diff options
Diffstat (limited to 'src/gallium/tests/python')
39 files changed, 0 insertions, 2273 deletions
diff --git a/src/gallium/tests/python/retrace/interpreter.py b/src/gallium/tests/python/retrace/interpreter.py deleted file mode 100755 index 8437122..0000000 --- a/src/gallium/tests/python/retrace/interpreter.py +++ /dev/null @@ -1,733 +0,0 @@ -#!/usr/bin/env python -########################################################################## -# -# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the -# "Software"), to deal in the Software without restriction, including -# without limitation the rights to use, copy, modify, merge, publish, -# distribute, sub license, and/or sell copies of the Software, and to -# permit persons to whom the Software is furnished to do so, subject to -# the following conditions: -# -# The above copyright notice and this permission notice (including the -# next paragraph) shall be included in all copies or substantial portions -# of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR -# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# -########################################################################## - - -import sys -import struct - -import gallium -import model -import parse as parser - - -try: - from struct import unpack_from -except ImportError: - def unpack_from(fmt, buf, offset=0): - size = struct.calcsize(fmt) - return struct.unpack(fmt, buf[offset:offset + size]) - - -def make_image(ctx, surface, x=None, y=None, w=None, h=None): - if x is None: - x = 0 - if y is None: - y = 0 - if w is None: - w = surface.width - x - if h is None: - h = surface.height - y - data = ctx.surface_read_rgba8(surface, x, y, surface.width, surface.height) - - import Image - outimage = Image.fromstring('RGBA', (w, h), data, "raw", 'RGBA', 0, 1) - return outimage - -def save_image(ctx, filename, surface, x=None, y=None, w=None, h=None): - outimage = make_image(ctx, surface, x, y, w, h) - outimage.save(filename, "PNG") - -def show_image(ctx, surface, title, x=None, y=None, w=None, h=None): - outimage = make_image(ctx, surface, x, y, w, h) - - import Tkinter as tk - from PIL import Image, ImageTk - root = tk.Tk() - - root.title(title) - - image1 = ImageTk.PhotoImage(outimage) - w = image1.width() - h = image1.height() - x = 100 - y = 100 - root.geometry("%dx%d+%d+%d" % (w, h, x, y)) - panel1 = tk.Label(root, image=image1) - panel1.pack(side='top', fill='both', expand='yes') - panel1.image = image1 - root.mainloop() - - -class Struct: - """C-like struct""" - - # A basic Python class can pass as a C-like structure - pass - - -struct_factories = { - "pipe_blend_color": gallium.BlendColor, - "pipe_blend_state": gallium.Blend, - #"pipe_clip_state": gallium.Clip, - #"pipe_buffer": gallium.Buffer, - "pipe_depth_state": gallium.Depth, - "pipe_stencil_state": gallium.Stencil, - "pipe_alpha_state": gallium.Alpha, - "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, - #"pipe_framebuffer_state": gallium.Framebuffer, - "pipe_poly_stipple": gallium.PolyStipple, - "pipe_rasterizer_state": gallium.Rasterizer, - "pipe_sampler_state": gallium.Sampler, - "pipe_scissor_state": gallium.Scissor, - #"pipe_shader_state": gallium.Shader, - #"pipe_vertex_buffer": gallium.VertexBuffer, - "pipe_vertex_element": gallium.VertexElement, - "pipe_viewport_state": gallium.Viewport, - #"pipe_texture": gallium.Texture, - 'pipe_subresource': gallium.pipe_subresource, - 'pipe_box': gallium.pipe_box, - 'pipe_draw_info': gallium.pipe_draw_info, -} - - -member_array_factories = { - #"pipe_rasterizer_state": {"sprite_coord_mode": gallium.ByteArray}, - "pipe_poly_stipple": {"stipple": gallium.UnsignedArray}, - "pipe_viewport_state": {"scale": gallium.FloatArray, "translate": gallium.FloatArray}, - #"pipe_clip_state": {"ucp": gallium.FloatArray}, - "pipe_depth_stencil_alpha_state": {"stencil": gallium.StencilArray}, - "pipe_blend_color": {"color": gallium.FloatArray}, - "pipe_sampler_state": {"border_color": gallium.FloatArray}, -} - - -class Translator(model.Visitor): - """Translate model arguments into regular Python objects""" - - def __init__(self, interpreter): - self.interpreter = interpreter - self.result = None - - def visit(self, node): - self.result = None - node.visit(self) - return self.result - - def visit_literal(self, node): - self.result = node.value - - def visit_named_constant(self, node): - # lookup the named constant in the gallium module - self.result = getattr(gallium, node.name) - - def visit_array(self, node): - array = [] - for element in node.elements: - array.append(self.visit(element)) - self.result = array - - def visit_struct(self, node): - struct_factory = struct_factories.get(node.name, Struct) - struct = struct_factory() - for member_name, member_node in node.members: - member_value = self.visit(member_node) - try: - array_factory = member_array_factories[node.name][member_name] - except KeyError: - pass - else: - assert isinstance(member_value, list) - array = array_factory(len(member_value)) - for i in range(len(member_value)): - array[i] = member_value[i] - member_value = array - #print node.name, member_name, member_value - assert isinstance(struct, Struct) or hasattr(struct, member_name) - setattr(struct, member_name, member_value) - self.result = struct - - def visit_pointer(self, node): - self.result = self.interpreter.lookup_object(node.address) - - -class Object: - - def __init__(self, interpreter, real): - self.interpreter = interpreter - self.real = real - - -class Global(Object): - - def __init__(self, interpreter, real): - self.interpreter = interpreter - self.real = real - - def pipe_screen_create(self): - real = gallium.Device() - return Screen(self.interpreter, real) - - def pipe_context_create(self, screen): - context = screen.real.context_create() - return Context(self.interpreter, context) - - -class Transfer: - - def __init__(self, resource, usage, subresource, box): - self.resource = resource - self.usage = usage - self.subresource = subresource - self.box = box - - -class Screen(Object): - - def __init__(self, interpreter, real): - Object.