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Diffstat (limited to 'src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--src/mesa/drivers/x11/xm_dd.c53
1 files changed, 31 insertions, 22 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 76dec19..fcfe32e 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -114,8 +114,8 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */
- XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root,
- &winx, &winy, &winwidth, &winheight, &bw, &d );
+ XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap,
+ &root, &winx, &winy, &winwidth, &winheight, &bw, &d );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
#endif
@@ -1095,6 +1095,34 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat,
/**
+ * Get the current drawing (and reading) window's size and update the
+ * corresponding gl_framebuffer(s) if needed.
+ */
+static void
+update_framebuffer_size(GLcontext *ctx)
+{
+ struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
+ GLuint newWidth, newHeight;
+ get_buffer_size(fb, &newWidth, &newHeight);
+ if (newWidth != fb->Width || newHeight != fb->Height) {
+ xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
+ ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
+ }
+
+ if (ctx->WinSysReadBuffer != ctx->WinSysDrawBuffer) {
+ /* Update readbuffer's size */
+ struct gl_framebuffer *fb = ctx->WinSysReadBuffer;
+ GLuint newWidth, newHeight;
+ get_buffer_size(fb, &newWidth, &newHeight);
+ if (newWidth != fb->Width || newHeight != fb->Height) {
+ xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
+ ctx->NewState |= _NEW_BUFFERS;
+ }
+ }
+}
+
+
+/**
* Called by glViewport.
* This is a good time for us to poll the current X window size and adjust
* our renderbuffers to match the current window size.
@@ -1107,26 +1135,7 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat,
static void
xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
-#if 1
- struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
- GLuint newWidth, newHeight;
-
- /*
- printf("%s before %d x %d\n", __FUNCTION__, fb->Width, fb->Height);
- */
-
- get_buffer_size(fb, &newWidth, &newHeight);
- if (newWidth != fb->Width || newHeight != fb->Height) {
- xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
- ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
- }
- /*
- printf("%s after %d x %d\n", __FUNCTION__, fb->Width, fb->Height);
- */
-#else
- /* This also works: */
- _mesa_ResizeBuffersMESA();
-#endif
+ update_framebuffer_size(ctx);
}