diff options
Diffstat (limited to 'src/gallium/drivers/nouveau/nvc0/nvc0_context.h')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 357 |
1 files changed, 357 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h new file mode 100644 index 0000000..3fbecdc --- /dev/null +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -0,0 +1,357 @@ +#ifndef __NVC0_CONTEXT_H__ +#define __NVC0_CONTEXT_H__ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_state.h" + +#include "util/u_memory.h" +#include "util/u_math.h" +#include "util/u_inlines.h" +#include "util/u_dynarray.h" + +#ifdef NVC0_WITH_DRAW_MODULE +#include "draw/draw_vertex.h" +#endif + +#include "nv50/nv50_debug.h" +#include "nvc0/nvc0_winsys.h" +#include "nvc0/nvc0_stateobj.h" +#include "nvc0/nvc0_screen.h" +#include "nvc0/nvc0_program.h" +#include "nvc0/nvc0_resource.h" + +#include "nv50/nv50_transfer.h" + +#include "nouveau_context.h" + +#include "nvc0/nvc0_3ddefs.xml.h" +#include "nvc0/nvc0_3d.xml.h" +#include "nvc0/nvc0_2d.xml.h" +#include "nvc0/nvc0_m2mf.xml.h" +#include "nvc0/nve4_p2mf.xml.h" + +/* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */ +#define NVC0_NEW_BLEND (1 << 0) +#define NVC0_NEW_RASTERIZER (1 << 1) +#define NVC0_NEW_ZSA (1 << 2) +#define NVC0_NEW_VERTPROG (1 << 3) +#define NVC0_NEW_TCTLPROG (1 << 4) +#define NVC0_NEW_TEVLPROG (1 << 5) +#define NVC0_NEW_GMTYPROG (1 << 6) +#define NVC0_NEW_FRAGPROG (1 << 7) +#define NVC0_NEW_BLEND_COLOUR (1 << 8) +#define NVC0_NEW_STENCIL_REF (1 << 9) +#define NVC0_NEW_CLIP (1 << 10) +#define NVC0_NEW_SAMPLE_MASK (1 << 11) +#define NVC0_NEW_FRAMEBUFFER (1 << 12) +#define NVC0_NEW_STIPPLE (1 << 13) +#define NVC0_NEW_SCISSOR (1 << 14) +#define NVC0_NEW_VIEWPORT (1 << 15) +#define NVC0_NEW_ARRAYS (1 << 16) +#define NVC0_NEW_VERTEX (1 << 17) +#define NVC0_NEW_CONSTBUF (1 << 18) +#define NVC0_NEW_TEXTURES (1 << 19) +#define NVC0_NEW_SAMPLERS (1 << 20) +#define NVC0_NEW_TFB_TARGETS (1 << 21) +#define NVC0_NEW_IDXBUF (1 << 22) +#define NVC0_NEW_SURFACES (1 << 23) + +#define NVC0_NEW_CP_PROGRAM (1 << 0) +#define NVC0_NEW_CP_SURFACES (1 << 1) +#define NVC0_NEW_CP_TEXTURES (1 << 2) +#define NVC0_NEW_CP_SAMPLERS (1 << 3) +#define NVC0_NEW_CP_CONSTBUF (1 << 4) +#define NVC0_NEW_CP_GLOBALS (1 << 5) + +/* 3d bufctx (during draw_vbo, blit_3d) */ +#define NVC0_BIND_FB 0 +#define NVC0_BIND_VTX 1 +#define NVC0_BIND_VTX_TMP 2 +#define NVC0_BIND_IDX 3 +#define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i)) +#define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i)) +#define NVC0_BIND_TFB 244 +#define NVC0_BIND_SUF 245 +#define NVC0_BIND_SCREEN 246 +#define NVC0_BIND_TLS 247 +#define NVC0_BIND_3D_COUNT 248 + +/* compute bufctx (during launch_grid) */ +#define NVC0_BIND_CP_CB(i) ( 0 + (i)) +#define NVC0_BIND_CP_TEX(i) ( 16 + (i)) +#define NVC0_BIND_CP_SUF 48 +#define NVC0_BIND_CP_GLOBAL 49 +#define NVC0_BIND_CP_DESC 50 +#define NVC0_BIND_CP_SCREEN 51 +#define NVC0_BIND_CP_QUERY 52 +#define NVC0_BIND_CP_COUNT 53 + +/* bufctx for other operations */ +#define NVC0_BIND_2D 0 +#define NVC0_BIND_M2MF 0 +#define NVC0_BIND_FENCE 1 + + +struct nvc0_blitctx; + +boolean nvc0_blitctx_create(struct nvc0_context *); +void nvc0_blitctx_destroy(struct nvc0_context *); + +struct nvc0_context { + struct nouveau_context base; + + struct nouveau_bufctx *bufctx_3d; + struct nouveau_bufctx *bufctx; + struct nouveau_bufctx *bufctx_cp; + + struct nvc0_screen *screen; + + void (*m2mf_copy_rect)(struct nvc0_context *, + const struct nv50_m2mf_rect *dst, + const struct nv50_m2mf_rect *src, + uint32_t nblocksx, uint32_t nblocksy); + + uint32_t dirty; + uint32_t dirty_cp; /* dirty flags for compute state */ + + struct { + boolean flushed; + boolean rasterizer_discard; + boolean early_z_forced; + boolean