+ * gets written.
+ *
+ * TODO:
+ * Inverting vp->so->map (output -> offset) would probably speed this up.
+ */
+ memset(so_map, 0, sizeof(so_map));
+ for (i = 0; i < vp->so->map_size; ++i) {
+ if (vp->so->map[i] == 0xff)
+ continue;
+ for (c = 0; c < m; ++c)
+ if (map[c] == vp->so->map[i] && !so_map[c])
+ break;
+ if (c == m) {
+ c = m;
+ map[m++] = vp->so->map[i];
+ }
+ so_map[c] = 0x80 | i;
+ }
+ for (c = m; c & 3; ++c)
+ so_map[c] = 0;
+ }
+
+ n = (m + 3) / 4;
+ assert(m <= 64);
+
+ if (unlikely(nv50->gmtyprog)) {
+ BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP_SIZE), 1);
+ PUSH_DATA (push, m);
+ BEGIN_NV04(push, NV50_3D(GP_RESULT_MAP(0)), n);
+ PUSH_DATAp(push, map, n);
+ } else {
+ BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
+ PUSH_DATA (push, vp->vp.attrs[2]);
+
+ BEGIN_NV04(push, NV50_3D(SEMANTIC_PRIM_ID), 1);
+ PUSH_DATA (push, primid);
+
+ BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
+ PUSH_DATA (push, m);
+ BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
+ PUSH_DATAp(push, map, n);
+ }
+
+ BEGIN_NV04(push, NV50_3D(SEMANTIC_COLOR), 4);
+ PUSH_DATA (push, colors);
+ PUSH_DATA (push, (vp->vp.clpd_nr << 8) | 4);
+ PUSH_DATA (push, 0);
+ PUSH_DATA (push, psiz);
+
+ BEGIN_NV04(push, NV50_3D(FP_INTERPOLANT_CTRL), 1);
+ PUSH_DATA (push, interp);
+
+ nv50->state.interpolant_ctrl = interp;
+
+ nv50->state.semantic_color = colors;
+ nv50->state.semantic_psize = psiz;
+
+ BEGIN_NV04(push, NV50_3D(NOPERSPECTIVE_BITMAP(0)), 4);
+ PUSH_DATAp(push, lin, 4);
+
+ BEGIN_NV04(push, NV50_3D(GP_ENABLE), 1);
+ PUSH_DATA (push, nv50->gmtyprog ? 1 : 0);
+
+ if (vp->so) {
+ BEGIN_NV04(push, NV50_3D(STRMOUT_MAP(0)), n);
+ PUSH_DATAp(push, so_map, n);
+ }
+}
+
+static int
+nv50_vp_gp_mapping(uint8_t *map, int m,
+ struct nv50_program *vp, struct nv50_program *gp)
+{
+ int i, j, c;
+
+ for (i = 0; i < gp->in_nr; ++i) {
+ uint8_t oid = 0, mv = 0, mg = gp->in[i].mask;
+
+ for (j = 0; j < vp->out_nr; ++j) {
+ if (vp->out[j].sn == gp->in[i].sn &&
+ vp->out[j].si == gp->in[i].si) {
+ mv = vp->out[j].mask;
+ oid = vp->out[j].hw;
+ break;
+ }
+ }
+
+ for (c = 0; c < 4; ++c, mv >>= 1, mg >>= 1) {
+ if (mg & mv & 1)
+ map[m++] = oid;
+ else
+ if (mg & 1)
+ map[m++] = (c == 3) ? 0x41 : 0x40;
+ oid += mv & 1;
+ }
+ }
+ return m;
+}
+
+void
+nv50_gp_linkage_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_program *vp = nv50->vertprog;
+ struct nv50_program *gp = nv50->gmtyprog;
+ int m = 0;
+ int n;
+ uint8_t map[64];
+
+ if (!gp)
+ return;
+ memset(map, 0, sizeof(map));
+
+ m = nv50_vp_gp_mapping(map, m, vp, gp);
+
+ n = (m + 3) / 4;
+
