diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_framebuffer.c | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 26 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 30 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_framebuffer.c | 3 |
4 files changed, 56 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index b4f42c6..ca1a719 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -116,10 +116,11 @@ update_framebuffer_state( struct st_context *st ) /* rendering to a GL texture, may have to update surface */ update_renderbuffer_surface(st, strb); } - - assert(strb->surface); - framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface; - framebuffer->num_cbufs++; + + if (strb->surface) { + framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface; + framebuffer->num_cbufs++; + } } strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); @@ -130,7 +131,6 @@ update_framebuffer_state( struct st_context *st ) update_renderbuffer_surface(st, strb); } - assert(strb->surface); framebuffer->zsbuf = strb->surface; } else { diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index ee282e8..1412a37 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -406,13 +406,17 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_color_with_quad( ctx, rb )) { /* masking or scissoring */ clear_with_quad(ctx, GL_TRUE, GL_FALSE, GL_FALSE); } else { /* clear whole buffer w/out masking */ - struct st_renderbuffer *strb = st_renderbuffer(rb); uint clearValue; /* NOTE: we always pass the clear color as PIPE_FORMAT_A8R8G8B8_UNORM * at this time! @@ -426,13 +430,16 @@ clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_depth_with_quad(ctx, rb)) { /* scissoring or we have a combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_FALSE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* simple clear of whole buffer */ uint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear); ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); @@ -443,13 +450,16 @@ clear_depth_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; + if (check_clear_stencil_with_quad(ctx, rb)) { /* masking or scissoring or combined depth/stencil buffer */ clear_with_quad(ctx, GL_FALSE, GL_FALSE, GL_TRUE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* simple clear of whole buffer */ GLuint clearValue = ctx->Stencil.Clear; @@ -469,14 +479,16 @@ clear_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) static void clear_depth_stencil_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) { + struct st_renderbuffer *strb = st_renderbuffer(rb); + + if (!strb->surface) + return; if (check_clear_depth_stencil_with_quad(ctx, rb)) { /* masking or scissoring */ clear_with_quad(ctx, GL_FALSE, GL_TRUE, GL_TRUE); } else { - struct st_renderbuffer *strb = st_renderbuffer(rb); - /* clear whole buffer w/out masking */ GLuint clearValue = util_pack_z(strb->surface->format, ctx->Depth.Clear); diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 61949a9..7cf06da 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -33,6 +33,7 @@ #include "main/imports.h" #include "main/image.h" #include "main/macros.h" +#include "shader/prog_uniform.h" #include "vbo/vbo.h" @@ -483,6 +484,28 @@ setup_non_interleaved_attribs(GLcontext *ctx, +/** + * Prior to drawing, check that any uniforms referenced by the + * current shader have been set. If a uniform has not been set, + * issue a warning. + */ +static void +check_uniforms(GLcontext *ctx) +{ + const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + if (shProg && shProg->LinkStatus) { + GLuint i; + for (i = 0; i < shProg->Uniforms->NumUniforms; i++) { + const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i]; + if (!u->Initialized) { + _mesa_warning(ctx, + "Using shader with uninitialized uniform: %s", + u->Name); + } + } + } +} + /** * This function gets plugged into the VBO module and is called when @@ -516,6 +539,10 @@ st_draw_vbo(GLcontext *ctx, vp = ctx->st->vp; vs = &ctx->st->vp->state; + if (MESA_VERBOSE & VERBOSE_GLSL) { + check_uniforms(ctx); + } + /* * Setup the vbuffer[] and velements[] arrays. */ @@ -557,6 +584,9 @@ st_draw_vbo(GLcontext *ctx, pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer); pipe->set_vertex_elements(pipe, num_velements, velements); + if (num_vbuffers == 0 || num_velements == 0) + return; + /* do actual drawing */ if (ib) { /* indexed primitive */ diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index fe9900d..6fd731d 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -291,7 +291,8 @@ st_notify_swapbuffers_complete(struct st_framebuffer *stfb) for (i = 0; i < BUFFER_COUNT; i++) { if (stfb->Base.Attachment[i].Renderbuffer) { strb = st_renderbuffer(stfb->Base.Attachment[i].Renderbuffer); - strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED; + if (strb->surface) + strb->surface->status = PIPE_SURFACE_STATUS_UNDEFINED; } } } |