diff options
Diffstat (limited to 'src/mesa/x86/gen_matypes.c')
-rw-r--r-- | src/mesa/x86/gen_matypes.c | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index e57c732..30642e4 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -120,9 +120,6 @@ int main( int argc, char **argv ) OFFSET( "VB_SIZE ", struct vertex_buffer, Size ); OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); printf( "\n" ); - OFFSET( "VB_FIRST_CLIPPED ", struct vertex_buffer, FirstClipped ); - OFFSET( "VB_FIRST_PRIMITIVE ", struct vertex_buffer, FirstPrimitive ); - printf( "\n" ); OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr ); OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); @@ -141,13 +138,7 @@ int main( int argc, char **argv ) OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); OFFSET( "VB_POINT_SIZE_PTR ", struct vertex_buffer, PointSizePtr ); - OFFSET( "VB_MATERIAL ", struct vertex_buffer, Material ); - OFFSET( "VB_MATERIAL_MASK ", struct vertex_buffer, MaterialMask ); - OFFSET( "VB_FLAG ", struct vertex_buffer, Flag ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); - OFFSET( "VB_PRIMITIVE_LENGTH ", struct vertex_buffer, PrimitiveLength ); - printf( "\n" ); - OFFSET( "VB_IMPORTABLE_DATA ", struct vertex_buffer, importable_data ); printf( "\n" ); OFFSET( "VB_LAST_CLIPPED ", struct vertex_buffer, LastClipped ); @@ -159,39 +150,10 @@ int main( int argc, char **argv ) DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 ); DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 ); DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG ); - DEFINE( "VERT_BIT_INDEX ", VERT_BIT_INDEX ); - DEFINE( "VERT_BIT_EDGE ", VERT_BIT_EDGEFLAG ); DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 ); DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 ); DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 ); DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 ); - DEFINE( "VERT_BIT_EVAL_C1 ", VERT_BIT_EVAL_C1 ); - DEFINE( "VERT_BIT_EVAL_C2 ", VERT_BIT_EVAL_C2 ); - DEFINE( "VERT_BIT_EVAL_P1 ", VERT_BIT_EVAL_P1 ); - DEFINE( "VERT_BIT_EVAL_P2 ", VERT_BIT_EVAL_P2 ); - DEFINE( "VERT_BIT_OBJ_3 ", VERT_BIT_OBJ_3 ); - DEFINE( "VERT_BIT_OBJ_4 ", VERT_BIT_OBJ_4 ); - DEFINE( "VERT_BIT_MATERIAL ", VERT_BIT_MATERIAL ); - DEFINE( "VERT_BIT_ELT ", VERT_BIT_ELT ); - DEFINE( "VERT_BIT_BEGIN ", VERT_BIT_BEGIN ); - DEFINE( "VERT_BIT_END ", VERT_BIT_END ); - DEFINE( "VERT_BIT_END_VB ", VERT_BIT_END_VB ); - DEFINE( "VERT_BIT_POINT_SIZE ", VERT_BIT_POINT_SIZE ); - DEFINE( "VERT_BIT_EYE ", VERT_BIT_EYE ); - printf( "\n" ); - DEFINE( "VERT_BIT_OBJ_23 ", VERT_BIT_OBJ_3 ); - DEFINE( "VERT_BIT_OBJ_234 ", VERT_BIT_OBJ_4 ); - - - /* GLvector3f offsets: - */ - OFFSET_HEADER( "GLvector3f" ); - - OFFSET( "V3F_DATA ", GLvector3f, data ); - OFFSET( "V3F_START ", GLvector3f, start ); - OFFSET( "V3F_COUNT ", GLvector3f, count ); - OFFSET( "V3F_STRIDE ", GLvector3f, stride ); - OFFSET( "V3F_FLAGS ", GLvector3f, flags ); /* GLvector4f offsets: |