__init__(self, interpreter, real) - self.context = self.real.context_create() - - def destroy(self): - pass - - def get_name(self): - pass - - def get_vendor(self): - pass - - def get_param(self, param): - pass - - def get_paramf(self, param): - pass - - def context_create(self): - context = self.real.context_create() - return Context(self.interpreter, context) - - def is_format_supported(self, format, target, sample_count, bind, geom_flags): - return self.real.is_format_supported(format, target, sample_count, bind, geom_flags) - - def resource_create(self, templat): - return self.real.resource_create( - format = templat.format, - width = templat.width, - height = templat.height, - depth = templat.depth, - last_level = templat.last_level, - target = templat.target, - bind = templat.bind, - ) - - def texture_destroy(self, texture): - self.interpreter.unregister_object(texture) - - def texture_release(self, surface): - pass - - def tex_surface_release(self, surface): - pass - - def user_buffer_create(self, data, size, usage): - bind = usage - # We don't really care to distinguish between user and regular buffers - buffer = self.real.buffer_create(size, bind) - assert size == len(data) - self.context.buffer_write(buffer, data) - return buffer - - def buffer_create(self, alignment, usage, size): - return self.real.buffer_create(size, alignment, usage) - - def buffer_destroy(self, buffer): - pass - - def fence_finish(self, fence, flags): - pass - - def fence_reference(self, dst, src): - pass - - def flush_frontbuffer(self, resource): - pass - - -class Context(Object): - - def __init__(self, interpreter, real): - Object.__init__(self, interpreter, real) - self.cbufs = [] - self.zsbuf = None - self.vbufs = [] - self.velems = [] - self.dirty = False - - def destroy(self): - pass - - def create_blend_state(self, state): - if isinstance(state, str): - state = gallium.Blend(state) - sys.stdout.write('\t%s\n' % state) - return state - - def bind_blend_state(self, state): - if state is not None: - self.real.set_blend(state) - - def delete_blend_state(self, state): - pass - - def create_sampler_state(self, state): - return state - - def delete_sampler_state(self, state): - pass - - def bind_vertex_sampler_states(self, num_states, states): - for i in range(num_states): - self.real.set_vertex_sampler(i, states[i]) - - def bind_fragment_sampler_states(self, num_states, states): - for i in range(num_states): - self.real.set_fragment_sampler(i, states[i]) - - def create_rasterizer_state(self, state): - return state - - def bind_rasterizer_state(self, state): - if state is not None: - self.real.set_rasterizer(state) - - def delete_rasterizer_state(self, state): - pass - - def create_depth_stencil_alpha_state(self, state): - return state - - def bind_depth_stencil_alpha_state(self, state): - if state is not None: - self.real.set_depth_stencil_alpha(state) - - def delete_depth_stencil_alpha_state(self, state): - pass - - def create_fs_state(self, state): - tokens = str(state.tokens) - shader = gallium.Shader(tokens) - return shader - - create_vs_state = create_fs_state - - def bind_fs_state(self, state): - self.real.set_fragment_shader(state) - - def bind_vs_state(self, state): - self.real.set_vertex_shader(state) - - def delete_fs_state(self, state): - pass - - delete_vs_state = delete_fs_state - - def set_blend_color(self, state): - self.real.set_blend_color(state) - - def set_stencil_ref(self, state): - self.real.set_stencil_ref(state) - - def set_clip_state(self, state): - _state = gallium.Clip() - _state.nr = state.nr - if state.nr: - # FIXME - ucp = gallium.FloatArray(gallium.PIPE_MAX_CLIP_PLANES*4) - for i in range(len(state.ucp)): - for j in range(len(state.ucp[i])): - ucp[i*4 + j] = state.ucp[i][j] - _state.ucp = ucp - self.real.set_clip(_state) - - def dump_constant_buffer(self, buffer): - if not self.interpreter.verbosity(2): - return - - data = self.real.buffer_read(buffer) - format = '4f' - index = 0 - for offset in range(0, len(data), struct.calcsize(format)): - x, y, z, w = unpack_from(format, data, offset) - sys.stdout.write('\tCONST[%2u] = {%10.4f, %10.4f, %10.4f, %10.4f}\n' % (index, x, y, z, w)) - index += 1 - sys.stdout.flush() - - def set_constant_buffer(self, shader, index, buffer): - if buffer is not None: - self.real.set_constant_buffer(shader, index, buffer) - - self.dump_constant_buffer(buffer) - - def set_framebuffer_state(self, state): - _state = gallium.Framebuffer() - _state.width = state.width - _state.height = state.height - _state.nr_cbufs = state.nr_cbufs - for i in range(len(state.cbufs)): - _state.set_cbuf(i, state.cbufs[i]) - _state.set_zsbuf(state.zsbuf) - self.real.set_framebuffer(_state) - - self.cbufs = state.cbufs - self.zsbuf = state.zsbuf - - def set_polygon_stipple(self, state): - self.real.set_polygon_stipple(state) - - def set_scissor_state(self, state): - self.real.set_scissor(state) - - def set_viewport_state(self, state): - self.real.set_viewport(state) - - def create_sampler_view(self, texture, templ): - return self.real.create_sampler_view(texture, - format = templ.format, - first_level = templ.first_level, - last_level = templ.last_level, - swizzle_r = templ.swizzle_r, - swizzle_g = templ.swizzle_r, - swizzle_b = templ.swizzle_g, - swizzle_a = templ.swizzle_a) - - def sampler_view_destroy(self, view): - pass - - def set_fragment_sampler_views(self, num, views): - for i in range(num): - self.real.set_fragment_sampler_view(i, views[i]) - - def set_vertex_sampler_views(self, num, views): - for i in range(num): - self.real.set_vertex_sampler_view(i, views[i]) - - def set_vertex_buffers(self, num_buffers, buffers): - self.vbufs = buffers[0:num_buffers] - for i in range(num_buffers): - vbuf = buffers[i] - self.real.set_vertex_buffer( - i, - stride = vbuf.stride, - max_index = vbuf.max_index, - buffer_offset = vbuf.buffer_offset, - buffer = vbuf.buffer, - ) - - def create_vertex_elements_state(self, num_elements, elements): - return elements[0:num_elements] - - def bind_vertex_elements_state(self, state): - if state is None: - self.real.set_vertex_elements(0) - return - - elements = state - num_elements = len(elements) - self.velems = elements - for i in range(num_elements): - self.real.set_vertex_element(i, elements[i]) - self.real.set_vertex_elements(num_elements) - - def delete_vertex_elements_state(self, state): - pass - - def dump_vertices(self, start, count): - if not self.interpreter.verbosity(2): - return - - for index in range(start, start + count): - if index >= start + 16: - sys.stdout.write('\t...\n') - break - sys.stdout.write('\t{\n') - for velem in self.velems: - vbuf = self.vbufs[velem.vertex_buffer_index] - - offset = vbuf.buffer_offset + velem.src_offset + vbuf.stride*index - format = { - gallium.PIPE_FORMAT_R32_FLOAT: 'f', - gallium.PIPE_FORMAT_R32G32_FLOAT: '2f', - gallium.PIPE_FORMAT_R32G32B32_FLOAT: '3f', - gallium.PIPE_FORMAT_R32G32B32A32_FLOAT: '4f', - gallium.PIPE_FORMAT_A8R8G8B8_UNORM: '4B', - gallium.PIPE_FORMAT_R8G8B8A8_UNORM: '4B', - gallium.PIPE_FORMAT_B8G8R8A8_UNORM: '4B', - gallium.PIPE_FORMAT_R16G16B16_SNORM: '3h', - }[velem.src_format] - - data = self.real.buffer_read(vbuf.buffer) - values = unpack_from(format, data, offset) - sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n') - sys.stdout.write('\t},\n') - sys.stdout.flush() - - def dump_indices(self, ibuf, isize, ibias, start, count): - if not self.interpreter.verbosity(2): - return - - format = { - 1: 'B', - 2: 'H', - 4: 'I', - }[isize] - - assert struct.calcsize(format) == isize - - data = self.real.buffer_read(ibuf) - maxindex, minindex = 0, 0xffffffff - - sys.stdout.write('\t{\n') - for i in range(start, start + count): - if i >= start + 16 and not self.interpreter.verbosity(3): - sys.stdout.write('\t...