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Diffstat (limited to 'src/gallium/state_trackers/vega/shader.h')
-rw-r--r-- | src/gallium/state_trackers/vega/shader.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h deleted file mode 100644 index 8b97e53..0000000 --- a/src/gallium/state_trackers/vega/shader.h +++ /dev/null @@ -1,63 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef SHADER_H -#define SHADER_H - -#include "VG/openvg.h" - -struct shader; -struct vg_paint; -struct vg_context; -struct vg_image; -struct matrix; - -struct shader *shader_create(struct vg_context *context); -void shader_destroy(struct shader *shader); - -void shader_set_color_transform(struct shader *shader, VGboolean set); - -void shader_set_masking(struct shader *shader, VGboolean set); -VGboolean shader_is_masking(struct shader *shader); - -void shader_set_paint(struct shader *shader, struct vg_paint *paint); -struct vg_paint *shader_paint(struct shader *shader); - -void shader_set_image_mode(struct shader *shader, VGImageMode image_mode); -VGImageMode shader_image_mode(struct shader *shader); - -void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image); -VGboolean shader_drawing_image(struct shader *shader); - -void shader_set_image(struct shader *shader, struct vg_image *img); - -void shader_set_surface_matrix(struct shader *shader, - const struct matrix *mat); -void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat); - -void shader_bind(struct shader *shader); - -#endif |