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Diffstat (limited to 'src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp')
-rw-r--r--src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp b/src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp
index ad73cd8..d001cb6 100644
--- a/src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp
+++ b/src/gallium/drivers/swr/rasterizer/memory/ClearTile.cpp
@@ -33,7 +33,7 @@
#include "memory/tilingtraits.h"
#include "memory/Convert.h"
-typedef void(*PFN_STORE_TILES_CLEAR)(const FLOAT*, SWR_SURFACE_STATE*, UINT, UINT);
+typedef void(*PFN_STORE_TILES_CLEAR)(const float*, SWR_SURFACE_STATE*, UINT, UINT);
//////////////////////////////////////////////////////////////////////////
/// Clear Raster Tile Function Tables.
@@ -54,17 +54,17 @@ struct StoreRasterTileClear
/// @param pDstSurface - Destination surface state
/// @param x, y - Coordinates to raster tile.
INLINE static void StoreClear(
- const BYTE* dstFormattedColor,
+ const uint8_t* dstFormattedColor,
UINT dstBytesPerPixel,
SWR_SURFACE_STATE* pDstSurface,
UINT x, UINT y) // (x, y) pixel coordinate to start of raster tile.
{
// Compute destination address for raster tile.
- BYTE* pDstTile = (BYTE*)pDstSurface->pBaseAddress +
+ uint8_t* pDstTile = (uint8_t*)pDstSurface->pBaseAddress +
(y * pDstSurface->pitch) + (x * dstBytesPerPixel);
// start of first row
- BYTE* pDst = pDstTile;
+ uint8_t* pDst = pDstTile;
UINT dstBytesPerRow = 0;
// For each raster tile pixel in row 0 (rx, 0)
@@ -104,15 +104,15 @@ struct StoreMacroTileClear
/// @param pDstSurface - Destination surface state
/// @param x, y - Coordinates to macro tile
static void StoreClear(
- const FLOAT *pColor,
+ const float *pColor,
SWR_SURFACE_STATE* pDstSurface,
UINT x, UINT y)
{
UINT dstBytesPerPixel = (FormatTraits<DstFormat>::bpp / 8);
- BYTE dstFormattedColor[16]; // max bpp is 128, so 16 is all we need here for one pixel
+ uint8_t dstFormattedColor[16]; // max bpp is 128, so 16 is all we need here for one pixel
- FLOAT srcColor[4];
+ float srcColor[4];
for (UINT comp = 0; comp < FormatTraits<DstFormat>::numComps; ++comp)
{