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-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c40
-rw-r--r--src/mesa/drivers/dri/i965/gen7_misc_state.c32
2 files changed, 45 insertions, 27 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 3e8cb3f..8a6a694 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -208,6 +208,7 @@ brw_depthbuffer_format(struct brw_context *brw)
if (!drb &&
(srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) &&
+ !srb->mt->stencil_mt &&
srb->Base.Format == MESA_FORMAT_S8_Z24) {
drb = srb;
}
@@ -239,8 +240,10 @@ static void emit_depthbuffer(struct brw_context *brw)
/* _NEW_BUFFERS */
struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ struct intel_mipmap_tree *stencil_mt = NULL;
struct intel_region *hiz_region = NULL;
unsigned int len;
+ bool separate_stencil = false;
if (depth_irb &&
depth_irb->mt &&
@@ -256,17 +259,21 @@ static void emit_depthbuffer(struct brw_context *brw)
intel_emit_depth_stall_flushes(intel);
}
- /*
- * If either depth or stencil buffer has packed depth/stencil format,
- * then don't use separate stencil. Emit only a depth buffer.
+ /* Find the real separate stencil mt if present. */
+ if (stencil_irb) {
+ stencil_mt = stencil_irb->mt;
+ if (stencil_mt->stencil_mt)
+ stencil_mt = stencil_mt->stencil_mt;
+
+ if (stencil_mt->format == MESA_FORMAT_S8)
+ separate_stencil = true;
+ }
+
+ /* If there's a packed depth/stencil bound to stencil only, we need to
+ * emit the packed depth/stencil buffer packet.
*/
- if (depth_irb && depth_irb->Base.Format == MESA_FORMAT_S8_Z24) {
- stencil_irb = NULL;
- } else if (!depth_irb && stencil_irb
- && stencil_irb->Base.Format == MESA_FORMAT_S8_Z24) {
+ if (!depth_irb && stencil_irb && !separate_stencil)
depth_irb = stencil_irb;
- stencil_irb = NULL;
- }
if (intel->gen >= 6)
len = 7;
@@ -275,7 +282,7 @@ static void emit_depthbuffer(struct brw_context *brw)
else
len = 5;
- if (!depth_irb && !stencil_irb) {
+ if (!depth_irb && !separate_stencil) {
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
@@ -292,7 +299,7 @@ static void emit_depthbuffer(struct brw_context *brw)
ADVANCE_BATCH();
- } else if (!depth_irb && stencil_irb) {
+ } else if (!depth_irb && separate_stencil) {
/*
* There exists a separate stencil buffer but no depth buffer.
*
@@ -317,10 +324,9 @@ static void emit_depthbuffer(struct brw_context *brw)
* Section 7.5.5.1.1 3DSTATE_DEPTH_BUFFER, Bit 1.27 Tiled Surface:
* [DevGT+]: This field must be set to TRUE.
*/
- struct intel_region *region = stencil_irb->mt->region;
+ struct intel_region *region = stencil_mt->region;
assert(intel->has_separate_stencil);
- assert(stencil_irb->Base.Format == MESA_FORMAT_S8);
BEGIN_BATCH(len);
OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
@@ -346,7 +352,7 @@ static void emit_depthbuffer(struct brw_context *brw)
uint32_t tile_x, tile_y, offset;
/* If using separate stencil, hiz must be enabled. */
- assert(!stencil_irb || hiz_region);
+ assert(!separate_stencil || hiz_region);
offset = intel_renderbuffer_tile_offsets(depth_irb, &tile_x, &tile_y);
@@ -381,7 +387,7 @@ static void emit_depthbuffer(struct brw_context *brw)
ADVANCE_BATCH();
}
- if (hiz_region || stencil_irb) {
+ if (hiz_region || separate_stencil) {
/*
* In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate
* stencil enable' and 'hiz enable' bits were set. Therefore we must
@@ -408,8 +414,8 @@ static void emit_depthbuffer(struct brw_context *brw)
}
/* Emit stencil buffer. */
- if (stencil_irb) {
- struct intel_region *region = stencil_irb->mt->region;
+ if (separate_stencil) {
+ struct intel_region *region = stencil_mt->region;
BEGIN_BATCH(3);
OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
OUT_BATCH(region->pitch * region->cpp - 1);
diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c
index c50cd30..3946cb3 100644
--- a/src/mesa/drivers/dri/i965/gen7_misc_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c
@@ -38,20 +38,32 @@ static void emit_depthbuffer(struct brw_context *brw)
/* _NEW_BUFFERS */
struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL);
+ struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL;
- intel_emit_depth_stall_flushes(intel);
+ if (drb)
+ depth_mt = drb->mt;
+
+ if (srb) {
+ stencil_mt = srb->mt;
+ if (stencil_mt->stencil_mt)
+ stencil_mt = stencil_mt->stencil_mt;
+
+ assert(stencil_mt->format == MESA_FORMAT_S8);
+ }
/* Gen7 doesn't support packed depth/stencil */
- assert(srb == NULL || srb != drb);
+ assert(stencil_mt == NULL || depth_mt != stencil_mt);
+
+ intel_emit_depth_stall_flushes(intel);
- if (drb == NULL) {
+ if (depth_mt == NULL) {
uint32_t dw1 = BRW_DEPTHFORMAT_D32_FLOAT << 18;
uint32_t dw3 = 0;
- if (srb == NULL) {
+ if (stencil_mt == NULL) {
dw1 |= (BRW_SURFACE_NULL << 29);
} else {
- struct intel_region *region = srb->mt->region;
+ struct intel_region *region = stencil_mt->region;
/* _NEW_STENCIL: enable stencil buffer writes */
dw1 |= ((ctx->Stencil.WriteMask != 0) << 27);
@@ -71,7 +83,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- struct intel_region *region = drb->mt->region;
+ struct intel_region *region = depth_mt->region;
uint32_t tile_x, tile_y, offset;
offset = intel_renderbuffer_tile_offsets(drb, &tile_x, &tile_y);
@@ -84,7 +96,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(brw_depthbuffer_format(brw) << 18) |
(0 << 22) /* no HiZ buffer */ |
- ((srb != NULL && ctx->Stencil.WriteMask != 0) << 27) |
+ ((stencil_mt != NULL && ctx->Stencil.WriteMask != 0) << 27) |
((ctx->Depth.Mask != 0) << 28) |
(BRW_SURFACE_2D << 29));
OUT_RELOC(region->bo,
@@ -104,7 +116,7 @@ static void emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
- if (srb == NULL) {
+ if (stencil_mt == NULL) {
BEGIN_BATCH(3);
OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
OUT_BATCH(0);
@@ -113,8 +125,8 @@ static void emit_depthbuffer(struct brw_context *brw)
} else {
BEGIN_BATCH(3);
OUT_BATCH(GEN7_3DSTATE_STENCIL_BUFFER << 16 | (3 - 2));
- OUT_BATCH(srb->mt->region->pitch * srb->mt->region->cpp - 1);
- OUT_RELOC(srb->mt->region->bo,
+ OUT_BATCH(stencil_mt->region->pitch * stencil_mt->region->cpp - 1);
+ OUT_RELOC(stencil_mt->region->bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
0);
ADVANCE_BATCH();