diff options
Diffstat (limited to 'src/mesa/state_tracker')
20 files changed, 862 insertions, 167 deletions
diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index fb1c7a4..d1844e1 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -286,7 +286,7 @@ update_blend( struct st_context *st ) { struct pipe_blend_color bc; - COPY_4FV(bc.color, st->ctx->Color.BlendColor); + COPY_4FV(bc.color, st->ctx->Color.BlendColorUnclamped); cso_set_blend_color(st->cso_context, &bc); } } diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index aaee432..6c51b1a 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -142,7 +142,7 @@ update_depth_stencil_alpha(struct st_context *st) if (ctx->Color.AlphaEnabled) { dsa->alpha.enabled = 1; dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc); - dsa->alpha.ref_value = ctx->Color.AlphaRef; + dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped; } cso_set_depth_stencil_alpha(st->cso_context, dsa); diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 8bcccee..250cbb2 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -112,6 +112,8 @@ static void update_raster_state( struct st_context *st ) raster->light_twoside = 1; } + raster->clamp_vertex_color = ctx->Light._ClampVertexColor; + /* _NEW_POLYGON */ if (ctx->Polygon.CullFlag) { @@ -252,6 +254,9 @@ static void update_raster_state( struct st_context *st ) if (ctx->Scissor.Enabled) raster->scissor = 1; + /* _NEW_FRAG_CLAMP */ + raster->clamp_fragment_color = ctx->Color._ClampFragmentColor; + raster->gl_rasterization_rules = 1; cso_set_rasterizer(st->cso_context, raster); @@ -267,7 +272,8 @@ const struct st_tracked_state st_update_rasterizer = { _NEW_POINT | _NEW_POLYGON | _NEW_PROGRAM | - _NEW_SCISSOR), /* mesa state dependencies*/ + _NEW_SCISSOR | + _NEW_FRAG_CLAMP), /* mesa state dependencies*/ ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ }, update_raster_state /* update function */ diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 474cbd5..808aa73 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -38,6 +38,7 @@ #include "st_cb_texture.h" #include "st_format.h" #include "st_atom.h" +#include "st_texture.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -138,6 +139,7 @@ update_samplers(struct st_context *st) if (samplersUsed & (1 << su)) { struct gl_texture_object *texobj; struct gl_texture_image *teximg; + struct gl_sampler_object *msamp; GLuint texUnit; if (fprog->Base.SamplersUsed & (1 << su)) @@ -152,25 +154,27 @@ update_samplers(struct st_context *st) teximg = texobj->Image[0][texobj->BaseLevel]; - sampler->wrap_s = gl_wrap_xlate(texobj->WrapS); - sampler->wrap_t = gl_wrap_xlate(texobj->WrapT); - sampler->wrap_r = gl_wrap_xlate(texobj->WrapR); + msamp = st_get_mesa_sampler(st->ctx, texUnit); - sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter); - sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter); - sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter); + sampler->wrap_s = gl_wrap_xlate(msamp->WrapS); + sampler->wrap_t = gl_wrap_xlate(msamp->WrapT); + sampler->wrap_r = gl_wrap_xlate(msamp->WrapR); + + sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); + sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); + sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter); if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) sampler->normalized_coords = 1; - sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias; - - sampler->min_lod = texobj->BaseLevel + texobj->MinLod; - if (sampler->min_lod < texobj->BaseLevel) - sampler->min_lod = texobj->BaseLevel; + sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias + + msamp->LodBias; - sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel, - (texobj->MaxLod + texobj->BaseLevel)); + sampler->min_lod = CLAMP(msamp->MinLod, + 0.0f, + (GLfloat) texobj->MaxLevel - texobj->BaseLevel); + sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel, + msamp->MaxLod); if (sampler->max_lod < sampler->min_lod) { /* The GL spec doesn't seem to specify what to do in this case. * Swap the values. @@ -181,17 +185,18 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - st_translate_color(texobj->BorderColor.f, + st_translate_color(msamp->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); - sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy); + sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? + 0 : (GLuint) msamp->MaxAnisotropy); /* only care about ARB_shadow, not SGI shadow */ - if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { + if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) { sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; sampler->compare_func - = st_compare_func_to_pipe(texobj->CompareFunc); + = st_compare_func_to_pipe(msamp->CompareFunc); } st->state.num_samplers = su + 1; diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index fd03669..19ad2e8 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -138,16 +138,18 @@ check_sampler_swizzle(struct pipe_sampler_view *sv, static INLINE struct pipe_sampler_view * st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, struct st_texture_object *stObj, + const struct gl_sampler_object *samp, enum pipe_format format) { struct pipe_sampler_view templ; GLuint swizzle = apply_depthmode(stObj->pt->format, stObj->base._Swizzle, - stObj->base.DepthMode); + samp->DepthMode); u_sampler_view_default_template(&templ, stObj->pt, format); + templ.u.tex.first_level = stObj->base.BaseLevel; if (swizzle != SWIZZLE_NOOP) { templ.swizzle_r = GET_SWZ(swizzle, 0); @@ -163,6 +165,7 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, static INLINE struct pipe_sampler_view * st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, struct pipe_context *pipe, + const struct gl_sampler_object *samp, enum pipe_format format) { if (!stObj || !stObj->pt) { @@ -171,7 +174,7 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj, if (!stObj->sampler_view) { stObj->sampler_view = - st_create_texture_sampler_view_from_stobj(pipe, stObj, format); + st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format); } return stObj->sampler_view; @@ -199,16 +202,20 @@ update_textures(struct st_context *st) struct st_texture_object *stObj; GLboolean retval; GLuint texUnit; + const struct gl_sampler_object *samp; if (fprog->Base.SamplersUsed & (1 << su)) texUnit = fprog->Base.SamplerUnits[su]; else texUnit = vprog->Base.SamplerUnits[su]; + samp = st_get_mesa_sampler(st->ctx, texUnit); + texObj = st->ctx->Texture.Unit[texUnit]._Current; if (!texObj) { texObj = st_get_default_texture(st); + samp = &texObj->Sampler; } stObj = st_texture_object(texObj); @@ -227,7 +234,7 @@ update_textures(struct st_context *st) enum pipe_format firstImageFormat = st_mesa_format_to_pipe_format(texFormat); - if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) && + if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) && (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) { /* don't do sRGB->RGB conversion. Interpret the texture * texture data as linear values. @@ -244,14 +251,19 @@ update_textures(struct st_context *st) st->state.num_textures = su + 1; /* if sampler view has changed dereference it */ - if (stObj->sampler_view) + if (stObj->sampler_view) { if (check_sampler_swizzle(stObj->sampler_view, stObj->base._Swizzle, - stObj->base.DepthMode) || - (st_view_format != stObj->sampler_view->format)) + samp->DepthMode) || + (st_view_format != stObj->sampler_view->format) || + stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) { pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } + } - sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, st_view_format); + sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe, + samp, + st_view_format); } pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view); } @@ -259,10 +271,12 @@ update_textures(struct st_context *st) cso_set_fragment_sampler_views(st->cso_context, st->state.num_textures, st->state.sampler_views); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + GLuint numUnits = MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits); cso_set_vertex_sampler_views(st->cso_context, - MIN2(st->state.num_textures, - st->ctx->Const.MaxVertexTextureImageUnits), + numUnits, st->state.sampler_views); } } diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 6d02a7d..25c95c7 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -39,6 +39,7 @@ #include "st_texture.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" +#include "st_atom.h" #include "util/u_blit.h" @@ -75,6 +76,8 @@ st_BlitFramebuffer(struct gl_context *ctx, struct gl_framebuffer *readFB = ctx->ReadBuffer; struct gl_framebuffer *drawFB = ctx->DrawBuffer; + st_validate_state(st); + if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, &dstX0, &dstY0, &dstX1, &dstY1)) { return; /* nothing to draw/blit */ diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index b9b606d..1e489b2 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -408,9 +408,7 @@ st_copy_buffer_subdata(struct gl_context *ctx, struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *srcObj = st_buffer_object(src); struct st_buffer_object *dstObj = st_buffer_object(dst); - struct pipe_transfer *src_transfer; - struct pipe_transfer *dst_transfer; - ubyte *srcPtr, *dstPtr; + struct pipe_box box; if(!size) return; @@ -419,23 +417,10 @@ st_copy_buffer_subdata(struct gl_context *ctx, assert(!src->Pointer); assert(!dst->Pointer); - srcPtr = (ubyte *) pipe_buffer_map_range(pipe, - srcObj->buffer, - readOffset, size, - PIPE_TRANSFER_READ, - &src_transfer); + u_box_1d(readOffset, size, &box); - dstPtr = (ubyte *) pipe_buffer_map_range(pipe, - dstObj->buffer, - writeOffset, size, - PIPE_TRANSFER_WRITE, - &dst_transfer); - - if (srcPtr && dstPtr) - memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); - - pipe_buffer_unmap(pipe, src_transfer); - pipe_buffer_unmap(pipe, dst_transfer); + pipe->resource_copy_region(pipe, dstObj->buffer, 0, writeOffset, 0, 0, + srcObj->buffer, 0, &box); } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 1eb748e..181fedd 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -323,7 +323,7 @@ clear_with_quad(struct gl_context *ctx, set_vertex_shader(st); if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - st_translate_color(ctx->Color.ClearColor, + st_translate_color(ctx->Color.ClearColorUnclamped, ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, clearColor); } @@ -585,7 +585,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) clearColor); } - st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColor, + st->pipe->clear(st->pipe, clear_buffers, ctx->Color.ClearColorUnclamped, ctx->Depth.Clear, ctx->Stencil.Clear); } if (mask & BUFFER_BIT_ACCUM) diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index eccc207..1707f82 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -296,7 +296,7 @@ base_format(GLenum format) * of the given format and type. */ static GLenum -internal_format(GLenum format, GLenum type) +internal_format(struct gl_context *ctx, GLenum format, GLenum type) { switch (format) { case GL_DEPTH_COMPONENT: @@ -326,7 +326,53 @@ internal_format(GLenum format, GLenum type) } } else { - return GL_RGBA; + switch (type) { + case GL_UNSIGNED_BYTE: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + default: + return GL_RGBA8; + + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + return GL_RGBA4; + + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + return GL_RGB5_A1; + + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return GL_RGB10_A2; + + case GL_UNSIGNED_SHORT: + case GL_UNSIGNED_INT: + return GL_RGBA16; + + case GL_BYTE: + return + ctx->Extensions.EXT_texture_snorm ? GL_RGBA8_SNORM : GL_RGBA8; + + case GL_SHORT: + case GL_INT: + return + ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16; + + case GL_HALF_FLOAT_ARB: + return + ctx->Extensions.ARB_texture_float ? GL_RGBA16F : + ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16; + + case