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Diffstat (limited to 'src/gallium/drivers/nouveau/nvc0/nvc0_context.h')
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_context.h357
1 files changed, 357 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
new file mode 100644
index 0000000..3fbecdc
--- /dev/null
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h
@@ -0,0 +1,357 @@
+#ifndef __NVC0_CONTEXT_H__
+#define __NVC0_CONTEXT_H__
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_inlines.h"
+#include "util/u_dynarray.h"
+
+#ifdef NVC0_WITH_DRAW_MODULE
+#include "draw/draw_vertex.h"
+#endif
+
+#include "nv50/nv50_debug.h"
+#include "nvc0/nvc0_winsys.h"
+#include "nvc0/nvc0_stateobj.h"
+#include "nvc0/nvc0_screen.h"
+#include "nvc0/nvc0_program.h"
+#include "nvc0/nvc0_resource.h"
+
+#include "nv50/nv50_transfer.h"
+
+#include "nouveau_context.h"
+
+#include "nvc0/nvc0_3ddefs.xml.h"
+#include "nvc0/nvc0_3d.xml.h"
+#include "nvc0/nvc0_2d.xml.h"
+#include "nvc0/nvc0_m2mf.xml.h"
+#include "nvc0/nve4_p2mf.xml.h"
+
+/* NOTE: must keep NVC0_NEW_...PROG in consecutive bits in this order */
+#define NVC0_NEW_BLEND (1 << 0)
+#define NVC0_NEW_RASTERIZER (1 << 1)
+#define NVC0_NEW_ZSA (1 << 2)
+#define NVC0_NEW_VERTPROG (1 << 3)
+#define NVC0_NEW_TCTLPROG (1 << 4)
+#define NVC0_NEW_TEVLPROG (1 << 5)
+#define NVC0_NEW_GMTYPROG (1 << 6)
+#define NVC0_NEW_FRAGPROG (1 << 7)
+#define NVC0_NEW_BLEND_COLOUR (1 << 8)
+#define NVC0_NEW_STENCIL_REF (1 << 9)
+#define NVC0_NEW_CLIP (1 << 10)
+#define NVC0_NEW_SAMPLE_MASK (1 << 11)
+#define NVC0_NEW_FRAMEBUFFER (1 << 12)
+#define NVC0_NEW_STIPPLE (1 << 13)
+#define NVC0_NEW_SCISSOR (1 << 14)
+#define NVC0_NEW_VIEWPORT (1 << 15)
+#define NVC0_NEW_ARRAYS (1 << 16)
+#define NVC0_NEW_VERTEX (1 << 17)
+#define NVC0_NEW_CONSTBUF (1 << 18)
+#define NVC0_NEW_TEXTURES (1 << 19)
+#define NVC0_NEW_SAMPLERS (1 << 20)
+#define NVC0_NEW_TFB_TARGETS (1 << 21)
+#define NVC0_NEW_IDXBUF (1 << 22)
+#define NVC0_NEW_SURFACES (1 << 23)
+
+#define NVC0_NEW_CP_PROGRAM (1 << 0)
+#define NVC0_NEW_CP_SURFACES (1 << 1)
+#define NVC0_NEW_CP_TEXTURES (1 << 2)
+#define NVC0_NEW_CP_SAMPLERS (1 << 3)
+#define NVC0_NEW_CP_CONSTBUF (1 << 4)
+#define NVC0_NEW_CP_GLOBALS (1 << 5)
+
+/* 3d bufctx (during draw_vbo, blit_3d) */
+#define NVC0_BIND_FB 0
+#define NVC0_BIND_VTX 1
+#define NVC0_BIND_VTX_TMP 2
+#define NVC0_BIND_IDX 3
+#define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
+#define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
+#define NVC0_BIND_TFB 244
+#define NVC0_BIND_SUF 245
+#define NVC0_BIND_SCREEN 246
+#define NVC0_BIND_TLS 247
+#define NVC0_BIND_3D_COUNT 248
+
+/* compute bufctx (during launch_grid) */
+#define NVC0_BIND_CP_CB(i) ( 0 + (i))
+#define NVC0_BIND_CP_TEX(i) ( 16 + (i))
+#define NVC0_BIND_CP_SUF 48
+#define NVC0_BIND_CP_GLOBAL 49
+#define NVC0_BIND_CP_DESC 50
+#define NVC0_BIND_CP_SCREEN 51
+#define NVC0_BIND_CP_QUERY 52
+#define NVC0_BIND_CP_COUNT 53
+
+/* bufctx for other operations */
+#define NVC0_BIND_2D 0
+#define NVC0_BIND_M2MF 0
+#define NVC0_BIND_FENCE 1
+
+
+struct nvc0_blitctx;
+
+boolean nvc0_blitctx_create(struct nvc0_context *);
+void nvc0_blitctx_destroy(struct nvc0_context *);
+
+struct nvc0_context {
+ struct nouveau_context base;
+
+ struct nouveau_bufctx *bufctx_3d;
+ struct nouveau_bufctx *bufctx;
+ struct nouveau_bufctx *bufctx_cp;
+
+ struct nvc0_screen *screen;
+
+ void (*m2mf_copy_rect)(struct nvc0_context *,
+ const struct nv50_m2mf_rect *dst,
+ const struct nv50_m2mf_rect *src,
+ uint32_t nblocksx, uint32_t nblocksy);
+
+ uint32_t dirty;
+ uint32_t dirty_cp; /* dirty flags for compute state */
+
+ struct {
+ boolean flushed;
+ boolean rasterizer_discard;
+ boolean early_z_forced;
