diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 35df6f1..f13a97c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1024,6 +1024,31 @@ const struct brw_tracked_state brw_cs_abo_surfaces = { .emit = brw_upload_cs_abo_surfaces, }; +static void +brw_upload_cs_image_surfaces(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->ctx; + /* _NEW_PROGRAM */ + struct gl_shader_program *prog = + ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; + + if (prog) { + /* BRW_NEW_CS_PROG_DATA, BRW_NEW_IMAGE_UNITS */ + brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_COMPUTE], + &brw->cs.base, &brw->cs.prog_data->base); + } +} + +const struct brw_tracked_state brw_cs_image_surfaces = { + .dirty = { + .mesa = _NEW_PROGRAM, + .brw = BRW_NEW_BATCH | + BRW_NEW_CS_PROG_DATA | + BRW_NEW_IMAGE_UNITS + }, + .emit = brw_upload_cs_image_surfaces, +}; + static uint32_t get_image_format(struct brw_context *brw, mesa_format format, GLenum access) { @@ -1204,6 +1229,53 @@ update_image_surface(struct brw_context *brw, } void +brw_upload_image_surfaces(struct brw_context *brw, + struct gl_shader *shader, + struct brw_stage_state *stage_state, + struct brw_stage_prog_data *prog_data) +{ + struct gl_context *ctx = &brw->ctx; + + if (shader && shader->NumImages) { + for (unsigned i = 0; i < shader->NumImages; i++) { + struct gl_image_unit *u = &ctx->ImageUnits[shader->ImageUnits[i]]; + const unsigned surf_idx = prog_data->binding_table.image_start + i; + + update_image_surface(brw, u, shader->ImageAccess[i], + surf_idx, + &stage_state->surf_offset[surf_idx], + &prog_data->image_param[i]); + } + + brw->ctx.NewDriverState |= BRW_NEW_SURFACES; + } +} + +static void +brw_upload_wm_image_surfaces(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->ctx; + /* BRW_NEW_FRAGMENT_PROGRAM */ + struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram; + + if (prog) { + /* BRW_NEW_FS_PROG_DATA, BRW_NEW_IMAGE_UNITS */ + brw_upload_image_surfaces(brw, prog->_LinkedShaders[MESA_SHADER_FRAGMENT], + &brw->wm.base, &brw->wm.prog_data->base); + } +} + +const struct brw_tracked_state brw_wm_image_surfaces = { + .dirty = { + .brw = BRW_NEW_BATCH | + BRW_NEW_FRAGMENT_PROGRAM | + BRW_NEW_FS_PROG_DATA | + BRW_NEW_IMAGE_UNITS + }, + .emit = brw_upload_wm_image_surfaces, +}; + +void gen4_init_vtable_surface_functions(struct brw_context *brw) { brw->vtbl.update_texture_surface = brw_update_texture_surface; |