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path: root/src/mesa/tnl/t_rasterpos.c
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Diffstat (limited to 'src/mesa/tnl/t_rasterpos.c')
-rw-r--r--src/mesa/tnl/t_rasterpos.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index 14d79ea..04fb1d8 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -301,12 +301,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
mInv = 0.0F;
if (texUnit->TexGenEnabled & S_BIT) {
- switch (texUnit->GenModeS) {
+ switch (texUnit->GenS.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[0] = DOT4(vObj, texUnit->ObjectPlaneS);
+ texcoord[0] = DOT4(vObj, texUnit->GenS.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[0] = DOT4(vEye, texUnit->EyePlaneS);
+ texcoord[0] = DOT4(vEye, texUnit->GenS.EyePlane);
break;
case GL_SPHERE_MAP:
texcoord[0] = rx * mInv + 0.5F;
@@ -324,12 +324,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & T_BIT) {
- switch (texUnit->GenModeT) {
+ switch (texUnit->GenT.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[1] = DOT4(vObj, texUnit->ObjectPlaneT);
+ texcoord[1] = DOT4(vObj, texUnit->GenT.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[1] = DOT4(vEye, texUnit->EyePlaneT);
+ texcoord[1] = DOT4(vEye, texUnit->GenT.EyePlane);
break;
case GL_SPHERE_MAP:
texcoord[1] = ry * mInv + 0.5F;
@@ -347,12 +347,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & R_BIT) {
- switch (texUnit->GenModeR) {
+ switch (texUnit->GenR.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[2] = DOT4(vObj, texUnit->ObjectPlaneR);
+ texcoord[2] = DOT4(vObj, texUnit->GenR.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[2] = DOT4(vEye, texUnit->EyePlaneR);
+ texcoord[2] = DOT4(vEye, texUnit->GenR.EyePlane);
break;
case GL_REFLECTION_MAP:
texcoord[2] = rz;
@@ -367,12 +367,12 @@ compute_texgen(GLcontext *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
}
if (texUnit->TexGenEnabled & Q_BIT) {
- switch (texUnit->GenModeQ) {
+ switch (texUnit->GenQ.Mode) {
case GL_OBJECT_LINEAR:
- texcoord[3] = DOT4(vObj, texUnit->ObjectPlaneQ);
+ texcoord[3] = DOT4(vObj, texUnit->GenQ.ObjectPlane);
break;
case GL_EYE_LINEAR:
- texcoord[3] = DOT4(vEye, texUnit->EyePlaneQ);
+ texcoord[3] = DOT4(vEye, texUnit->GenQ.EyePlane);
break;
default:
_mesa_problem(ctx, "Bad Q texgen in compute_texgen()");