diff options
Diffstat (limited to 'src/mesa/pipe')
32 files changed, 515 insertions, 328 deletions
diff --git a/src/mesa/pipe/failover/fo_context.c b/src/mesa/pipe/failover/fo_context.c index 0cc9cab..a25563d 100644 --- a/src/mesa/pipe/failover/fo_context.c +++ b/src/mesa/pipe/failover/fo_context.c @@ -145,7 +145,8 @@ struct pipe_context *failover_create( struct pipe_context *hw, failover->pipe.surface_data = hw->surface_data; failover->pipe.surface_copy = hw->surface_copy; failover->pipe.surface_fill = hw->surface_fill; - failover->pipe.mipmap_tree_layout = hw->mipmap_tree_layout; + failover->pipe.texture_create = hw->texture_create; + failover->pipe.texture_release = hw->texture_release; failover->pipe.flush = hw->flush; failover->dirty = 0; diff --git a/src/mesa/pipe/failover/fo_context.h b/src/mesa/pipe/failover/fo_context.h index 759b53c..7cf18c9 100644 --- a/src/mesa/pipe/failover/fo_context.h +++ b/src/mesa/pipe/failover/fo_context.h @@ -85,7 +85,7 @@ struct failover_context { struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; uint sampler_units[PIPE_MAX_SAMPLERS]; - struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; + struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; diff --git a/src/mesa/pipe/failover/fo_state.c b/src/mesa/pipe/failover/fo_state.c index 2cd1a50..fd6137b 100644 --- a/src/mesa/pipe/failover/fo_state.c +++ b/src/mesa/pipe/failover/fo_state.c @@ -402,7 +402,7 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) static void failover_set_texture_state(struct pipe_context *pipe, unsigned unit, - struct pipe_mipmap_tree *texture) + struct pipe_texture *texture) { struct failover_context *failover = failover_context(pipe); diff --git a/src/mesa/pipe/i915simple/Makefile b/src/mesa/pipe/i915simple/Makefile index 391a084..1223b38 100644 --- a/src/mesa/pipe/i915simple/Makefile +++ b/src/mesa/pipe/i915simple/Makefile @@ -22,7 +22,7 @@ DRIVER_SOURCES = \ i915_strings.c \ i915_prim_emit.c \ i915_prim_vbuf.c \ - i915_tex_layout.c \ + i915_texture.c \ i915_fpc_emit.c \ i915_fpc_translate.c \ i915_surface.c diff --git a/src/mesa/pipe/i915simple/i915_context.c b/src/mesa/pipe/i915simple/i915_context.c index a0ed303..9464923 100644 --- a/src/mesa/pipe/i915simple/i915_context.c +++ b/src/mesa/pipe/i915simple/i915_context.c @@ -29,7 +29,7 @@ #include "i915_winsys.h" #include "i915_state.h" #include "i915_batch.h" -#include "i915_tex_layout.h" +#include "i915_texture.h" #include "i915_reg.h" #include "pipe/draw/draw_context.h" @@ -357,11 +357,8 @@ struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys, i915->pci_id = pci_id; i915->flags.is_i945 = is_i945; - if (i915->flags.is_i945) - i915->pipe.mipmap_tree_layout = i945_miptree_layout; - else - i915->pipe.mipmap_tree_layout = i915_miptree_layout; - + i915->pipe.texture_create = i915_texture_create; + i915->pipe.texture_release = i915_texture_release; i915->dirty = ~0; i915->hardware_dirty = ~0; diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h index ee430eb..8ed3465 100644 --- a/src/mesa/pipe/i915simple/i915_context.h +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -150,6 +150,34 @@ struct i915_alpha_test_state { unsigned LIS6; }; +struct i915_texture { + struct pipe_texture base; + + /* Derived from the above: + */ + unsigned pitch; + unsigned depth_pitch; /* per-image on i945? */ + unsigned total_height; + + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + + /* Explicitly store the offset of each image for each cube face or + * depth value. Pretty much have to accept that hardware formats + * are going to be so diverse that there is no unified way to + * compute the offsets of depth/cube images within a mipmap level, + * so have to store them as a lookup table: + */ + unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ + + /* Includes image offset tables: + */ + unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS]; + + /* The data is held here: + */ + struct pipe_region *region; +}; + struct i915_context { struct pipe_context pipe; @@ -174,7 +202,7 @@ struct i915_context struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; uint sampler_units[PIPE_MAX_SAMPLERS]; - struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; + struct i915_texture *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c index 468d0ce..038fd62 100644 --- a/src/mesa/pipe/i915simple/i915_state.c +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -525,11 +525,11 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, static void i915_set_texture_state(struct pipe_context *pipe, unsigned unit, - struct pipe_mipmap_tree *texture) + struct pipe_texture *texture) { struct i915_context *i915 = i915_context(pipe); - i915->texture[unit] = texture; /* ptr, not struct */ + i915->texture[unit] = (struct i915_texture*)texture; /* ptr, not struct */ i915->dirty |= I915_NEW_TEXTURE; } diff --git a/src/mesa/pipe/i915simple/i915_state_sampler.c b/src/mesa/pipe/i915simple/i915_state_sampler.c index 0991e6a..1816d9a 100644 --- a/src/mesa/pipe/i915simple/i915_state_sampler.c +++ b/src/mesa/pipe/i915simple/i915_state_sampler.c @@ -46,9 +46,11 @@ static void update_sampler(struct i915_context *i915, uint unit, const struct i915_sampler_state *sampler, - const struct pipe_mipmap_tree *mt, + const struct i915_texture *tex, unsigned state[3] ) { + const struct pipe_texture *pt = &tex->base; + /* Need to do this after updating the maps, which call the * intel_finalize_mipmap_tree and hence can update firstLevel: */ @@ -56,8 +58,8 @@ static void update_sampler(struct i915_context *i915, state[1] = sampler->state[1]; state[2] = sampler->state[2]; - if (mt->format == PIPE_FORMAT_YCBCR || - mt->format == PIPE_FORMAT_YCBCR_REV) + if (pt->format == PIPE_FORMAT_YCBCR || + pt->format == PIPE_FORMAT_YCBCR_REV) state[0] |= SS2_COLORSPACE_CONVERSION; /* 3D textures don't seem to respect the border color. @@ -75,7 +77,7 @@ static void update_sampler(struct i915_context *i915, const unsigned ws = sampler->templ->wrap_s; const unsigned wt = sampler->templ->wrap_t; const unsigned wr = sampler->templ->wrap_r; - if (mt->target == PIPE_TEXTURE_3D && + if (pt->target == PIPE_TEXTURE_3D && (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST || sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) && (ws == PIPE_TEX_WRAP_CLAMP || @@ -105,13 +107,13 @@ void i915_update_samplers( struct i915_context *i915 ) i915->current.sampler_enable_flags = 0x0; for (unit = 0; unit < I915_TEX_UNITS; unit++) { - /* determine unit enable/disable by looking for a bound mipmap tree */ + /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ if (i915->texture[unit]) { update_sampler( i915, unit, i915->sampler[unit], /* sampler state */ - i915->texture[unit], /* mipmap tree */ + i915->texture[unit], /* texture */ i915->current.sampler[unit] /* the result */ ); @@ -179,18 +181,19 @@ static void i915_update_texture(struct i915_context *i915, uint unit, uint state[6]) { - const struct pipe_mipmap_tree *mt = i915->texture[unit]; + const struct i915_texture *tex = i915->texture[unit]; + const struct pipe_texture *pt = &tex->base; uint format, pitch; - const uint width = mt->width0, height = mt->height0, depth = mt->depth0; - const uint num_levels = mt->last_level - mt->first_level; + const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0]; + const uint num_levels = pt->last_level - pt->first_level; - assert(mt); + assert(tex); assert(width); assert(height); assert(depth); - format = translate_texture_format(mt->format); - pitch = mt->pitch * mt->cpp; + format = translate_texture_format(pt->format); + pitch = tex->pitch * pt->cpp; assert(format); assert(pitch); @@ -217,7 +220,7 @@ i915_update_textures(struct i915_context *i915) uint unit; for (unit = 0; unit < I915_TEX_UNITS; unit++) { - /* determine unit enable/disable by looking for a bound mipmap tree */ + /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ if (i915->texture[unit]) { i915_update_texture(i915, unit, i915->current.texbuffer[unit]); diff --git a/src/mesa/pipe/i915simple/i915_surface.c b/src/mesa/pipe/i915simple/i915_surface.c index e4a5de0..3852025 100644 --- a/src/mesa/pipe/i915simple/i915_surface.c +++ b/src/mesa/pipe/i915simple/i915_surface.c @@ -187,34 +187,35 @@ i915_put_tile(struct pipe_context *pipe, */ static struct pipe_surface * i915_get_tex_surface(struct pipe_context *pipe, - struct pipe_mipmap_tree *mt, + struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice) { + struct i915_texture *tex = (struct i915_texture *)pt; struct pipe_surface *ps; unsigned offset; /* in bytes */ - offset = mt->level[level].level_offset; + offset = tex->level_offset[level]; - if (mt->target == PIPE_TEXTURE_CUBE) { - offset += mt->level[level].image_offset[face] * mt->cpp; + if (pt->target == PIPE_TEXTURE_CUBE) { + offset += tex->image_offset[level][face] * pt->cpp; } - else if (mt->target == PIPE_TEXTURE_3D) { - offset += mt->level[level].image_offset[zslice] * mt->cpp; + else if (pt->target == PIPE_TEXTURE_3D) { + offset += tex->image_offset[level][zslice] * pt->cpp; } else { assert(face == 0); assert(zslice == 0); } - ps = pipe->winsys->surface_alloc(pipe->winsys, mt->format); + ps = pipe->winsys->surface_alloc(pipe->winsys, pt->format); if (ps) { assert(ps->format); assert(ps->refcount); - pipe_region_reference(&ps->region, mt->region); - ps->cpp = mt->cpp; - ps->width = mt->level[level].width; - ps->height = mt->level[level].height; - ps->pitch = mt->pitch; + pipe_region_reference(&ps->region, tex->region); + ps->cpp = pt->cpp; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->pitch = tex->pitch; ps->offset = offset; } return ps; diff --git a/src/mesa/pipe/i915simple/i915_tex_layout.h b/src/mesa/pipe/i915simple/i915_tex_layout.h deleted file mode 100644 index e033786..0000000 --- a/src/mesa/pipe/i915simple/i915_tex_layout.h +++ /dev/null @@ -1,16 +0,0 @@ - -#ifndef I915_TEX_LAYOUT_H -#define I915_TEX_LAYOUT_H - -struct pipe_context; -struct pipe_mipmap_tree; - - -extern boolean -i915_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *); - -extern boolean -i945_miptree_layout(struct pipe_context *, struct pipe_mipmap_tree *); - - -#endif /* I915_TEX_LAYOUT_H */ diff --git a/src/mesa/pipe/i915simple/i915_tex_layout.c b/src/mesa/pipe/i915simple/i915_texture.c index cb372a7..3bfa806 100644 --- a/src/mesa/pipe/i915simple/i915_tex_layout.c +++ b/src/mesa/pipe/i915simple/i915_texture.c @@ -34,8 +34,10 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" +#include "pipe/p_winsys.h" -#include "i915_tex_layout.h" +#include "i915_context.h" +#include "i915_texture.h" #include "i915_debug.h" @@ -51,94 +53,98 @@ static int align(int value, int alignment) static void -i915_miptree_set_level_info(struct pipe_mipmap_tree *mt, +i915_miptree_set_level_info(struct i915_texture *tex, unsigned level, unsigned nr_images, unsigned x, unsigned y, unsigned w, unsigned h, unsigned d) { + struct pipe_texture *pt = &tex->base; + assert(level < PIPE_MAX_TEXTURE_LEVELS); - mt->level[level].width = w; - mt->level[level].height = h; - mt->level[level].depth = d; - mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; - mt->level[level].nr_images = nr_images; + pt->width[level] = w; + pt->height[level] = h; + pt->depth[level] = d; + + tex->level_offset[level] = (x + y * tex->pitch) * pt->cpp; + tex->nr_images[level] = nr_images; /* DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - level, w, h, d, x, y, mt->level[level].level_offset); + level, w, h, d, x, y, tex->level_offset[level]); */ /* Not sure when this would happen, but anyway: */ - if (mt->level[level].image_offset) { - FREE(mt->level[level].image_offset); - mt->level[level].image_offset = NULL; + if (tex->image_offset[level]) { + FREE(tex->image_offset[level]); + tex->image_offset[level] = NULL; } assert(nr_images); - assert(!mt->level[level].image_offset); + assert(!tex->image_offset[level]); - mt->level[level].image_offset = (unsigned *) MALLOC(nr_images * sizeof(unsigned)); - mt->level[level].image_offset[0] = 0; + tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned)); + tex->image_offset[level][0] = 0; } static void -i915_miptree_set_image_offset(struct pipe_mipmap_tree *mt, - unsigned level, unsigned img, unsigned x, unsigned y) +i915_miptree_set_image_offset(struct i915_texture *tex, + unsigned level, unsigned img, unsigned x, unsigned y) { if (img == 0 && level == 0) assert(x == 0 && y == 0); - assert(img < mt->level[level].nr_images); + assert(img < tex->nr_images[level]); - mt->level[level].image_offset[img] = (x + y * mt->pitch); + tex->image_offset[level][img] = (x + y * tex->pitch); /* DBG("%s level %d img %d pos %d,%d image_offset %x\n", - __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); + __FUNCTION__, level, img, x, y, tex->image_offset[level][img]); */ } static void -i945_miptree_layout_2d( struct pipe_mipmap_tree *mt ) +i945_miptree_layout_2d( struct i915_texture *tex ) { + struct pipe_texture *pt = &tex->base; int align_h = 2, align_w = 4; unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = mt->width0; - unsigned height = mt->height0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; - mt->pitch = mt->width0; + tex->pitch = pt->width[0]; /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. */ - if (mt->first_level != mt->last_level) { - unsigned mip1_width = align(minify(mt->width0), align_w) - + minify(minify(mt->width0)); + if (pt->first_level != pt->last_level) { + unsigned mip1_width = align(minify(pt->width[0]), align_w) + + minify(minify(pt->width[0])); - if (mip1_width > mt->width0) - mt->pitch = mip1_width; + if (mip1_width > pt->width[0]) + tex->pitch = mip1_width; } /* Pitch must be a whole number of dwords, even though we * express it in texels. */ - mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp; - mt->total_height = 0; + tex->pitch = align(tex->pitch * pt->cpp, 4) / pt->cpp; + tex->total_height = 0; - for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { + for ( level = pt->first_level ; level <= pt->last_level ; level++ ) { unsigned img_height; - i915_miptree_set_level_info(mt, level, 1, x, y, width, height, 1); + i915_miptree_set_level_info(tex, level, 1, x, y, width, height, 1); - if (mt->compressed) + if (pt->compressed) img_height = MAX2(1, height/4); else img_height = align(height, align_h); @@ -147,11 +153,11 @@ i945_miptree_layout_2d( struct pipe_mipmap_tree *mt ) /* Because the images are packed better, the final offset * might not be the maximal one: */ - mt->total_height = MAX2(mt->total_height, y + img_height); + tex->total_height = MAX2(tex->total_height, y + img_height); /* Layout_below: step right after second mipmap. */ - if (level == mt->first_level + 1) { + if (level == pt->first_level + 1) { x += align(width, align_w); } else { @@ -183,27 +189,28 @@ static const int step_offsets[6][2] = { }; -boolean -i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) +static boolean +i915_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) { + struct pipe_texture *pt = &tex->base; unsigned level; - switch (mt->target) { + switch (pt->target) { case PIPE_TEXTURE_CUBE: { - const unsigned dim = mt->width0; + const unsigned dim = pt->width[0]; unsigned face; - unsigned lvlWidth = mt->width0, lvlHeight = mt->height0; + unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* double pitch for cube layouts */ - mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp; - mt->total_height = dim * 4; + tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; + tex->total_height = dim * 4; - for (level = mt->first_level; level <= mt->last_level; level++) { - i915_miptree_set_level_info(mt, level, 6, + for (level = pt->first_level; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 6, 0, 0, - /*OLD: mt->pitch, mt->total_height,*/ + /*OLD: tex->pitch, tex->total_height,*/ lvlWidth, lvlHeight, 1); lvlWidth /= 2; @@ -215,8 +222,8 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) unsigned y = initial_offsets[face][1] * dim; unsigned d = dim; - for (level = mt->first_level; level <= mt->last_level; level++) { - i915_miptree_set_image_offset(mt, level, face, x, y); + for (level = pt->first_level; level <= pt->last_level; level++) { + i915_miptree_set_image_offset(tex, level, face, x, y); d >>= 1; x += step_offsets[face][0] * d; y += step_offsets[face][1] * d; @@ -225,20 +232,20 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) break; } case PIPE_TEXTURE_3D:{ - unsigned width = mt->width0; - unsigned height = mt->height0; - unsigned depth = mt->depth0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; unsigned stack_height = 0; /* Calculate the size of a single slice. */ - mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; + tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; /* XXX: hardware expects/requires 9 levels at minimum. */ - for (level = mt->first_level; level <= MAX2(8, mt->last_level); + for (level = pt->first_level; level <= MAX2(8, pt->last_level); level++) { - i915_miptree_set_level_info(mt, level, depth, 0, mt->total_height, + i915_miptree_set_level_info(tex, level, depth, 0, tex->total_height, width, height, depth); @@ -251,11 +258,11 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) /* Fixup depth image_offsets: */ - depth = mt->depth0; - for (level = mt->first_level; level <= mt->last_level; level++) { + depth = pt->depth[0]; + for (level = pt->first_level; level <= pt->last_level; level++) { unsigned i; for (i = 0; i < depth; i++) - i915_miptree_set_image_offset(mt, level, i, + i915_miptree_set_image_offset(tex, level, i, 0, i * stack_height); depth = minify(depth); @@ -266,29 +273,29 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) * remarkable how wasteful of memory the i915 texture layouts * are. They are largely fixed in the i945. */ - mt->total_height = stack_height * mt->depth0; + tex->total_height = stack_height * pt->depth[0]; break; } default:{ - unsigned width = mt->width0; - unsigned height = mt->height0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; unsigned img_height; - mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; - mt->total_height = 0; + tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; + tex->total_height = 0; - for (level = mt->first_level; level <= mt->last_level; level++) { - i915_miptree_set_level_info(mt, level, 1, - 0, mt->total_height, + for (level = pt->first_level; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 1, + 0, tex->total_height, width, height, 1); - if (mt->compressed) + if (pt->compressed) img_height = MAX2(1, height / 4); else img_height = (MAX2(2, height) + 1) & ~1; - mt->total_height += img_height; + tex->total_height += img_height; width = minify(width); height = minify(height); @@ -298,24 +305,25 @@ i915_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) } /* DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); + tex->pitch, + tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp); */ return TRUE; } -boolean -i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) +static boolean +i945_miptree_layout(struct pipe_context *pipe, struct i915_texture * tex) { + struct pipe_texture *pt = &tex->base; unsigned level; - switch (mt->target) { + switch (pt->target) { case PIPE_TEXTURE_CUBE:{ - const unsigned dim = mt->width0; + const unsigned dim = pt->width[0]; unsigned face; - unsigned lvlWidth = mt->width0, lvlHeight = mt->height0; + unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; assert(lvlWidth == lvlHeight); /* cubemap images are square */ @@ -324,16 +332,16 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (dim > 32) - mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp; + tex->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; else - mt->pitch = 14 * 8; + tex->pitch = 14 * 8; - mt->total_height = dim * 4 + 4; + tex->total_height = dim * 4 + 4; /* Set all the levels to effectively occupy the whole rectangular region. */ - for (level = mt->first_level; level <= mt->last_level; level++) { - i915_miptree_set_level_info(mt, level, 6, + for (level = pt->first_level; level <= pt->last_level; level++) { + i915_miptree_set_level_info(tex, level, 6, 0, 0, lvlWidth, lvlHeight, 1); lvlWidth /= 2; @@ -347,16 +355,16 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) unsigned d = dim; if (dim == 4 && face >= 4) { - y = mt->total_height - 4; + y = tex->total_height - 4; x = (face - 4) * 8; } - else if (dim < 4 && (face > 0 || mt->first_level > 0)) { - y = mt->total_height - 4; + else if (dim < 4 && (face > 0 || pt->first_level > 0)) { + y = tex->total_height - 4; x = face * 8; } - for (level = mt->first_level; level <= mt->last_level; level++) { - i915_miptree_set_image_offset(mt, level, face, x, y); + for (level = pt->first_level; level <= pt->last_level; level++) { + i915_miptree_set_image_offset(tex, level, face, x, y); d >>= 1; @@ -375,13 +383,13 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) break; case PIPE_TEX_FACE_POS_Z: case PIPE_TEX_FACE_NEG_Z: - y = mt->total_height - 4; + y = tex->total_height - 4; x = (face - 4) * 8; break; } case 2: - y = mt->total_height - 4; + y = tex->total_height - 4; x = 16 + face * 8; break; @@ -399,33 +407,33 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) break; } case PIPE_TEXTURE_3D:{ - unsigned width = mt->width0; - unsigned height = mt->height0; - unsigned depth = mt->depth0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; unsigned level; - mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; - mt->total_height = 0; + tex->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; + tex->total_height = 0; - pack_y_pitch = MAX2(mt->height0, 2); - pack_x_pitch = mt->pitch; + pack_y_pitch = MAX2(pt->height[0], 2); + pack_x_pitch = tex->pitch; pack_x_nr = 1; - for (level = mt->first_level; level <= mt->last_level; level++) { - unsigned nr_images = mt->target == PIPE_TEXTURE_3D ? depth : 6; + for (level = pt->first_level; level <= pt->last_level; level++) { + unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6; int x = 0; int y = 0; unsigned q, j; - i915_miptree_set_level_info(mt, level, nr_images, - 0, mt->total_height, + i915_miptree_set_level_info(tex, level, nr_images, + 0, tex->total_height, width, height, depth); for (q = 0; q < nr_images;) { for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - i915_miptree_set_image_offset(mt, level, q, x, y); + i915_miptree_set_image_offset(tex, level, q, x, y); x += pack_x_pitch; } @@ -434,12 +442,12 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) } - mt->total_height += y; + tex->total_height += y; if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); + assert(pack_x_pitch * pack_x_nr <= tex->pitch); } if (pack_y_pitch > 2) { @@ -456,7 +464,7 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: // case PIPE_TEXTURE_RECTANGLE: - i945_miptree_layout_2d(mt); + i945_miptree_layout_2d(tex); break; default: assert(0); @@ -465,10 +473,67 @@ i945_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) /* DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); + tex->pitch, + tex->total_height, pt->cpp, tex->pitch * tex->total_height * pt->cpp); */ return TRUE; } +void +i915_texture_create(struct pipe_context *pipe, struct pipe_texture **pt) +{ + struct i915_texture *tex = REALLOC(*pt, sizeof(struct pipe_texture), + sizeof(struct i915_texture)); + + if (tex) { + struct i915_context *i915 = i915_context(pipe); + + memset(&tex->base + 1, 0, + sizeof(struct i915_texture) - sizeof(struct pipe_texture)); + + if (i915->flags.is_i945 ? i945_miptree_layout(pipe, tex) : + i915_miptree_layout(pipe, tex)) { + tex->region = pipe->winsys->region_alloc(pipe->winsys, + tex->pitch * tex->base.cpp * + tex->total_height, + PIPE_SURFACE_FLAG_TEXTURE); + } + + if (!tex->region) { + FREE(tex); + tex = NULL; + } + } + + *pt = &tex->base; +} + +void +i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) +{ + if (!*pt) + return; + + /* + DBG("%s %p refcount will be %d\n", + __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + */ + if (--(*pt)->refcount <= 0) { + struct i915_texture *tex = (struct i915_texture *)*pt; + uint i; + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); + */ + + pipe->winsys->region_release(pipe->winsys, &tex->region); + + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (tex->image_offset[i]) + free(tex->image_offset[i]); + + free(tex); + } + *pt = NULL; +} diff --git a/src/mesa/pipe/i915simple/i915_texture.h b/src/mesa/pipe/i915simple/i915_texture.h new file mode 100644 index 0000000..84a0502 --- /dev/null +++ b/src/mesa/pipe/i915simple/i915_texture.h @@ -0,0 +1,16 @@ + +#ifndef I915_TEXTURE_H +#define I915_TEXTURE_H + +struct pipe_context; +struct pipe_texture; + + +extern void +i915_texture_create(struct pipe_context *pipe, struct pipe_texture **pt); + +extern void +i915_texture_release(struct pipe_context *pipe, struct pipe_texture **pt); + + +#endif /* I915_TEXTURE_H */ diff --git a/src/mesa/pipe/llvm/llvm_entry.c b/src/mesa/pipe/llvm/llvm_entry.c index 2459d14..fe32e78 100644 --- a/src/mesa/pipe/llvm/llvm_entry.c +++ b/src/mesa/pipe/llvm/llvm_entry.c @@ -194,7 +194,6 @@ void run_vertex_shader(float (*ainputs)[16][4], struct pipe_sampler_state; -struct pipe_mipmap_tree; struct softpipe_tile_cache; #define NUM_CHANNELS 4 /* R,G,B,A */ @@ -203,7 +202,6 @@ struct softpipe_tile_cache; struct tgsi_sampler { const struct pipe_sampler_state *state; - struct pipe_mipmap_tree *texture; /** Get samples for four fragments in a quad */ void (*get_samples)(struct tgsi_sampler *sampler, const float s[QUAD_SIZE], diff --git a/src/mesa/pipe/p_context.h b/src/mesa/pipe/p_context.h index e145b22..5033209 100644 --- a/src/mesa/pipe/p_context.h +++ b/src/mesa/pipe/p_context.h @@ -155,7 +155,7 @@ struct