GL_FLOAT: + case GL_DOUBLE: + return + ctx->Extensions.ARB_texture_float ? GL_RGBA32F : + ctx->Extensions.EXT_texture_snorm ? GL_RGBA16_SNORM : GL_RGBA16; + } } } } @@ -369,7 +415,7 @@ make_texture(struct st_context *st, GLenum baseFormat, intFormat; baseFormat = base_format(format); - intFormat = internal_format(format, type); + intFormat = internal_format(ctx, format, type); mformat = st_ChooseTextureFormat_renderable(ctx, intFormat, format, type, GL_FALSE); @@ -582,6 +628,7 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, { struct pipe_rasterizer_state rasterizer; memset(&rasterizer, 0, sizeof(rasterizer)); + rasterizer.clamp_fragment_color = ctx->Color._ClampFragmentColor; rasterizer.gl_rasterization_rules = 1; rasterizer.scissor = ctx->Scissor.Enabled; cso_set_rasterizer(cso, &rasterizer); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 0df0428..e632d81 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -353,7 +353,7 @@ st_render_texture(struct gl_context *ctx, return; /* get pointer to texture image we're rendeing to */ - texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + texImage = _mesa_get_attachment_teximage(att); /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); @@ -471,8 +471,7 @@ st_validate_attachment(struct gl_context *ctx, return GL_FALSE; format = stObj->pt->format; - texFormat = - stObj->base.Image[att->CubeMapFace][att->TextureLevel]->TexFormat; + texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat; /* If the encoding is sRGB and sRGB rendering cannot be enabled, * check for linear format support instead. @@ -529,6 +528,9 @@ st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) const struct gl_renderbuffer_attachment *stencil = &fb->Attachment[BUFFER_STENCIL]; GLuint i; + enum pipe_format first_format = PIPE_FORMAT_NONE; + boolean mixed_formats = + screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0; if (depth->Type && stencil->Type && depth->Type != stencil->Type) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; @@ -562,13 +564,33 @@ st_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) return; } for (i = 0; i < ctx->Const.MaxColorAttachments; i++) { + struct gl_renderbuffer_attachment *att = + &fb->Attachment[BUFFER_COLOR0 + i]; + enum pipe_format format; + if (!st_validate_attachment(ctx, screen, - &fb->Attachment[BUFFER_COLOR0 + i], + att, PIPE_BIND_RENDER_TARGET)) { fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; return; } + + if (!mixed_formats) { + /* Disallow mixed formats. */ + if (att->Type != GL_NONE) { + format = st_renderbuffer(att->Renderbuffer)->surface->format; + } else { + continue; + } + + if (first_format == PIPE_FORMAT_NONE) { + first_format = format; + } else if (format != first_format) { + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + return; + } + } } } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index f8da2a4..2a63799 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -198,27 +198,39 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, const struct gl_pixelstore_attrib *pack, GLvoid *dest) { + GLubyte alphaORoperand; enum combination { A8R8G8B8_UNORM_TO_RGBA_UBYTE, A8R8G8B8_UNORM_TO_RGB_UBYTE, - A8R8G8B8_UNORM_TO_BGRA_UINT + A8R8G8B8_UNORM_TO_BGRA_UINT, + A8R8G8B8_UNORM_TO_RGBA_UINT } combo; if (ctx->_ImageTransferState) return GL_FALSE; - if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGBA && type == GL_UNSIGNED_BYTE) { + if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM) { + alphaORoperand = 0; + } + else if (strb->format == PIPE_FORMAT_B8G8R8X8_UNORM ) { + alphaORoperand = 0xff; + } + else { + return GL_FALSE; + } + + if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { combo = A8R8G8B8_UNORM_TO_RGBA_UBYTE; } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_RGB && type == GL_UNSIGNED_BYTE) { + else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { combo = A8R8G8B8_UNORM_TO_RGB_UBYTE; } - else if (strb->format == PIPE_FORMAT_B8G8R8A8_UNORM && - format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { + else if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) { combo = A8R8G8B8_UNORM_TO_BGRA_UINT; } + else if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8) { + combo = A8R8G8B8_UNORM_TO_RGBA_UINT; + } else { return GL_FALSE; } @@ -278,7 +290,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, dst[col*4+0] = (pixel >> 16) & 0xff; dst[col*4+1] = (pixel >> 8) & 0xff; dst[col*4+2] = (pixel >> 0) & 0xff; - dst[col*4+3] = (pixel >> 24) & 0xff; + dst[col*4+3] = ((pixel >> 24) & 0xff) | alphaORoperand; } dst += dstStride; y += dy; @@ -301,6 +313,26 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb, for (row = 0; row < height; row++) { const GLubyte *src = map + y * trans->stride; memcpy(dst, src, 4 * width); + if (alphaORoperand) { + assert(alphaORoperand == 0xff); + for (col = 0; col < width; col++) { + dst[col*4+3] = 0xff; + } + } + dst += dstStride; + y += dy; + } + break; + case A8R8G8B8_UNORM_TO_RGBA_UINT: + for (row = 0; row < height; row++) { + const GLubyte *src = map + y * trans->stride; + for (col = 0; col < width; col++) { + GLuint pixel = ((GLuint *) src)[col]; + dst[col*4+0] = ((pixel >> 24) & 0xff) | alphaORoperand; + dst[col*4+1] = (pixel >> 0) & 0xff; + dst[col*4+2] = (pixel >> 8) & 0xff; + dst[col*4+3] = (pixel >> 16) & 0xff; + } dst += dstStride; y += dy; } @@ -331,7 +363,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; GLfloat (*temp)[4]; - const GLbitfield transferOps = ctx->_ImageTransferState; + GLbitfield transferOps = ctx->_ImageTransferState; GLsizei i, j; GLint yStep, dfStride; GLfloat *df; @@ -391,7 +423,10 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h return; } - if (format == GL_RGBA && type == GL_FLOAT) { + if(ctx->Color._ClampReadColor) + transferOps |= IMAGE_CLAMP_BIT; + + if (format == GL_RGBA && type == GL_FLOAT && !transferOps) { /* write tile(row) directly into user's buffer */ df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width, height, format, type, 0, 0); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 9d5eb11..ab7f6a5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -87,6 +87,8 @@ gl_target_to_pipe(GLenum target) return PIPE_TEXTURE_1D_ARRAY; case GL_TEXTURE_2D_ARRAY_EXT: return PIPE_TEXTURE_2D_ARRAY; + case GL_TEXTURE_BUFFER: + return PIPE_BUFFER; default: assert(0); return 0; @@ -245,6 +247,7 @@ get_texture_dims(GLenum target) switch (target) { case GL_TEXTURE_1D: case GL_TEXTURE_1D_ARRAY_EXT: + case GL_TEXTURE_BUFFER: return 1; case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_ARB: @@ -359,8 +362,8 @@ guess_and_alloc_texture(struct st_context *st, * to re-allocating a texture buffer with space for more (or fewer) * mipmap levels later. */ - if ((stObj->base.MinFilter == GL_NEAREST || - stObj->base.MinFilter == GL_LINEAR || + if ((stObj->base.Sampler.MinFilter == GL_NEAREST || + stObj->base.Sampler.MinFilter == GL_LINEAR || stImage->base._BaseFormat == GL_DEPTH_COMPONENT || stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) && !stObj->base.GenerateMipmap && @@ -597,7 +600,12 @@ st_TexImage(struct gl_context * ctx, * memory or malloc space for it. */ if (stImage->pt) { - /* Store the image in the gallium texture memory buffer */ + if (!pixels) { + /* We've allocated texture resource, but have no pixel data - all done. */ + goto done; + } + + /* Store the image in the gallium transfer object */ if (format == GL_DEPTH_COMPONENT && util_format_is_depth_and_stencil(stImage->pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; @@ -1678,7 +1686,7 @@ copy_image_data_to_texture(struct st_context *st, /* debug checks */ { const struct gl_texture_image *dstImage = - stObj->base.Image[stImage->face][stImage->level]; + stObj->base.Image[stImage->face][dstLevel]; assert(dstImage); assert(dstImage->Width == stImage->base.Width); assert(dstImage->Height == stImage->base.Height); @@ -1739,8 +1747,8 @@ st_finalize_texture(struct gl_context *ctx, * incomplete. In that case, we'll have set stObj->lastLevel before * we get here. */ - if (stObj->base.MinFilter == GL_LINEAR || - stObj->base.MinFilter == GL_NEAREST) + if (stObj->base.Sampler.MinFilter == GL_LINEAR || + stObj->base.Sampler.MinFilter == GL_NEAREST) stObj->lastLevel = stObj->base.BaseLevel; else stObj->lastLevel = stObj->base._MaxLevel; @@ -1835,7 +1843,12 @@ st_finalize_texture(struct gl_context *ctx, /* Need to import images in main memory or held in other textures. */ if (stImage && stObj->pt != stImage->pt) { - copy_image_data_to_texture(st, stObj, level, stImage); + if (stImage->base.Width == u_minify(stObj->width0, level) && + stImage->base.Height == u_minify(stObj->height0, level) && + stImage->base.Depth == u_minify(stObj->depth0, level)) { + /* src image fits expected dest mipmap level size */ + copy_image_data_to_texture(st, stObj, level, stImage); + } } } } @@ -1887,8 +1900,8 @@ st_get_default_texture(struct st_context *st) texObj, texImg, 0, 0); - texObj->MinFilter = GL_NEAREST; - texObj->MagFilter = GL_NEAREST; + texObj->Sampler.MinFilter = GL_NEAREST; + texObj->Sampler.MagFilter = GL_NEAREST; texObj->_Complete = GL_TRUE; st->default_texture = texObj; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 5a39ab0..ce78956 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -27,6 +27,7 @@ #include "main/imports.h" #include "main/context.h" +#include "main/samplerobj.h" #include "main/shaderobj.h" #include "program/prog_cache.h" #include "vbo/vbo.h" @@ -206,8 +207,8 @@ static void st_destroy_context_priv( struct st_context *st ) st_destroy_drawtex(st); /* Unreference any user vertex buffers. */ - for (i = 0; i < st->num_user_vbs; i++) { - pipe_resource_reference(&st->user_vb[i], NULL); + for (i = 0; i < st->num_user_attribs; i++) { + pipe_resource_reference(&st->user_attrib[i].buffer, NULL); } for (i = 0; i < Elements(st->state.sampler_views); i++) { @@ -269,6 +270,7 @@ void st_destroy_context( struct st_context *st ) void st_init_driver_functions(struct dd_function_table *functions) { _mesa_init_shader_object_functions(functions); + _mesa_init_sampler_object_functions(functions); st_init_accum_functions(functions); st_init_blit_functions(functions); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 77765f0..1fc9c10 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -187,9 +187,16 @@ struct st_context void *winsys_drawable_handle; /* User vertex buffers. */ - struct pipe_resource *user_vb[PIPE_MAX_ATTRIBS]; - unsigned user_vb_stride[PIPE_MAX_ATTRIBS]; - unsigned num_user_vbs; + struct { + struct pipe_resource *buffer; + + /** Element size */ + GLuint element_size; + + /** Attribute stride */ + GLsizei stride; + } user_attrib[PIPE_MAX_ATTRIBS]; + unsigned num_user_attribs; }; diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 40afa43..d27043e 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -181,7 +181,7 @@ static GLuint fixed_types[4] = { /** * Return a PIPE_FORMAT_x for the given GL datatype and size. */ -GLuint +enum pipe_format st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, GLboolean normalized) { @@ -211,7 +211,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1]; case GL_FIXED: return fixed_types[size-1]; default: assert(0); return 0; - } + } } else { switch (type) { @@ -226,15 +226,13 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1]; case GL_FIXED: return fixed_types[size-1]; default: assert(0); return 0; - } + } } - return 0; /* silence compiler warning */ + return PIPE_FORMAT_NONE; /* silence compiler warning */ } - - /** * Examine the active arrays to determine if we have interleaved * vertex arrays all living in one VBO, or all living in user space. @@ -253,8 +251,9 @@ is_interleaved_arrays(const struct st_vertex_program *vp, for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; - const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj; - const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */ + const struct