diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_pixel_bitmap.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 363 |
1 files changed, 0 insertions, 363 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c deleted file mode 100644 index 8c0edf2..0000000 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ /dev/null @@ -1,363 +0,0 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portionsalloc - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "main/glheader.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/colormac.h" -#include "main/condrender.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/pbo.h" -#include "main/bufferobj.h" -#include "main/state.h" -#include "main/texobj.h" -#include "main/context.h" -#include "main/fbobject.h" -#include "swrast/swrast.h" -#include "drivers/common/meta.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_blit.h" -#include "intel_fbo.h" -#include "intel_regions.h" -#include "intel_buffers.h" -#include "intel_pixel.h" -#include "intel_reg.h" - - -#define FILE_DEBUG_FLAG DEBUG_PIXEL - - -/* Unlike the other intel_pixel_* functions, the expectation here is - * that the incoming data is not in a PBO. With the XY_TEXT blit - * method, there's no benefit haveing it in a PBO, but we could - * implement a path based on XY_MONO_SRC_COPY_BLIT which might benefit - * PBO bitmaps. I think they are probably pretty rare though - I - * wonder if Xgl uses them? - */ -static const GLubyte *map_pbo( struct gl_context *ctx, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap ) -{ - GLubyte *buf; - - if (!_mesa_validate_pbo_access(2, unpack, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, - INT_MAX, (const GLvoid *) bitmap)) { - _mesa_error(ctx, GL_INVALID_OPERATION,"glBitmap(invalid PBO access)"); - return NULL; - } - - buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size, - GL_MAP_READ_BIT, - unpack->BufferObj); - if (!buf) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)"); - return NULL; - } - - return ADD_POINTERS(buf, bitmap); -} - -static bool test_bit( const GLubyte *src, GLuint bit ) -{ - return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0; -} - -static void set_bit( GLubyte *dest, GLuint bit ) -{ - dest[bit/8] |= 1 << (bit % 8); -} - -/* Extract a rectangle's worth of data from the bitmap. Called - * per chunk of HW-sized bitmap. - */ -static GLuint get_bitmap_rect(GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap, - GLuint x, GLuint y, - GLuint w, GLuint h, - GLubyte *dest, - GLuint row_align, - bool invert) -{ - GLuint src_offset = (x + unpack->SkipPixels) & 0x7; - GLuint mask = unpack->LsbFirst ? 0 : 7; - GLuint bit = 0; - GLint row, col; - GLint first, last; - GLint incr; - GLuint count = 0; - - DBG("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n", - __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask); - - if (invert) { - first = h-1; - last = 0; - incr = -1; - } - else { - first = 0; - last = h-1; - incr = 1; - } - - /* Require that dest be pre-zero'd. - */ - for (row = first; row != (last+incr); row += incr) { - const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap, - width, height, - GL_COLOR_INDEX, GL_BITMAP, - y + row, x); - - for (col = 0; col < w; col++, bit++) { - if (test_bit(rowsrc, (col + src_offset) ^ mask)) { - set_bit(dest, bit ^ 7); - count++; - } - } - - if (row_align) - bit = ALIGN(bit, row_align); - } - - return count; -} - -/** - * Returns the low Y value of the vertical range given, flipped according to - * whether the framebuffer is or not. - */ -static INLINE int -y_flip(struct gl_framebuffer *fb, int y, int height) -{ - if (_mesa_is_user_fbo(fb)) - return y; - else - return fb->Height - y - height; -} - -/* - * Render a bitmap. - */ -static bool -do_blit_bitmap( struct gl_context *ctx, - GLint dstx, GLint dsty, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap ) -{ - struct intel_context *intel = intel_context(ctx); - struct gl_framebuffer *fb = ctx->DrawBuffer; - struct intel_renderbuffer *irb; - GLfloat tmpColor[4]; - GLubyte ubcolor[4]; - GLuint color; - GLsizei bitmap_width = width; - GLsizei bitmap_height = height; - GLint px, py; - GLuint stipple[32]; - GLint orig_dstx = dstx; - GLint orig_dsty = dsty; - - /* Update draw buffer bounds */ - _mesa_update_state(ctx); - - if (ctx->Depth.Test) { - /* The blit path produces incorrect results when depth testing is