+ boolean prim_restart;
+ uint32_t instance_elts; /* bitmask of per-instance elements */
+ uint32_t instance_base;
+ uint32_t constant_vbos;
+ uint32_t constant_elts;
+ int32_t index_bias;
+ uint16_t scissor;
+ uint8_t vbo_mode; /* 0 = normal, 1 = translate, 3 = translate, forced */
+ uint8_t num_vtxbufs;
+ uint8_t num_vtxelts;
+ uint8_t num_textures[6];
+ uint8_t num_samplers[6];
+ uint8_t tls_required; /* bitmask of shader types using l[] */
+ uint8_t c14_bound; /* whether immediate array constbuf is bound */
+ uint8_t clip_enable;
+ uint32_t clip_mode;
+ uint32_t uniform_buffer_bound[5];
+ struct nvc0_transform_feedback_state *tfb;
+ } state;
+
+ struct nvc0_blend_stateobj *blend;
+ struct nvc0_rasterizer_stateobj *rast;
+ struct nvc0_zsa_stateobj *zsa;
+ struct nvc0_vertex_stateobj *vertex;
+
+ struct nvc0_program *vertprog;
+ struct nvc0_program *tctlprog;
+ struct nvc0_program *tevlprog;
+ struct nvc0_program *gmtyprog;
+ struct nvc0_program *fragprog;
+ struct nvc0_program *compprog;
+
+ struct nvc0_constbuf constbuf[6][NVC0_MAX_PIPE_CONSTBUFS];
+ uint16_t constbuf_dirty[6];
+
+ struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
+ unsigned num_vtxbufs;
+ struct pipe_index_buffer idxbuf;
+ uint32_t constant_vbos;
+ uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
+ uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
+ uint32_t vb_elt_limit; /* max - min element (count - 1) */
+ uint32_t instance_off; /* current base vertex for instanced arrays */
+ uint32_t instance_max; /* last instance for current draw call */
+
+ struct pipe_sampler_view *textures[6][PIPE_MAX_SAMPLERS];
+ unsigned num_textures[6];
+ uint32_t textures_dirty[6];
+ struct nv50_tsc_entry *samplers[6][PIPE_MAX_SAMPLERS];
+ unsigned num_samplers[6];
+ uint16_t samplers_dirty[6];
+
+ uint32_t tex_handles[6][PIPE_MAX_SAMPLERS]; /* for nve4 */
+
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_blend_color blend_colour;
+ struct pipe_stencil_ref stencil_ref;
+ struct pipe_poly_stipple stipple;
+ struct pipe_scissor_state scissor;
+ struct pipe_viewport_state viewport;
+ struct pipe_clip_state clip;
+
+ unsigned sample_mask;
+
+ boolean vbo_push_hint;
+
+ uint8_t tfbbuf_dirty;
+ struct pipe_stream_output_target *tfbbuf[4];
+ unsigned num_tfbbufs;
+
+ struct pipe_query *cond_query;
+ boolean cond_cond;
+ uint cond_mode;
+
+ struct nvc0_blitctx *blit;
+
+ struct pipe_surface *surfaces[2][NVC0_MAX_SURFACE_SLOTS];
+ uint16_t surfaces_dirty[2];
+ uint16_t surfaces_valid[2];
+ uint32_t vport_int[2];
+
+ struct util_dynarray global_residents;
+
+#ifdef NVC0_WITH_DRAW_MODULE
+ struct draw_context *draw;
+#endif
+};
+
+static INLINE struct nvc0_context *
+nvc0_context(struct pipe_context *pipe)
+{
+ return (struct nvc0_context *)pipe;
+}
+
+static INLINE unsigned
+nvc0_shader_stage(unsigned pipe)
+{
+ switch (pipe) {
+ case PIPE_SHADER_VERTEX: return 0;
+/* case PIPE_SHADER_TESSELLATION_CONTROL: return 1; */
+/* case PIPE_SHADER_TESSELLATION_EVALUATION: return 2; */
+ case PIPE_SHADER_GEOMETRY: return 3;
+ case PIPE_SHADER_FRAGMENT: return 4;
+ case PIPE_SHADER_COMPUTE: return 5;
+ default:
+ assert(!"invalid PIPE_SHADER type");
+ return 0;
+ }
+}
+
+
+/* nvc0_context.c */
+struct pipe_context *nvc0_create(struct pipe_screen *, void *);
+void nvc0_bufctx_fence(struct nvc0_context *, struct nouveau_bufctx *,
+ boolean on_flush);
+void nvc0_default_kick_notify(struct nouveau_pushbuf *);
+
+/* nvc0_draw.c */
+extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
+
+/* nvc0_program.c */
+boolean nvc0_program_translate(struct nvc0_program *, uint16_t chipset);
+boolean nvc0_program_upload_code(struct nvc0_context *, struct nvc0_program *);
+void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