\n') - break - offset = i*isize - index, = unpack_from(format, data, offset) - sys.stdout.write('\t\t%u,\n' % index) - minindex = min(minindex, index) - maxindex = max(maxindex, index) - sys.stdout.write('\t},\n') - sys.stdout.flush() - - return minindex + ibias, maxindex + ibias - - def set_index_buffer(self, ib): - if ib: - self.real.set_index_buffer(ib.index_size, ib.offset, ib.buffer) - else: - self.real.set_index_buffer(0, 0, None) - - def draw_vbo(self, info): - if self.interpreter.verbosity(2): - if 0: - minindex, maxindex = self.dump_indices(indexBuffer, indexSize, indexBias, start, count) - - self.dump_vertices(info.minindex, info.maxindex + 1 - info.minindex) - - self.real.draw_vbo(info) - self._set_dirty() - - def resource_copy_region(self, dst, subdst, dstx, dsty, dstz, src, subsrc, srcx, srcy, srcz, width, height): - if dst is not None and src is not None: - if self.interpreter.options.all: - self.interpreter.present(self.real, src, 'resource_copy_src', srcx, srcy, width, height) - self.real.resource_copy_region(dst, subdst, dstx, dsty, dstx, src, subsrc, srcx, srcy, srcz, width, height) - flags = 0 - self.flush(flags) - if self.interpreter.options.all: - self.interpreter.present(self.real, dst, 'resource_copy_dst', dstx, dsty, width, height) - - def is_resource_referenced(self, texture, face, level): - #return self.real.is_resource_referenced(format, texture, face, level) - pass - - def buffer_write(self, buffer, data, size, offset=0): - assert size == len(data) - self.buffer_write(buffer, data) - - def surface_write(self, surface, data, stride, size): - if surface is None: - return -# assert surface.nblocksy * stride == size - surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) - - def get_transfer(self, texture, sr, usage, box): - if texture is None: - return None - transfer = Transfer(texture, sr, usage, box) - if transfer and usage & gallium.PIPE_TRANSFER_READ: - if self.interpreter.options.all: - surface = texture.get_surface(sr.face, sr.level, box.z) - self.interpreter.present(self.real, transfer.surface, 'transf_read', box.x, box.y, box.width, box.height) - return transfer - - def tex_transfer_destroy(self, transfer): - self.interpreter.unregister_object(transfer) - - def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data): - self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride) - if self.interpreter.options.all: - for z in range(box.z, box.z + box.depth): - surface = resource.get_surface(sr.face, sr.level, box.z) - self.interpreter.present(self.real, surface, 'transf_inline_write%u' % z, box.x, box.y, box.width, box.height) - - def _set_dirty(self): - if self.interpreter.options.step: - self._present() - else: - self.dirty = True - - def flush(self, flags): - self.real.flush(flags) - if self.dirty: - if flags & gallium.PIPE_FLUSH_FRAME: - self._present() - self.dirty = False - return None - - def clear(self, buffers, rgba, depth, stencil): - _rgba = gallium.FloatArray(4) - for i in range(4): - _rgba[i] = rgba[i] - self.real.clear(buffers, _rgba, depth, stencil) - - def clear_render_target(self, dst, rgba, dstx, dsty, width, height): - _rgba = gallium.FloatArray(4) - for i in range(4): - _rgba[i] = rgba[i] - self.real.clear_render_target(dst, _rgba, dstx, dsty, width, height) - - def clear_depth_stencil(self, dst, clear_flags, depth, stencil, dstx, dsty, width, height): - self.real.clear_depth_stencil(dst, clear_flags, depth, stencil, dstx, dsty, width, height) - - def _present(self): - self.real.flush() - - if self.cbufs and self.cbufs[0]: - self.interpreter.present(self.real, self.cbufs[0], "cbuf") - if self.zsbuf: - if self.interpreter.options.all: - self.interpreter.present(self.real, self.zsbuf, "zsbuf") - def create_surface(self, texture, level, layer, usage): - if texture is None: - return None - return texture.get_surface(level, layer) - - def surface_destroy(self, surface): - self.interpreter.unregister_object(surface) - -class Interpreter(parser.TraceDumper): - - ignore_calls = set(( - ('pipe_screen', 'is_format_supported'), - ('pipe_screen', 'get_param'), - ('pipe_screen', 'get_paramf'), - )) - - def __init__(self, stream, options): - parser.TraceDumper.__init__(self, stream) - self.options = options - self.objects = {} - self.result = None - self.globl = Global(self, None) - self.call_no = None - - def register_object(self, address, object): - self.objects[address] = object - - def unregister_object(self, object): - # FIXME: - pass - - def lookup_object(self, address): - return self.objects[address] - - def interpret(self, trace): - for call in trace.calls: - self.interpret_call(call) - - def handle_call(self, call): - if self.options.stop and call.no > self.options.stop: - sys.exit(0) - - if (call.klass, call.method) in self.ignore_calls: - return - - self.call_no = call.no - - if self.verbosity(1): - parser.TraceDumper.handle_call(self, call) - sys.stdout.flush() - - args = [(str(name), self.interpret_arg(arg)) for name, arg in call.args] - - if call.klass: - name, obj = args[0] - args = args[1:] - else: - obj = self.globl - - method = getattr(obj, call.method) - ret = method(**dict(args)) - - if call.ret and isinstance(call.ret, model.Pointer): - if ret is None: - sys.stderr.write('warning: NULL returned\n') - self.register_object(call.ret.address, ret) - - self.call_no = None - - def interpret_arg(self, node): - translator = Translator(self) - return translator.visit(node) - - def verbosity(self, level): - return self.options.verbosity >= level - - def present(self, ctx, surface, description, x=None, y=None, w=None, h=None): - if self.call_no < self.options.start: - return - - if self.options.images: - filename = '%04u_%s.png' % (self.call_no, description) - save_image(ctx, filename, surface, x, y, w, h) - else: - title = '%u. %s' % (self.call_no, description) - show_image(ctx, surface, title, x, y, w, h) - - -class Main(parser.Main): - - def get_optparser(self): - optparser = parser.Main.get_optparser(self) - optparser.add_option("-q", "--quiet", action="store_const", const=0, dest="verbosity", help="no messages") - optparser.add_option("-v", "--verbose", action="count", dest="verbosity", default=1, help="increase verbosity level") - optparser.add_option("-i", "--images", action="store_true", dest="images", default=False, help="save images instead of showing them") - optparser.add_option("-a", "--all", action="store_true", dest="all", default=False, help="show depth, stencil, and transfers") - optparser.add_option("-s", "--step", action="store_true", dest="step", default=False, help="step trhough every draw") - optparser.add_option("-f", "--from", action="store", type="int", dest="start", default=0, help="from call no") - optparser.add_option("-t", "--to", action="store", type="int", dest="stop", default=0, help="until call no") - return optparser - - def process_arg(self, stream, options): - parser = Interpreter(stream, options) - parser.parse() - - -if __name__ == '__main__': - Main().main() diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh deleted file mode 100644 index bbc3a10..0000000 --- a/src/gallium/tests/python/tests/regress/fragment-shader/frag-cb-2d.sh +++ /dev/null @@ -1,9 +0,0 @@ -FRAG - -DCL IN[0], COLOR, LINEAR -DCL OUT[0], COLOR -DCL CONST[1][6] - -MOV OUT[0], CONST[1][6] - -END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-face.