pipe_context { void (*set_texture_state)( struct pipe_context *, unsigned unit, - struct pipe_mipmap_tree * ); + struct pipe_texture * ); void (*set_viewport_state)( struct pipe_context *, const struct pipe_viewport_state * ); @@ -180,7 +180,7 @@ struct pipe_context { /** Get a surface which is a "view" into a texture */ struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe, - struct pipe_mipmap_tree *texture, + struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice); @@ -237,8 +237,11 @@ struct pipe_context { /* * Texture functions */ - boolean (*mipmap_tree_layout)( struct pipe_context *pipe, - struct pipe_mipmap_tree *mt ); + void (*texture_create)(struct pipe_context *pipe, + struct pipe_texture **pt); + + void (*texture_release)(struct pipe_context *pipe, + struct pipe_texture **pt); /* Flush rendering: diff --git a/src/mesa/pipe/p_inlines.h b/src/mesa/pipe/p_inlines.h index 2418d01..c04d46d 100644 --- a/src/mesa/pipe/p_inlines.h +++ b/src/mesa/pipe/p_inlines.h @@ -80,4 +80,24 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) } } + +/** + * \sa pipe_region_reference + */ +static INLINE void +pipe_texture_reference(struct pipe_context *pipe, struct pipe_texture **ptr, + struct pipe_texture *pt) +{ + assert(ptr); + if (*ptr) { + pipe->texture_release(pipe, ptr); + assert(!*ptr); + } + if (pt) { + /* reference the new thing */ + pt->refcount++; + *ptr = pt; + } +} + #endif /* P_INLINES_H */ diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 642734a..077a8f5 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -288,27 +288,11 @@ struct pipe_surface /** - * Describes the location of each texture image within a texture region. + * Texture. Represents one or several texture images on one or several mipmap + * levels. */ -struct pipe_mipmap_level -{ - unsigned level_offset; - unsigned width; - unsigned height; - unsigned depth; - unsigned nr_images; - - /* Explicitly store the offset of each image for each cube face or - * depth value. Pretty much have to accept that hardware formats - * are going to be so diverse that there is no unified way to - * compute the offsets of depth/cube images within a mipmap level, - * so have to store them as a lookup table: - */ - unsigned *image_offset; /**< array [depth] of offsets */ -}; - -struct pipe_mipmap_tree -{ +struct pipe_texture +{ /* Effectively the key: */ unsigned target; /* XXX convert to PIPE_TEXTURE_x */ @@ -318,25 +302,13 @@ struct pipe_mipmap_tree unsigned first_level; unsigned last_level; - unsigned width0, height0, depth0; /**< Level zero image dimensions */ + unsigned width[PIPE_MAX_TEXTURE_LEVELS]; + unsigned height[PIPE_MAX_TEXTURE_LEVELS]; + unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; unsigned cpp; unsigned compressed:1; - /* Derived from the above: - */ - unsigned pitch; - unsigned depth_pitch; /* per-image on i945? */ - unsigned total_height; - - /* Includes image offset tables: - */ - struct pipe_mipmap_level level[PIPE_MAX_TEXTURE_LEVELS]; - - /* The data is held here: - */ - struct pipe_region *region; - /* These are also refcounted: */ unsigned refcount; diff --git a/src/mesa/pipe/softpipe/Makefile b/src/mesa/pipe/softpipe/Makefile index 5962853..9978884 100644 --- a/src/mesa/pipe/softpipe/Makefile +++ b/src/mesa/pipe/softpipe/Makefile @@ -34,7 +34,7 @@ DRIVER_SOURCES = \ sp_state_rasterizer.c \ sp_state_surface.c \ sp_state_vertex.c \ - sp_tex_layout.c \ + sp_texture.c \ sp_tex_sample.c \ sp_tile_cache.c \ sp_surface.c diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index d5e68c1..7a9fccc 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -40,7 +40,7 @@ #include "sp_state.h" #include "sp_surface.h" #include "sp_tile_cache.h" -#include "sp_tex_layout.h" +#include "sp_texture.h" #include "sp_winsys.h" @@ -98,9 +98,9 @@ softpipe_map_texture_surfaces(struct softpipe_context *sp) uint i; for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_mipmap_tree *mt = sp->texture[i]; - if (mt) { - pipe->region_map(pipe, mt->region); + struct softpipe_texture *spt = sp->texture[i]; + if (spt) { + pipe->region_map(pipe, spt->region); } } } @@ -146,9 +146,9 @@ softpipe_unmap_texture_surfaces(struct softpipe_context *sp) struct pipe_context *pipe = &sp->pipe; uint i; for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_mipmap_tree *mt = sp->texture[i]; - if (mt) { - pipe->region_unmap(pipe, mt->region); + struct softpipe_texture *spt = sp->texture[i]; + if (spt) { + pipe->region_unmap(pipe, spt->region); } } } @@ -351,7 +351,8 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys, softpipe->pipe.get_vendor = softpipe_get_vendor; /* textures */ - softpipe->pipe.mipmap_tree_layout = softpipe_mipmap_tree_layout; + softpipe->pipe.texture_create = softpipe_texture_create; + softpipe->pipe.texture_release = softpipe_texture_release; softpipe->pipe.get_tex_surface = softpipe_get_tex_surface; /* diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 8727661..d4763a9 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -89,7 +89,7 @@ struct softpipe_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS]; + struct softpipe_texture *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c index 24c8a44..7184fcd 100644 --- a/src/mesa/pipe/softpipe/sp_quad_fs.c +++ b/src/mesa/pipe/softpipe/sp_quad_fs.c @@ -277,7 +277,7 @@ static void shade_begin(struct quad_stage *qs) /* set TGSI sampler state that varies */ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { qss->samplers[i].state = softpipe->sampler[i]; - qss->samplers[i].texture = softpipe->texture[i]; + qss->samplers[i].texture = &softpipe->texture[i]->base; } #ifdef MESA_LLVM diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index 2f096a9..a543735 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -52,6 +52,35 @@ struct sp_fragment_shader_state { #endif }; +struct softpipe_texture +{ + struct pipe_texture base; + + /* Derived from the above: + */ + unsigned pitch; + unsigned depth_pitch; /* per-image on i945? */ + unsigned total_height; + + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + + /* Explicitly store the offset of each image for each cube face or + * depth value. Pretty much have to accept that hardware formats + * are going to be so diverse that there is no unified way to + * compute the offsets of depth/cube images within a mipmap level, + * so have to store them as a lookup table: + */ + unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ + + /* Includes image offset tables: + */ + unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; + + /* The data is held here: + */ + struct pipe_region *region; +}; + void * softpipe_create_alpha_test_state(struct pipe_context *, const struct pipe_alpha_test_state *); @@ -125,7 +154,7 @@ void softpipe_set_scissor_state( struct pipe_context *, void softpipe_set_texture_state( struct pipe_context *, unsigned unit, - struct pipe_mipmap_tree * ); + struct pipe_texture * ); void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/mesa/pipe/softpipe/sp_state_fs.c b/src/mesa/pipe/softpipe/sp_state_fs.c index 912f42d..a360b4f 100644 --- a/src/mesa/pipe/softpipe/sp_state_fs.c +++ b/src/mesa/pipe/softpipe/sp_state_fs.c @@ -34,6 +34,8 @@ #include "pipe/draw/draw_context.h" #include "pipe/p_shader_tokens.h" #include "pipe/llvm/gallivm.h" +#include "pipe/tgsi/util/tgsi_dump.h" +#include "pipe/tgsi/exec/tgsi_sse2.h" void * softpipe_create_fs_state(struct pipe_context *pipe, diff --git a/src/mesa/pipe/softpipe/sp_state_sampler.c b/src/mesa/pipe/softpipe/sp_state_sampler.c index 246a7d6..e71b915 100644 --- a/src/mesa/pipe/softpipe/sp_state_sampler.c +++ b/src/mesa/pipe/softpipe/sp_state_sampler.c @@ -68,12 +68,12 @@ softpipe_delete_sampler_state(struct pipe_context *pipe, void softpipe_set_texture_state(struct pipe_context *pipe, unsigned unit, - struct pipe_mipmap_tree *texture) + struct pipe_texture *texture) { struct softpipe_context *softpipe = softpipe_context(pipe); assert(unit < PIPE_MAX_SAMPLERS); - softpipe->texture[unit] = texture; /* ptr, not struct */ + softpipe->texture[unit] = (struct softpipe_texture *)texture; /* ptr, not struct */ sp_tile_cache_set_texture(softpipe->tex_cache[unit], texture); diff --git a/src/mesa/pipe/softpipe/sp_surface.c b/src/mesa/pipe/softpipe/sp_surface.c index a6ab404..c41bbc5 100644 --- a/src/mesa/pipe/softpipe/sp_surface.c +++ b/src/mesa/pipe/softpipe/sp_surface.c @@ -565,34 +565,35 @@ z24s8_get_tile(struct pipe_surface *ps, */ struct pipe_surface * softpipe_get_tex_surface(struct pipe_context *pipe, - struct pipe_mipmap_tree *mt, + struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice) { + struct softpipe_texture *spt = (struct softpipe_texture *)pt; struct pipe_surface *ps; unsigned offset; /* in bytes */ - offset = mt->level[level].level_offset; + offset = spt->level_offset[level]; - if (mt->target == PIPE_TEXTURE_CUBE) { - offset += mt->level[level].image_offset[face] * mt->cpp; + if (pt->target == PIPE_TEXTURE_CUBE) { + offset += spt->image_offset[level][face] * pt->cpp; } - else if (mt->target == PIPE_TEXTURE_3D) { - offset += mt->level[level].image_offset[zslice] * mt->cpp; + else if (pt->target == PIPE_TEXTURE_3D) { + offset += spt->image_offset[level][zslice] * pt->cpp; } else { assert(face == 0); assert(zslice == 0); } - ps = pipe->winsys->surface_alloc(pipe->winsys, mt->format); + ps = pipe->winsys->surface_alloc(pipe->winsys, pt->format); if (ps) { assert(ps->format); assert(ps->refcount); - pipe_region_reference(&ps->region, mt->region); - ps->cpp = mt->cpp; - ps->width = mt->level[level].width; - ps->height = mt->level[level].height; - ps->pitch = mt->pitch; + pipe_region_reference(&ps->region, spt->region); + ps->cpp = pt->cpp; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->pitch = spt->pitch; ps->offset = offset; } return ps; diff --git a/src/mesa/pipe/softpipe/sp_surface.h b/src/mesa/pipe/softpipe/sp_surface.h index cf87e1a..b652e75 100644 --- a/src/mesa/pipe/softpipe/sp_surface.h +++ b/src/mesa/pipe/softpipe/sp_surface.h @@ -41,7 +41,7 @@ struct softpipe_tile_cache; extern struct pipe_surface * softpipe_get_tex_surface(struct pipe_context *pipe, - struct pipe_mipmap_tree *mt, + struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice); diff --git a/src/mesa/pipe/softpipe/sp_tex_layout.h b/src/mesa/pipe/softpipe/sp_tex_layout.h deleted file mode 100644 index ea19c13..0000000 --- a/src/mesa/pipe/softpipe/sp_tex_layout.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef SP_TEX_LAYOUT_H -#define SP_TEX_LAYOUT_H - - -struct pipe_context; -struct pipe_mipmap_tree; - - -extern boolean -softpipe_mipmap_tree_layout(struct pipe_context *pipe, - struct pipe_mipmap_tree *mt); - - -#endif /* SP_TEX_LAYOUT_H */ - - diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c index 9295840..9e48ed0 100644 --- a/src/mesa/pipe/softpipe/sp_tex_sample.c +++ b/src/mesa/pipe/softpipe/sp_tex_sample.c @@ -422,7 +422,7 @@ compute_lambda(struct tgsi_sampler *sampler, dsdy = FABSF(dsdy); rho = MAX2(dsdx, dsdy); if (sampler->state->normalized_coords) - rho *= sampler->texture->width0; + rho *= sampler->texture->width[0]; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; @@ -432,7 +432,7 @@ compute_lambda(struct tgsi_sampler *sampler, dtdy = FABSF(dtdy); max = MAX2(dtdx, dtdy); if (sampler->state->normalized_coords) - max *= sampler->texture->height0; + max *= sampler->texture->height[0]; rho = MAX2(rho, max); } if (p) { @@ -443,7 +443,7 @@ compute_lambda(struct tgsi_sampler *sampler, dpdy = FABSF(dpdy); max = MAX2(dpdx, dpdy); if (sampler->state->normalized_coords) - max *= sampler->texture->depth0; + max *= sampler->texture->depth[0]; rho = MAX2(rho, max); } @@ -620,8 +620,8 @@ sp_get_samples_2d_common(struct tgsi_sampler *sampler, &level0, &level1, &levelBlend, &imgFilter); if (sampler->state->normalized_coords) { - width = sampler->texture->level[level0].width; - height = sampler->texture->level[level0].height; + width = sampler->texture->width[level0]; + height = sampler->texture->height[level0]; } else { width = height = 1; @@ -757,9 +757,9 @@ sp_get_samples_3d(struct tgsi_sampler *sampler, &level0, &level1, &levelBlend, &imgFilter); if (sampler->state->normalized_coords) { - width = sampler->texture->level[level0].width; - height = sampler->texture->level[level0].height; - depth = sampler->texture->level[level0].depth; + width = sampler->texture->width[level0]; + height = sampler->texture->height[level0]; + depth = sampler->texture->depth[level0]; } else { width = height = depth = 1; @@ -883,7 +883,7 @@ sp_get_samples_cube(struct tgsi_sampler *sampler, /** * Called via tgsi_sampler::get_samples() * Use the sampler's state setting to get a filtered RGBA value - * from the sampler's texture (mipmap tree). + * from the sampler's texture. * * XXX we can implement many versions of this function, each * tightly coded for a specific combination