+void nvc0_program_library_upload(struct nvc0_context *);
+uint32_t nvc0_program_symbol_offset(const struct nvc0_program *,
+ uint32_t label);
+
+/* nvc0_query.c */
+void nvc0_init_query_functions(struct nvc0_context *);
+void nvc0_query_pushbuf_submit(struct nouveau_pushbuf *,
+ struct pipe_query *, unsigned result_offset);
+void nvc0_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
+void nvc0_so_target_save_offset(struct pipe_context *,
+ struct pipe_stream_output_target *, unsigned i,
+ boolean *serialize);
+
+#define NVC0_QUERY_TFB_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
+
+/* nvc0_shader_state.c */
+void nvc0_vertprog_validate(struct nvc0_context *);
+void nvc0_tctlprog_validate(struct nvc0_context *);
+void nvc0_tevlprog_validate(struct nvc0_context *);
+void nvc0_gmtyprog_validate(struct nvc0_context *);
+void nvc0_fragprog_validate(struct nvc0_context *);
+
+void nvc0_tfb_validate(struct nvc0_context *);
+
+/* nvc0_state.c */
+extern void nvc0_init_state_functions(struct nvc0_context *);
+
+/* nvc0_state_validate.c */
+void nvc0_validate_global_residents(struct nvc0_context *,
+ struct nouveau_bufctx *, int bin);
+extern boolean nvc0_state_validate(struct nvc0_context *, uint32_t state_mask,
+ unsigned space_words);
+
+/* nvc0_surface.c */
+extern void nvc0_clear(struct pipe_context *, unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
+extern void nvc0_init_surface_functions(struct nvc0_context *);
+
+/* nvc0_tex.c */
+boolean nve4_validate_tsc(struct nvc0_context *nvc0, int s);
+void nvc0_validate_textures(struct nvc0_context *);
+void nvc0_validate_samplers(struct nvc0_context *);
+void nve4_set_tex_handles(struct nvc0_context *);
+void nvc0_validate_surfaces(struct nvc0_context *);
+void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_surface *,
+ struct nvc0_screen *);
+
+struct pipe_sampler_view *
+nvc0_create_texture_view(struct pipe_context *,
+ struct pipe_resource *,
+ const struct pipe_sampler_view *,
+ uint32_t flags,
+ enum pipe_texture_target);
+struct pipe_sampler_view *
+nvc0_create_sampler_view(struct pipe_context *,
+ struct pipe_resource *,
+ const struct pipe_sampler_view *);
+
+/* nvc0_transfer.c */
+void
+nvc0_init_transfer_functions(struct nvc0_context *);
+
+void
+nvc0_m2mf_push_linear(struct nouveau_context *nv,
+ struct nouveau_bo *dst, unsigned offset, unsigned domain,
+ unsigned size, const void *data);
+void
+nve4_p2mf_push_linear(struct nouveau_context *nv,
+ struct nouveau_bo *dst, unsigned offset, unsigned domain,
+ unsigned size, const void *data);
+void
+nvc0_cb_push(struct nouveau_context *,
+ struct nouveau_bo *bo, unsigned domain,
+ unsigned base, unsigned size,
+ unsigned offset, unsigned words, const uint32_t *data);
+
+/* nvc0_vbo.c */
+void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
+
+void *
+nvc0_vertex_state_create(struct pipe_context *pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *elements);
+void
+nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
+
+void nvc0_vertex_arrays_validate(struct nvc0_context *);
+
+void nvc0_idxbuf_validate(struct nvc0_context *);
+
+/* nvc0_video.c */
+struct pipe_video_codec *
+nvc0_create_decoder(struct pipe_context *context,
+ const struct pipe_video_codec *templ);
+
+struct pipe_video_buffer *
+nvc0_video_buffer_create(struct pipe_context *pipe,
+ const struct pipe_video_buffer *templat);
+
+/* nvc0_push.c */
+void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
+
+/* nve4_compute.c */
+void nve4_launch_grid(struct pipe_context *,
+ const uint *, const uint *, uint32_t, const void *);
+
+/* nvc0_compute.c */
+void nvc0_launch_grid(struct pipe_context *,
+ const uint *, const uint *, uint32_t, const void *);
+
+#endif