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-face.sh deleted file mode 100644 index 5745b6a..0000000 --- a/src/gallium/tests/python/tests/regress/fragment-shader/frag-face.sh +++ /dev/null @@ -1,14 +0,0 @@ -FRAG - -DCL IN[0], COLOR, LINEAR -DCL IN[1], FACE, CONSTANT -DCL OUT[0], COLOR -DCL TEMP[0] -IMM FLT32 { 0.5, 1.0, 0.0, 0.0 } - -MUL TEMP[0], IN[1].xxxx, IMM[0].xxxx -ADD TEMP[0], TEMP[0], IMM[0].yyyy - -MOV OUT[0], TEMP[0] - -END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-kil.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-kil.sh deleted file mode 100644 index 583b0ca..0000000 --- a/src/gallium/tests/python/tests/regress/fragment-shader/frag-kil.sh +++ /dev/null @@ -1,18 +0,0 @@ -FRAG - -DCL IN[0], COLOR, LINEAR -DCL OUT[0], COLOR - -DCL TEMP[0] - -IMM FLT32 { 0.6, 0.6, 0.6, 0.0 } -IMM FLT32 { 0.01, 0.0, 0.0, 0.0 } -IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } - -SLT TEMP[0], IN[0], IMM[0] -MUL OUT[0], IN[0], TEMP[0] -MOV OUT[0].w, IMM[2].xxxx -SUB TEMP[0], TEMP[0], IMM[1].xxxy -KIL TEMP[0] - -END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad-immx.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad-immx.sh deleted file mode 100644 index 6b03491..0000000 --- a/src/gallium/tests/python/tests/regress/fragment-shader/frag-mad-immx.sh +++ /dev/null @@ -1,10 +0,0 @@ -FRAG - -DCL IN[0], COLOR, LINEAR -DCL OUT[0], COLOR -DCL IMMX[0..1] {{ 0.5, 0.4, 0.6, 1.0 }, - { 0.5, 0.4, 0.6, 0.0 }} - -MAD OUT[0], IN[0], IMMX[0], IMMX[1] - -END diff --git a/src/gallium/tests/python/tests/regress/fragment-shader/frag-tempx.sh b/src/gallium/tests/python/tests/regress/fragment-shader/frag-tempx.sh deleted file mode 100644 index 81bcad2..0000000 --- a/src/gallium/tests/python/tests/regress/fragment-shader/frag-tempx.sh +++ /dev/null @@ -1,14 +0,0 @@ -FRAG - -DCL IN[0], COLOR, LINEAR -DCL OUT[0], COLOR - -DCL TEMPX[0][0..1] - -IMM FLT32 { -0.5, -0.4, -0.6, 0.0 } - -ADD TEMPX[0][0], IN[0], IMM[0] -ADD TEMPX[0][1], IN[0], IMM[0] -ABS OUT[0], TEMPX[0][1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh deleted file mode 100644 index 062a48b..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-abs.sh +++ /dev/null @@ -1,15 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL TEMP[0] - -IMM FLT32 { 0.2, 0.2, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -ABS OUT[0], TEMP[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh deleted file mode 100644 index 188931e..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-add.sh +++ /dev/null @@ -1,13 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.2, -0.1, 0.0, 0.0 } - -ADD OUT[0], IN[0], IMM[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh deleted file mode 100644 index 0039597..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arl.sh +++ /dev/null @@ -1,23 +0,0 @@ -VERT - -DCL IN[0] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -DCL ADDR[0] - -IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } - -MOV OUT[0], IN[0] -MUL TEMP[0], IN[0], IMM[0] -ARL ADDR[0].x, TEMP[0] -MOV OUT[1], IMM[ADDR[0].x + 3] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh deleted file mode 100644 index fdde4f9..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-arr.sh +++ /dev/null @@ -1,23 +0,0 @@ -VERT - -DCL IN[0] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -DCL ADDR[0] - -IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } - -MOV OUT[0], IN[0] -MUL TEMP[0], IN[0], IMM[0] -ARR ADDR[0].x, TEMP[0] -MOV OUT[1], IMM[ADDR[0].x + 3] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh deleted file mode 100644 index e227917..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-1d.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL CONST[1] -DCL CONST[3] -DCL TEMP[0..1] - -MOV OUT[0], IN[0] -ADD TEMP[0], IN[1], CONST[1] -RCP TEMP[1], CONST[3].xxxx -MUL OUT[1], TEMP[0], TEMP[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh deleted file mode 100644 index 39768d2..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-cb-2d.sh +++ /dev/null @@ -1,12 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL CONST[1][1..2] - -MOV OUT[0], IN[0] -MAD OUT[1], IN[1], CONST[1][2], CONST[1][1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh deleted file mode 100644 index 357e224..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp3.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL TEMP[0] - -IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } - -DP3 TEMP[0].xy, IN[0], IN[0] -MOV TEMP[0].zw, IMM[0] -MUL OUT[0], IN[0], TEMP[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh deleted file mode 100644 index 14f6106..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dp4.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL TEMP[0] - -IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } - -DP4 TEMP[0].xy, IN[0], IN[0] -MOV TEMP[0].zw, IMM[0] -MUL OUT[0], IN[0], TEMP[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh deleted file mode 100644 index 2d59bd1..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-dst.sh +++ /dev/null @@ -1,11 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0], IN[0] -DST OUT[1], IN[1], IN[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh deleted file mode 100644 index e2383a6..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-ex2.sh +++ /dev/null @@ -1,18 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0..1] - -IMM FLT32 { 0.3, 0.3, 0.3, 1.0 } - -EX2 TEMP[0], IN[0] -EX2 TEMP[1], IN[1].yyyy -MUL TEMP[0], TEMP[0], IMM[0] -MOV OUT[0], IN[0] -MUL OUT[1], TEMP[0], TEMP[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh deleted file mode 100644 index fa24806..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-flr.sh +++ /dev/null @@ -1,23 +0,0 @@ -VERT - -DCL IN[0] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -DCL ADDR[0] - -IMM FLT32 { 3.0, 1.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 0.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 0.0, 1.0, 1.0 } -IMM FLT32 { 1.0, 1.0, 0.0, 1.0 } -IMM FLT32 { 0.0, 1.0, 1.0, 1.0 } - -MOV OUT[0], IN[0] -MUL TEMP[0], IN[0], IMM[0] -FLR ADDR[0].x, TEMP[0] -MOV OUT[1], IMM[ADDR[0].x + 3] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh deleted file mode 100644 index ff09bfa..