of sampler state diff --git a/src/mesa/pipe/softpipe/sp_tex_layout.c b/src/mesa/pipe/softpipe/sp_texture.c index 8156b00..2f9a1e9 100644 --- a/src/mesa/pipe/softpipe/sp_tex_layout.c +++ b/src/mesa/pipe/softpipe/sp_texture.c @@ -33,7 +33,11 @@ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" -#include "sp_tex_layout.h" +#include "pipe/p_winsys.h" + +#include "sp_context.h" +#include "sp_state.h" +#include "sp_texture.h" /* At the moment, just make softpipe use the same layout for its @@ -54,100 +58,105 @@ static int align(int value, int alignment) static void -sp_miptree_set_level_info(struct pipe_mipmap_tree *mt, - unsigned level, - unsigned nr_images, - unsigned x, unsigned y, unsigned w, unsigned h, unsigned d) +sp_miptree_set_level_info(struct softpipe_texture *spt, + unsigned level, + unsigned nr_images, + unsigned x, unsigned y, unsigned w, unsigned h, + unsigned d) { + struct pipe_texture *pt = &spt->base; + assert(level < PIPE_MAX_TEXTURE_LEVELS); - mt->level[level].width = w; - mt->level[level].height = h; - mt->level[level].depth = d; - mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; - mt->level[level].nr_images = nr_images; + pt->width[level] = w; + pt->height[level] = h; + pt->depth[level] = d; + + spt->nr_images[level] = nr_images; + spt->level_offset[level] = (x + y * spt->pitch) * pt->cpp; /* DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - level, w, h, d, x, y, mt->level[level].level_offset); + level, w, h, d, x, y, spt->level_offset[level]); */ /* Not sure when this would happen, but anyway: */ - if (mt->level[level].image_offset) { - FREE( mt->level[level].image_offset ); - mt->level[level].image_offset = NULL; + if (spt->image_offset[level]) { + FREE( spt->image_offset[level] ); + spt->image_offset[level] = NULL; } assert(nr_images); - assert(!mt->level[level].image_offset); + assert(!spt->image_offset[level]); - mt->level[level].image_offset = (unsigned *) MALLOC( nr_images * sizeof(unsigned) ); - mt->level[level].image_offset[0] = 0; + spt->image_offset[level] = (unsigned *) MALLOC( nr_images * sizeof(unsigned) ); + spt->image_offset[level][0] = 0; } static void -sp_miptree_set_image_offset(struct pipe_mipmap_tree *mt, - unsigned level, unsigned img, unsigned x, unsigned y) +sp_miptree_set_image_offset(struct softpipe_texture *spt, + unsigned level, unsigned img, unsigned x, unsigned y) { if (img == 0 && level == 0) assert(x == 0 && y == 0); - assert(img < mt->level[level].nr_images); + assert(img < spt->nr_images[level]); - mt->level[level].image_offset[img] = (x + y * mt->pitch); + spt->image_offset[level][img] = (x + y * spt->pitch); /* DBG("%s level %d img %d pos %d,%d image_offset %x\n", - __FUNCTION__, level, img, x, y, mt->level[level].image_offset[img]); + __FUNCTION__, level, img, x, y, spt->image_offset[level][img]); */ } static void -sp_miptree_layout_2d( struct pipe_mipmap_tree *mt ) +sp_miptree_layout_2d( struct softpipe_texture *spt ) { + struct pipe_texture *pt = &spt->base; int align_h = 2, align_w = 4; unsigned level; unsigned x = 0; unsigned y = 0; - unsigned width = mt->width0; - unsigned height = mt->height0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; - mt->pitch = mt->width0; + spt->pitch = pt->width[0]; /* XXX FIX THIS: * we use alignment=64 bytes in sp_region_alloc(). If we change * that, change this too. */ - if (mt->pitch < 16) - mt->pitch = 16; + if (spt->pitch < 16) + spt->pitch = 16; /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. */ - if (mt->first_level != mt->last_level) { - unsigned mip1_width = align(minify(mt->width0), align_w) - + minify(minify(mt->width0)); + if (pt->first_level != pt->last_level) { + unsigned mip1_width = align(minify(pt->width[0]), align_w) + + minify(minify(pt->width[0])); - if (mip1_width > mt->width0) - mt->pitch = mip1_width; + if (mip1_width > pt->width[0]) + spt->pitch = mip1_width; } /* Pitch must be a whole number of dwords, even though we * express it in texels. */ - mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp; - mt->total_height = 0; + spt->pitch = align(spt->pitch * pt->cpp, 4) / pt->cpp; + spt->total_height = 0; - for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { + for ( level = pt->first_level ; level <= pt->last_level ; level++ ) { unsigned img_height; - sp_miptree_set_level_info(mt, level, 1, x, y, width, height, 1); + sp_miptree_set_level_info(spt, level, 1, x, y, width, height, 1); - if (mt->compressed) + if (pt->compressed) img_height = MAX2(1, height/4); else img_height = align(height, align_h); @@ -156,11 +165,11 @@ sp_miptree_layout_2d( struct pipe_mipmap_tree *mt ) /* Because the images are packed better, the final offset * might not be the maximal one: */ - mt->total_height = MAX2(mt->total_height, y + img_height); + spt->total_height = MAX2(spt->total_height, y + img_height); /* Layout_below: step right after second mipmap. */ - if (level == mt->first_level + 1) { + if (level == pt->first_level + 1) { x += align(width, align_w); } else { @@ -193,16 +202,17 @@ static const int step_offsets[6][2] = { -boolean -softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * mt) +static boolean +softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct softpipe_texture * spt) { + struct pipe_texture *pt = &spt->base; unsigned level; - switch (mt->target) { + switch (pt->target) { case PIPE_TEXTURE_CUBE:{ - const unsigned dim = mt->width0; + const unsigned dim = pt->width[0]; unsigned face; - unsigned lvlWidth = mt->width0, lvlHeight = mt->height0; + unsigned lvlWidth = pt->width[0], lvlHeight = pt->height[0]; assert(lvlWidth == lvlHeight); /* cubemap images are square */ @@ -211,16 +221,16 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (dim > 32) - mt->pitch = ((dim * mt->cpp * 2 + 3) & ~3) / mt->cpp; + spt->pitch = ((dim * pt->cpp * 2 + 3) & ~3) / pt->cpp; else - mt->pitch = 14 * 8; + spt->pitch = 14 * 8; - mt->total_height = dim * 4 + 4; + spt->total_height = dim * 4 + 4; /* Set all the levels to effectively occupy the whole rectangular region. */ - for (level = mt->first_level; level <= mt->last_level; level++) { - sp_miptree_set_level_info(mt, level, 6, + for (level = pt->first_level; level <= pt->last_level; level++) { + sp_miptree_set_level_info(spt, level, 6, 0, 0, lvlWidth, lvlHeight, 1); lvlWidth /= 2; @@ -234,16 +244,16 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * unsigned d = dim; if (dim == 4 && face >= 4) { - y = mt->total_height - 4; + y = spt->total_height - 4; x = (face - 4) * 8; } - else if (dim < 4 && (face > 0 || mt->first_level > 0)) { - y = mt->total_height - 4; + else if (dim < 4 && (face > 0 || pt->first_level > 0)) { + y = spt->total_height - 4; x = face * 8; } - for (level = mt->first_level; level <= mt->last_level; level++) { - sp_miptree_set_image_offset(mt, level, face, x, y); + for (level = pt->first_level; level <= pt->last_level; level++) { + sp_miptree_set_image_offset(spt, level, face, x, y); d >>= 1; @@ -262,13 +272,13 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * break; case PIPE_TEX_FACE_POS_Z: case PIPE_TEX_FACE_NEG_Z: - y = mt->total_height - 4; + y = spt->total_height - 4; x = (face - 4) * 8; break; } case 2: - y = mt->total_height - 4; + y = spt->total_height - 4; x = 16 + face * 8; break; @@ -286,33 +296,33 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * break; } case PIPE_TEXTURE_3D:{ - unsigned width = mt->width0; - unsigned height = mt->height0; - unsigned depth = mt->depth0; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; unsigned pack_x_pitch, pack_x_nr; unsigned pack_y_pitch; unsigned level; - mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp; - mt->total_height = 0; + spt->pitch = ((pt->width[0] * pt->cpp + 3) & ~3) / pt->cpp; + spt->total_height = 0; - pack_y_pitch = MAX2(mt->height0, 2); - pack_x_pitch = mt->pitch; + pack_y_pitch = MAX2(pt->height[0], 2); + pack_x_pitch = spt->pitch; pack_x_nr = 1; - for (level = mt->first_level; level <= mt->last_level; level++) { - unsigned nr_images = mt->target == PIPE_TEXTURE_3D ? depth : 6; + for (level = pt->first_level; level <= pt->last_level; level++) { + unsigned nr_images = pt->target == PIPE_TEXTURE_3D ? depth : 6; int x = 0; int y = 0; unsigned q, j; - sp_miptree_set_level_info(mt, level, nr_images, - 0, mt->total_height, - width, height, depth); + sp_miptree_set_level_info(spt, level, nr_images, + 0, spt->total_height, + width, height, depth); for (q = 0; q < nr_images;) { for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { - sp_miptree_set_image_offset(mt, level, q, x, y); + sp_miptree_set_image_offset(spt, level, q, x, y); x += pack_x_pitch; } @@ -321,12 +331,12 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * } - mt->total_height += y; + spt->total_height += y; if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); + assert(pack_x_pitch * pack_x_nr <= spt->pitch); } if (pack_y_pitch > 2) { @@ -343,7 +353,7 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: // case PIPE_TEXTURE_RECTANGLE: - sp_miptree_layout_2d(mt); + sp_miptree_layout_2d(spt); break; default: assert(0); @@ -352,10 +362,64 @@ softpipe_mipmap_tree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree * /* DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); + spt->pitch, + spt->total_height, pt->cpp, spt->pitch * spt->total_height * pt->cpp); */ return TRUE; } +void +softpipe_texture_create(struct pipe_context *pipe, struct pipe_texture **pt) +{ + struct softpipe_texture *spt = REALLOC(*pt, sizeof(struct pipe_texture), + sizeof(struct softpipe_texture)); + + if (spt) { + memset(&spt->base + 1, 0, + sizeof(struct softpipe_texture) - sizeof(struct pipe_texture)); + + if (softpipe_mipmap_tree_layout(pipe, spt)) { + spt->region = pipe->winsys->region_alloc(pipe->winsys, + spt->pitch * (*pt)->cpp * + spt->total_height, + PIPE_SURFACE_FLAG_TEXTURE); + } + + if (!spt->region) { + FREE(spt); + spt = NULL; + } + } + + *pt = &spt->base; +} + +void +softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) +{ + if (!*pt) + return; + + /* + DBG("%s %p refcount will be %d\n", + __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); + */ + if (--(*pt)->refcount <= 0) { + struct softpipe_texture *spt = (struct softpipe_texture *)*pt; + uint i; + + /* + DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); + */ + + pipe->winsys->region_release(pipe->winsys, &spt->region); + + for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) + if (spt->image_offset[i]) + free(spt->image_offset[i]); + + free(spt); + } + *pt = NULL; +} diff --git a/src/mesa/pipe/softpipe/sp_texture.h b/src/mesa/pipe/softpipe/sp_texture.h new file mode 100644 index 0000000..2aca57b --- /dev/null +++ b/src/mesa/pipe/softpipe/sp_texture.h @@ -0,0 +1,18 @@ +#ifndef SP_TEXTURE_H +#define SP_TEXTURE_H + + +struct pipe_context; +struct pipe_texture; + + +extern void +softpipe_texture_create(struct pipe_context *pipe, struct pipe_texture **pt); + +extern void +softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt); + + +#endif /* SP_TEXTURE */ + + diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.c b/src/mesa/pipe/softpipe/sp_tile_cache.c index ea0c8b8..62ee6a2 100644 --- a/src/mesa/pipe/softpipe/sp_tile_cache.c +++ b/src/mesa/pipe/softpipe/sp_tile_cache.c @@ -51,7 +51,7 @@ struct softpipe_tile_cache { struct pipe_surface *surface; /**< the surface we're caching */ - struct pipe_mipmap_tree *texture; /**< if caching a texture */ + struct pipe_texture *texture; /**< if caching a texture */ struct softpipe_cached_tile entries[NUM_ENTRIES]; uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; float clear_value[4]; @@ -139,7 +139,7 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) void sp_tile_cache_set_texture(struct softpipe_tile_cache *tc, - struct pipe_mipmap_tree *texture) + struct pipe_texture *texture) { uint i; diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.h b/src/mesa/pipe/softpipe/sp_tile_cache.h index e66fec2..9967aa5 100644 --- a/src/mesa/pipe/softpipe/sp_tile_cache.h +++ b/src/mesa/pipe/softpipe/sp_tile_cache.h @@ -71,7 +71,7 @@ sp_tile_cache_get_surface(struct softpipe_tile_cache *tc); extern void sp_tile_cache_set_texture(struct softpipe_tile_cache *tc, - struct pipe_mipmap_tree *texture); + struct pipe_texture *texture); extern void sp_flush_tile_cache(struct softpipe_context *softpipe, diff --git a/src/mesa/pipe/tgsi/exec/tgsi_exec.h b/src/mesa/pipe/tgsi/exec/tgsi_exec.h index 1d497e9..2c62b30 100644 --- a/src/mesa/pipe/tgsi/exec/tgsi_exec.h +++ b/src/mesa/pipe/tgsi/exec/tgsi_exec.h @@ -76,7 +76,7 @@ struct softpipe_tile_cache; /**< Opaque to TGSI */ struct tgsi_sampler { const struct pipe_sampler_state *state; - struct pipe_mipmap_tree *texture; + struct pipe_texture *texture; /** Get samples for four fragments in a quad */ void (*get_samples)(struct tgsi_sampler *sampler, const float s[QUAD_SIZE], |