prim_restart; + uint32_t instance_elts; /* bitmask of per-instance elements */ + uint32_t instance_base; + uint32_t constant_vbos; + uint32_t constant_elts; + int32_t index_bias; + uint16_t scissor; + uint8_t vbo_mode; /* 0 = normal, 1 = translate, 3 = translate, forced */ + uint8_t num_vtxbufs; + uint8_t num_vtxelts; + uint8_t num_textures[6]; + uint8_t num_samplers[6]; + uint8_t tls_required; /* bitmask of shader types using l[] */ + uint8_t c14_bound; /* whether immediate array constbuf is bound */ + uint8_t clip_enable; + uint32_t clip_mode; + uint32_t uniform_buffer_bound[5]; + struct nvc0_transform_feedback_state *tfb; + } state; + + struct nvc0_blend_stateobj *blend; + struct nvc0_rasterizer_stateobj *rast; + struct nvc0_zsa_stateobj *zsa; + struct nvc0_vertex_stateobj *vertex; + + struct nvc0_program *vertprog; + struct nvc0_program *tctlprog; + struct nvc0_program *tevlprog; + struct nvc0_program *gmtyprog; + struct nvc0_program *fragprog; + struct nvc0_program *compprog; + + struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS]; + uint16_t constbuf_dirty[6]; + + struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; + unsigned num_vtxbufs; + struct pipe_index_buffer idxbuf; + uint32_t constant_vbos; + uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */ + uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */ + uint32_t vb_elt_limit; /* max - min element (count - 1) */ + uint32_t instance_off; /* current base vertex for instanced arrays */ + uint32_t instance_max; /* last instance for current draw call */ + + struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS]; + unsigned num_textures[6]; + uint32_t textures_dirty[6]; + struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS]; + unsigned num_samplers[6]; + uint16_t samplers_dirty[6]; + + uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */ + + struct pipe_framebuffer_state framebuffer; + struct pipe_blend_color blend_colour; + struct pipe_stencil_ref stencil_ref; + struct pipe_poly_stipple stipple; + struct pipe_scissor_state scissor; + struct pipe_viewport_state viewport; + struct pipe_clip_state clip; + + unsigned sample_mask; + + boolean vbo_push_hint; + + uint8_t tfbbuf_dirty; + struct pipe_stream_output_target *tfbbuf[4]; + unsigned num_tfbbufs; + + struct pipe_query *cond_query; + boolean cond_cond; + uint cond_mode; + + struct nvc0_blitctx *blit; + + struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS]; + uint16_t surfaces_dirty[2]; + uint16_t surfaces_valid[2]; + uint32_t vport_int[2]; + + struct util_dynarray global_residents; + +#ifdef NVC0_WITH_DRAW_MODULE + struct draw_context *draw; +#endif +}; + +static INLINE struct nvc0_context * +nvc0_context(struct pipe_context *pipe) +{ + return (struct nvc0_context *)pipe; +} + +static INLINE unsigned +nvc0_shader_stage(unsigned pipe) +{ + switch (pipe) { + case PIPE_SHADER_VERTEX: return 0; +/* case PIPE_SHADER_TESSELLATION_CONTROL: return 1; */ +/* case PIPE_SHADER_TESSELLATION_EVALUATION: return 2; */ + case PIPE_SHADER_GEOMETRY: return 3; + case PIPE_SHADER_FRAGMENT: return 4; + case PIPE_SHADER_COMPUTE: return 5; + default: + assert(!"invalid PIPE_SHADER type"); + return 0; + } +} + + +/* nvc0_context.c */ +struct pipe_context *nvc0_create(struct pipe_screen *, void *); +void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *, + boolean on_flush); +void nvc0_default_kick_notify(struct nouveau_pushbuf *); + +/* nvc0_draw.c */ +extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *); + +/* nvc0_program.c */ +boolean nvc0_program_translate(struct nvc0_program *, uint16_t chipset); +boolean nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *); +void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *); +void