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-frc.sh +++ /dev/null @@ -1,15 +0,0 @@ -VERT - -DCL IN[0] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { 2.7, 3.1, 4.5, 1.0 } - -MUL TEMP[0], IN[0].xyxw, IMM[0] -MOV OUT[0], IN[0] -FRC OUT[1], TEMP[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh deleted file mode 100644 index 876b7ab..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lg2.sh +++ /dev/null @@ -1,18 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } -IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -LG2 TEMP[0].x, TEMP[0].xxxx -ADD OUT[0], TEMP[0], IMM[1] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh deleted file mode 100644 index a2235ff..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lit.sh +++ /dev/null @@ -1,11 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0], IN[0] -LIT OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh deleted file mode 100644 index a26ca3b..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-lrp.sh +++ /dev/null @@ -1,14 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -ABS TEMP[0], IN[0] -MOV OUT[0], IN[0] -LRP OUT[1], TEMP[0], IN[1].xxxx, IN[1].yyyy - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh deleted file mode 100644 index caf83a9..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mad.sh +++ /dev/null @@ -1,14 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.5, 1.0, 1.0, 1.0 } -IMM FLT32 { 0.5, 0.0, 0.0, 0.0 } - -MAD OUT[0], IN[0], IMM[0], IMM[1] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh deleted file mode 100644 index db84a49..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-max.sh +++ /dev/null @@ -1,13 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } - -MOV OUT[0], IN[0] -MAX OUT[1], IN[1], IMM[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh deleted file mode 100644 index 63a8c2c..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-min.sh +++ /dev/null @@ -1,13 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.5, 0.5, 0.5, 0.0 } - -MOV OUT[0], IN[0] -MIN OUT[1], IN[1], IMM[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh deleted file mode 100644 index 4c23e3e..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mov.sh +++ /dev/null @@ -1,11 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0], IN[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh deleted file mode 100644 index a409cd4..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-mul.sh +++ /dev/null @@ -1,13 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.6, 0.6, 1.0, 1.0 } - -MUL OUT[0], IN[0], IMM[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh deleted file mode 100644 index d440e35..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rcp.sh +++ /dev/null @@ -1,18 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } -IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -RCP TEMP[0].x, TEMP[0].xxxx -SUB OUT[0], TEMP[0], IMM[1] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh deleted file mode 100644 index 6fbd53a..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-rsq.sh +++ /dev/null @@ -1,18 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { 1.0, 0.0, 0.0, 0.0 } -IMM FLT32 { 1.5, 0.0, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -RSQ TEMP[0].x, TEMP[0].xxxx -SUB OUT[0], TEMP[0], IMM[1] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh deleted file mode 100644 index e32a21b..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sge.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { -0.1, -0.1, 1.0, 0.0 } - -SGE TEMP[0], IN[0], IMM[0] -MOV OUT[0], IN[0] -MUL OUT[1], IN[1], TEMP[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh deleted file mode 100644 index 2af6106..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-slt.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -DCL TEMP[0] - -IMM FLT32 { 0.6, 0.6, 0.0, 0.0 } - -SLT TEMP[0], IN[0], IMM[0] -MOV OUT[0], IN[0] -MUL OUT[1], IN[1], TEMP[0] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh deleted file mode 100644 index e768d95..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-abs.sh +++ /dev/null @@ -1,15 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL TEMP[0] - -IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -MOV OUT[0], |TEMP[0]| -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh deleted file mode 100644 index 40ca5d6..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-absneg.sh +++ /dev/null @@ -1,16 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR -DCL TEMP[0] - -IMM FLT32 { -0.2, -0.2, 0.0, 0.0 } - -ADD TEMP[0], IN[0], IMM[0] -MOV OUT[0].xy, -|TEMP[0]| -MOV OUT[0].zw, IN[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh deleted file mode 100644 index 297bc1e..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-neg.sh +++ /dev/null @@ -1,12 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0].xy, -IN[0] -MOV OUT[0].zw, IN[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh deleted file mode 100644 index 528f164..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-srcmod-swz.sh +++ /dev/null @@ -1,11 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0], IN[0].yxzw -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh deleted file mode 100644 index 90249ab..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-sub.sh +++ /dev/null @@ -1,13 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -IMM FLT32 { 0.1, 0.1, 0.0, 0.0 } - -SUB OUT[0], IN[0], IMM[0] -MOV OUT[1], IN[1] - -END diff --git a/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh b/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh deleted file mode 100644 index 72b0486..0000000 --- a/src/gallium/tests/python/tests/regress/vertex-shader/vert-xpd.sh +++ /dev/null @@ -1,11 +0,0 @@ -VERT - -DCL IN[0] -DCL IN[1] -DCL OUT[0], POSITION -DCL OUT[1], COLOR - -MOV OUT[0], IN[0] -XPD OUT[1], IN[0], IN[1] - -END diff --git a/src/gallium/tests/python/tests/surface_copy.py b/src/gallium/tests/python/tests/surface_copy.py deleted file mode 100755 index 7a6ede3..0000000 --- a/src/gallium/tests/python/tests/surface_copy.py +++ /dev/null @@ -1,201 +0,0 @@ -#!/usr/bin/env python -########################################################################## -# -# Copyright 2009 VMware, Inc. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the -# "Software"), to deal in the Software without restriction, including -# without limitation the rights to use, copy, modify, merge, publish, -# distribute, sub license, and/or sell copies of the Software, and to -# permit persons to whom the Software is furnished to do so, subject to -# the following conditions: -# -# The above copyright notice and this permission notice (including the -# next paragraph) shall be included in all copies or substantial portions -# of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR -# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# -########################################################################## - - -import os -import random - -from gallium import * -from base import * - - -def lods(*dims): - size = max(dims) - lods = 0 - while size: - lods += 1 - size >>= 1 - return lods - - -class TextureTest(TestCase): - - tags = ( - 'target', - 'format', - 'width', - 'height', - 'depth', - 'last_level', - 'face', - 'level', - 'zslice', - ) - - def test(self): - dev = self.dev - ctx = self.ctx - - target = self.target - format = self.format - width = self.width - height = self.height - depth = self.depth - last_level = self.last_level - face = self.face - level = self.level - zslice = self.zslice - - bind = PIPE_BIND_SAMPLER_VIEW - geom_flags = 0 - sample_count = 0 - if not dev.is_format_supported(format, target, sample_count, bind, geom_flags): - raise TestSkip - - if not dev.is_format_supported(format, target, sample_count, bind, geom_flags): - raise TestSkip - - # textures - dst_texture = dev.resource_create( - target = target, - format = format, - width = width, - height = height, - depth = depth, - last_level = last_level, - bind = bind, - ) - - dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice) - - src_texture = dev.resource_create( - target = target, - format = format, - width = dst_surface.width, - height = dst_surface.height, - depth = 1, - last_level = 0, - bind = PIPE_BIND_SAMPLER_VIEW, - ) - - src_surface = src_texture.get_surface() - - w = dst_surface.width - h = dst_surface.height - - stride = util_format_get_stride(format, w) - size = util_format_get_nblocksy(format, h) * stride - src_raw = os.urandom(size) - - ctx.surface_write_raw(src_surface, 0, 0, w, h, src_raw, stride) - - ctx.surface_copy(dst_surface, 0, 0, - src_surface, 0, 0, w, h) - - dst_raw = ctx.surface_read_raw(dst_surface, 0, 0, w, h) - - if dst_raw != src_raw: - raise TestFailure - - -def main(): - dev = Device() - ctx = dev.context_create() - suite = TestSuite() - - targets = [ - PIPE_TEXTURE_2D, - PIPE_TEXTURE_CUBE, - PIPE_TEXTURE_3D, - ] - - sizes = [64, 32, 16, 8, 4, 2, 1] - #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] - #sizes = [64] - #sizes = [63] - - faces = [ - PIPE_TEX_FACE_POS_X, - PIPE_TEX_FACE_NEG_X, - PIPE_TEX_FACE_POS_Y, - PIPE_TEX_FACE_NEG_Y, - PIPE_TEX_FACE_POS_Z, - PIPE_TEX_FACE_NEG_Z, - ] - - try: - n = int(sys.argv[1]) - except: - n = 10000 - - for i in range(n): - format = random.choice(formats.keys()) - if not util_format_is_depth_or_stencil(format): - is_depth_or_stencil = util_format_is_depth_or_stencil(format) - - if is_depth_or_stencil: - target = PIPE_TEXTURE_2D - else: - target = random.choice(targets) - - size = random.choice(sizes) - - if target == PIPE_TEXTURE_3D: - depth = size - else: - depth = 1 - - if target == PIPE_TEXTURE_CUBE: - face = random.choice(faces) - else: - face = PIPE_TEX_FACE_POS_X - - levels = lods(size) - last_level = random.randint(0, levels - 1) - level = random.randint(0, last_level) - zslice = random.randint(0, max(depth >> level, 1) - 1) - - test = TextureTest( - dev = dev, - ctx = ctx, - target = target, - format = format, - width = size, - height = size, - depth = depth, - last_level = last_level, - face = face, - level = level, - zslice = zslice, - ) - suite.add_test(test) - suite.run() - - -if __name__ == '__main__': - main() diff --git a/src/gallium/tests/python/tests/texture_blit.py b/src/gallium/tests/python/tests/texture_blit.py deleted file mode 100755 index 089d05c..0000000 --- a/src/gallium/tests/python/tests/texture_blit.py +++ /dev/null @@ -1,638 +0,0 @@ -#!/usr/bin/env python -########################################################################## -# -# Copyright 2009 VMware, Inc. -# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the -# "Software"), to deal in the Software without restriction, including -# without limitation the rights to use, copy, modify, merge, publish, -# distribute, sub license, and/or sell copies of the Software, and to -# permit persons to whom the Software is furnished to do so, subject to -# the following conditions: -# -# The above copyright notice and this permission notice (including the -# next paragraph) shall be included in all copies or substantial portions -# of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR -# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# -########################################################################## - - -import random - -from gallium import * -from base import * - - -def lods(*dims): - size = max(dims) - lods = 0 - while size: - lods += 1 - size >>= 1 - return lods - - -def minify(dims, level = 1): - return [max(dim>>level, 1) for dim in dims] - - -def tex_coords(texture, face, level, zslice): - st = [ - [0.0, 0.0], - [1.0, 0.0], - [1.0, 1.0], - [0.0, 1.0], - ] - - if texture.target == PIPE_TEXTURE_2D or texture.target == PIPE_TEXTURE_RECT: - return [[s, t, 0.0] for s, t in st] - elif texture.target == PIPE_TEXTURE_3D: - depth = texture.get_depth(level) - if depth > 1: - r = float(zslice)/float(depth - 1) - else: - r = 0.0 - return [[s, t, r] for s, t in st] - elif texture.target == PIPE_TEXTURE_CUBE: - result = [] - for s, t in st: - # See http://developer.nvidia.com/object/cube_map_ogl_tutorial.html - sc = 2.0*s - 1.0 - tc = 2.0*t - 1.0 - if face == PIPE_TEX_FACE_POS_X: - rx = 1.0 - ry = -tc - rz = -sc - if face == PIPE_TEX_FACE_NEG_X: - rx = -1.0 - ry = -tc - rz = sc - if face == PIPE_TEX_FACE_POS_Y: - rx = sc - ry = 1.0 - rz = tc - if face == PIPE_TEX_FACE_NEG_Y: - rx = sc - ry = -1.0 - rz = -tc - if face == PIPE_TEX_FACE_POS_Z: - rx = sc - ry = -tc - rz = 1.0 - if face == PIPE_TEX_FACE_NEG_Z: - rx = -sc - ry = -tc - rz = -1.0 - result.append([rx, ry, rz]) - return result - -def is_pot(n): - return n & (n - 1) == 0 - - -class TextureColorSampleTest(TestCase): - - tags = ( - 'target', - 'format', - 'width', - 'height', - 'depth', - 'last_level', - 'face', - 'level', - 'zslice', - ) - - def test(self): - dev = self.dev - ctx = self.ctx - - target = self.target - format = self.format - width = self.width - height = self.height - depth = self.depth - last_level = self.last_level - face = self.face - level = self.level - zslice = self.zslice - minz = 0.0 - maxz = 1.0 - - bind = PIPE_BIND_SAMPLER_VIEW - geom_flags = 0 - sample_count = 0 - if width != height: - geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE - if not is_pot(width) or not is_pot(height) or not is_pot(depth): - geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO - - if not dev.is_format_supported(format, target, sample_count, bind, geom_flags): - raise TestSkip - - # disabled blending/masking - blend = Blend() - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO - blend.rt[0].colormask = PIPE_MASK_RGBA - ctx.set_blend(blend) - - # no-op