gl_client_array *array = arrays[mesaAttr]; + const struct gl_buffer_object *bufObj = array->BufferObj; + const GLsizei stride = array->StrideB; /* in bytes */ if (firstStride < 0) { firstStride = stride; @@ -272,9 +271,9 @@ is_interleaved_arrays(const struct st_vertex_program *vp, return GL_FALSE; } if (!client_addr) { - client_addr = arrays[mesaAttr]->Ptr; + client_addr = array->Ptr; } - else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) { + else if (abs(array->Ptr - client_addr) > firstStride) { /* arrays start too far apart */ return GL_FALSE; } @@ -315,8 +314,8 @@ setup_interleaved_attribs(struct gl_context *ctx, GLuint attr; const GLubyte *low_addr = NULL; - /* Find the lowest address. */ - if(vpv->num_inputs) { + /* Find the lowest address of the arrays we're drawing */ + if (vpv->num_inputs) { low_addr = arrays[vp->index_to_input[0]]->Ptr; for (attr = 1; attr < vpv->num_inputs; attr++) { @@ -327,41 +326,48 @@ setup_interleaved_attribs(struct gl_context *ctx, for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; - struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; + const struct gl_client_array *array = arrays[mesaAttr]; + struct gl_buffer_object *bufobj = array->BufferObj; struct st_buffer_object *stobj = st_buffer_object(bufobj); - GLsizei stride = arrays[mesaAttr]->StrideB; + unsigned src_offset = (unsigned) (array->Ptr - low_addr); + GLuint element_size = array->_ElementSize; + GLsizei stride = array->StrideB; + + assert(element_size == array->Size * _mesa_sizeof_type(array->Type)); if (attr == 0) { if (bufobj && bufobj->Name) { vbuffer->buffer = NULL; pipe_resource_reference(&vbuffer->buffer, stobj->buffer); vbuffer->buffer_offset = pointer_to_offset(low_addr); - } else { - uint divisor = arrays[mesaAttr]->InstanceDivisor; - uint length = (divisor ? num_instances / divisor : max_index) + 1; - vbuffer->buffer = - pipe_user_buffer_create(pipe->screen, (void*)low_addr, - stride * length, - PIPE_BIND_VERTEX_BUFFER); + } + else { + uint divisor = array->InstanceDivisor; + uint last_index = divisor ? num_instances / divisor : max_index; + uint bytes = src_offset + stride * last_index + element_size; + + vbuffer->buffer = pipe_user_buffer_create(pipe->screen, + (void*) low_addr, + bytes, + PIPE_BIND_VERTEX_BUFFER); vbuffer->buffer_offset = 0; /* Track user vertex buffers. */ - pipe_resource_reference(&st->user_vb[0], vbuffer->buffer); - st->user_vb_stride[0] = stride; - st->num_user_vbs = 1; + pipe_resource_reference(&st->user_attrib[0].buffer, vbuffer->buffer); + st->user_attrib[0].element_size = element_size; + st->user_attrib[0].stride = stride; + st->num_user_attribs = 1; } vbuffer->stride = stride; /* in bytes */ } - velements[attr].src_offset = - (unsigned) (arrays[mesaAttr]->Ptr - low_addr); - velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor; + velements[attr].src_offset = src_offset; + velements[attr].instance_divisor = array->InstanceDivisor; velements[attr].vertex_buffer_index = 0; - velements[attr].src_format = - st_pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size, - arrays[mesaAttr]->Format, - arrays[mesaAttr]->Normalized); + velements[attr].src_format = st_pipe_vertex_format(array->Type, + array->Size, + array->Format, + array->Normalized); assert(velements[attr].src_format); } } @@ -389,8 +395,12 @@ setup_non_interleaved_attribs(struct gl_context *ctx, for (attr = 0; attr < vpv->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; - struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - GLsizei stride = arrays[mesaAttr]->StrideB; + const struct gl_client_array *array = arrays[mesaAttr]; + struct gl_buffer_object *bufobj = array->BufferObj; + GLuint element_size = array->_ElementSize; + GLsizei stride = array->StrideB; + + assert(element_size == array->Size * _mesa_sizeof_type(array->Type)); if (bufobj && bufobj->Name) { /* Attribute data is in a VBO. @@ -402,49 +412,54 @@ setup_non_interleaved_attribs(struct gl_context *ctx, vbuffer[attr].buffer = NULL; pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer); - vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr); + vbuffer[attr].buffer_offset = pointer_to_offset(array->Ptr); } else { /* wrap user data */ - if (arrays[mesaAttr]->Ptr) { - uint divisor = arrays[mesaAttr]->InstanceDivisor; - uint length = (divisor ? num_instances / divisor : max_index) + 1; - vbuffer[attr].buffer = - pipe_user_buffer_create(pipe->screen, - (void *) arrays[mesaAttr]->Ptr, - stride * length, - PIPE_BIND_VERTEX_BUFFER); + uint bytes; + void *ptr; + + if (array->Ptr) { + uint divisor = array->InstanceDivisor; + uint last_index = divisor ? num_instances / divisor : max_index; + + bytes = stride * last_index + element_size; + + ptr = (void *) array->Ptr; } else { /* no array, use ctx->Current.Attrib[] value */ - uint bytes = sizeof(ctx->Current.Attrib[0]); - vbuffer[attr].buffer = - pipe_user_buffer_create(pipe->screen, - (void *) ctx->Current.Attrib[mesaAttr], - bytes, - PIPE_BIND_VERTEX_BUFFER); + bytes = element_size = sizeof(ctx->Current.Attrib[0]); + ptr = (void *) ctx->Current.Attrib[mesaAttr]; stride = 0; } + assert(ptr); + assert(bytes); + + vbuffer[attr].buffer = + pipe_user_buffer_create(pipe->screen, ptr, bytes, + PIPE_BIND_VERTEX_BUFFER); + vbuffer[attr].buffer_offset = 0; /* Track user vertex buffers. */ - pipe_resource_reference(&st->user_vb[attr], vbuffer[attr].buffer); - st->user_vb_stride[attr] = stride; - st->num_user_vbs = MAX2(st->num_user_vbs, attr+1); + pipe_resource_reference(&st->user_attrib[attr].buffer, vbuffer[attr].buffer); + st->user_attrib[attr].element_size = element_size; + st->user_attrib[attr].stride = stride; + st->num_user_attribs = MAX2(st->num_user_attribs, attr + 1); } /* common-case setup */ vbuffer[attr].stride = stride; /* in bytes */ velements[attr].src_offset = 0; - velements[attr].instance_divisor = arrays[mesaAttr]->InstanceDivisor; + velements[attr].instance_divisor = array->InstanceDivisor; velements[attr].vertex_buffer_index = attr; - velements[attr].src_format - = st_pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size, - arrays[mesaAttr]->Format, - arrays[mesaAttr]->Normalized); + velements[attr].src_format = st_pipe_vertex_format(array->Type, + array->Size, + array->Format, + array->Normalized); assert(velements[attr].src_format); } } @@ -575,10 +590,10 @@ st_validate_varrays(struct gl_context *ctx, memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs); /* Unreference any user vertex buffers. */ - for (i = 0; i < st->num_user_vbs; i++) { - pipe_resource_reference(&st->user_vb[i], NULL); + for (i = 0; i < st->num_user_attribs; i++) { + pipe_resource_reference(&st->user_attrib[i].buffer, NULL); } - st->num_user_vbs = 0; + st->num_user_attribs = 0; /* * Setup the vbuffer[] and velements[] arrays. @@ -594,7 +609,8 @@ st_validate_varrays(struct gl_context *ctx, } else { setup_non_interleaved_attribs(ctx, vp, vpv, arrays, - vbuffer, velements, max_index, num_instances); + vbuffer, velements, max_index, + num_instances); num_vbuffers = vpv->num_inputs; num_velements = vpv->num_inputs; } @@ -647,7 +663,8 @@ st_draw_vbo(struct gl_context *ctx, for (i = 0; i < nr_prims; i++) { num_instances = MAX2(num_instances, prims[i].num_instances); } - } else { + } + else { /* Get min/max index for non-indexed drawing. */ min_index = ~0; max_index = 0; @@ -690,20 +707,20 @@ st_draw_vbo(struct gl_context *ctx, /* Notify the driver that the content of user buffers may have been * changed. */ - if (!new_array && st->num_user_vbs) { - for (i = 0; i < st->num_user_vbs; i++) { - if (st->user_vb[i]) { - unsigned stride = st->user_vb_stride[i]; - - if (stride) { - pipe->redefine_user_buffer(pipe, st->user_vb[i], - min_index * stride, - (max_index + 1 - min_index) * stride); - } else { - /* stride == 0 */ - pipe->redefine_user_buffer(pipe, st->user_vb[i], - 0, st->user_vb[i]->width0); - } + assert(max_index >= min_index); + if (!new_array && st->num_user_attribs) { + for (i = 0; i < st->num_user_attribs; i++) { + if (st->user_attrib[i].buffer) { + unsigned element_size = st->user_attrib[i].element_size; + unsigned stride = st->user_attrib[i].stride; + unsigned min_offset = min_index * stride; + unsigned max_offset = max_index * stride + element_size; + + assert(max_offset > min_offset); + + pipe->redefine_user_buffer(pipe, st->user_attrib[i].buffer, + min_offset, + max_offset - min_offset); } } } @@ -743,7 +760,8 @@ st_draw_vbo(struct gl_context *ctx, } -void st_init_draw( struct st_context *st ) +void +st_init_draw(struct st_context *st) { struct gl_context *ctx = st->ctx; @@ -763,11 +781,10 @@ void st_init_draw( struct st_context *st ) } -void st_destroy_draw( struct st_context *st ) +void +st_destroy_draw(struct st_context *st) { #if FEATURE_feedback || FEATURE_rastpos draw_destroy(st->draw); #endif } - - diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h index 5d3c278..a7b50ce 100644 --- a/src/mesa/state_tracker/st_draw.h +++ b/src/mesa/state_tracker/st_draw.h @@ -69,7 +69,7 @@ st_feedback_draw_vbo(struct gl_context *ctx, /* Internal function: */ -extern GLuint +extern enum pipe_format st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, GLboolean normalized); diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 1e1220b..96a08b3 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -111,6 +111,7 @@ st_feedback_draw_vbo(struct gl_context *ctx, struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS]; struct pipe_transfer *ib_transfer = NULL; GLuint attr, i; + const GLubyte *low_addr = NULL; const void *mapped_indices = NULL; assert(draw); @@ -141,6 +142,16 @@ st_feedback_draw_vbo(struct gl_context *ctx, draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); set_feedback_vertex_format(ctx); + /* Find the lowest address of the arrays we're drawing */ + if (vp->num_inputs) { + low_addr = arrays[vp->index_to_input[0]]->Ptr; + + for (attr = 1; attr < vp->num_inputs; attr++) { + const GLubyte *start = arrays[vp->index_to_input[attr]]->Ptr; + low_addr = MIN2(low_addr, start); + } + } + /* loop over TGSI shader inputs to determine vertex buffer * and attribute info */ @@ -159,8 +170,8 @@ st_feedback_draw_vbo(struct gl_context *ctx, vbuffers[attr].buffer = NULL; pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer); - vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr); - velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; + vbuffers[attr].buffer_offset = pointer_to_offset(low_addr); + velements[attr].src_offset = arrays[mesaAttr]->Ptr - low_addr; } else { /* attribute data is in user-space memory, not a VBO */ diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index bbcae3b..bdc0894 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -228,6 +228,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_half_float_pixel = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multisample = GL_TRUE; + ctx->Extensions.ARB_sampler_objects = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */ ctx->Extensions.ARB_texture_compression = GL_TRUE; ctx->Extensions.ARB_texture_cube_map = GL_TRUE; @@ -381,6 +382,18 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; } + /* float support - assume nothing exclusively supports 64-bit floats */ + if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_RENDER_TARGET) && + screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_RENDER_TARGET)) { + ctx->Extensions.ARB_texture_float = GL_TRUE; + } + /* sRGB support */ if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB, PIPE_TEXTURE_2D, 0, @@ -453,6 +466,12 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW)) { + ctx->Extensions.EXT_texture_snorm = GL_TRUE; + } + /* ycbcr support */ if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY, PIPE_TEXTURE_2D, 0, @@ -508,6 +527,35 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_depth_clamp = GL_TRUE; } + /* This extension does not actually require support of floating point + * render targets, just clamping