+ BEGIN_NV04(push, NV50_3D(VP_GP_BUILTIN_ATTR_EN), 1);
+ PUSH_DATA (push, vp->vp.attrs[2] | gp->vp.attrs[2]);
+
+ BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP_SIZE), 1);
+ PUSH_DATA (push, m);
+ BEGIN_NV04(push, NV50_3D(VP_RESULT_MAP(0)), n);
+ PUSH_DATAp(push, map, n);
+}
+
+void
+nv50_stream_output_validate(struct nv50_context *nv50)
+{
+ struct nouveau_pushbuf *push = nv50->base.pushbuf;
+ struct nv50_stream_output_state *so;
+ uint32_t ctrl;
+ unsigned i;
+ unsigned prims = ~0;
+
+ so = nv50->gmtyprog ? nv50->gmtyprog->so : nv50->vertprog->so;
+
+ BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ if (!so || !nv50->num_so_targets) {
+ if (nv50->screen->base.class_3d < NVA0_3D_CLASS) {
+ BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1);
+ PUSH_DATA (push, 0);
+ }
+ BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1);
+ PUSH_DATA (push, 1);
+ return;
+ }
+
+ /* previous TFB needs to complete */
+ if (nv50->screen->base.class_3d < NVA0_3D_CLASS) {
+ BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
+ PUSH_DATA (push, 0);
+ }
+
+ ctrl = so->ctrl;
+ if (nv50->screen->base.class_3d >= NVA0_3D_CLASS)
+ ctrl |= NVA0_3D_STRMOUT_BUFFERS_CTRL_LIMIT_MODE_OFFSET;
+
+ BEGIN_NV04(push, NV50_3D(STRMOUT_BUFFERS_CTRL), 1);
+ PUSH_DATA (push, ctrl);
+
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO);
+
+ for (i = 0; i < nv50->num_so_targets; ++i) {
+ struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]);
+ struct nv04_resource *buf = nv04_resource(targ->pipe.buffer);
+
+ const unsigned n = nv50->screen->base.class_3d >= NVA0_3D_CLASS ? 4 : 3;
+
+ if (n == 4 && !targ->clean)
+ nv84_query_fifo_wait(push, targ->pq);
+ BEGIN_NV04(push, NV50_3D(STRMOUT_ADDRESS_HIGH(i)), n);
+ PUSH_DATAh(push, buf->address + targ->pipe.buffer_offset);
+ PUSH_DATA (push, buf->address + targ->pipe.buffer_offset);
+ PUSH_DATA (push, so->num_attribs[i]);
+ if (n == 4) {
+ PUSH_DATA(push, targ->pipe.buffer_size);
+
+ BEGIN_NV04(push, NVA0_3D(STRMOUT_OFFSET(i)), 1);
+ if (!targ->clean) {
+ assert(targ->pq);
+ nv50_query_pushbuf_submit(push, targ->pq, 0x4);
+ } else {
+ PUSH_DATA(push, 0);
+ targ->clean = FALSE;
+ }
+ } else {
+ const unsigned limit = targ->pipe.buffer_size /
+ (so->stride[i] * nv50->state.prim_size);
+ prims = MIN2(prims, limit);
+ }
+ BCTX_REFN(nv50->bufctx_3d, SO, buf, WR);
+ }
+ if (prims != ~0) {
+ BEGIN_NV04(push, NV50_3D(STRMOUT_PRIMITIVE_LIMIT), 1);
+ PUSH_DATA (push, prims);
+ }
+ BEGIN_NV04(push, NV50_3D(STRMOUT_PARAMS_LATCH), 1);
+ PUSH_DATA (push, 1);
+ BEGIN_NV04(push, NV50_3D(STRMOUT_ENABLE), 1);
+ PUSH_DATA (push, 1);
+}