depth/stencil/alpha - depth_stencil_alpha = DepthStencilAlpha() - ctx.set_depth_stencil_alpha(depth_stencil_alpha) - - # rasterizer - rasterizer = Rasterizer() - rasterizer.front_winding = PIPE_WINDING_CW - rasterizer.cull_mode = PIPE_WINDING_NONE - ctx.set_rasterizer(rasterizer) - - # samplers - sampler = Sampler() - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.normalized_coords = 1 - sampler.min_lod = 0 - sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_fragment_sampler(0, sampler) - - # texture - texture = dev.resource_create( - target = target, - format = format, - width = width, - height = height, - depth = depth, - last_level = last_level, - bind = bind, - ) - - expected_rgba = FloatArray(height*width*4) - surface = texture.get_surface( - face = face, - level = level, - zslice = zslice, - ) - - ctx.surface_sample_rgba(surface, expected_rgba, True) - - ctx.set_fragment_sampler_texture(0, texture) - - # viewport - viewport = Viewport() - scale = FloatArray(4) - scale[0] = width - scale[1] = height - scale[2] = (maxz - minz) / 2.0 - scale[3] = 1.0 - viewport.scale = scale - translate = FloatArray(4) - translate[0] = 0.0 - translate[1] = 0.0 - translate[2] = (maxz - minz) / 2.0 - translate[3] = 0.0 - viewport.translate = translate - ctx.set_viewport(viewport) - - # scissor - scissor = Scissor() - scissor.minx = 0 - scissor.miny = 0 - scissor.maxx = width - scissor.maxy = height - ctx.set_scissor(scissor) - - # clip - clip = Clip() - clip.nr = 0 - ctx.set_clip(clip) - - # framebuffer - cbuf_tex = dev.resource_create( - PIPE_FORMAT_B8G8R8A8_UNORM, - width, - height, - bind = PIPE_BIND_RENDER_TARGET, - ) - - cbuf = cbuf_tex.get_surface() - fb = Framebuffer() - fb.width = width - fb.height = height - fb.nr_cbufs = 1 - fb.set_cbuf(0, cbuf) - ctx.set_framebuffer(fb) - rgba = FloatArray(4); - rgba[0] = 0.5 - rgba[1] = 0.5 - rgba[2] = 0.5 - rgba[3] = 0.5 - ctx.clear(PIPE_CLEAR_COLOR, rgba, 0.0, 0) - del fb - - # vertex shader - vs = Shader(''' - VERT - DCL IN[0], POSITION, CONSTANT - DCL IN[1], GENERIC, CONSTANT - DCL OUT[0], POSITION, CONSTANT - DCL OUT[1], GENERIC, CONSTANT - 0:MOV OUT[0], IN[0] - 1:MOV OUT[1], IN[1] - 2:END - ''') - #vs.dump() - ctx.set_vertex_shader(vs) - - # fragment shader - op = { - PIPE_TEXTURE_1D: "1D", - PIPE_TEXTURE_2D: "2D", - PIPE_TEXTURE_3D: "3D", - PIPE_TEXTURE_CUBE: "CUBE", - }[target] - fs = Shader(''' - FRAG - DCL IN[0], GENERIC[0], LINEAR - DCL OUT[0], COLOR, CONSTANT - DCL SAMP[0], CONSTANT - 0:TEX OUT[0], IN[0], SAMP[0], %s - 1:END - ''' % op) - #fs.dump() - ctx.set_fragment_shader(fs) - - nverts = 4 - nattrs = 2 - verts = FloatArray(nverts * nattrs * 4) - - x = 0 - y = 0 - w, h = minify((width, height), level) - - pos = [ - [x, y], - [x+w, y], - [x+w, y+h], - [x, y+h], - ] - - tex = tex_coords(texture, face, level, zslice) - - for i in range(0, 4): - j = 8*i - verts[j + 0] = pos[i][0]/float(width) # x - verts[j + 1] = pos[i][1]/float(height) # y - verts[j + 2] = 0.0 # z - verts[j + 3] = 1.0 # w - verts[j + 4] = tex[i][0] # s - verts[j + 5] = tex[i][1] # r - verts[j + 6] = tex[i][2] # q - verts[j + 7] = 1.0 - - ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, - nverts, - nattrs, - verts) - - ctx.flush() - - cbuf = cbuf_tex.get_surface() - - self.assert_rgba(ctx, cbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) - - -class TextureDepthSampleTest(TestCase): - - tags = ( - 'target', - 'format', - 'width', - 'height', - 'depth', - 'last_level', - 'face', - 'level', - 'zslice', - ) - - def test(self): - dev = self.dev - ctx = self.ctx - - target = self.target - format = self.format - width = self.width - height = self.height - depth = self.depth - last_level = self.last_level - face = self.face - level = self.level - zslice = self.zslice - minz = 0.0 - maxz = 1.0 - - bind = PIPE_BIND_SAMPLER_VIEW - geom_flags = 0 - sample_count = 0 - if width != height: - geom_flags |= PIPE_TEXTURE_GEOM_NON_SQUARE - if not is_pot(width) or not is_pot(height) or not is_pot(depth): - geom_flags |= PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO - - if not dev.is_format_supported(format, target, sample_count, bind, geom_flags): - raise TestSkip - - # disabled blending/masking - blend = Blend() - blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE - blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE - blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO - blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO - blend.rt[0].colormask = PIPE_MASK_RGBA - ctx.set_blend(blend) - - # depth/stencil/alpha - depth_stencil_alpha = DepthStencilAlpha() - depth_stencil_alpha.depth.enabled = 1 - depth_stencil_alpha.depth.writemask = 1 - depth_stencil_alpha.depth.func = PIPE_FUNC_LESS - ctx.set_depth_stencil_alpha(depth_stencil_alpha) - - # rasterizer - rasterizer = Rasterizer() - rasterizer.front_winding = PIPE_WINDING_CW - rasterizer.cull_mode = PIPE_WINDING_NONE - ctx.set_rasterizer(rasterizer) - - # viewport - viewport = Viewport() - scale = FloatArray(4) - scale[0] = width - scale[1] = height - scale[2] = (maxz - minz) / 2.0 - scale[3] = 1.0 - viewport.scale = scale - translate = FloatArray(4) - translate[0] = 0.0 - translate[1] = 0.0 - translate[2] = (maxz - minz) / 2.0 - translate[3] = 0.0 - viewport.translate = translate - ctx.set_viewport(viewport) - - # samplers - sampler = Sampler() - sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE - sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST - sampler.normalized_coords = 1 - sampler.min_lod = 0 - sampler.max_lod = PIPE_MAX_TEXTURE_LEVELS - 1 - ctx.set_fragment_sampler(0, sampler) - - # texture - texture = dev.resource_create( - target = target, - format = format, - width = width, - height = height, - depth = depth, - last_level = last_level, - bind = bind, - ) - - expected_rgba = FloatArray(height*width*4) - surface = texture.get_surface( - face = face, - level = level, - zslice = zslice, - ) - - ctx.surface_sample_rgba(surface, expected_rgba, True) - - ctx.set_fragment_sampler_texture(0, texture) - - # scissor - scissor = Scissor() - scissor.minx = 0 - scissor.miny = 0 - scissor.maxx = width - scissor.maxy = height - ctx.set_scissor(scissor) - - # clip - clip = Clip() - clip.nr = 0 - ctx.set_clip(clip) - - # framebuffer - cbuf_tex = dev.resource_create( - PIPE_FORMAT_B8G8R8A8_UNORM, - width, - height, - bind = PIPE_BIND_RENDER_TARGET, - ) - - zsbuf_tex = dev.resource_create( - PIPE_FORMAT_X8Z24_UNORM, - width, - height, - bind = PIPE_BIND_RENDER_TARGET, - ) - - cbuf = cbuf_tex.get_surface() - zsbuf = zsbuf_tex.get_surface() - fb = Framebuffer() - fb.width = width - fb.height = height - fb.nr_cbufs = 1 - fb.set_cbuf(0, cbuf) - fb.set_zsbuf(zsbuf) - ctx.set_framebuffer(fb) - rgba = FloatArray(4); - rgba[0] = 0.5 - rgba[1] = 0.5 - rgba[2] = 0.5 - rgba[3] = 0.5 - ctx.clear(PIPE_CLEAR_DEPTHSTENCIL, rgba, 1.0, 0) - del