nvc0_program_library_upload(struct nvc0_context *); +uint32_t nvc0_program_symbol_offset(const struct nvc0_program *, + uint32_t label); + +/* nvc0_query.c */ +void nvc0_init_query_functions(struct nvc0_context *); +void nvc0_query_pushbuf_submit(struct nouveau_pushbuf *, + struct pipe_query *, unsigned result_offset); +void nvc0_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *); +void nvc0_so_target_save_offset(struct pipe_context *, + struct pipe_stream_output_target *, unsigned i, + boolean *serialize); + +#define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0) + +/* nvc0_shader_state.c */ +void nvc0_vertprog_validate(struct nvc0_context *); +void nvc0_tctlprog_validate(struct nvc0_context *); +void nvc0_tevlprog_validate(struct nvc0_context *); +void nvc0_gmtyprog_validate(struct nvc0_context *); +void nvc0_fragprog_validate(struct nvc0_context *); + +void nvc0_tfb_validate(struct nvc0_context *); + +/* nvc0_state.c */ +extern void nvc0_init_state_functions(struct nvc0_context *); + +/* nvc0_state_validate.c */ +void nvc0_validate_global_residents(struct nvc0_context *, + struct nouveau_bufctx *, int bin); +extern boolean nvc0_state_validate(struct nvc0_context *, uint32_t state_mask, + unsigned space_words); + +/* nvc0_surface.c */ +extern void nvc0_clear(struct pipe_context *, unsigned buffers, + const union pipe_color_union *color, + double depth, unsigned stencil); +extern void nvc0_init_surface_functions(struct nvc0_context *); + +/* nvc0_tex.c */ +boolean nve4_validate_tsc(struct nvc0_context *nvc0, int s); +void nvc0_validate_textures(struct nvc0_context *); +void nvc0_validate_samplers(struct nvc0_context *); +void nve4_set_tex_handles(struct nvc0_context *); +void nvc0_validate_surfaces(struct nvc0_context *); +void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *, + struct nvc0_screen *); + +struct pipe_sampler_view * +nvc0_create_texture_view(struct pipe_context *, + struct pipe_resource *, + const struct pipe_sampler_view *, + uint32_t flags, + enum pipe_texture_target); +struct pipe_sampler_view * +nvc0_create_sampler_view(struct pipe_context *, + struct pipe_resource *, + const struct pipe_sampler_view *); + +/* nvc0_transfer.c */ +void +nvc0_init_transfer_functions(struct nvc0_context *); + +void +nvc0_m2mf_push_linear(struct nouveau_context *nv, + struct nouveau_bo *dst, unsigned offset, unsigned domain, + unsigned size, const void *data); +void +nve4_p2mf_push_linear(struct nouveau_context *nv, + struct nouveau_bo *dst, unsigned offset, unsigned domain, + unsigned size, const void *data); +void +nvc0_cb_push(struct nouveau_context *, + struct nouveau_bo *bo, unsigned domain, + unsigned base, unsigned size, + unsigned offset, unsigned words, const uint32_t *data); + +/* nvc0_vbo.c */ +void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *); + +void * +nvc0_vertex_state_create(struct pipe_context *pipe, + unsigned num_elements, + const struct pipe_vertex_element *elements); +void +nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso); + +void nvc0_vertex_arrays_validate(struct nvc0_context *); + +void nvc0_idxbuf_validate(struct nvc0_context *); + +/* nvc0_video.c */ +struct pipe_video_codec * +nvc0_create_decoder(struct pipe_context *context, + const struct pipe_video_codec *templ); + +struct pipe_video_buffer * +nvc0_video_buffer_create(struct pipe_context *pipe, + const struct pipe_video_buffer *templat); + +/* nvc0_push.c */ +void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *); + +/* nve4_compute.c */ +void nve4_launch_grid(struct pipe_context *, + const uint *, const uint *, uint32_t, const void *); + +/* nvc0_compute.c */ +void nvc0_launch_grid(struct pipe_context *, + const uint *, const uint *, uint32_t, const void *); + +#endif |