summaryrefslogtreecommitdiffstats
path: root/src/gallium/state_trackers/nine/nine_ff.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/state_trackers/nine/nine_ff.c')
-rw-r--r--src/gallium/state_trackers/nine/nine_ff.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c
index c2213e6..8a53f0d 100644
--- a/src/gallium/state_trackers/nine/nine_ff.c
+++ b/src/gallium/state_trackers/nine/nine_ff.c
@@ -295,7 +295,7 @@ struct vs_build_ctx
struct ureg_src mtlE;
};
-static INLINE unsigned
+static inline unsigned
get_texcoord_sn(struct pipe_screen *screen)
{
if (screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD))
@@ -303,7 +303,7 @@ get_texcoord_sn(struct pipe_screen *screen)
return TGSI_SEMANTIC_GENERIC;
}
-static INLINE struct ureg_src
+static inline struct ureg_src
build_vs_add_input(struct vs_build_ctx *vs, uint16_t ndecl)
{
const unsigned i = vs->num_inputs++;
@@ -313,7 +313,7 @@ build_vs_add_input(struct vs_build_ctx *vs, uint16_t ndecl)
}
/* NOTE: dst may alias src */
-static INLINE void
+static inline void
ureg_normalize3(struct ureg_program *ureg,
struct ureg_dst dst, struct ureg_src src,
struct ureg_dst tmp)
@@ -1033,7 +1033,7 @@ static uint8_t ps_d3dtop_args_mask(D3DTEXTUREOP top)
}
}
-static INLINE boolean
+static inline boolean
is_MOV_no_op(struct ureg_dst dst, struct ureg_src src)
{
return !dst.WriteMask ||
@@ -1973,7 +1973,7 @@ nine_D3DMATRIX_print(const D3DMATRIX *M)
}
*/
-static INLINE float
+static inline float
nine_DP4_row_col(const D3DMATRIX *A, int r, const D3DMATRIX *B, int c)
{
return A->m[r][0] * B->m[0][c] +
@@ -1982,7 +1982,7 @@ nine_DP4_row_col(const D3DMATRIX *A, int r, const D3DMATRIX *B, int c)
A->m[r][3] * B->m[3][c];
}
-static INLINE float
+static inline float
nine_DP4_vec_col(const D3DVECTOR *v, const D3DMATRIX *M, int c)
{
return v->x * M->m[0][c] +
@@ -1991,7 +1991,7 @@ nine_DP4_vec_col(const D3DVECTOR *v, const D3DMATRIX *M, int c)
1.0f * M->m[3][c];
}
-static INLINE float
+static inline float
nine_DP3_vec_col(const D3DVECTOR *v, const D3DMATRIX *M, int c)
{
return v->x * M->m[0][c] +