fb - - # vertex shader - vs = Shader(''' - VERT - DCL IN[0], POSITION, CONSTANT - DCL IN[1], GENERIC, CONSTANT - DCL OUT[0], POSITION, CONSTANT - DCL OUT[1], GENERIC, CONSTANT - 0:MOV OUT[0], IN[0] - 1:MOV OUT[1], IN[1] - 2:END - ''') - #vs.dump() - ctx.set_vertex_shader(vs) - - # fragment shader - op = { - PIPE_TEXTURE_1D: "1D", - PIPE_TEXTURE_2D: "2D", - PIPE_TEXTURE_3D: "3D", - PIPE_TEXTURE_CUBE: "CUBE", - }[target] - fs = Shader(''' - FRAG - DCL IN[0], GENERIC[0], LINEAR - DCL SAMP[0], CONSTANT - DCL OUT[0].z, POSITION - 0:TEX OUT[0].z, IN[0], SAMP[0], %s - 1:END - ''' % op) - #fs.dump() - ctx.set_fragment_shader(fs) - - nverts = 4 - nattrs = 2 - verts = FloatArray(nverts * nattrs * 4) - - x = 0 - y = 0 - w, h = minify((width, height), level) - - pos = [ - [x, y], - [x+w, y], - [x+w, y+h], - [x, y+h], - ] - - tex = tex_coords(texture, face, level, zslice) - - for i in range(0, 4): - j = 8*i - verts[j + 0] = pos[i][0]/float(width) # x - verts[j + 1] = pos[i][1]/float(height) # y - verts[j + 2] = 0.0 # z - verts[j + 3] = 1.0 # w - verts[j + 4] = tex[i][0] # s - verts[j + 5] = tex[i][1] # r - verts[j + 6] = tex[i][2] # q - verts[j + 7] = 1.0 - - ctx.draw_vertices(PIPE_PRIM_TRIANGLE_FAN, - nverts, - nattrs, - verts) - - ctx.flush() - - zsbuf = zsbuf_tex.get_surface() - - self.assert_rgba(ctx, zsbuf, x, y, w, h, expected_rgba, 4.0/256, 0.85) - - - - -def main(): - random.seed(0xdead3eef) - - dev = Device() - ctx = dev.context_create() - suite = TestSuite() - - targets = [ - PIPE_TEXTURE_2D, - PIPE_TEXTURE_CUBE, - PIPE_TEXTURE_3D, - ] - - #sizes = [64, 32, 16, 8, 4, 2, 1] - #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] - sizes = [64] - #sizes = [63] - - faces = [ - PIPE_TEX_FACE_POS_X, - PIPE_TEX_FACE_NEG_X, - PIPE_TEX_FACE_POS_Y, - PIPE_TEX_FACE_NEG_Y, - PIPE_TEX_FACE_POS_Z, - PIPE_TEX_FACE_NEG_Z, - ] - - try: - n = int(sys.argv[1]) - except: - n = 10000 - - for i in range(n): - format = random.choice(formats.keys()) - if not util_format_is_depth_or_stencil(format): - is_depth_or_stencil = util_format_is_depth_or_stencil(format) - - if is_depth_or_stencil: - target = PIPE_TEXTURE_2D - else: - target = random.choice(targets) - - size = random.choice(sizes) - - if target == PIPE_TEXTURE_3D: - depth = size - else: - depth = 1 - - if target == PIPE_TEXTURE_CUBE: - face = random.choice(faces) - else: - face = PIPE_TEX_FACE_POS_X - - levels = lods(size) - last_level = random.randint(0, levels - 1) - level = random.randint(0, last_level) - zslice = random.randint(0, max(depth >> level, 1) - 1) - - if is_depth_or_stencil: - klass = TextureDepthSampleTest - else: - klass = TextureColorSampleTest - - test = klass( - dev = dev, - ctx = ctx, - target = target, - format = format, - width = size, - height = size, - depth = depth, - last_level = last_level, - face = face, - level = level, - zslice = zslice, - ) - suite.add_test(test) - suite.run() - - -if __name__ == '__main__': - main() diff --git a/src/gallium/tests/python/tests/texture_transfer.py b/src/gallium/tests/python/tests/texture_transfer.py deleted file mode 100755 index 65c919b..0000000 --- a/src/gallium/tests/python/tests/texture_transfer.py +++ /dev/null @@ -1,182 +0,0 @@ -#!/usr/bin/env python -########################################################################## -# -# Copyright 2009 VMware, Inc. -# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the -# "Software"), to deal in the Software without restriction, including -# without limitation the rights to use, copy, modify, merge, publish, -# distribute, sub license, and/or sell copies of the Software, and to -# permit persons to whom the Software is furnished to do so, subject to -# the following conditions: -# -# The above copyright notice and this permission notice (including the -# next paragraph) shall be included in all copies or substantial portions -# of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR -# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -# -########################################################################## - - -import os -import random - -from gallium import * -from base import * - - -def lods(*dims): - size = max(dims) - lods = 0 - while size: - lods += 1 - size >>= 1 - return lods - - -class TextureTest(TestCase): - - tags = ( - 'target', - 'format', - 'width', - 'height', - 'depth', - 'last_level', - 'face', - 'level', - 'zslice', - ) - - def test(self): - dev = self.dev - ctx = self.ctx - - target = self.target - format = self.format - width = self.width - height = self.height - depth = self.depth - last_level = self.last_level - face = self.face - level = self.level - zslice = self.zslice - - bind = PIPE_BIND_SAMPLER_VIEW - geom_flags = 0 - sample_count = 0 - if not dev.is_format_supported(format, target, sample_count, bind, geom_flags): - raise TestSkip - - # textures - texture = dev.resource_create( - target = target, - format = format, - width = width, - height = height, - depth = depth, - last_level = last_level, - bind = bind, - ) - - surface = texture.get_surface(face, level, zslice) - - stride = util_format_get_stride(format, surface.width) - size = util_format_get_nblocksy(format, surface.height) * stride - - in_raw = os.urandom(size) - - ctx.surface_write_raw(surface, 0, 0, surface.width, surface.height, in_raw, stride) - - out_raw = ctx.surface_read_raw(surface, 0, 0, surface.width, surface.height) - - if in_raw != out_raw: - raise TestFailure - - -def main(): - dev = Device() - ctx = dev.context_create() - suite = TestSuite() - - targets = [ - PIPE_TEXTURE_2D, - PIPE_TEXTURE_CUBE, - PIPE_TEXTURE_3D, - ] - - sizes = [64, 32, 16, 8, 4, 2, 1] - #sizes = [1020, 508, 252, 62, 30, 14, 6, 3] - #sizes = [64] - #sizes = [63] - - faces = [ - PIPE_TEX_FACE_POS_X, - PIPE_TEX_FACE_NEG_X, - PIPE_TEX_FACE_POS_Y, - PIPE_TEX_FACE_NEG_Y, - PIPE_TEX_FACE_POS_Z, - PIPE_TEX_FACE_NEG_Z, - ] - - try: - n = int(sys.argv[1]) - except: - n = 10000 - - for i in range(n): - format = random.choice(formats.keys()) - if not util_format_is_depth_or_stencil(format): - is_depth_or_stencil = util_format_is_depth_or_stencil(format) - - if is_depth_or_stencil: - target = PIPE_TEXTURE_2D - else: - target = random.choice(targets) - - size = random.choice(sizes) - - if target == PIPE_TEXTURE_3D: - depth = size - else: - depth = 1 - - if target == PIPE_TEXTURE_CUBE: - face = random.choice(faces) - else: - face = PIPE_TEX_FACE_POS_X - - levels = lods(size) - last_level = random.randint(0, levels - 1) - level = random.randint(0, last_level) - zslice = random.randint(0, max(depth >> level, 1) - 1) - - test = TextureTest( - dev = dev, - ctx = ctx, - target = target, - format = format, - width = size, - height = size, - depth = depth, - last_level = last_level, - face = face, - level = level, - zslice = zslice, - ) - suite.add_test(test) - suite.run() - - -if __name__ == '__main__': - main() |