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-rw-r--r--src/mesa/main/dlist.c58
1 files changed, 57 insertions, 1 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 0112d9d..f66082e 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -49,6 +49,7 @@
#include "eval.h"
#include "framebuffer.h"
#include "glapi/glapi.h"
+#include "glapidispatch.h"
#include "hash.h"
#include "image.h"
#include "light.h"
@@ -388,6 +389,9 @@ typedef enum
OPCODE_UNIFORM_3UIV,
OPCODE_UNIFORM_4UIV,
+ /* GL_ARB_color_buffer_float */
+ OPCODE_CLAMP_COLOR,
+
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
@@ -434,6 +438,9 @@ typedef enum
/* GL_NV_texture_barrier */
OPCODE_TEXTURE_BARRIER_NV,
+ /* GL_ARB_sampler_object */
+ OPCODE_BIND_SAMPLER,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
@@ -6887,6 +6894,22 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
}
static void GLAPIENTRY
+save_ClampColorARB(GLenum target, GLenum clamp)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLAMP_COLOR, 2);
+ if (n) {
+ n[1].e = target;
+ n[2].e = clamp;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_ClampColorARB(ctx->Exec, (target, clamp));
+ }
+}
+
+static void GLAPIENTRY
save_UseShaderProgramEXT(GLenum type, GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
@@ -7036,7 +7059,7 @@ save_VertexAttribDivisor(GLuint index, GLuint divisor)
/* GL_NV_texture_barrier */
static void
-save_TextureBarrierNV()
+save_TextureBarrierNV(void)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -7047,6 +7070,24 @@ save_TextureBarrierNV()
}
+/* GL_ARB_sampler_objects */
+static void
+save_BindSampler(GLuint unit, GLuint sampler)
+{
+ Node *n;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BIND_SAMPLER, 2);
+ if (n) {
+ n[1].ui = unit;
+ n[2].ui = sampler;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BindSampler(ctx->Exec, (unit, sampler));
+ }
+}
+
+
/**
* Save an error-generating command into display list.
*
@@ -8071,6 +8112,10 @@ execute_list(struct gl_context *ctx, GLuint list)
(n[1].i, n[2].i, n[3].b, n[4].data));
break;
+ case OPCODE_CLAMP_COLOR:
+ CALL_ClampColorARB(ctx->Exec, (n[1].e, n[2].e));
+ break;
+
case OPCODE_TEX_BUMP_PARAMETER_ATI:
{
GLfloat values[4];
@@ -8226,6 +8271,10 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_TextureBarrierNV(ctx->Exec, ());
break;
+ case OPCODE_BIND_SAMPLER:
+ CALL_BindSampler(ctx->Exec, (n[1].ui, n[2].ui));
+ break;
+
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
break;
@@ -9868,6 +9917,10 @@ _mesa_create_save_table(void)
SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT);
SET_ActiveProgramEXT(table, save_ActiveProgramEXT);
+ /* GL_ARB_color_buffer_float */
+ SET_ClampColorARB(table, save_ClampColorARB);
+ SET_ClampColor(table, save_ClampColorARB);
+
/* GL 3.0 */
#if 0
SET_ClearBufferiv(table, save_ClearBufferiv);
@@ -9903,6 +9956,9 @@ _mesa_create_save_table(void)
/* GL_NV_texture_barrier */
SET_TextureBarrierNV(table, save_TextureBarrierNV);
+ /* GL_ARB_sampler_objects */
+ SET_BindSampler(table, save_BindSampler);
+
/* GL_ARB_draw_buffer_blend */
SET_BlendFunciARB(table, save_BlendFunci);
SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);