on. - * It seems the blit Z coord is always 1.0 (the far plane) so fragments - * will likely be obscured by other, closer geometry. - */ - return false; - } - - intel_prepare_render(intel); - - if (fb->_NumColorDrawBuffers != 1) { - perf_debug("accelerated glBitmap() only supports rendering to a " - "single color buffer\n"); - return false; - } - - irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); - - if (_mesa_is_bufferobj(unpack->BufferObj)) { - bitmap = map_pbo(ctx, width, height, unpack, bitmap); - if (bitmap == NULL) - return true; /* even though this is an error, we're done */ - } - - COPY_4V(tmpColor, ctx->Current.RasterColor); - - if (_mesa_need_secondary_color(ctx)) { - ADD_3V(tmpColor, tmpColor, ctx->Current.RasterSecondaryColor); - } - - UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[0], tmpColor[0]); - UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[1], tmpColor[1]); - UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]); - UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]); - - switch (irb->mt->format) { - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_XRGB8888: - color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); - break; - case MESA_FORMAT_RGB565: - color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]); - break; - default: - perf_debug("Unsupported format %s in accelerated glBitmap()\n", - _mesa_get_format_name(irb->mt->format)); - return false; - } - - if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) - return false; - - /* Clip to buffer bounds and scissor. */ - if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, - fb->_Xmax, fb->_Ymax, - &dstx, &dsty, &width, &height)) - goto out; - - dsty = y_flip(fb, dsty, height); - -#define DY 32 -#define DX 32 - - /* The blitter has no idea about fast color clears, so we need to resolve - * the miptree before we do anything. - */ - intel_miptree_resolve_color(intel, irb->mt); - - /* Chop it all into chunks that can be digested by hardware: */ - for (py = 0; py < height; py += DY) { - for (px = 0; px < width; px += DX) { - int h = MIN2(DY, height - py); - int w = MIN2(DX, width - px); - GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8; - GLenum logic_op = ctx->Color.ColorLogicOpEnabled ? - ctx->Color.LogicOp : GL_COPY; - - assert(sz <= sizeof(stipple)); - memset(stipple, 0, sz); - - /* May need to adjust this when padding has been introduced in - * sz above: - * - * Have to translate destination coordinates back into source - * coordinates. - */ - int count = get_bitmap_rect(bitmap_width, bitmap_height, unpack, - bitmap, - -orig_dstx + (dstx + px), - -orig_dsty + y_flip(fb, dsty + py, h), - w, h, - (GLubyte *)stipple, - 8, - _mesa_is_winsys_fbo(fb)); - if (count == 0) - continue; - - if (!intelEmitImmediateColorExpandBlit(intel, - irb->mt->cpp, - (GLubyte *)stipple, - sz, - color, - irb->mt->region->pitch, - irb->mt->region->bo, - 0, - irb->mt->region->tiling, - dstx + px, - dsty + py, - w, h, - logic_op)) { - return false; - } - - if (ctx->Query.CurrentOcclusionObject) - ctx->Query.CurrentOcclusionObject->Result += count; - } - } -out: - - if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) - intel_batchbuffer_flush(intel); - - if (_mesa_is_bufferobj(unpack->BufferObj)) { - /* done with PBO so unmap it now */ - ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj); - } - - intel_check_front_buffer_rendering(intel); - - return true; -} - - -/* There are a large number of possible ways to implement bitmap on - * this hardware, most of them have some sort of drawback. Here are a - * few that spring to mind: - * - * Blit: - * - XY_MONO_SRC_BLT_CMD - * - use XY_SETUP_CLIP_BLT for cliprect clipping. - * - XY_TEXT_BLT - * - XY_TEXT_IMMEDIATE_BLT - * - blit per cliprect, subject to maximum immediate data size. - * - XY_COLOR_BLT - * - per pixel or run of pixels - * - XY_PIXEL_BLT - * - good for sparse bitmaps - * - * 3D engine: - * - Point per pixel - * - Translate bitmap to an alpha texture and render as a quad - * - Chop bitmap up into 32x32 squares and render w/polygon stipple. - */ -void -intelBitmap(struct gl_context * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte * pixels) -{ - if (!_mesa_check_conditional_render(ctx)) - return; - - if (do_blit_bitmap(ctx, x, y, width, height, - unpack, pixels)) - return; - - _mesa_meta_Bitmap(ctx, x, y, width, height, unpack, pixels); -} |