controls. + * Advertise this extension if either fragment color clamping is supported + * or no render targets having color values outside of the range [0, 1] + * are supported, in which case the fragment color clamping has no effect + * on rendering. + */ + if (screen->get_param(screen, PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL) || + (!screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET) && + !screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_RENDER_TARGET))) { + ctx->Extensions.ARB_color_buffer_float = GL_TRUE; + } + if (screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT)) { ctx->Extensions.ARB_shader_stencil_export = GL_TRUE; } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 3d8637a..bbaa84d 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -214,6 +214,39 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) case MESA_FORMAT_SARGB8: return PIPE_FORMAT_B8G8R8A8_SRGB; #endif + case MESA_FORMAT_RGBA_FLOAT32: + return PIPE_FORMAT_R32G32B32A32_FLOAT; + case MESA_FORMAT_RGBA_FLOAT16: + return PIPE_FORMAT_R16G16B16A16_FLOAT; + case MESA_FORMAT_RGB_FLOAT32: + return PIPE_FORMAT_R32G32B32_FLOAT; + case MESA_FORMAT_RGB_FLOAT16: + return PIPE_FORMAT_R16G16B16_FLOAT; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + return PIPE_FORMAT_L32A32_FLOAT; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + return PIPE_FORMAT_L16A16_FLOAT; + case MESA_FORMAT_LUMINANCE_FLOAT32: + return PIPE_FORMAT_L32_FLOAT; + case MESA_FORMAT_LUMINANCE_FLOAT16: + return PIPE_FORMAT_L16_FLOAT; + case MESA_FORMAT_ALPHA_FLOAT32: + return PIPE_FORMAT_A32_FLOAT; + case MESA_FORMAT_ALPHA_FLOAT16: + return PIPE_FORMAT_A16_FLOAT; + case MESA_FORMAT_INTENSITY_FLOAT32: + return PIPE_FORMAT_I32_FLOAT; + case MESA_FORMAT_INTENSITY_FLOAT16: + return PIPE_FORMAT_I16_FLOAT; + case MESA_FORMAT_R_FLOAT32: + return PIPE_FORMAT_R32_FLOAT; + case MESA_FORMAT_R_FLOAT16: + return PIPE_FORMAT_R16_FLOAT; + case MESA_FORMAT_RG_FLOAT32: + return PIPE_FORMAT_R32G32_FLOAT; + case MESA_FORMAT_RG_FLOAT16: + return PIPE_FORMAT_R16G16_FLOAT; + case MESA_FORMAT_R8: return PIPE_FORMAT_R8_UNORM; case MESA_FORMAT_R16: @@ -259,6 +292,39 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) case MESA_FORMAT_SIGNED_LA_LATC2: return PIPE_FORMAT_LATC2_SNORM; + /* signed normalized formats */ + case MESA_FORMAT_SIGNED_R8: + return PIPE_FORMAT_R8_SNORM; + case MESA_FORMAT_SIGNED_RG88_REV: + return PIPE_FORMAT_R8G8_SNORM; + case MESA_FORMAT_SIGNED_RGBA8888_REV: + return PIPE_FORMAT_R8G8B8A8_SNORM; + + case MESA_FORMAT_SIGNED_A8: + return PIPE_FORMAT_A8_SNORM; + case MESA_FORMAT_SIGNED_L8: + return PIPE_FORMAT_L8_SNORM; + case MESA_FORMAT_SIGNED_AL88: + return PIPE_FORMAT_L8A8_SNORM; + case MESA_FORMAT_SIGNED_I8: + return PIPE_FORMAT_I8_SNORM; + + case MESA_FORMAT_SIGNED_R16: + return PIPE_FORMAT_R16_SNORM; + case MESA_FORMAT_SIGNED_GR1616: + return PIPE_FORMAT_R16G16_SNORM; + case MESA_FORMAT_SIGNED_RGBA_16: + return PIPE_FORMAT_R16G16B16A16_SNORM; + + case MESA_FORMAT_SIGNED_A16: + return PIPE_FORMAT_A16_SNORM; + case MESA_FORMAT_SIGNED_L16: + return PIPE_FORMAT_L16_SNORM; + case MESA_FORMAT_SIGNED_AL1616: + return PIPE_FORMAT_L16A16_SNORM; + case MESA_FORMAT_SIGNED_I16: + return PIPE_FORMAT_I16_SNORM; + default: assert(0); return PIPE_FORMAT_NONE; @@ -318,8 +384,6 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_R16G16B16A16_UNORM: return MESA_FORMAT_RGBA_16; - case PIPE_FORMAT_R16G16B16A16_SNORM: - return MESA_FORMAT_SIGNED_RGBA_16; case PIPE_FORMAT_Z16_UNORM: return MESA_FORMAT_Z16; @@ -372,6 +436,38 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_B8G8R8A8_SRGB: return MESA_FORMAT_SARGB8; #endif + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return MESA_FORMAT_RGBA_FLOAT32; + case PIPE_FORMAT_R16G16B16A16_FLOAT: + return MESA_FORMAT_RGBA_FLOAT16; + case PIPE_FORMAT_R32G32B32_FLOAT: + return MESA_FORMAT_RGB_FLOAT32; + case PIPE_FORMAT_R16G16B16_FLOAT: + return MESA_FORMAT_RGB_FLOAT16; + case PIPE_FORMAT_L32A32_FLOAT: + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; + case PIPE_FORMAT_L16A16_FLOAT: + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; + case PIPE_FORMAT_L32_FLOAT: + return MESA_FORMAT_LUMINANCE_FLOAT32; + case PIPE_FORMAT_L16_FLOAT: + return MESA_FORMAT_LUMINANCE_FLOAT16; + case PIPE_FORMAT_A32_FLOAT: + return MESA_FORMAT_ALPHA_FLOAT32; + case PIPE_FORMAT_A16_FLOAT: + return MESA_FORMAT_ALPHA_FLOAT16; + case PIPE_FORMAT_I32_FLOAT: + return MESA_FORMAT_INTENSITY_FLOAT32; + case PIPE_FORMAT_I16_FLOAT: + return MESA_FORMAT_INTENSITY_FLOAT16; + case PIPE_FORMAT_R32_FLOAT: + return MESA_FORMAT_R_FLOAT32; + case PIPE_FORMAT_R16_FLOAT: + return MESA_FORMAT_R_FLOAT16; + case PIPE_FORMAT_R32G32_FLOAT: + return MESA_FORMAT_RG_FLOAT32; + case PIPE_FORMAT_R16G16_FLOAT: + return MESA_FORMAT_RG_FLOAT16; case PIPE_FORMAT_R8_UNORM: return MESA_FORMAT_R8; @@ -416,6 +512,39 @@ st_pipe_format_to_mesa_format(enum pipe_format format) //case PIPE_FORMAT_LATC2_SNORM: // return MESA_FORMAT_SIGNED_LA_LATC2; + /* signed normalized formats */ + case PIPE_FORMAT_R8_SNORM: + return MESA_FORMAT_SIGNED_R8; + case PIPE_FORMAT_R8G8_SNORM: + return MESA_FORMAT_SIGNED_RG88_REV; + case PIPE_FORMAT_R8G8B8A8_SNORM: + return MESA_FORMAT_SIGNED_RGBA8888_REV; + + case PIPE_FORMAT_A8_SNORM: + return MESA_FORMAT_SIGNED_A8; + case PIPE_FORMAT_L8_SNORM: + return MESA_FORMAT_SIGNED_L8; + case PIPE_FORMAT_L8A8_SNORM: + return MESA_FORMAT_SIGNED_AL88; + case PIPE_FORMAT_I8_SNORM: + return MESA_FORMAT_SIGNED_I8; + + case PIPE_FORMAT_R16_SNORM: + return MESA_FORMAT_SIGNED_R16; + case PIPE_FORMAT_R16G16_SNORM: + return MESA_FORMAT_SIGNED_GR1616; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return MESA_FORMAT_SIGNED_RGBA_16; + + case PIPE_FORMAT_A16_SNORM: + return MESA_FORMAT_SIGNED_A16; + case PIPE_FORMAT_L16_SNORM: + return MESA_FORMAT_SIGNED_L16; + case PIPE_FORMAT_L16A16_SNORM: + return MESA_FORMAT_SIGNED_AL1616; + case PIPE_FORMAT_I16_SNORM: + return MESA_FORMAT_SIGNED_I16; + default: assert(0); return MESA_FORMAT_NONE; @@ -823,6 +952,178 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, return PIPE_FORMAT_L8_SRGB; return default_srgba_format( screen, target, sample_count, bindings); + /* prefer formats in order of data size, choosing 16-bit ones if equal sized */ + case GL_RGBA16F_ARB: + case GL_RGB16F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_LUMINANCE_ALPHA16F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_ALPHA16F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_A16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_A32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_INTENSITY16F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_I16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_I32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_LUMINANCE16F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_L32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_R16F: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16_FLOAT, + PIPE_FORMAT_R16G16_FLOAT, + PIPE_FORMAT_R32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_R32G32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_RG16F: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16G16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT, + PIPE_FORMAT_R32G32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + /* try a 32-bit format if available, otherwise fallback to a 16-bit one */ + case GL_RGBA32F_ARB: + case GL_RGB32F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_LUMINANCE_ALPHA32F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_ALPHA32F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_A32_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_A16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_INTENSITY32F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_I32_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_I16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_LUMINANCE32F_ARB: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L32_FLOAT, + PIPE_FORMAT_L32A32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_L16_FLOAT, + PIPE_FORMAT_L16A16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_R32F: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R32_FLOAT, + PIPE_FORMAT_R32G32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_R16_FLOAT, + PIPE_FORMAT_R16G16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_RG32F: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R32G32_FLOAT, + PIPE_FORMAT_R32G32B32A32_FLOAT, + PIPE_FORMAT_R16G16_FLOAT, + PIPE_FORMAT_R16G16B16A16_FLOAT + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + case GL_RED: case GL_R8: if (screen->is_format_supported(screen, PIPE_FORMAT_R8_UNORM, target, @@ -999,6 +1300,170 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat, return PIPE_FORMAT_R32G32B32A32_USCALED; return PIPE_FORMAT_NONE; + /* signed normalized formats */ + case GL_RED_SNORM: + case GL_R8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R8_SNORM, + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_R16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16_SNORM, + PIPE_FORMAT_R16G16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_R8_SNORM, + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_RG_SNORM: + case GL_RG8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_RG16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16G16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_RGB_SNORM: + case GL_RGB8_SNORM: + case GL_RGBA_SNORM: + case GL_RGBA8_SNORM: + if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM, + target, + sample_count, bindings)) + return PIPE_FORMAT_R8G8B8A8_SNORM; + return PIPE_FORMAT_NONE; + + case GL_RGB16_SNORM: + case GL_RGBA16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + + case GL_ALPHA_SNORM: + case GL_ALPHA8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_A8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_ALPHA16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_A16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_A8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_LUMINANCE_SNORM: + case GL_LUMINANCE8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_LUMINANCE16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_L8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_LUMINANCE_ALPHA_SNORM: + case GL_LUMINANCE8_ALPHA8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L8A8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_LUMINANCE16_ALPHA16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_L16A16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_L8A8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_INTENSITY_SNORM: + case GL_INTENSITY8_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_I8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + + case GL_INTENSITY16_SNORM: + { + static const enum pipe_format formats[] = { + PIPE_FORMAT_I16_SNORM, + PIPE_FORMAT_R16G16B16A16_SNORM, + PIPE_FORMAT_I8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + }; + return find_supported_format(screen, formats, Elements(formats), + target, sample_count, bindings); + } + default: return PIPE_FORMAT_NONE; } diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index d50c3c9..903e30d 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -163,6 +163,21 @@ st_get_texture_sampler_view(struct st_texture_object *stObj, } +/** + * Get pointer to the active sampler object for the given texture unit. + * This will either be a user-defined sampler object or the texture + * object's own sampler state. + */ +static INLINE struct gl_sampler_object * +st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit) +{ + if (ctx->Texture.Unit[unit].Sampler) + return ctx->Texture.Unit[unit].Sampler; + else + return &ctx->Texture.Unit[unit]._Current->Sampler; +} + + extern struct pipe_resource * st_texture_create(struct st_context *st, enum pipe_texture_target target, |